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Video Streaming Software Market Opportunity, Growth Drivers, Industry Trend Analysis, and Forecast 2026 - 2035

Published Jul 23, 2024
Length 180 Pages
SKU # GMI20763979

Description

The Global Video Streaming Software Market was valued at USD 16.1 billion in 2025 and is estimated to grow at a CAGR of 16.4% to reach USD 73 billion by 2035.

Demand for video streaming software is rising sharply as consumers increasingly favor digital content delivered through internet-based platforms. Widespread mobile connectivity, expanding broadband infrastructure, and growing use of connected devices are reshaping how audiences consume video content. Users now expect instant access to high-quality, on-demand streaming that adapts seamlessly across multiple networks and screen types. The steady shift away from traditional broadcast models toward internet-based viewing alternatives continues to strengthen demand for advanced streaming software solutions. Growth in personalized viewing experiences, flexible access models, and global digital penetration supports long-term market expansion. As internet usage becomes more deeply embedded in daily life, video streaming software remains a core technology enabling scalable content delivery, enhanced user engagement, and customized viewing experiences across global markets.

The solution segment reached USD 10.5 billion in 2025. This dominance is supported by increasing demand for flexible platforms that enable efficient content delivery, performance optimization, and consistent viewing quality. Businesses continue to invest in robust software solutions that support scalability, content protection, adaptive streaming, and compatibility across devices to meet rising user expectations.

The subscription-based offerings segment generated USD 9.1 billion in 2025. Growth in this segment is driven by strong consumer preference for uninterrupted, on-demand access combined with personalized content experiences. Secure billing systems, scalable subscription infrastructure, and tailored content delivery models remain critical for sustained adoption.

United States Video Streaming Software Market garnered USD 5.1 billion in 2025. Market strength is supported by high consumer spending power, widespread adoption of digital platforms, and strong engagement with technology-driven entertainment services. Continued innovation and platform diversity further reinforce market growth.

Key companies operating in the Global Video Streaming Software Market include Amazon Web Services Inc., Google, Microsoft, IBM Corporation, Akamai Technologies Inc., Brightcove Inc., Kaltura Inc., Vimeo.com, Inc., JW Player Inc., Wowza Media Systems LLC, Haivision Systems Inc., Panopto Inc., MediaPlatform Inc., Qumu Corporation, Vbrick Systems Inc., Dacast, Enghouse Interactive, and SproutVideo. Companies in the Global Video Streaming Software Market strengthen their competitive position through continuous platform innovation, scalability enhancement, and user experience optimization. Firms prioritize adaptive streaming technologies, data-driven personalization, and secure content management to meet evolving consumer expectations. Investment in cloud-based infrastructure improves performance and global reach, while flexible pricing and subscription models support customer retention.  

