Global AR Navigation Market 2025 by Company, Regions, Type and Application, Forecast to 2031
Description
According to our (Global Info Research) latest study, the global AR Navigation market size was valued at US$ 1559 million in 2024 and is forecast to a readjusted size of USD 6638 million by 2031 with a CAGR of 22.4% during review period.
Augmented Reality (AR) navigation is an innovative solution that combines real-time positioning with virtual data overlay for improved navigation experiences. The primary goal of this technology is to provide directions to users onscreen, overlaid on top of real environments seen through the camera of a device like a smartphone or headset. This alleviates the challenge of comparing the real world against a reference like a map, which is more difficult for users to use while navigating. It involves using technology to use general navigational points such as directions, landmarks, and points of interest in the real world through devices like smartphones, tablets, or headsets. The collaboration of digital and physical navigational points and data creates an immersive experience, providing users with real-time, contextual guidance that is much better than traditional maps.
The growing adoption of AR in the automotive sector is driving the augmented reality navigation industry. Car manufacturers are integrating AR navigation systems into vehicles to improve driver safety, reduce distractions, and enhance the overall user experience. These systems provide real-time directions and critical information overlaid on the windshield, allowing drivers to focus on the road while receiving accurate guidance. Additionally, the advent of self-driving vehicles is further boosting the integration of AR in navigation systems, as it supports the seamless flow of data and communication between autonomous vehicles and surrounding environments. Additionally, the advancements in AR technology, wearables, and the increasing need for smarter, more efficient navigation solutions. With AR's ability to blend real-world environments with digital information, it has emerged as a transformative tool in sectors such as automotive, healthcare, retail, and transportation, which is expected to present lucrative opportunities for the augmented reality navigation industry in the coming years.
This report is a detailed and comprehensive analysis for global AR Navigation market. Both quantitative and qualitative analyses are presented by company, by region & country, by Type and by Application. As the market is constantly changing, this report explores the competition, supply and demand trends, as well as key factors that contribute to its changing demands across many markets. Company profiles and product examples of selected competitors, along with market share estimates of some of the selected leaders for the year 2025, are provided.
Key Features:
Global AR Navigation market size and forecasts, in consumption value ($ Million), 2020-2031
Global AR Navigation market size and forecasts by region and country, in consumption value ($ Million), 2020-2031
Global AR Navigation market size and forecasts, by Type and by Application, in consumption value ($ Million), 2020-2031
Global AR Navigation market shares of main players, in revenue ($ Million), 2020-2025
The Primary Objectives in This Report Are:
To determine the size of the total market opportunity of global and key countries
To assess the growth potential for AR Navigation
To forecast future growth in each product and end-use market
To assess competitive factors affecting the marketplace
This report profiles key players in the global AR Navigation market based on the following parameters - company overview, revenue, gross margin, product portfolio, geographical presence, and key developments. Key companies covered as a part of this study include Google, Phiar, Apple, Furuno Electric, Microsoft, Neusoft, WayRay AG, ARway, Mapbox, Treedis, etc.
This report also provides key insights about market drivers, restraints, opportunities, new product launches or approvals.
Market segmentation
AR Navigation market is split by Type and by Application. For the period 2020-2031, the growth among segments provides accurate calculations and forecasts for Consumption Value by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.
Market segment by Type
Indoor Navigation
Outdoor Navigation
Market segment by Application
Automobile
Mobile Phone
Others
Market segment by players, this report covers
Google
Phiar
Apple
Furuno Electric
Microsoft
Neusoft
WayRay AG
ARway
Mapbox
Treedis
ViewAR
Artisense
IndoorAtlas
Hyper
Situm
Insider Navigation
Wemap
Navigine
Resonai
MobiDev
Agilie
Market segment by regions, regional analysis covers
North America (United States, Canada and Mexico)
Europe (Germany, France, UK, Russia, Italy and Rest of Europe)
Asia-Pacific (China, Japan, South Korea, India, Southeast Asia and Rest of Asia-Pacific)
South America (Brazil, Rest of South America)
Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of Middle East & Africa)
The content of the study subjects, includes a total of 13 chapters:
Chapter 1, to describe AR Navigation product scope, market overview, market estimation caveats and base year.
Chapter 2, to profile the top players of AR Navigation, with revenue, gross margin, and global market share of AR Navigation from 2020 to 2025.
Chapter 3, the AR Navigation competitive situation, revenue, and global market share of top players are analyzed emphatically by landscape contrast.
Chapter 4 and 5, to segment the market size by Type and by Application, with consumption value and growth rate by Type, by Application, from 2020 to 2031
Chapter 6, 7, 8, 9, and 10, to break the market size data at the country level, with revenue and market share for key countries in the world, from 2020 to 2025.and AR Navigation market forecast, by regions, by Type and by Application, with consumption value, from 2026 to 2031.
Chapter 11, market dynamics, drivers, restraints, trends, Porters Five Forces analysis.
