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Global Educational Toys and Games Market Growth 2025-2031

Published Nov 17, 2025
Length 156 Pages
SKU # LPI20578215

Description

The global Educational Toys and Games market size is predicted to grow from US$ 63890 million in 2025 to US$ 104870 million in 2031; it is expected to grow at a CAGR of 8.6% from 2025 to 2031.

Educational toys and games make terrific gifts for kids of all ages, from infants to teens.

Gamification techniques and educational technology (EdTech) tools were being integrated into classrooms to enhance student engagement and motivation. Gamified learning platforms, virtual reality (VR) simulations, and augmented reality (AR) applications were being used to make learning more interactive and immersive.

LP Information, Inc. (LPI) ' newest research report, the “Educational Toys and Games Industry Forecast” looks at past sales and reviews total world Educational Toys and Games sales in 2024, providing a comprehensive analysis by region and market sector of projected Educational Toys and Games sales for 2025 through 2031. With Educational Toys and Games sales broken down by region, market sector and sub-sector, this report provides a detailed analysis in US$ millions of the world Educational Toys and Games industry.

This Insight Report provides a comprehensive analysis of the global Educational Toys and Games landscape and highlights key trends related to product segmentation, company formation, revenue, and market share, latest development, and M&A activity. This report also analyzes the strategies of leading global companies with a focus on Educational Toys and Games portfolios and capabilities, market entry strategies, market positions, and geographic footprints, to better understand these firms’ unique position in an accelerating global Educational Toys and Games market.

This Insight Report evaluates the key market trends, drivers, and affecting factors shaping the global outlook for Educational Toys and Games and breaks down the forecast by Type, by Application, geography, and market size to highlight emerging pockets of opportunity. With a transparent methodology based on hundreds of bottom-up qualitative and quantitative market inputs, this study forecast offers a highly nuanced view of the current state and future trajectory in the global Educational Toys and Games.

This report presents a comprehensive overview, market shares, and growth opportunities of Educational Toys and Games market by product type, application, key manufacturers and key regions and countries.

Segmentation by Type:
Activity Toys
Games and Puzzles
Construction Toys
Dolls and Accessories
Outdoor and Sports Toys
Other Types

Segmentation by Application:
Infant/Preschool Toys
Age 6-8
Age 9-11
Other

This report also splits the market by region:
Americas
United States
Canada
Mexico
Brazil
APAC
China
Japan
Korea
Southeast Asia
India
Australia
Europe
Germany
France
UK
Italy
Russia
Middle East & Africa
Egypt
South Africa
Israel
Turkey
GCC Countries

The below companies that are profiled have been selected based on inputs gathered from primary experts and analysing the company's coverage, product portfolio, its market penetration.
LEGO
Mattel
Hasbro
Bandai
TAKARA TOMY
MGA Entertainment
JAKKS Pacific
Gigotoys
Melissa & Doug
Simba-Dickie Group
Giochi Preziosi
PLAYMOBIL
Ravensburger
Vtech
Leapfrog
Spin Master
MindWare
Safari
BanBao
Guangdong Loongon
Goldlok Toys

Key Questions Addressed in this Report

What is the 10-year outlook for the global Educational Toys and Games market?

What factors are driving Educational Toys and Games market growth, globally and by region?

Which technologies are poised for the fastest growth by market and region?

How do Educational Toys and Games market opportunities vary by end market size?

How does Educational Toys and Games break out by Type, by Application?

Please note: The report will take approximately 2 business days to prepare and deliver.

Table of Contents

156 Pages
*This is a tentative TOC and the final deliverable is subject to change.*
1 Scope of the Report
2 Executive Summary
3 Global by Company
4 World Historic Review for Educational Toys and Games by Geographic Region
5 Americas
6 APAC
7 Europe
8 Middle East & Africa
9 Market Drivers, Challenges and Trends
10 Manufacturing Cost Structure Analysis
11 Marketing, Distributors and Customer
12 World Forecast Review for Educational Toys and Games by Geographic Region
13 Key Players Analysis
14 Research Findings and Conclusion
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