
Europe Audio Codec Market Size, Share & Industry Analysis Report By Function, By Component Type, By Application (Smartphones & Tablets, Headphone, Head Sets & Wearable devices, Automobile, Television Sets, Desktop & Laptops, Music & Media Devices & Home T
Description
The Europe Audio Codec Market would witness market growth of 5.5% CAGR during the forecast period (2025-2032).
The Germany market dominated the Europe Audio Codec Market by Country in 2024, and would continue to be a dominant market till 2032; thereby, achieving a market value of USD 443.4 million by 2032. The UK market is exhibiting a CAGR of 4.3% during (2025 - 2032). Additionally, The France market would experience a CAGR of 6.4% during (2025 - 2032). The Germany and UK led the Europe Audio Codec Market by Country with a market share of 19.8% and 15.9% in 2024.
The market for European audio codecs is steadily growing in Germany, France, the UK, Italy, Spain, and the Nordics. The switch from SBC to Bluetooth LE Audio and the LC3 codec, which came out in 2020, has made earbuds, hearing aids, and IoT devices sound better and use less power. ETSI support and EHIMA advocacy have led to inclusive design, while governments want DAB+ radio to use HE-AAC v2 to modernize broadcasting. Chipmakers like Infineon and Nordic Semiconductor are making it easy for people to use LE Audio by putting it into their chipsets. Furthermore, information and communication sector is one of the major users of audio codec and the growth of this sector is increasing in Europe, Fo example, as per the Eurostat, the European information and communication services sector accounted for 6.7% of the business economy's value added in the EU in 2021. This growth of information and communication services sector is increasing the demand for the audio codec within the region.
One of the most important trends is the rise in the use of LE Audio with hearing aids, which makes it available on a wide range of devices. Auracast™ is being used in public places like German cinemas, French museums, and UK airports. This lets people share audio streams. There is also a lot of emphasis on saving energy, especially in green markets like Sweden and the Netherlands. OEMs don't compete on proprietary codecs anymore. Instead, they focus on open standards, OTA updates, and making sure everything works together. This puts Europe at the top of the list when it comes to audio technology that is easy to use and good for the environment.
Function Outlook
Based on Function, the market is segmented into Without DSP and With DSP. With a compound annual growth rate (CAGR) of 4.5% over the projection period, the Without DSP Market, dominate the UK Audio Codec Market by Function in 2024 and would be a prominent market until 2032. From 2025 to 2032 The With DSP market is expected to witness a CAGR of 3.8% during (2025 - 2032).
Component Type Outlook
Based on Component Type, the market is segmented into Hardware Codecs and Software Codecs. The Hardware Codecs market segment dominated the Germany Audio Codec Market by Component Type is expected to grow at a CAGR of 3.6 % during the forecast period thereby continuing its dominance until 2032.
Country Outlook
Germany has one of the biggest audio codec markets in Europe, thanks to its strong consumer electronics and automotive industries. The need for efficient audio processing is growing because more people are using smartphones and smart home and wearable devices. Some important trends are the growing use of software codecs in streaming and hardware codecs in car entertainment systems. The use of Bluetooth LE Audio's LC3 codec is also growing. There are both global leaders in the market, like Analog Devices, Qualcomm, and Fraunhofer, and domestic semiconductor companies, like Rohm and STMicroelectronics. OEMs and chipmakers need to work closely together, especially in the automotive industry, to help the market grow in the future.
List of Key Companies Profiled
By Function
The Germany market dominated the Europe Audio Codec Market by Country in 2024, and would continue to be a dominant market till 2032; thereby, achieving a market value of USD 443.4 million by 2032. The UK market is exhibiting a CAGR of 4.3% during (2025 - 2032). Additionally, The France market would experience a CAGR of 6.4% during (2025 - 2032). The Germany and UK led the Europe Audio Codec Market by Country with a market share of 19.8% and 15.9% in 2024.
The market for European audio codecs is steadily growing in Germany, France, the UK, Italy, Spain, and the Nordics. The switch from SBC to Bluetooth LE Audio and the LC3 codec, which came out in 2020, has made earbuds, hearing aids, and IoT devices sound better and use less power. ETSI support and EHIMA advocacy have led to inclusive design, while governments want DAB+ radio to use HE-AAC v2 to modernize broadcasting. Chipmakers like Infineon and Nordic Semiconductor are making it easy for people to use LE Audio by putting it into their chipsets. Furthermore, information and communication sector is one of the major users of audio codec and the growth of this sector is increasing in Europe, Fo example, as per the Eurostat, the European information and communication services sector accounted for 6.7% of the business economy's value added in the EU in 2021. This growth of information and communication services sector is increasing the demand for the audio codec within the region.
