
Metaverse Market Outlook and Forecasts 2022 – 2030
Description
Metaverse Market Outlook and Forecasts 2022 – 2030
The Metaverse represents a concept that will fundamentally transform digital platforms and the Internet in general as part of an overall evolution towards an increasingly more semantic web. The concept of a metaverse is nothing new as its roots may be traced to various constructs such as the study of consciousness and its application to alternate realities as well as pop culture such as the 1992 science-fiction novel, Snow Crash.
The conceptual framework of a “metaverse” has gained momentum recently as Facebook, Inc. changed its name to Meta Platforms, Inc. and announced its intention to invest $10 billion to build a Metaverse environment. The platform will allow users to interact with friends, families, and colleagues through avatars of themselves within a digital reality.
Accordingly, many technology companies are aligning their products, services and solutions to accommodate the evolving Metaverse. A sampling of these developments includes the following:
Nonvoice was formed as an agency to support development, aggregation and integration of applications and content for the global communication service provider ecosystem. The company focuses on 5G enabled solutions including NFTs, augmented and virtual reality.
Decentraland raised $1.2 million with fungible tokens auctions and marketplace to boost up metaverse with Ethereum blockchain. Price Waterhouse Cooper Hong Kong purchased LAND in Sandbox for $10,000.
Globant acquired Navint to streamline end-to-end digital and cognitive transformations in 2021
Magic Leap raised $500 million funding with a valuation of $2 billion in 2021 and focused on developing advanced AR solutions.
The Sandbox formed an alliance with the Warner Music Group to launch the first music themed world in the Sandbox metaverse and took initial steps to enter into the metaverse and NFT sector. They formed the alliance in January 2022.
Tencent Holdings formed a partnership with the Asian Institute of Digital Finance to collaborate in the areas of education, research, and entrepreneurship to boost up Asia’s fintech industry that will also contribute to Metaverse.
Epic Games acquired Harmonix Music systems to develop musical adventures and gameplay for Fortnite. They will also continue supporting existing products such as Rock Band 4.
In 2021, Nvidia corporation formed a partnership with Blender and Adobe that will enable Nvidia Omniverse to reach millions more users. Omniverse is known as the world's first collaboration and simulation platform.
In this report, Mind Commerce assesses the Metaverse market opportunity for vendors and ancillary services providers including infrastructure, devices, software and supporting services. The report includes qualitative and quantitative analysis of the Metaverse market and its segments from 2022 to 2030.
Select Report Findings:
Over one and a half billion people will be Metaverse users by 2030
The global Metaverse market will be valued at more than $1.5 trillion by 2030
The mixed reality technology segment will hold highest market share by 2030
The global Metaverse NFT market alone will be valued at $53.2 billion by 2030
Software and SaaS will be the largest market opportunity segment through 2030
Digital marketing and advertising applications will have the highest CAGR through 2030
Media and entertainment will experience the greatest market disruption and opportunities
Metaverse will be a global digital disruptor, likely to change virtually every facet of B2B and B2C solutions as well as fundamentally transforming the nature of many consumer-based goods and services
Companies in Report:
Active Theory
Adidas
Alibaba Cloud
Apple Inc.
Atari Inc.
Baidu
Binance
Bloktopia
Bolly Heroes
ByteDance Ltd.
Cope Studio
Cryptovoxels
Decentraland
Epic Games Inc.
Gap Inc
Globant
GoMeta
Google
HoYoverse (miHoYo)
Hulu LLC
HyperVerse
Larva Labs (Yuga Labs)
LeewayHertz
Lilith Games
LOKA
Magic Leap Inc.
Meta Platforms Inc.
Metahero
Microsoft Corporation
Nakamoto Games
NetEase Inc.
Netflix
Nextech AR Solution Corp.
NextMeet
Niantic
Nike Inc
Nvidia Corporation
OneRare
Queppelin
Rarible
Roblox Corporation
Sky Mavis
Somnium Space
Sony Corporation
Sorare
Star Atlas
Tencent Holdings
The Sandbox
Unity Technologies Inc.
Valve
Verizon
Walmart
Zippy
ZQGame
The Metaverse represents a concept that will fundamentally transform digital platforms and the Internet in general as part of an overall evolution towards an increasingly more semantic web. The concept of a metaverse is nothing new as its roots may be traced to various constructs such as the study of consciousness and its application to alternate realities as well as pop culture such as the 1992 science-fiction novel, Snow Crash.
The conceptual framework of a “metaverse” has gained momentum recently as Facebook, Inc. changed its name to Meta Platforms, Inc. and announced its intention to invest $10 billion to build a Metaverse environment. The platform will allow users to interact with friends, families, and colleagues through avatars of themselves within a digital reality.
