
Global Video Games Consoles and Accessories Market Growth 2025-2031
Description
The global Video Games Consoles and Accessories market size is predicted to grow from US$ 26190 million in 2025 to US$ 35050 million in 2031; it is expected to grow at a CAGR of 5.0% from 2025 to 2031.
Video game consoles and accessories are essential components for gaming enthusiasts, providing the hardware and peripherals needed to play video games. There are several major manufacturers and brands in the gaming industry that offer a range of consoles and accessories.
United States market for Video Games Consoles and Accessories is estimated to increase from US$ million in 2024 to US$ million by 2031, at a CAGR of % from 2025 through 2031.
China market for Video Games Consoles and Accessories is estimated to increase from US$ million in 2024 to US$ million by 2031, at a CAGR of % from 2025 through 2031.
Europe market for Video Games Consoles and Accessories is estimated to increase from US$ million in 2024 to US$ million by 2031, at a CAGR of % from 2025 through 2031.
Global key Video Games Consoles and Accessories players cover Sony, SteelSeries, Nintendo, Microsoft, Next Level Racing, etc. In terms of revenue, the global two largest companies occupied for a share nearly % in 2024.
LP Information, Inc. (LPI) ' newest research report, the “Video Games Consoles and Accessories Industry Forecast” looks at past sales and reviews total world Video Games Consoles and Accessories sales in 2024, providing a comprehensive analysis by region and market sector of projected Video Games Consoles and Accessories sales for 2025 through 2031. With Video Games Consoles and Accessories sales broken down by region, market sector and sub-sector, this report provides a detailed analysis in US$ millions of the world Video Games Consoles and Accessories industry.
This Insight Report provides a comprehensive analysis of the global Video Games Consoles and Accessories landscape and highlights key trends related to product segmentation, company formation, revenue, and market share, latest development, and M&A activity. This report also analyzes the strategies of leading global companies with a focus on Video Games Consoles and Accessories portfolios and capabilities, market entry strategies, market positions, and geographic footprints, to better understand these firms’ unique position in an accelerating global Video Games Consoles and Accessories market.
This Insight Report evaluates the key market trends, drivers, and affecting factors shaping the global outlook for Video Games Consoles and Accessories and breaks down the forecast by Type, by Application, geography, and market size to highlight emerging pockets of opportunity. With a transparent methodology based on hundreds of bottom-up qualitative and quantitative market inputs, this study forecast offers a highly nuanced view of the current state and future trajectory in the global Video Games Consoles and Accessories.
This report presents a comprehensive overview, market shares, and growth opportunities of Video Games Consoles and Accessories market by product type, application, key manufacturers and key regions and countries.
Segmentation by Type:
Video Games Consoles
Video Games Accessories
Segmentation by Application:
Online Sales
Hypermarket/Supermarket
Specialty Store
Other
This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries
The below companies that are profiled have been selected based on inputs gathered from primary experts and analysing the company's coverage, product portfolio, its market penetration.
Sony
SteelSeries
Nintendo
Microsoft
Next Level Racing
Logitech
Razer
Turtle Beach
Thrustmaster
PowerA
PDP
HyperX
EPOS
Key Questions Addressed in this Report
What is the 10-year outlook for the global Video Games Consoles and Accessories market?
What factors are driving Video Games Consoles and Accessories market growth, globally and by region?
Which technologies are poised for the fastest growth by market and region?
How do Video Games Consoles and Accessories market opportunities vary by end market size?
How does Video Games Consoles and Accessories break out by Type, by Application?
Please note: The report will take approximately 2 business days to prepare and deliver.
Video game consoles and accessories are essential components for gaming enthusiasts, providing the hardware and peripherals needed to play video games. There are several major manufacturers and brands in the gaming industry that offer a range of consoles and accessories.
United States market for Video Games Consoles and Accessories is estimated to increase from US$ million in 2024 to US$ million by 2031, at a CAGR of % from 2025 through 2031.
China market for Video Games Consoles and Accessories is estimated to increase from US$ million in 2024 to US$ million by 2031, at a CAGR of % from 2025 through 2031.
Europe market for Video Games Consoles and Accessories is estimated to increase from US$ million in 2024 to US$ million by 2031, at a CAGR of % from 2025 through 2031.
Global key Video Games Consoles and Accessories players cover Sony, SteelSeries, Nintendo, Microsoft, Next Level Racing, etc. In terms of revenue, the global two largest companies occupied for a share nearly % in 2024.
LP Information, Inc. (LPI) ' newest research report, the “Video Games Consoles and Accessories Industry Forecast” looks at past sales and reviews total world Video Games Consoles and Accessories sales in 2024, providing a comprehensive analysis by region and market sector of projected Video Games Consoles and Accessories sales for 2025 through 2031. With Video Games Consoles and Accessories sales broken down by region, market sector and sub-sector, this report provides a detailed analysis in US$ millions of the world Video Games Consoles and Accessories industry.
This Insight Report provides a comprehensive analysis of the global Video Games Consoles and Accessories landscape and highlights key trends related to product segmentation, company formation, revenue, and market share, latest development, and M&A activity. This report also analyzes the strategies of leading global companies with a focus on Video Games Consoles and Accessories portfolios and capabilities, market entry strategies, market positions, and geographic footprints, to better understand these firms’ unique position in an accelerating global Video Games Consoles and Accessories market.
This Insight Report evaluates the key market trends, drivers, and affecting factors shaping the global outlook for Video Games Consoles and Accessories and breaks down the forecast by Type, by Application, geography, and market size to highlight emerging pockets of opportunity. With a transparent methodology based on hundreds of bottom-up qualitative and quantitative market inputs, this study forecast offers a highly nuanced view of the current state and future trajectory in the global Video Games Consoles and Accessories.
This report presents a comprehensive overview, market shares, and growth opportunities of Video Games Consoles and Accessories market by product type, application, key manufacturers and key regions and countries.
Segmentation by Type:
Video Games Consoles
Video Games Accessories
Segmentation by Application:
Online Sales
Hypermarket/Supermarket
Specialty Store
Other
This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries
The below companies that are profiled have been selected based on inputs gathered from primary experts and analysing the company's coverage, product portfolio, its market penetration.
Sony
SteelSeries
Nintendo
Microsoft
Next Level Racing
Logitech
Razer
Turtle Beach
Thrustmaster
PowerA
PDP
HyperX
EPOS
Key Questions Addressed in this Report
What is the 10-year outlook for the global Video Games Consoles and Accessories market?
What factors are driving Video Games Consoles and Accessories market growth, globally and by region?
Which technologies are poised for the fastest growth by market and region?
How do Video Games Consoles and Accessories market opportunities vary by end market size?
How does Video Games Consoles and Accessories break out by Type, by Application?
Please note: The report will take approximately 2 business days to prepare and deliver.
Table of Contents
115 Pages
- *This is a tentative TOC and the final deliverable is subject to change.*
- 1 Scope of the Report
- 2 Executive Summary
- 3 Global by Company
- 4 World Historic Review for Video Games Consoles and Accessories by Geographic Region
- 5 Americas
- 6 APAC
- 7 Europe
- 8 Middle East & Africa
- 9 Market Drivers, Challenges and Trends
- 10 Manufacturing Cost Structure Analysis
- 11 Marketing, Distributors and Customer
- 12 World Forecast Review for Video Games Consoles and Accessories by Geographic Region
- 13 Key Players Analysis
- 14 Research Findings and Conclusion
Pricing
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