Global eSports Betting Supply, Demand and Key Producers, 2026-2032
Description
The global eSports Betting market size is expected to reach $ 2466 million by 2032, rising at a market growth of 15.7% CAGR during the forecast period (2026-2032).
eSports betting refers to the practice of placing wagers on competitive video gaming events, which has evolved into a multi-billion-dollar segment within the global online gambling industry. As eSports tournaments attract millions of viewers globally—especially for games likeLeague of Legends,Dota 2,CS:GO, andValorant—betting platforms have capitalized on this growth by offering odds on match outcomes, player performances, tournament winners, and in-game events.
Europe remains the largest and most mature market for eSports betting, supported by a well-established online gambling infrastructure and relatively clear regulations in countries like the UK, Germany, and the Netherlands. European bettors show strong engagement with top-tier tournaments and enjoy access to regulated platforms that offer a wide range of eSports odds.
North America is experiencing fast growth, especially after the legalization of online sports betting in multiple U.S. states. Although eSports betting regulation remains fragmented, platforms are gradually expanding offerings, particularly targeting younger demographics. Canada, with its more unified regulatory approach, is also emerging as a key market.
Asia-Pacific is a hotbed for eSports itself, with massive gamer populations in China, South Korea, Japan, and Southeast Asia. However, legal restrictions on gambling, especially in China, limit formal eSports betting activity. Still, grey markets and offshore platforms are widespread. South Korea and the Philippines have more developed regulatory structures, making them more active markets.
Latin America is an emerging market, with countries like Brazil and Mexico showing strong interest in both eSports and online betting. While formal eSports betting regulation is limited, the region's rapidly expanding internet access and youth population are making it a high-growth opportunity.
The Middle East & Africa remains relatively nascent in eSports betting, with infrastructure and regulation still developing. However, increasing smartphone usage and growing interest in eSports among young populations in countries like the UAE, Saudi Arabia, and South Africa could drive future adoption.
This report studies the global eSports Betting demand, key companies, and key regions.
This report is a detailed and comprehensive analysis of the world market for eSports Betting, and provides market size (US$ million) and Year-over-Year (YoY) growth, considering 2025 as the base year. This report explores demand trends and competition, as well as details the characteristics of eSports Betting that contribute to its increasing demand across many markets.
Highlights and key features of the study
Global eSports Betting total market, 2021-2032, (USD Million)
Global eSports Betting total market by region & country, CAGR, 2021-2032, (USD Million)
U.S. VS China: eSports Betting total market, key domestic companies, and share, (USD Million)
Global eSports Betting revenue by player, revenue and market share 2021-2026, (USD Million)
Global eSports Betting total market by Game Type, CAGR, 2021-2032, (USD Million)
Global eSports Betting total market by Player Age, CAGR, 2021-2032, (USD Million)
This report profiles major players in the global eSports Betting market based on the following parameters - company overview, revenue, gross margin, product portfolio, geographical presence, and key developments. Key companies covered as a part of this study include Entain, FDJ United, Bet365, evoke, Dafabet, Betfred, Pinnacle, Betway, SBOBet, Betsson AB, etc.
This report also provides key insights about market drivers, restraints, opportunities, new product launches or approvals.
Stakeholders would have ease in decision-making through various strategy matrices used in analyzing the world eSports Betting market
Detailed Segmentation:
Each section contains quantitative market data including market by value (US$ Millions), by player, by regions, by Game Type, and by Player Age. Data is given for the years 2021-2032 by year with 2025 as the base year, 2026 as the estimate year, and 2027-2032 as the forecast year.
Global eSports Betting Market, By Region:
United States
China
Europe
Japan
South Korea
ASEAN
India
Rest of World
Global eSports Betting Market, Segmentation by Game Type:
PC & Console Game
Mobile Game
Global eSports Betting Market, Segmentation by Player Age:
Ages 18-25
Ages 26-35
Ages 36 and Above
Companies Profiled:
Entain
FDJ United
Bet365
evoke
Dafabet
Betfred
Pinnacle
Betway
SBOBet
Betsson AB
CommissionKings
Bovada
EveryGame
BetWinner
Thunderpick
Betvictor
Betcris
Bet-at-home
Buff.bet
BetNow
BetWhale
BUSR
Key Questions Answered
1. How big is the global eSports Betting market?
2. What is the demand of the global eSports Betting market?
3. What is the year over year growth of the global eSports Betting market?
4. What is the total value of the global eSports Betting market?
5. Who are the Major Players in the global eSports Betting market?
6. What are the growth factors driving the market demand?
eSports betting refers to the practice of placing wagers on competitive video gaming events, which has evolved into a multi-billion-dollar segment within the global online gambling industry. As eSports tournaments attract millions of viewers globally—especially for games likeLeague of Legends,Dota 2,CS:GO, andValorant—betting platforms have capitalized on this growth by offering odds on match outcomes, player performances, tournament winners, and in-game events.