Accordingly, many technology companies are aligning their products, services and solutions to accommodate the evolving Metaverse. A sampling of these developments includes the following:
Nonvoice was formed as an agency to support development, aggregation and integration of applications and content for the global communication service provider ecosystem. The company focuses on 5G enabled solutions including NFTs, augmented and virtual reality.
Decentraland raised $1.2 million with fungible tokens auctions and marketplace to boost up metaverse with Ethereum blockchain. Price Waterhouse Cooper Hong Kong purchased LAND in Sandbox for $10,000.
Globant acquired Navint to streamline end-to-end digital and cognitive transformations in 2021
Magic Leap raised $500 million funding with a valuation of $2 billion in 2021 and focused on developing advanced AR solutions.
The Sandbox formed an alliance with the Warner Music Group to launch the first music themed world in the Sandbox metaverse and took initial steps to enter into the metaverse and NFT sector. They formed the alliance in January 2022.
Tencent Holdings formed a partnership with the Asian Institute of Digital Finance to collaborate in the areas of education, research, and entrepreneurship to boost up Asia’s fintech industry that will also contribute to Metaverse.
Epic Games acquired Harmonix Music systems to develop musical adventures and gameplay for Fortnite. They will also continue supporting existing products such as Rock Band 4.
In 2021, Nvidia corporation formed a partnership with Blender and Adobe that will enable Nvidia Omniverse to reach millions more users. Omniverse is known as the world's first collaboration and simulation platform.
In this report, Mind Commerce assesses the Metaverse market opportunity for vendors and ancillary services providers including infrastructure, devices, software and supporting services. The report includes qualitative and quantitative analysis of the Metaverse market and its segments from 2022 to 2030.
Select Report Findings:
Over one and a half billion people will be Metaverse users by 2030
The global Metaverse market will be valued at more than $1.5 trillion by 2030
The mixed reality technology segment will hold highest market share by 2030
The global Metaverse NFT market alone will be valued at $53.2 billion by 2030
Software and SaaS will be the largest market opportunity segment through 2030
Digital marketing and advertising applications will have the highest CAGR through 2030
Media and entertainment will experience the greatest market disruption and opportunities
Metaverse will be a global digital disruptor, likely to change virtually every facet of B2B and B2C solutions as well as fundamentally transforming the nature of many consumer-based goods and services
Companies in Report:
Active Theory
Adidas
Alibaba Cloud
Apple Inc.
Atari Inc.
Baidu
Binance
Bloktopia
Bolly Heroes
ByteDance Ltd.
Cope Studio
Cryptovoxels
Decentraland
Epic Games Inc.
Gap Inc
Globant
GoMeta
HoYoverse (miHoYo)
Hulu LLC
HyperVerse
Larva Labs (Yuga Labs)
LeewayHertz
Lilith Games
LOKA
Magic Leap Inc.
Meta Platforms Inc.
Metahero
Microsoft Corporation
Nakamoto Games
NetEase Inc.
Netflix
Nextech AR Solution Corp.
NextMeet
Niantic
Nike Inc
Nvidia Corporation
OneRare
Queppelin
Rarible
Roblox Corporation
Sky Mavis
Somnium Space
Sony Corporation
Sorare
Star Atlas
Tencent Holdings
The Sandbox
Unity Technologies Inc.
