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2026 Global: Blockchain Internet Of Things (Iot) Market-Competitive Review (2032) report

Publisher PerryHope Partners
Published Dec 15, 2025
Length 32 Pages
SKU # PHP20693985

Description

The 2026 Global: Blockchain Internet Of Things (Iot) Market-Competitive Review (2031) report features the global market size and projected growth/decline data for the period 2021 through 2032. The report primarily provides an examination of the business strategies for the ten largest global companies in the market and how their strategies differ.

Perry/Hope Partners' reports provide the most accurate industry forecasts based on our proprietary economic models. Our forecasts project the product market size nationally and by regions for 2021 to 2032 using regression analysis in our modeling. and Perry/Hope is the only market research publisher that utilizes both longitudinal (historical) and vertical (from market section to market division to market class) analysis, since we study every manufactured product in the countries we analyze. The report also provides written analysis on the market definition, market segments, and SWOT analysis (market strengths, weaknesses, opportunities, and threats).

The market study aims at estimating the market size and the growth potential of this market. Topics analyzed within the report include a detailed breakdown of the global markets for blockchain internet of things (iot) market by geography and historical trend. The scope of the report extends to sizing of the blockchain internet of things (iot) market market and global market trends with market data for 2024 as the base year, 2025 and 2026 as the estimate years with projection of CAGR from 2027 to 2032.

The report also features a list of the top ten largest global players in the market. A review of each company includes 1) an estimate of the market share, 2) a listing of the products and/or services in the market, and 3) the features of these products and/or services in the market. The report has a chapter on Comparative Business Strategies for the largest four players. An example of the Comparative Business Strategies analysis would be -- How does Netflix's business strategy to expand its market share in the global online streaming compare to Amazon Prime's business strategy through its video products and services?

The ten market players in this report and a brief synopsis of their participation in the market are:

The Blockchain Internet of Things (IoT) market integrates distributed ledger technology with connected devices to enable secure, decentralized data exchange, tamper-proof transactions, and scalable networks for applications like smart cities, supply chains, and industrial automation. Leading companies drive this convergence by combining blockchain's immutability with IoT's real-time connectivity. Key players include Helium Systems Inc., which powers a decentralized wireless network for IoT devices using blockchain rewards via HNT tokens for hotspot providers, delivering LoRaWAN coverage for sustainable, community-managed connectivity. Filecoin provides decentralized storage infrastructure essential for IoT data management, allowing devices to store and retrieve large volumes of sensor data securely on a blockchain network valued at $5.8 billion. IBM Blockchain offers enterprise-grade platforms like Hyperledger Fabric, tailored for IoT in supply chain tracking and asset management, enhancing processes with verifiable data flows. Chainlink supplies oracle networks that feed real-world IoT sensor data into blockchains, enabling smart contracts for automated industrial IoT decisions. Oasis Labs develops privacy-focused blockchain cloud platforms for IoT, protecting sensitive device data through zero-knowledge proofs in enterprise solutions.

Additional frontrunners like ANKR deliver blockchain infrastructure for IoT edge computing, optimizing node deployment for low-latency device interactions across DePIN networks. Consensys advances Ethereum-based tools such as MetaMask and Infura, supporting dApps that integrate IoT for Web3 applications in gaming and DeFi with device authentication. Ripple facilitates cross-border payments and asset tracking via its XRP Ledger, ideal for global IoT supply chains requiring instant settlements. Helium's model exemplifies DePIN innovation, where users earn tokens for providing coverage, reducing costs for IoT deployments in logistics and agriculture compared to centralized providers. LeewayHertz specializes in custom blockchain-IoT solutions, including AI-enhanced platforms for healthcare monitoring and smart manufacturing, with over 60 projects demonstrating end-to-end deployment. These firms address IoT challenges like data silos and security vulnerabilities through blockchain's consensus mechanisms.

Emerging leaders such as io.net offer decentralized GPU networks on blockchain for IoT-driven AI tasks like real-time analytics from edge devices, targeting scalable compute for machine learning. Blockdaemon provides institutional-grade node infrastructure supporting IoT blockchains, ensuring high uptime for mission-critical sensor networks. Fireblocks secures digital asset custody with MPC wallets, vital for IoT ecosystems handling tokenized data or payments. Polygon Technology scales Ethereum for low-cost IoT transactions, powering high-volume device interactions in smart homes and vehicles. HIVE Digital Technologies bolsters IoT via robust mining and validation infrastructure for networks like Ethereum, underpinning secure data processing. Together, these ten companies—Helium, Filecoin, IBM, Chainlink, Oasis Labs, ANKR, Consensys, Ripple, LeewayHertz, and io.net—dominate by fostering interoperability, privacy, and efficiency, propelling the market toward $20 billion by 2030 through innovations in DePIN and edge computing.

Table of Contents

32 Pages
1.0 Scope of Report and Methodology
2.0 Market SWOT Analysis and Players
2.1 Market Definition
2.2 Market Segments
2.3 Market Strengths
2.4 Market Weaknesses
2.5 Market Threats
2.6 Market Opportunities
2.7 Major Players
3.0 Competitive Analysis
3.1 Market Player 1
3.2 Market Player 2
3.3 Market Player 3
3.4 Market Player 4
3.5 Market Player 5
3.6 Market Player 6
3.7 Market Player 7
3.8 Market Player 8
3.9 Market Player 9
3.10 Market Player 10
4.0 Comparative Business Strategies
4.1 Comparative Business Strategies of Player 1 and 2
4.2 Comparative Business Strategies of Player 1 and 3
4.3 Comparative Business Strategies of Player 1 and 4
4.4 Comparative Business Strategies of Player 2 and 3
4.5 Comparative Business Strategies of Player 2 and 4
4.6 Comparative Business Strategies of Player 3 and 4
5.0 Appendix

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