Europe remains the largest and most mature market for eSports betting, supported by a well-established online gambling infrastructure and relatively clear regulations in countries like the UK, Germany, and the Netherlands. European bettors show strong engagement with top-tier tournaments and enjoy access to regulated platforms that offer a wide range of eSports odds.
North America is experiencing fast growth, especially after the legalization of online sports betting in multiple U.S. states. Although eSports betting regulation remains fragmented, platforms are gradually expanding offerings, particularly targeting younger demographics. Canada, with its more unified regulatory approach, is also emerging as a key market.
Asia-Pacific is a hotbed for eSports itself, with massive gamer populations in China, South Korea, Japan, and Southeast Asia. However, legal restrictions on gambling, especially in China, limit formal eSports betting activity. Still, grey markets and offshore platforms are widespread. South Korea and the Philippines have more developed regulatory structures, making them more active markets.
Latin America is an emerging market, with countries like Brazil and Mexico showing strong interest in both eSports and online betting. While formal eSports betting regulation is limited, the region's rapidly expanding internet access and youth population are making it a high-growth opportunity.
The Middle East & Africa remains relatively nascent in eSports betting, with infrastructure and regulation still developing. However, increasing smartphone usage and growing interest in eSports among young populations in countries like the UAE, Saudi Arabia, and South Africa could drive future adoption.
This report studies the global eSports Betting demand, key companies, and key regions.
This report is a detailed and comprehensive analysis of the world market for eSports Betting, and provides market size (US$ million) and Year-over-Year (YoY) growth, considering 2025 as the base year. This report explores demand trends and competition, as well as details the characteristics of eSports Betting that contribute to its increasing demand across many markets.
Highlights and key features of the study
Global eSports Betting total market, 2021-2032, (USD Million)
Global eSports Betting total market by region & country, CAGR, 2021-2032, (USD Million)
U.S. VS China: eSports Betting total market, key domestic companies, and share, (USD Million)
Global eSports Betting revenue by player, revenue and market share 2021-2026, (USD Million)
Global eSports Betting total market by Game Type, CAGR, 2021-2032, (USD Million)
Global eSports Betting total market by Player Age, CAGR, 2021-2032, (USD Million)
This report profiles major players in the global eSports Betting market based on the following parameters - company overview, revenue, gross margin, product portfolio, geographical presence, and key developments. Key companies covered as a part of this study include Entain, FDJ United, Bet365, evoke, Dafabet, Betfred, Pinnacle, Betway, SBOBet, Betsson AB, etc.
This report also provides key insights about market drivers, restraints, opportunities, new product launches or approvals.
Stakeholders would have ease in decision-making through various strategy matrices used in analyzing the world eSports Betting market
Detailed Segmentation:
Each section contains quantitative market data including market by value (US$ Millions), by player, by regions, by Game Type, and by Player Age. Data is given for the years 2021-2032 by year with 2025 as the base year, 2026 as the estimate year, and 2027-2032 as the forecast year.
Global eSports Betting Market, By Region:
United States
China
Europe
Japan
South Korea
ASEAN
India
Rest of World
Global eSports Betting Market, Segmentation by Game Type:
PC & Console Game
Mobile Game
Global eSports Betting Market, Segmentation by Player Age:
Ages 18-25
Ages 26-35
Ages 36 and Above
Companies Profiled:
Entain
FDJ United
Bet365
evoke
Dafabet
Betfred
Pinnacle
Betway
SBOBet
Betsson AB
CommissionKings
Bovada
EveryGame
BetWinner
Thunderpick
Betvictor
Betcris
Bet-at-home
Buff.bet
BetNow
BetWhale
BUSR
Key Questions Answered
1. How big is the global eSports Betting market?
2. What is the demand of the global eSports Betting market?
3. What is the year over year growth of the global eSports Betting market?
4. What is the total value of the global eSports Betting market?
5. Who are the Major Players in the global eSports Betting market?
6. What are the growth factors driving the market demand?
Table of Contents
167 Pages
- 1 Supply Summary
- 2 Demand Summary
- 3 World eSports Betting Companies Competitive Analysis
- 4 United States VS China VS Rest of World (by Headquarter Location)
- 5 Market Analysis by Game Type
- 6 Market Analysis by Player Age
- 7 Company Profiles
- 8 Industry Chain Analysis
- 9 Research Findings and Conclusion
- 10 Appendix
Pricing
Currency Rates
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