Valve
Verizon
Walmart
Zippy
ZQGame
Table of Contents
219 Pages
- 1.0 Executive Summary
- 1.1 Overview
- 1.2 Research Objectives
- 1.3 Select Findings
- 2.0 Introduction
- 2.1 Metaverse Defined
- 2.1.1 Conceptual Framework: Product/Service/Place/Moment
- 2.1.2 Technology Pillars/Layers
- 2.1.3 Key Features
- 2.2 Metaverse Building Blocks
- 2.2.1 Building Block 1: Infrastructure
- 2.2.2 Building Block 2: Virtualization Engine
- 2.2.3 Building Block 3: Interface and Access
- 2.2.4 Building Block 4: User Experience and Use Cases
- 2.2.5 Building Block 5: Tools and Standards
- 2.3 Metaverse Types
- 2.3.1 Augmented Reality
- 2.3.2 Virtual Reality
- 2.3.3 Lifelogging
- 2.3.4 Mirrored Worlds
- 2.4 Metaverse Development Timeline
- 2.4.1 Today: Virtual Reality as a Digital Escape
- 2.4.2 Near Term: AR to Enhance Human Experience
- 2.4.3 Longer Term: BCI as Final Platform
- 2.5 Metaverse Rational for Business
- 2.6 Web 3 and the Metaverse
- 2.7 Market Dynamic Analysis
- 2.7.1 Growth Driver Analysis
- 2.7.2 Market Challenge Analysis
- 2.7.3 Market Opportunity Analysis
- 2.8 Pandemic a Market Driver for the Metaverse
- 2.9 Value Chain Analysis
- 2.9.1 Hardware and Equipment Providers
- 2.9.2 Infrastructure Solution Providers
- 2.9.3 Software Solution Providers
- 2.9.4 Platform Providers
- 2.9.5 Content Providers
- 2.9.6 AI Companies
- 2.9.7 Enabling Technology Providers
- 2.10 Industry Development
- 2.10.1 Deal, Acquisition, Investment, and Alliance Analysis
- 2.10.2 Technology Collaboration Analysis
- 3.0 Metaverse Technology and Application Analysis
- 3.1 Metaverse Technology Analysis
- 3.1.1 Blockchain
- 3.1.2 Virtual and Augmented Reality
- 3.1.3 Mixed Reality
- 3.1.4 Brain-Computer Interfaces
- 3.2 Enabling Technology Analysis
- 3.2.1 NFTs
- 3.2.2 Artificial Intelligence
- 3.2.3 Internet and 5G Network
- 3.2.4 3D Modelling
- 3.2.5 Edge Computing
- 3.2.6 Digital Twin Technology and Solutions
- 3.2.7 Cryptocurrency
- 3.3 Metaverse Hardware/Device Analysis
- 3.3.1 Displays
- 3.3.2 Extended Reality Hardware
- 3.3.2.1 Haptic Sensors and Devices
- 3.3.2.2 Omni Treadmills
- 3.3.2.3 Smart Glasses
- 3.3.3 AR/VR Headsets
- 3.4 Metaverse Software: Asset Creation Tool vs. Programming Engines
- 3.5 Metaverse Platform Analysis
- 3.5.1 Desktop Platform
- 3.5.2 Mobile Platform
- 3.5.3 Console Platform
- 3.5.4 Headsets/Wearables Platform
- 3.6 Metaverse Sales Channel: Direct vs. Distribution
- 3.7 Metaverse Application Analysis
- 3.7.1 Financial Institutes
- 3.7.2 Retail and Fashion
- 3.7.3 Media and Entertainment
- 3.7.4 Real Estate
- 3.7.5 Education
- 3.7.6 Aerospace
- 3.7.7 Automotive
- 3.7.8 Healthcare
- 3.7.9 Manufacturing
- 3.7.10 Military
- 3.8 Metaverse Ecosystem
- 4.0 Metaverse Company Analysis
- 4.1 Meta Platforms Inc.
- 4.2 Apple Inc.
- 4.3 Google
- 4.4 Tencent Holdings
- 4.5 ByteDance Ltd.
- 4.6 NetEase Inc.
- 4.7 Nvidia Corporation
- 4.8 Unity Technologies Inc.
- 4.9 Lilith Games
- 4.10 Nextech AR Solution Corp.
- 4.11 Active Theory
- 4.12 Decentraland
- 4.13 Microsoft Corporation
- 4.14 Globant
- 4.15 Alibaba Cloud
- 4.16 Magic Leap Inc.
- 4.17 Queppelin
- 4.18 HoYoverse (miHoYo)
- 4.19 ZQGame
- 4.20 Sony Corporation
- 4.21 GoMeta
- 4.22 Niantic
- 4.23 Valve
- 4.24 Baidu
- 4.25 Somnium Space
- 4.26 Binance
- 4.27 Walmart
- 4.28 Nike Inc
- 4.29 Gap Inc
- 4.30 Verizon
- 4.31 Hulu LLC
- 4.32 Netflix
- 4.33 Adidas
- 4.34 Atari Inc.
- 4.35 HyperVerse
- 4.36 Nakamoto Games
- 4.37 The Sandbox
- 4.38 Roblox Corporation
- 4.39 Epic Games Inc.
