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Global Steam Rooms Supply, Demand and Key Producers, 2026-2032

Publisher GlobalInfoResearch
Published Jan 05, 2026
Length 100 Pages
SKU # GFSH20766224

Description

The global Steam Rooms market size is expected to reach $ 410 million by 2032, rising at a market growth of 3.6% CAGR during the forecast period (2026-2032).

A steam room is a heated room that people use for relaxation and to relieve some medical conditions. They are often found in gyms or spas. A steam room is created when a water-filled generator pumps steam into an enclosed space so there is moisture in the air when people are sitting in it. The temperature inside a steam room is generally between 110°F and 114°F with a humidity level of 100 percent.

The classification of Steam Rooms includes Generators, Control Units and Accessories/Other Components. The market share of Generators is the biggest.

Steam Rooms is widely used for Residential and commercial-professional purpose. The most proportion of Steam Rooms is Residential. In 2020, Steam Room Generators accounted for a share of 68.79% in the North America Steam Rooms market.

Steamist, Mr. Steam (Feel Good Inc.), Amerec (TyloHelo) are the main manufacturers in America.

This report studies the global Steam Rooms demand, key companies, and key regions.

This report is a detailed and comprehensive analysis of the world market for Steam Rooms, and provides market size (US$ million) and Year-over-Year (YoY) growth, considering 2025 as the base year. This report explores demand trends and competition, as well as details the characteristics of Steam Rooms that contribute to its increasing demand across many markets.

Highlights and key features of the study

Global Steam Rooms total market, 2021-2032, (USD Million)

Global Steam Rooms total market by region & country, CAGR, 2021-2032, (USD Million)

U.S. VS China: Steam Rooms total market, key domestic companies, and share, (USD Million)

Global Steam Rooms revenue by player, revenue and market share 2021-2026, (USD Million)

Global Steam Rooms total market by Devices, CAGR, 2021-2032, (USD Million)

Global Steam Rooms total market by Application, CAGR, 2021-2032, (USD Million)

This report profiles major players in the global Steam Rooms market based on the following parameters - company overview, revenue, gross margin, product portfolio, geographical presence, and key developments. Key companies covered as a part of this study include Steamist, Mr. Steam (Feel Good Inc.), Amerec (TyloHelo), Kohler, Saunacore, Thermasol, Steam Sauna Inc., Lattner, etc.

This report also provides key insights about market drivers, restraints, opportunities, new product launches or approvals.

Stakeholders would have ease in decision-making through various strategy matrices used in analyzing the world Steam Rooms market

Detailed Segmentation:

Each section contains quantitative market data including market by value (US$ Millions), by player, by regions, by Devices, and by Application. Data is given for the years 2021-2032 by year with 2025 as the base year, 2026 as the estimate year, and 2027-2032 as the forecast year.

Global Steam Rooms Market, By Region:
United States
China
Europe
Japan
South Korea
ASEAN
India
Rest of World

Global Steam Rooms Market, Segmentation by Devices:
Generators
Control Units
Accessories/Other Components

Global Steam Rooms Market, Segmentation by Application:
Residential
Commercial-professional

Companies Profiled:
Steamist
Mr. Steam (Feel Good Inc.)
Amerec (TyloHelo)
Kohler
Saunacore
Thermasol
Steam Sauna Inc.
Lattner

Key Questions Answered

1. How big is the global Steam Rooms market?

2. What is the demand of the global Steam Rooms market?

3. What is the year over year growth of the global Steam Rooms market?

4. What is the total value of the global Steam Rooms market?

5. Who are the Major Players in the global Steam Rooms market?

6. What are the growth factors driving the market demand?

Table of Contents

100 Pages
1 Supply Summary
2 Demand Summary
3 World Steam Rooms Companies Competitive Analysis
4 United States VS China VS Rest of World (by Headquarter Location)
5 Market Analysis by Devices
6 Market Analysis by Application
7 Company Profiles
8 Industry Chain Analysis
9 Research Findings and Conclusion
10 Appendix
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