Table of Contents

180 Pages
Chapter 1 Methodology and scope
1.1 Market scope and definition
1.2 Research design
1.2.1 Research approach
1.2.2 Data collection methods
1.3 Data mining sources
1.3.1 Global
1.3.2 Regional/Country
1.4 Base estimates and calculations
1.4.1 Base year calculation
1.4.2 Key trends for market estimation
1.5 Primary research and validation
1.5.1 Primary sources
1.6 Forecast model
1.7 Research assumptions and limitations
Chapter 2 Executive summary
2.1 Industry 360° synopsis
2.2 Key market trends
2.2.1 Offering trends
2.2.2 Streaming type trends
2.2.3 Deployment mode trends
2.2.4 Monetization model trends
2.2.5 Delivery channel trends
2.2.6 Vertical trends
2.2.7 Regional trends
2.3 TAM Analysis, 2025-2034 (USD Billion)
2.4 CXO perspectives: Strategic imperatives
2.4.1 Executive decision points
2.4.2 critical success factors
2.5 Future outlook and strategic recommendations
Chapter 3 Industry insights
3.1 Industry ecosystem analysis
3.1.1 Supplier landscape
3.1.2 Profit margin
3.1.3 Cost structure
3.1.4 Value addition at each stage
3.1.5 Factor affecting the value chain
3.1.6 Disruptions
3.2 Industry ecosystem analysis
3.3 Industry impact forces
3.3.1 Growth drivers
3.3.1.1 Increasing demand for over-the-top (OTT) services
3.3.1.2 The proliferation of live-streaming
3.3.1.3 Expansion of mobile and internet penetration
3.3.1.4 Advancements in video compression technologies
3.3.1.5 Rise of subscription-based models
3.3.2 Pitfalls and challenges
3.3.2.1 Quality of service and user experience
3.3.2.2 Data security and privacy concerns
3.3.3 Market opportunities
3.3.3.1 Cloud integration enables seamless scalability
3.3.3.2 Interactive features boost user engagement
3.4 Growth potential analysis
3.5 Regulatory landscape
3.5.1 North America
3.5.2 Europe
3.5.3 Asia Pacific
3.5.4 Latin America
3.5.5 Middle East & Africa
3.6 Porter’s analysis
3.7 PESTEL analysis
3.8 Technology and Innovation landscape
3.8.1 Current technological trends
3.8.2 Emerging technologies
3.9 Emerging Business Models
3.10 Compliance Requirements
3.11 Sustainability Measures
3.12 Consumer Sentiment Analysis
3.13 Patent and IP analysis
3.14 Geopolitical and trade dynamics
Chapter 4 Competitive landscape, 2024
4.1 Introduction
4.2 Company market share analysis
4.2.1 By region
4.2.1.1 North America
4.2.1.2 Europe
4.2.1.3 Asia Pacific
4.2.1.4 Latin America
4.2.1.5 Middle East & Africa
4.2.2 Market concentration analysis
4.3 Competitive benchmarking of key players
4.3.1 Product portfolio comparison
4.3.1.1 Product range breadth
4.3.1.2 Technology
4.3.1.3 Innovation
4.3.2 Geographic presence comparison
4.3.2.1 Global footprint analysis
4.3.2.2 Service network coverage
4.3.2.3 Market penetration by region
4.3.3 Competitive positioning matrix
4.3.3.1 Leaders
4.3.3.2 Challengers
4.3.3.3 Followers
4.3.3.4 Niche players
4.3.4 Strategic outlook matrix
4.4 Key developments, 2021-2024
4.4.1 Mergers and acquisitions
4.4.2 Partnerships and collaborations
4.4.3 Technological advancements
4.4.4 Expansion and investment strategies
4.4.5 Sustainability initiatives
4.4.6 Digital transformation initiatives
4.5 Emerging/ startup competitors landscape
Chapter 5 Market estimates and forecast, By Offering, 2022 - 2035 (USD Billion)
5.1 Key trends
5.2 Solution
5.2.1 Transcoding & encoding
5.2.2 Video hosting
5.2.3 Video content management
5.2.4 Video analytics
5.2.5 Video security
5.2.6 Others
5.3 Service
Chapter 6 Market estimates and forecast, By Streaming Type, 2022 - 2035 (USD Billion)
6.1 Key trends
6.2 Live streaming
6.3 Video-on-demand streaming
Chapter 7 Market estimates and forecast, By Deployment Mode, 2022 - 2035 (USD Billion)
7.1 Key trends
7.2 On-premises
7.3 Cloud-based
Chapter 8 Market estimates and forecast, By Monetization Model, 2022 - 2035 (USD Billion)
8.1 Key trends
8.2 Subscription-based
8.3 Advertising-based
8.4 Transaction-based
Chapter 9 Market estimates and forecast, By Delivery Channel, 2022 - 2035 (USD Billion)
9.1 Key trends
9.2 Web-based delivery
9.3 Mobile app delivery
Chapter 10 Market estimates and forecast, By Vertical, 2022 - 2035 (USD Billion)
10.1 Key trends
10.2 Broadcasters
10.3 Publishers
10.4 Sports events/organizations
10.5 Surveillance/security
10.6 Events/conference/performances
10.7 Religious organizations
Chapter 11 Market estimates and forecast, By Region, 2022 - 2035 (USD Billion)
11.1 Key trends
11.2 North America
11.2.1 U.S.
11.2.2 Canada
11.3 Europe
11.3.1 Germany
11.3.2 UK
11.3.3 France
11.3.4 Spain
11.3.5 Italy
11.3.6 Netherlands
11.4 Asia Pacific
11.4.1 China
11.4.2 India
11.4.3 Japan
11.4.4 Australia
11.4.5 South Korea
11.5 Latin America
11.5.1 Brazil
11.5.2 Mexico
11.5.3 Argentina
11.6 Middle East and Africa
11.6.1 Saudi Arabia
11.6.2 South Africa
11.6.3 UAE
Chapter 12 Company profiles
12.1 Global Key Players
12.1.1 Google
12.1.2 Amazon Web Services Inc. (AWS Elemental)
12.1.3 Microsoft
12.1.4 IBM Corporation
12.1.5 Akamai Technologies Inc.
12.2 Regional Key Players
12.2.1 North America
12.2.1.1 Brightcove Inc.
12.2.1.2 JW Player Inc.
12.2.1.3 Haivision Systems Inc.
12.2.1.4 Vimeo.com, Inc.
12.2.2 Europe
12.2.2.1 Dacast
12.2.2.2 Panopto Inc.
12.2.2.3 Qumu Corporation
12.2.2.4 MediaPlatform Inc.
12.2.3 Asia-Pacific
12.2.3.1 SproutVideo
12.2.3.2 Vbrick Systems Inc.
12.3 Disruptors / Niche Players
12.3.1 Enghouse Interactive
12.3.2 Wowza Media Systems LLC
12.3.3 Kaltura Inc.
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