- 4.40 Bloktopia
- 4.41 Cryptovoxels
- 4.42 Metahero
- 4.43 Star Atlas
- 4.44 Bolly Heroes
- 4.45 OneRare
- 4.46 LOKA
- 4.47 Cope Studio
- 4.48 Zippy
- 4.49 NextMeet
- 4.50 ZQGame
- 4.51 Larva Labs (Yuga Labs)
- 4.52 Sky Mavis
- 4.53 Sorare
- 4.54 Rarible
- 4.55 LeewayHertz
- 5.0 Metaverse Market Analysis and Forecasts 2022 – 2030
- 5.1 Global Metaverse Revenue
- 5.1.1 Global Metaverse Market by Type
- 5.1.1.1 Global Metaverse Market by Hardware Type
- 5.1.1.1.1 Global Metaverse Market by XR Hardware Type
- 5.1.1.2 Global Metaverse Market by Software Type
- 5.1.1.3 Global Metaverse Market by Service Type
- 5.1.1.3.1 Global Metaverse Market by Professional Service Type
- 5.1.2 Global Metaverse Market by Platform Type
- 5.1.3 Global Metaverse Market by Technology Type
- 5.1.4 Global Metaverse Market by Solution Type
- 5.1.5 Global Metaverse Market by Application Type
- 5.1.6 Global Metaverse Market by Industry Vertical
- 5.1.7 Global Metaverse Market by Sales Channel
- 5.1.8 Global Metaverse NFT Market
- 5.1.9 Metaverse Market by Region
- 5.1.9.1 North America Metaverse Market: Hardware, Software, Service, Platform, Technology, Solution, Application, Industry Vertical, Sales Channel, NFT, and Country
- 5.1.9.2 Europe Metaverse Market: Hardware, Software, Service, Platform, Technology, Solution, Application, Industry Vertical, Sales Channel, NFT, and Country
- 5.1.10 APAC Metaverse Market: Hardware, Software, Service, Platform, Technology, Solution, Application, Industry Vertical, Sales Channel, NFT, and Country
- 5.1.11 Latin America Metaverse Market: Hardware, Software, Service, Platform, Technology, Solution, Application, Industry Vertical, Sales Channel, NFT, and Country
- 5.1.12 MEA Metaverse Market: Hardware, Software, Service, Platform, Technology, Solution, Application, Industry Vertical, Sales Channel, NFT, and Country
- 5.2 Global Metaverse Users
- 5.2.1 Global Metaverse User by Platform
- 5.2.2 Global Metaverse User by Application
- 5.2.3 Global Metaverse User by Industry Vertical
- 5.2.4 Global Metaverse NFT User
- 5.2.5 Global Metaverse User by Region
- 5.2.5.1 North America Metaverse User: Platform, Application, Industry Vertical, NFT, and Country
- 5.2.5.2 Europe Metaverse User: Platform, Application, Industry Vertical, NFT, and Country
- 5.2.5.3 APAC Metaverse User: Platform, Application, Industry Vertical, NFT, and Country
- 5.2.5.4 Latin America Metaverse User: Platform, Application, Industry Vertical, NFT, and Country
- 5.2.5.5 MEA Metaverse User: Platform, Application, Industry Vertical, NFT, and Country
- 6.0 Conclusions and Recommendations
- 6.1 Advertisers and Media Companies
- 6.2 Artificial Intelligence Providers
- 6.3 Automotive Companies
- 6.4 Broadband Infrastructure Providers
- 6.5 Communication Service Providers
- 6.6 Computing Companies
- 6.7 Data Analytics Providers
- 6.8 Immersive Technology (AR, VR, and MR) Providers
- 6.9 Networking Equipment Providers
- 6.10 Networking Security Providers
- 6.11 Semiconductor Companies
- 6.12 IoT Suppliers and Service Providers
- 6.13 Software Providers
- 6.14 Smart City System Integrators
- 6.15 Automation System Providers
- 6.16 Social Media Companies
- 6.17 Workplace Solution Providers
- 6.18 Enterprise and Government
- Figures
- Figure 1: Metaverse Process Framework
- Figure 2: Holographic Construction Visual
- Figure 3: Holographic Simulation Visual
- Figure 4: Virtuality-Reality Integration Visual
- Figure 5: Virtual-Reality Linkage Visual
- Figure 6: Metaverse Features
- Figure 7: Metaverse Building Blocks
- Figure 8: Metaverse Market Map and Players
- Figure 9: Augmented Reality in Marketing
- Figure 10: VR in Vehicle Development
- Figure 11: Visual Lifelogging
- Figure 12: Mirror World Sharing Mashup
- Figure 13: Metaverse Development Timeline
- Figure 14: Blockchain Value Chain
- Figure 15: Brain Computer Interface Diagram
- Figure 16: Digital Twinning Model
- Figure 17: VR Sensory Displays
- Figure 18: NFT Museum with Digital Art Display
