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Global Trading Card Market Growth (Status and Outlook) 2025-2031

Published Aug 04, 2025
Length 94 Pages
SKU # LPI20269118

Description

According to this study, the global Trading Card market size will reach US$ 19441 million by 2031.

A Trading Card is a small, typically rectangular card made of paperboard or plastic, designed for collecting, trading, or competitive play. Trading cards are often part of a themed set and may feature elements such as fictional characters, sports figures, fantasy artwork, in-game statistics, or multimedia content. There are several types, including sports cards, entertainment cards (e.g., Pokémon, Yu-Gi-Oh!), and trading card games (TCGs). Cards can vary in rarity, condition, and value, with some becoming valuable collectibles. They are popular among both hobbyists and investors.

The resurgence of interest in trading cards, particularly vintage and rare items from the 1990s and early 2000s, has been fueled by a combination of emotional connection and financial potential. Cards from iconic franchises like Pokémon and Magic: The Gathering are not only prized for their nostalgic value but also viewed as alternative investments, with some cards fetching record-breaking prices at auctions.

Technological innovations, particularly in digital cards and NFTs, have opened new avenues for collectors. Platforms such as NBA Top Shot have popularized digital trading, making the market more accessible to younger generations and global audiences. This shift has allowed the industry to attract tech-savvy collectors while maintaining its appeal to traditional hobbyists.

Geographically, while North America continues to a main region in the market, regions such as Asia-Pacific and the Middle East are experiencing rapid growth. Japan remains a major hub due to its robust gaming culture, and markets like China and India are seeing increased interest driven by urbanization and growing consumer bases. Europe, with its blend of local sports and global entertainment franchises, is also showing strong demand, while emerging regions like Latin America present new growth opportunities.

Sports trading cards, in particular, have seen a boost due to global events like the NBA, MLB, and NFL, which have increased sponsorships and media exposure. The rise in sports channels and the proliferation of Internet-connected devices have further driven engagement, leading to a surge in sports trading card sales.

Despite challenges like counterfeiting and market speculation, the trading card market is positioned for sustained growth. The combination of emotional, financial, and technological factors, coupled with a global audience, ensures that the market will continue to thrive, evolving alongside consumer preferences and technological advancements. In essence, the trading card industry remains an influential and vibrant part of both collectible culture and alternative investment landscapes.

LPI (LP Information)' newest research report, the “Trading Card Industry Forecast” looks at past sales and reviews total world Trading Card sales in 2024, providing a comprehensive analysis by region and market sector of projected Trading Card sales for 2025 through 2031. With Trading Card sales broken down by region, market sector and sub-sector, this report provides a detailed analysis in US$ millions of the world Trading Card industry.

This Insight Report provides a comprehensive analysis of the global Trading Card landscape and highlights key trends related to product segmentation, company formation, revenue, and market share, latest development, and M&A activity. This report also analyses the strategies of leading global companies with a focus on Trading Card portfolios and capabilities, market entry strategies, market positions, and geographic footprints, to better understand these firms’ unique position in an accelerating global Trading Card market.

This Insight Report evaluates the key market trends, drivers, and affecting factors shaping the global outlook for Trading Card and breaks down the forecast by Type, by Application, geography, and market size to highlight emerging pockets of opportunity. With a transparent methodology based on hundreds of bottom-up qualitative and quantitative market inputs, this study forecast offers a highly nuanced view of the current state and future trajectory in the global Trading Card.

This report presents a comprehensive overview, market shares, and growth opportunities of Trading Card market by product type, application, key players and key regions and countries.

Segmentation by Type:
Non-Sports Card
Sports Card

Segmentation by Application:
Adult
Juvenile

This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries

The below companies that are profiled have been selected based on inputs gathered from primary experts and analyzing the company's coverage, product portfolio, its market penetration.
Pokemon
Kayou
Konami
Panini
Wizards of the Coast
Tomy Company
Fanatics
Bandai
The Upper Deck Company
Bushiroad

Please note: The report will take approximately 2 business days to prepare and deliver.

Table of Contents

94 Pages
*This is a tentative TOC and the final deliverable is subject to change.*
1 Scope of the Report
2 Executive Summary
3 Trading Card Market Size by Player
4 Trading Card by Region
5 Americas
6 APAC
7 Europe
8 Middle East & Africa
9 Market Drivers, Challenges and Trends
10 Global Trading Card Market Forecast
11 Key Players Analysis
12 Research Findings and Conclusion
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