2026 Global: Child Care Software Market -Competitive Review (2032) report
Description
The 2026 Global: Child Care Software Market -Competitive Review (2031) report features the global market size and projected growth/decline data for the period 2021 through 2032. The report primarily provides an examination of the business strategies for the ten largest global companies in the market and how their strategies differ.
Perry/Hope Partners' reports provide the most accurate industry forecasts based on our proprietary economic models. Our forecasts project the product market size nationally and by regions for 2021 to 2032 using regression analysis in our modeling. and Perry/Hope is the only market research publisher that utilizes both longitudinal (historical) and vertical (from market section to market division to market class) analysis, since we study every manufactured product in the countries we analyze. The report also provides written analysis on the market definition, market segments, and SWOT analysis (market strengths, weaknesses, opportunities, and threats).
The market study aims at estimating the market size and the growth potential of this market. Topics analyzed within the report include a detailed breakdown of the global markets for child care software market by geography and historical trend. The scope of the report extends to sizing of the child care software market market and global market trends with market data for 2024 as the base year, 2025 and 2026 as the estimate years with projection of CAGR from 2027 to 2032.
The report also features a list of the top ten largest global players in the market. A review of each company includes 1) an estimate of the market share, 2) a listing of the products and/or services in the market, and 3) the features of these products and/or services in the market. The report has a chapter on Comparative Business Strategies for the largest four players. An example of the Comparative Business Strategies analysis would be -- How does Netflix's business strategy to expand its market share in the global online streaming compare to Amazon Prime's business strategy through its video products and services?
The ten market players in this report and a brief synopsis of their participation in the market are:
The child care software market features dominant players like Procare Software, Lifecubby, Brightwheel, HiMama (now Lillio), and Kangarootime, which collectively hold significant shares through comprehensive tools for billing, attendance, and parent communication. Procare Software leads with over 40,000 centers using its 30-year-old platform, automating tuition collection, contactless check-in, and compliance reporting to reduce administrative burdens. Lifecubby commands ~12% market share, rivaling Procare, with features for family data management and business insights. Brightwheel, ranked 1 by reviews on platforms like G2 and Capterra, simplifies operations for preschools via mobile apps, achieving 90% on-time payments and saving 20 hours monthly per user through enrollment, payroll, and real-time updates. Lillio (formerly HiMama) excels in parent engagement, sharing 2.1 billion moments with families and offering curriculum kits, daily reports, and GDPR-compliant tools trusted by 35,000 customers. Kangarootime targets enterprises with multi-site reporting, AI analytics, and CRM for enrollment growth, supporting scalability across daycares and afterschool programs.
Rounding out the top ten are iCare Software, Jackrabbit Tech, EZ Child Track, Famly, and Playground, each addressing niche needs in a fragmented market projected to grow with North America's 35% contribution. iCare Software adapts to diverse operations like preschools and multi-sites, providing BI dashboards, subsidy tracking, HR tools, and seamless integrations for efficiency. Jackrabbit Tech and EZ Child Track, each at ~10% share, focus on streamlined tracking and operations for nurseries. Famly, popular in Europe, delivers clean interfaces for invoicing, attendance, and learning journals, ideal for mid-sized EU nurseries with multilingual support. Playground powers 3,000+ programs with all-in-one features like registration, payroll, and marketing, earning 4.9/5 ratings for user-friendly design that boosts teacher and family satisfaction. These firms compete via innovations like AI assessments (e.g., illumine as an emerging contender) and CACFP compliance (KidKare), driving vendor strategies for growth.
Market leaders differentiate through scalability and integrations, with Procare suiting large operations, Brightwheel small centers, and others like kidsday emphasizing affordability and ease for 2025. User reviews highlight Sandbox for efficiency and Sawyer for enrichment programs, but core players prioritize automation to free staff for child-focused care. Trusted by millions, these solutions enhance enrollment, retention, and compliance amid rising demand.
Perry/Hope Partners' reports provide the most accurate industry forecasts based on our proprietary economic models. Our forecasts project the product market size nationally and by regions for 2021 to 2032 using regression analysis in our modeling. and Perry/Hope is the only market research publisher that utilizes both longitudinal (historical) and vertical (from market section to market division to market class) analysis, since we study every manufactured product in the countries we analyze. The report also provides written analysis on the market definition, market segments, and SWOT analysis (market strengths, weaknesses, opportunities, and threats).