- Figure 19: Extended Reality (XR) Framework
- Figure 20: Touch Haptic Device
- Figure 21: Haptic Sensors
- Figure 22: Omnidirectional Treadmill for VR Gaming
- Figure 23: Lightweight AR Smart Glass
- Figure 24: Head Mounted Displays (HMDs)
- Figure 25: Metaverse Desktop Platform
- Figure 26: Metaverse Mobile Platform
- Figure 27: Metaverse Console Platform
- Figure 28: Metaverse Headset/Wearable Platform
- Figure 29: Metaverse Application Framework
- Figure 30: Metaverse Ecosystem Diagram
- Figure 31: Paiduidao Metaverse App
- Figure 32: Queppelin Metaverse Element
- Figure 33: GoMeta AR Platform
- Figure 34: XiRanf Metaverse Navigation for Individual
- Figure 35: Walmart VR Shopping
- Figure 36: NextMeet Metaverse Meeting Platform
- Figure 37: Global Metaverse Market 2022 – 2030
- Figure 38: Global Metaverse Market by Type 2022 – 2030
- Figure 39: Global Metaverse Market by Hardware Type 2022 – 2030
- Figure 40: Global Metaverse Market by XR Hardware Type 2022 – 2030
- Figure 41: Global Metaverse Market by Software Type 2022 – 2030
- Figure 42: Global Metaverse Market by Service Type 2022 – 2030
- Figure 43: Global Metaverse Market by Professional Service Type 2022 – 2030
- Figure 44: Global Metaverse Market by Platform Type 2022 – 2030
- Figure 45: Global Metaverse Market by Technology Type 2022 – 2030
- Figure 46: Global Metaverse Market by Solution Type 2022 – 2030
- Figure 47: Global Metaverse Market by Application Type 2022 – 2030
- Figure 48: Global Metaverse Market by Industry Vertical 2022 – 2030
- Figure 49: Global Metaverse Market by Sales Channel 2022 – 2030
- Figure 50: Global Metaverse NFT Market 2022 – 2030
- Figure 51: Metaverse Market by Regions 2022 – 2030
- Figure 52: North America Metaverse Market by Type 2022 – 2030
- Figure 53: North America Metaverse Market by Hardware Type 2022 – 2030
- Figure 54: North America Metaverse Market by XR Hardware Type 2022 – 2030
- Figure 55: North America Metaverse Market by Software Type 2022 – 2030
- Figure 56: North America Metaverse Market by Service Type 2022 – 2030
- Figure 57: North America Metaverse Market by Professional Service Type 2022 – 2030
- Figure 58: North America Metaverse Market by Platform Type 2022 – 2030
- Figure 59: North America Metaverse Market by Technology Type 2022 – 2030
- Figure 60: North America Metaverse Market by Solution Type 2022 – 2030
- Figure 61: North America Metaverse Market by Application Type 2022 – 2030
- Figure 62: North America Metaverse Market by Industry Vertical 2022 – 2030
- Figure 63: North America Metaverse Market by Sales Channel 2022 – 2030
- Figure 64: North America Metaverse NFT Market 2022 – 2030
- Figure 65: North America Metaverse Market by Country 2022 – 2030
- Figure 66: Europe Metaverse Market by Type 2022 – 2030
- Figure 67: Europe Metaverse Market by Hardware Type 2022 – 2030
- Figure 68: Europe Metaverse Market by XR Hardware Type 2022 – 2030
- Figure 69: Europe Metaverse Market by Software Type 2022 – 2030
- Figure 70: Europe Metaverse Market by Service Type 2022 – 2030
- Figure 71: Europe Metaverse Market by Professional Service Type 2022 – 2030
- Figure 72: Europe Metaverse Market by Platform Type 2022 – 2030
- Figure 73: Europe Metaverse Market by Technology Type 2022 – 2030
- Figure 74: Europe Metaverse Market by Solution Type 2022 – 2030
- Figure 75: Europe Metaverse Market by Application Type 2022 – 2030
- Figure 76: Europe Metaverse Market by Industry Vertical 2022 – 2030
- Figure 77: Europe Metaverse Market by Sales Channel 2022 – 2030
- Figure 78: Europe Metaverse NFT Market 2022 – 2030
- Figure 79: Europe Metaverse Market by Country 2022 – 2030
- Figure 80: APAC Metaverse Market by Type 2022 – 2030
- Figure 81: APAC Metaverse Market by Hardware Type 2022 – 2030
- Figure 82: APAC Metaverse Market by XR Hardware Type 2022 – 2030
- Figure 83: APAC Metaverse Market by Software Type 2022 – 2030
- Figure 84: APAC Metaverse Market by Service Type 2022 – 2030