One of the most important trends is the rise in the use of LE Audio with hearing aids, which makes it available on a wide range of devices. Auracast™ is being used in public places like German cinemas, French museums, and UK airports. This lets people share audio streams. There is also a lot of emphasis on saving energy, especially in green markets like Sweden and the Netherlands. OEMs don't compete on proprietary codecs anymore. Instead, they focus on open standards, OTA updates, and making sure everything works together. This puts Europe at the top of the list when it comes to audio technology that is easy to use and good for the environment.
Function Outlook
Based on Function, the market is segmented into Without DSP and With DSP. With a compound annual growth rate (CAGR) of 4.5% over the projection period, the Without DSP Market, dominate the UK Audio Codec Market by Function in 2024 and would be a prominent market until 2032. From 2025 to 2032 The With DSP market is expected to witness a CAGR of 3.8% during (2025 - 2032).
Component Type Outlook
Based on Component Type, the market is segmented into Hardware Codecs and Software Codecs. The Hardware Codecs market segment dominated the Germany Audio Codec Market by Component Type is expected to grow at a CAGR of 3.6 % during the forecast period thereby continuing its dominance until 2032.
Country Outlook
Germany has one of the biggest audio codec markets in Europe, thanks to its strong consumer electronics and automotive industries. The need for efficient audio processing is growing because more people are using smartphones and smart home and wearable devices. Some important trends are the growing use of software codecs in streaming and hardware codecs in car entertainment systems. The use of Bluetooth LE Audio's LC3 codec is also growing. There are both global leaders in the market, like Analog Devices, Qualcomm, and Fraunhofer, and domestic semiconductor companies, like Rohm and STMicroelectronics. OEMs and chipmakers need to work closely together, especially in the automotive industry, to help the market grow in the future.
List of Key Companies Profiled
- Analog Devices, Inc.
- Barix AG
- Cirrus Logic, Inc.
- Qualcomm Incorporated (Qualcomm Technologies, Inc.)
- Rohm Co., Ltd.
- Sony Corporation
- STMicroelectronics N.V.
- Synopsys, Inc.
- Texas Instruments, Inc.
- Dolby Laboratories Inc.
By Function
- Without DSP
- With DSP
- Hardware Codecs
- Software Codecs
- Smartphones & Tablets
- Headphone, Head Sets & Wearable devices
- Automobile
- Television Sets
- Desktop & Laptops
- Music & Media Devices & Home Theatres
- Gaming Consoles
- Other Application
- Germany
- UK
- France
- Russia
- Spain
- Italy
- Rest of Europe
Table of Contents
172 Pages
- Chapter 1. Market Scope & Methodology
- 1.1 Market Definition
- 1.2 Objectives
- 1.3 Market Scope
- 1.4 Segmentation
- 1.4.1 Europe Audio Codec Market, by Function
- 1.4.2 Europe Audio Codec Market, by Component Type
- 1.4.3 Europe Audio Codec Market, by Application
- 1.4.4 Europe Audio Codec Market, by Country
- 1.5 Methodology for the research
- Chapter 2. Market at a Glance
- 2.1 Key Highlights
- Chapter 3. Market Overview
- 3.1 Introduction
- 3.1.1 Overview
- 3.1.1.1 Market Composition and Scenario
- 3.2 Key Impacting Factors
- 3.2.1 Market Drivers
- 3.2.2 Market Restraints
- 3.2.3 Market Opportunities
- 3.2.4 Market Challenges
- 3.3 Porter Five Forces Analysis
- Chapter 4. Market Trends Europe Audio Codec Market
- Chapter 5. State of Competition Europe Audio Codec Market
- Chapter 6. PLC (Product Life Cycle) - Audio Codec Market
- Chapter 7. Market Consolidation Analysis for Global Audio Codec Market
- Chapter 8. Value Chain Analysis of Audio Codec Market
- 8.1 Research & Development (R&D)
- 8.2 Design & Engineering
- 8.3 Semiconductor Fabrication
- 8.4 IP Licensing & Standardization
- 8.5 Testing & Quality Assurance
- 8.6 Integration by OEMs
- 8.7 Marketing & Sales
- 8.8 Distribution & Logistics
- 8.9 End-User Applications
- 8.10. After-Sales Support & Firmware Updates
- Chapter 9. Key Customer Criteria - Audio Codec Market
- Chapter 10. Strategies Deployed in Audio Codec Market
