
Global MMORPGs Market Growth (Status and Outlook) 2024-2030
Description
Global MMORPGs Market Growth (Status and Outlook) 2024-2030
Massively multiplayer online role-playing games (MMORPGs) are a combination of role-playing video games and massively multiplayer online games in which a very large number of players interact with one another within a virtual world.
The global MMORPGs market size is projected to grow from US$ 21520 million in 2023 to US$ 43800 million in 2030; it is expected to grow at a CAGR of 10.7% from 2024 to 2030.
LPI (LP Information)' newest research report, the “MMORPGs Industry Forecast” looks at past sales and reviews total world MMORPGs sales in 2023, providing a comprehensive analysis by region and market sector of projected MMORPGs sales for 2024 through 2030. With MMORPGs sales broken down by region, market sector and sub-sector, this report provides a detailed analysis in US$ millions of the world MMORPGs industry.
This Insight Report provides a comprehensive analysis of the global MMORPGs landscape and highlights key trends related to product segmentation, company formation, revenue, and market share, latest development, and M&A activity. This report also analyzes the strategies of leading global companies with a focus on MMORPGs portfolios and capabilities, market entry strategies, market positions, and geographic footprints, to better understand these firms’ unique position in an accelerating global MMORPGs market.
This Insight Report evaluates the key market trends, drivers, and affecting factors shaping the global outlook for MMORPGs and breaks down the forecast by Type, by Application, geography, and market size to highlight emerging pockets of opportunity. With a transparent methodology based on hundreds of bottom-up qualitative and quantitative market inputs, this study forecast offers a highly nuanced view of the current state and future trajectory in the global MMORPGs.
Rising Smartphone Penetration and Increasing Penetration of Internet among Developing Economies may Drive the Market Growth
This report presents a comprehensive overview, market shares, and growth opportunities of MMORPGs market by product type, application, key players and key regions and countries.
Segmentation by type
PC-based
TV-based
Smartphone-based
Segmentation by application
Juvenile (7-17)
Youth (18-40)
Middle Aged (41-65)
Elderly (>66)
This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries
The below companies that are profiled have been selected based on inputs gathered from primary experts and analyzing the company's coverage, product portfolio, its market penetration.
NCSOFT
Pearl Abyss
Krafton
Neowiz
Blizzard Entertainment
Smilegate
ZeniMax Online Studios
Trion Worlds
Nexon
NetEase
Tencent
Please note: The report will take approximately 2 business days to prepare and deliver.
Table of Contents
114 Pages
- *This is a tentative TOC and the final deliverable is subject to change.*
- 1 Scope of the Report
- 2 Executive Summary
- 3 MMORPGs Market Size by Player
- 4 MMORPGs by Regions
- 5 Americas
- 6 APAC
- 7 Europe
- 8 Middle East & Africa
- 9 Market Drivers, Challenges and Trends
- 10 Global MMORPGs Market Forecast
- 11 Key Players Analysis
- 12 Research Findings and Conclusion
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