- Figure 85: APAC Metaverse Market by Professional Service Type 2022 – 2030
- Figure 86: APAC Metaverse Market by Platform Type 2022 – 2030
- Figure 87: APAC Metaverse Market by Technology Type 2022 – 2030
- Figure 88: APAC Metaverse Market by Solution Type 2022 – 2030
- Figure 89: APAC Metaverse Market by Application Type 2022 – 2030
- Figure 90: APAC Metaverse Market by Industry Vertical 2022 – 2030
- Figure 91: APAC Metaverse Market by Sales Channel 2022 – 2030
- Figure 92: APAC Metaverse NFT Market 2022 – 2030
- Figure 93: APAC Metaverse Market by Country 2022 – 2030
- Figure 94: Latin America Metaverse Market by Type 2022 – 2030
- Figure 95: Latin America Metaverse Market by Hardware Type 2022 – 2030
- Figure 96: Latin America Metaverse Market by XR Hardware Type 2022 – 2030
- Figure 97: Latin America Metaverse Market by Software Type 2022 – 2030
- Figure 98: Latin America Metaverse Market by Service Type 2022 – 2030
- Figure 99: Latin America Metaverse Market by Professional Service Type 2022 – 2030
- Figure 100: Latin America Metaverse Market by Platform Type 2022 – 2030
- Figure 101: Latin America Metaverse Market by Technology Type 2022 – 2030
- Figure 102: Latin America Metaverse Market by Solution Type 2022 – 2030
- Figure 103: Latin America Metaverse Market by Application Type 2022 – 2030
- Figure 104: Latin America Metaverse Market by Industry Vertical 2022 – 2030
- Figure 105: Latin America Metaverse Market by Sales Channel 2022 – 2030
- Figure 106: Latin America Metaverse NFT Market 2022 – 2030
- Figure 107: Latin America Metaverse Market by Country 2022 – 2030
- Figure 108: MEA Metaverse Market by Type 2022 – 2030
- Figure 109: MEA Metaverse Market by Hardware Type 2022 – 2030
- Figure 110: MEA Metaverse Market by XR Hardware Type 2022 – 2030
- Figure 111: MEA Metaverse Market by Software Type 2022 – 2030
- Figure 112: MEA Metaverse Market by Service Type 2022 – 2030
- Figure 113: MEA Metaverse Market by Professional Service Type 2022 – 2030
- Figure 114: MEA Metaverse Market by Platform Type 2022 – 2030
- Figure 115: MEA Metaverse Market by Technology Type 2022 – 2030
- Figure 116: MEA Metaverse Market by Solution Type 2022 – 2030
- Figure 117: MEA Metaverse Market by Application Type 2022 – 2030
- Figure 118: MEA Metaverse Market by Industry Vertical 2022 – 2030
- Figure 119: MEA Metaverse Market by Sales Channel 2022 – 2030
- Figure 120: MEA Metaverse NFT Market 2022 – 2030
- Figure 121: MEA Metaverse Market by Country 2022 – 2030
- Figure 122: Global Metaverse Users 2022 – 2030
- Figure 123: Global Metaverse Users by Platform 2022 – 2030
- Figure 124: Global Metaverse Users by Application 2022 – 2030
- Figure 125: Global Metaverse Users by Industry Vertical 2022 – 2030
- Figure 126: Global Metaverse NFT Users 2022 – 2030
- Figure 127: Global Metaverse Users by Region 2022 – 2030
- Figure 128: North America Metaverse Users by Platform 2022 – 2030
- Figure 129: North America Metaverse Users by Application 2022 – 2030
- Figure 130: North America Metaverse Users by Industry Vertical 2022 – 2030
- Figure 131: North America Metaverse NFT Users 2022 – 2030
- Figure 132: North America Metaverse Users by Country 2022 – 2030
- Figure 133: Europe Metaverse Users by Platform 2022 – 2030
- Figure 134: Europe Metaverse Users by Application 2022 – 2030
- Figure 135: Europe Metaverse Users by Industry Vertical 2022 – 2030
- Figure 136: Europe Metaverse NFT Users 2022 – 2030
- Figure 137: Europe Metaverse Users by Country 2022 – 2030
- Figure 138: APAC Metaverse Users by Platform 2022 – 2030
- Figure 139: APAC Metaverse Users by Application 2022 – 2030
- Figure 140: APAC Metaverse Users by Industry Vertical 2022 – 2030
- Figure 141: APAC Metaverse NFT Users 2022 – 2030
- Figure 142: APAC Metaverse Users by Country 2022 – 2030
- Figure 143: Latin America Metaverse Users by Platform 2022 – 2030
- Figure 144: Latin America Metaverse Users by Application 2022 – 2030
- Figure 145: Latin America Metaverse Users by Industry Vertical 2022 – 2030
