Global IP-Based Mobile Games Market Growth (Status and Outlook) 2026-2032
Description
The global IP-Based Mobile Games market size is predicted to grow from US$ 4547 million in 2025 to US$ 7767 million in 2032; it is expected to grow at a CAGR of 8.1% from 2026 to 2032.
IP-Based Mobile Games are mobile games that are based on existing intellectual property (IP) such as movies, TV shows, books, comics, or other popular franchises. These games leverage the existing fanbase and brand recognition of the IP to attract players and generate revenue.
United States market for IP-Based Mobile Games is estimated to increase from US$ million in 2025 to US$ million by 2032, at a CAGR of % from 2026 through 2032.
China market for IP-Based Mobile Games is estimated to increase from US$ million in 2025 to US$ million by 2032, at a CAGR of % from 2026 through 2032.
Europe market for IP-Based Mobile Games is estimated to increase from US$ million in 2025 to US$ million by 2032, at a CAGR of % from 2026 through 2032.
Global key IP-Based Mobile Games players cover Niantic, Tencent, Activision, Scopely, Bandai Namco, etc. In terms of revenue, the global two largest companies occupied for a share nearly % in 2025.
LPI (LP Information)' newest research report, the “IP-Based Mobile Games Industry Forecast” looks at past sales and reviews total world IP-Based Mobile Games sales in 2025, providing a comprehensive analysis by region and market sector of projected IP-Based Mobile Games sales for 2026 through 2032. With IP-Based Mobile Games sales broken down by region, market sector and sub-sector, this report provides a detailed analysis in US$ millions of the world IP-Based Mobile Games industry.
This Insight Report provides a comprehensive analysis of the global IP-Based Mobile Games landscape and highlights key trends related to product segmentation, company formation, revenue, and market share, latest development, and M&A activity. This report also analyses the strategies of leading global companies with a focus on IP-Based Mobile Games portfolios and capabilities, market entry strategies, market positions, and geographic footprints, to better understand these firms’ unique position in an accelerating global IP-Based Mobile Games market.
This Insight Report evaluates the key market trends, drivers, and affecting factors shaping the global outlook for IP-Based Mobile Games and breaks down the forecast by Type, by Application, geography, and market size to highlight emerging pockets of opportunity. With a transparent methodology based on hundreds of bottom-up qualitative and quantitative market inputs, this study forecast offers a highly nuanced view of the current state and future trajectory in the global IP-Based Mobile Games.
This report presents a comprehensive overview, market shares, and growth opportunities of IP-Based Mobile Games market by product type, application, key players and key regions and countries.
Segmentation by Type:
Android
iOS
Segmentation by Application:
Adults
Teenages
This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries
The below companies that are profiled have been selected based on inputs gathered from primary experts and analyzing the company's coverage, product portfolio, its market penetration.
Niantic
Tencent
Activision
Scopely
Bandai Namco
Netease
Please note: The report will take approximately 2 business days to prepare and deliver.
IP-Based Mobile Games are mobile games that are based on existing intellectual property (IP) such as movies, TV shows, books, comics, or other popular franchises. These games leverage the existing fanbase and brand recognition of the IP to attract players and generate revenue.
United States market for IP-Based Mobile Games is estimated to increase from US$ million in 2025 to US$ million by 2032, at a CAGR of % from 2026 through 2032.
China market for IP-Based Mobile Games is estimated to increase from US$ million in 2025 to US$ million by 2032, at a CAGR of % from 2026 through 2032.
Europe market for IP-Based Mobile Games is estimated to increase from US$ million in 2025 to US$ million by 2032, at a CAGR of % from 2026 through 2032.
Global key IP-Based Mobile Games players cover Niantic, Tencent, Activision, Scopely, Bandai Namco, etc. In terms of revenue, the global two largest companies occupied for a share nearly % in 2025.
LPI (LP Information)' newest research report, the “IP-Based Mobile Games Industry Forecast” looks at past sales and reviews total world IP-Based Mobile Games sales in 2025, providing a comprehensive analysis by region and market sector of projected IP-Based Mobile Games sales for 2026 through 2032. With IP-Based Mobile Games sales broken down by region, market sector and sub-sector, this report provides a detailed analysis in US$ millions of the world IP-Based Mobile Games industry.
This Insight Report provides a comprehensive analysis of the global IP-Based Mobile Games landscape and highlights key trends related to product segmentation, company formation, revenue, and market share, latest development, and M&A activity. This report also analyses the strategies of leading global companies with a focus on IP-Based Mobile Games portfolios and capabilities, market entry strategies, market positions, and geographic footprints, to better understand these firms’ unique position in an accelerating global IP-Based Mobile Games market.
This Insight Report evaluates the key market trends, drivers, and affecting factors shaping the global outlook for IP-Based Mobile Games and breaks down the forecast by Type, by Application, geography, and market size to highlight emerging pockets of opportunity. With a transparent methodology based on hundreds of bottom-up qualitative and quantitative market inputs, this study forecast offers a highly nuanced view of the current state and future trajectory in the global IP-Based Mobile Games.
This report presents a comprehensive overview, market shares, and growth opportunities of IP-Based Mobile Games market by product type, application, key players and key regions and countries.
Segmentation by Type:
Android
iOS
Segmentation by Application:
Adults
Teenages
This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries
The below companies that are profiled have been selected based on inputs gathered from primary experts and analyzing the company's coverage, product portfolio, its market penetration.
Niantic
Tencent
Activision
Scopely
Bandai Namco
Netease
Please note: The report will take approximately 2 business days to prepare and deliver.
Table of Contents
92 Pages
- *This is a tentative TOC and the final deliverable is subject to change.*
- 1 Scope of the Report
- 2 Executive Summary
- 3 IP-Based Mobile Games Market Size by Player
- 4 IP-Based Mobile Games by Region
- 5 Americas
- 6 APAC
- 7 Europe
- 8 Middle East & Africa
- 9 Market Drivers, Challenges and Trends
- 10 Global IP-Based Mobile Games Market Forecast
- 11 Key Players Analysis
- 12 Research Findings and Conclusion
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