The market study aims at estimating the market size and the growth potential of this market. Topics analyzed within the report include a detailed breakdown of the global markets for child care software market by geography and historical trend. The scope of the report extends to sizing of the child care software market market and global market trends with market data for 2024 as the base year, 2025 and 2026 as the estimate years with projection of CAGR from 2027 to 2032.
The report also features a list of the top ten largest global players in the market. A review of each company includes 1) an estimate of the market share, 2) a listing of the products and/or services in the market, and 3) the features of these products and/or services in the market. The report has a chapter on Comparative Business Strategies for the largest four players. An example of the Comparative Business Strategies analysis would be -- How does Netflix's business strategy to expand its market share in the global online streaming compare to Amazon Prime's business strategy through its video products and services?
The ten market players in this report and a brief synopsis of their participation in the market are:
The child care software market features dominant players like Procare Software, Lifecubby, Brightwheel, HiMama (now Lillio), and Kangarootime, which collectively hold significant shares through comprehensive tools for billing, attendance, and parent communication. Procare Software leads with over 40,000 centers using its 30-year-old platform, automating tuition collection, contactless check-in, and compliance reporting to reduce administrative burdens. Lifecubby commands ~12% market share, rivaling Procare, with features for family data management and business insights. Brightwheel, ranked 1 by reviews on platforms like G2 and Capterra, simplifies operations for preschools via mobile apps, achieving 90% on-time payments and saving 20 hours monthly per user through enrollment, payroll, and real-time updates. Lillio (formerly HiMama) excels in parent engagement, sharing 2.1 billion moments with families and offering curriculum kits, daily reports, and GDPR-compliant tools trusted by 35,000 customers. Kangarootime targets enterprises with multi-site reporting, AI analytics, and CRM for enrollment growth, supporting scalability across daycares and afterschool programs.
Rounding out the top ten are iCare Software, Jackrabbit Tech, EZ Child Track, Famly, and Playground, each addressing niche needs in a fragmented market projected to grow with North America's 35% contribution. iCare Software adapts to diverse operations like preschools and multi-sites, providing BI dashboards, subsidy tracking, HR tools, and seamless integrations for efficiency. Jackrabbit Tech and EZ Child Track, each at ~10% share, focus on streamlined tracking and operations for nurseries. Famly, popular in Europe, delivers clean interfaces for invoicing, attendance, and learning journals, ideal for mid-sized EU nurseries with multilingual support. Playground powers 3,000+ programs with all-in-one features like registration, payroll, and marketing, earning 4.9/5 ratings for user-friendly design that boosts teacher and family satisfaction. These firms compete via innovations like AI assessments (e.g., illumine as an emerging contender) and CACFP compliance (KidKare), driving vendor strategies for growth.
Market leaders differentiate through scalability and integrations, with Procare suiting large operations, Brightwheel small centers, and others like kidsday emphasizing affordability and ease for 2025. User reviews highlight Sandbox for efficiency and Sawyer for enrichment programs, but core players prioritize automation to free staff for child-focused care. Trusted by millions, these solutions enhance enrollment, retention, and compliance amid rising demand.
Table of Contents
32 Pages
- 1.0 Scope of Report and Methodology
- 2.0 Market SWOT Analysis and Players
- 2.1 Market Definition
- 2.2 Market Segments
- 2.3 Market Strengths
- 2.4 Market Weaknesses
- 2.5 Market Threats
- 2.6 Market Opportunities
- 2.7 Major Players
- 3.0 Competitive Analysis
- 3.1 Market Player 1
- 3.2 Market Player 2
- 3.3 Market Player 3
- 3.4 Market Player 4
- 3.5 Market Player 5
- 3.6 Market Player 6
- 3.7 Market Player 7
- 3.8 Market Player 8
- 3.9 Market Player 9
- 3.10 Market Player 10
- 4.0 Comparative Business Strategies
- 4.1 Comparative Business Strategies of Player 1 and 2
- 4.2 Comparative Business Strategies of Player 1 and 3
- 4.3 Comparative Business Strategies of Player 1 and 4
- 4.4 Comparative Business Strategies of Player 2 and 3
- 4.5 Comparative Business Strategies of Player 2 and 4
- 4.6 Comparative Business Strategies of Player 3 and 4
- 5.0 Appendix
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