- Figure 146: Latin America Metaverse NFT Users 2022 – 2030
- Figure 147: Latin America Metaverse Users by Country 2022 – 2030
- Figure 148: MEA Metaverse Users by Platform 2022 – 2030
- Figure 149: MEA Metaverse Users by Application 2022 – 2030
- Figure 150: MEA Metaverse Users by Industry Vertical 2022 – 2030
- Figure 151: MEA Metaverse NFT Users 2022 – 2030
- Figure 152: MEA Metaverse Users by Country 2022 – 2030
- Tables
- Table 1: Global Metaverse Market 2022 – 2030
- Table 2: Global Metaverse Market by Type 2022 – 2030
- Table 3: Global Metaverse Market by Hardware Type 2022 – 2030
- Table 4: Global Metaverse Market by XR Hardware Type 2022 – 2030
- Table 5: Global Metaverse Market by Software Type 2022 – 2030
- Table 6: Global Metaverse Market by Service Type 2022 – 2030
- Table 7: Global Metaverse Market by Professional Service Type 2022 – 2030
- Table 8: Global Metaverse Market by Platform Type 2022 – 2030
- Table 9: Global Metaverse Market by Technology Type 2022 – 2030
- Table 10: Global Metaverse Market by Solution Type 2022 – 2030
- Table 11: Global Metaverse Market by Application Type 2022 – 2030
- Table 12: Global Metaverse Market by Industry Vertical 2022 – 2030
- Table 13: Global Metaverse Market by Sales Channel 2022 – 2030
- Table 14: Global Metaverse NFT Market 2022 – 2030
- Table 15: Metaverse Market by Regions 2022 – 2030
- Table 16: North America Metaverse Market by Type 2022 – 2030
- Table 17: North America Metaverse Market by Hardware Type 2022 – 2030
- Table 18: North America Metaverse Market by XR Hardware Type 2022 – 2030
- Table 19: North America Metaverse Market by Software Type 2022 – 2030
- Table 20: North America Metaverse Market by Service Type 2022 – 2030
- Table 21: North America Metaverse Market by Professional Service Type 2022 – 2030
- Table 22: North America Metaverse Market by Platform Type 2022 – 2030
- Table 23: North America Metaverse Market by Technology Type 2022 – 2030
- Table 24: North America Metaverse Market by Solution Type 2022 – 2030
- Table 25: North America Metaverse Market by Application Type 2022 – 2030
- Table 26: North America Metaverse Market by Industry Vertical 2022 – 2030
- Table 27: North America Metaverse Market by Sales Channel 2022 – 2030
- Table 28: North America Metaverse NFT Market 2022 – 2030
- Table 29: North America Metaverse Market by Country 2022 – 2030
- Table 30: Europe Metaverse Market by Type 2022 – 2030
- Table 31: Europe Metaverse Market by Hardware Type 2022 – 2030
- Table 32: Europe Metaverse Market by XR Hardware Type 2022 – 2030
- Table 33: Europe Metaverse Market by Software Type 2022 – 2030
- Table 34: Europe Metaverse Market by Service Type 2022 – 2030
- Table 35: Europe Metaverse Market by Professional Service Type 2022 – 2030
- Table 36: Europe Metaverse Market by Platform Type 2022 – 2030
- Table 37: Europe Metaverse Market by Technology Type 2022 – 2030
- Table 38: Europe Metaverse Market by Solution Type 2022 – 2030
- Table 39: Europe Metaverse Market by Application Type 2022 – 2030
- Table 40: Europe Metaverse Market by Industry Vertical 2022 – 2030
- Table 41: Europe Metaverse Market by Sales Channel 2022 – 2030
- Table 42: Europe Metaverse NFT Market 2022 – 2030
- Table 43: Europe Metaverse Market by Country 2022 – 2030
- Table 44: APAC Metaverse Market by Type 2022 – 2030
- Table 45: APAC Metaverse Market by Hardware Type 2022 – 2030
- Table 46: APAC Metaverse Market by XR Hardware Type 2022 – 2030
- Table 47: APAC Metaverse Market by Software Type 2022 – 2030
- Table 48: APAC Metaverse Market by Service Type 2022 – 2030
- Table 49: APAC Metaverse Market by Professional Service Type 2022 – 2030
- Table 50: APAC Metaverse Market by Platform Type 2022 – 2030
- Table 51: APAC Metaverse Market by Technology Type 2022 – 2030
- Table 52: APAC Metaverse Market by Solution Type 2022 – 2030
- Table 53: APAC Metaverse Market by Application Type 2022 – 2030
- Table 54: APAC Metaverse Market by Industry Vertical 2022 – 2030