- Chapter 11. Europe Audio Codec Market by Function
- 11.1 Europe Without DSP Market by Country
- 11.2 Europe With DSP Market by Country
- Chapter 12. Europe Audio Codec Market by Component Type
- 12.1 Europe Hardware Codecs Market by Country
- 12.2 Europe Software Codecs Market by Country
- Chapter 13. Europe Audio Codec Market by Application
- 13.1 Europe Smartphones & Tablets Market by Country
- 13.2 Europe Headphone, Head Sets & Wearable devices Market by Country
- 13.3 Europe Automobile Market by Country
- 13.4 Europe Television Sets Market by Country
- 13.5 Europe Desktop & Laptops Market by Country
- 13.6 Europe Music & Media Devices & Home Theatres Market by Country
- 13.7 Europe Gaming Consoles Market by Country
- 13.8 Europe Other Application Market by Country
- Chapter 14. Europe Audio Codec Market by Country
- 14.1 Germany Audio Codec Market
- 14.1.1 Germany Audio Codec Market by Function
- 14.1.2 Germany Audio Codec Market by Component Type
- 14.1.3 Germany Audio Codec Market by Application
- 14.2 UK Audio Codec Market
- 14.2.1 UK Audio Codec Market by Function
- 14.2.2 UK Audio Codec Market by Component Type
- 14.2.3 UK Audio Codec Market by Application
- 14.3 France Audio Codec Market
- 14.3.1 France Audio Codec Market by Function
- 14.3.2 France Audio Codec Market by Component Type
- 14.3.3 France Audio Codec Market by Application
- 14.4 Russia Audio Codec Market
- 14.4.1 Russia Audio Codec Market by Function
- 14.4.2 Russia Audio Codec Market by Component Type
- 14.4.3 Russia Audio Codec Market by Application
- 14.5 Spain Audio Codec Market
- 14.5.1 Spain Audio Codec Market by Function
- 14.5.2 Spain Audio Codec Market by Component Type
- 14.5.3 Spain Audio Codec Market by Application
- 14.6 Italy Audio Codec Market
- 14.6.1 Italy Audio Codec Market by Function
- 14.6.2 Italy Audio Codec Market by Component Type
- 14.6.3 Italy Audio Codec Market by Application
- 14.7 Rest of Europe Audio Codec Market
- 14.7.1 Rest of Europe Audio Codec Market by Function
- 14.7.2 Rest of Europe Audio Codec Market by Component Type
- 14.7.3 Rest of Europe Audio Codec Market by Application
- Chapter 15. Company Profiles
- 15.1 Analog Devices, Inc.
- 15.1.1 Company Overview
- 15.1.2 Financial Analysis
- 15.1.3 Regional Analysis
- 15.1.4 Research & Development Expenses
- 15.1.5 Recent strategies and developments:
- 15.1.5.1 Partnerships, Collaborations, and Agreements:
- 15.1.6 SWOT Analysis
- 15.2 Barix AG
- 15.2.1 Company Overview
- 15.3 Cirrus Logic, Inc.
- 15.3.1 Company Overview
- 15.3.2 Financial Analysis
- 15.3.3 Segmental and Regional Analysis
- 15.3.4 Research & Development Expenses
- 15.3.5 Recent strategies and developments:
- 15.3.5.1 Partnerships, Collaborations, and Agreements:
- 15.3.6 SWOT Analysis
- 15.4 Qualcomm Incorporated (Qualcomm Technologies, Inc.)
- 15.4.1 Company Overview
- 15.4.2 Financial Analysis
- 15.4.3 Segmental and Regional Analysis
- 15.4.4 Research & Development Expense
- 15.4.5 Recent strategies and developments:
- 15.4.5.1 Product Launches and Product Expansions:
- 15.4.6 SWOT Analysis
- 15.5 ROHM Co., Ltd.
- 15.5.1 Company Overview
- 15.5.2 Financial Analysis
- 15.5.3 Segmental and Regional Analysis
- 15.5.4 Research & Development Expense
- 15.5.5 SWOT Analysis
- 15.6 Sony Corporation
- 15.6.1 Company Overview
- 15.6.2 Financial Analysis
- 15.6.3 Segmental and Regional Analysis
- 15.6.4 Research & Development Expenses
- 15.6.5 SWOT Analysis
- 15.7 STMicroelectronics N.V.
- 15.7.1 Company Overview
- 15.7.2 Financial Analysis
- 15.7.3 Segmental and Regional Analysis
- 15.7.4 Research & Development Expense
- 15.7.5 SWOT Analysis
- 15.8 Synopsys, Inc.
- 15.8.1 Company Overview
- 15.8.2 Financial Analysis
- 15.8.3 Segmental and Regional Analysis
- 15.8.4 Research & Development Expenses
- 15.9 Texas Instruments, Inc.
- 15.9.1 Company Overview
- 15.9.2 Financial Analysis
- 15.9.3 Segmental and Regional Analysis
- 15.9.4 Research & Development Expense
- 15.9.5 SWOT Analysis
- 15.10. Dolby Laboratories, Inc.
- 15.10.1 Company Overview
- 15.10.2 Financial Analysis
- 15.10.3 Regional Analysis
- 15.10.4 Research & Development Expenses
- 15.10.5 SWOT Analysis
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