- Table 55: APAC Metaverse Market by Sales Channel 2022 – 2030
- Table 56: APAC Metaverse NFT Market 2022 – 2030
- Table 57: APAC Metaverse Market by Country 2022 – 2030
- Table 58: Latin America Metaverse Market by Type 2022 – 2030
- Table 59: Latin America Metaverse Market by Hardware Type 2022 – 2030
- Table 60: Latin America Metaverse Market by XR Hardware Type 2022 – 2030
- Table 61: Latin America Metaverse Market by Software Type 2022 – 2030
- Table 62: Latin America Metaverse Market by Service Type 2022 – 2030
- Table 63: Latin America Metaverse Market by Professional Service Type 2022 – 2030
- Table 64: Latin America Metaverse Market by Platform Type 2022 – 2030
- Table 65: Latin America Metaverse Market by Technology Type 2022 – 2030
- Table 66: Latin America Metaverse Market by Solution Type 2022 – 2030
- Table 67: Latin America Metaverse Market by Application Type 2022 – 2030
- Table 68: Latin America Metaverse Market by Industry Vertical 2022 – 2030
- Table 69: Latin America Metaverse Market by Sales Channel 2022 – 2030
- Table 70: Latin America Metaverse NFT Market 2022 – 2030
- Table 71: Latin America Metaverse Market by Country 2022 – 2030
- Table 72: MEA Metaverse Market by Type 2022 – 2030
- Table 73: MEA Metaverse Market by Hardware Type 2022 – 2030
- Table 74: MEA Metaverse Market by XR Hardware Type 2022 – 2030
- Table 75: MEA Metaverse Market by Software Type 2022 – 2030
- Table 76: MEA Metaverse Market by Service Type 2022 – 2030
- Table 77: MEA Metaverse Market by Professional Service Type 2022 – 2030
- Table 78: MEA Metaverse Market by Platform Type 2022 – 2030
- Table 79: MEA Metaverse Market by Technology Type 2022 – 2030
- Table 80: MEA Metaverse Market by Solution Type 2022 – 2030
- Table 81: MEA Metaverse Market by Application Type 2022 – 2030
- Table 82: MEA Metaverse Market by Industry Vertical 2022 – 2030
- Table 83: MEA Metaverse Market by Sales Channel 2022 – 2030
- Table 84: MEA Metaverse NFT Market 2022 – 2030
- Table 85: MEA Metaverse Market by Country 2022 – 2030
- Table 86: Global Metaverse Users 2022 – 2030
- Table 87: Global Metaverse Users by Platform 2022 – 2030
- Table 88: Global Metaverse Users by Application 2022 – 2030
- Table 89: Global Metaverse Users by Industry Vertical 2022 – 2030
- Table 90: Global Metaverse NFT Users 2022 – 2030
- Table 91: Global Metaverse Users by Region 2022 – 2030
- Table 92: North America Metaverse Users by Platform 2022 – 2030
- Table 93: North America Metaverse Users by Application 2022 – 2030
- Table 94: North America Metaverse Users by Industry Vertical 2022 – 2030
- Table 95: North America Metaverse NFT Users 2022 – 2030
- Table 96: North America Metaverse Users by Country 2022 – 2030
- Table 97: Europe Metaverse Users by Platform 2022 – 2030
- Table 98: Europe Metaverse Users by Application 2022 – 2030
- Table 99: Europe Metaverse Users by Industry Vertical 2022 – 2030
- Table 100: Europe Metaverse NFT Users 2022 – 2030
- Table 101: Europe Metaverse Users by Country 2022 – 2030
- Table 102: APAC Metaverse Users by Platform 2022 – 2030
- Table 103: APAC Metaverse Users by Application 2022 – 2030
- Table 104: APAC Metaverse Users by Industry Vertical 2022 – 2030
- Table 105: APAC Metaverse NFT Users 2022 – 2030
- Table 106: APAC Metaverse Users by Country 2022 – 2030
- Table 107: Latin America Metaverse Users by Platform 2022 – 2030
- Table 108: Latin America Metaverse Users by Application 2022 – 2030
- Table 109: Latin America Metaverse Users by Industry Vertical 2022 – 2030
- Table 110: Latin America Metaverse NFT Users 2022 – 2030
- Table 111: Latin America Metaverse Users by Country 2022 – 2030
- Table 112: MEA Metaverse Users by Platform 2022 – 2030
- Table 113: MEA Metaverse Users by Application 2022 – 2030
- Table 114: MEA Metaverse Users by Industry Vertical 2022 – 2030
- Table 115: MEA Metaverse NFT Users 2022 – 2030
- Table 116: MEA Metaverse Users by Country 2022 – 2030
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