Chapter 12, the key raw materials and key suppliers, and industry chain of AR Navigation.
Chapter 13, to describe AR Navigation research findings and conclusion.
Augmented Reality (AR) navigation is an innovative solution that combines real-time positioning with virtual data overlay for improved navigation experiences. The primary goal of this technology is to provide directions to users onscreen, overlaid on top of real environments seen through the camera of a device like a smartphone or headset. This alleviates the challenge of comparing the real world against a reference like a map, which is more difficult for users to use while navigating. It involves using technology to use general navigational points such as directions, landmarks, and points of interest in the real world through devices like smartphones, tablets, or headsets. The collaboration of digital and physical navigational points and data creates an immersive experience, providing users with real-time, contextual guidance that is much better than traditional maps.
The growing adoption of AR in the automotive sector is driving the augmented reality navigation industry. Car manufacturers are integrating AR navigation systems into vehicles to improve driver safety, reduce distractions, and enhance the overall user experience. These systems provide real-time directions and critical information overlaid on the windshield, allowing drivers to focus on the road while receiving accurate guidance. Additionally, the advent of self-driving vehicles is further boosting the integration of AR in navigation systems, as it supports the seamless flow of data and communication between autonomous vehicles and surrounding environments. Additionally, the advancements in AR technology, wearables, and the increasing need for smarter, more efficient navigation solutions. With AR's ability to blend real-world environments with digital information, it has emerged as a transformative tool in sectors such as automotive, healthcare, retail, and transportation, which is expected to present lucrative opportunities for the augmented reality navigation industry in the coming years.
This report is a detailed and comprehensive analysis for global AR Navigation market. Both quantitative and qualitative analyses are presented by company, by region & country, by Type and by Application. As the market is constantly changing, this report explores the competition, supply and demand trends, as well as key factors that contribute to its changing demands across many markets. Company profiles and product examples of selected competitors, along with market share estimates of some of the selected leaders for the year 2025, are provided.
Key Features:
Global AR Navigation market size and forecasts, in consumption value ($ Million), 2020-2031
Global AR Navigation market size and forecasts by region and country, in consumption value ($ Million), 2020-2031
Global AR Navigation market size and forecasts, by Type and by Application, in consumption value ($ Million), 2020-2031
Global AR Navigation market shares of main players, in revenue ($ Million), 2020-2025
The Primary Objectives in This Report Are:
To determine the size of the total market opportunity of global and key countries
To assess the growth potential for AR Navigation
To forecast future growth in each product and end-use market
To assess competitive factors affecting the marketplace
This report profiles key players in the global AR Navigation market based on the following parameters - company overview, revenue, gross margin, product portfolio, geographical presence, and key developments. Key companies covered as a part of this study include Google, Phiar, Apple, Furuno Electric, Microsoft, Neusoft, WayRay AG, ARway, Mapbox, Treedis, etc.
This report also provides key insights about market drivers, restraints, opportunities, new product launches or approvals.
Market segmentation
AR Navigation market is split by Type and by Application. For the period 2020-2031, the growth among segments provides accurate calculations and forecasts for Consumption Value by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.
Market segment by Type
Indoor Navigation
Outdoor Navigation
Market segment by Application
Automobile
Mobile Phone
Others
Market segment by players, this report covers
Phiar
Apple
Furuno Electric
Microsoft
Neusoft
WayRay AG
ARway
Mapbox
Treedis
ViewAR
Artisense
IndoorAtlas
Hyper
Situm
Insider Navigation
Wemap
Navigine
Resonai
MobiDev
Agilie
Market segment by regions, regional analysis covers
North America (United States, Canada and Mexico)
Europe (Germany, France, UK, Russia, Italy and Rest of Europe)
Asia-Pacific (China, Japan, South Korea, India, Southeast Asia and Rest of Asia-Pacific)
South America (Brazil, Rest of South America)
Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of Middle East & Africa)
The content of the study subjects, includes a total of 13 chapters:
Chapter 1, to describe AR Navigation product scope, market overview, market estimation caveats and base year.
Chapter 2, to profile the top players of AR Navigation, with revenue, gross margin, and global market share of AR Navigation from 2020 to 2025.
Chapter 3, the AR Navigation competitive situation, revenue, and global market share of top players are analyzed emphatically by landscape contrast.
Chapter 4 and 5, to segment the market size by Type and by Application, with consumption value and growth rate by Type, by Application, from 2020 to 2031
Chapter 6, 7, 8, 9, and 10, to break the market size data at the country level, with revenue and market share for key countries in the world, from 2020 to 2025.and AR Navigation market forecast, by regions, by Type and by Application, with consumption value, from 2026 to 2031.
Chapter 11, market dynamics, drivers, restraints, trends, Porters Five Forces analysis.
Chapter 12, the key raw materials and key suppliers, and industry chain of AR Navigation.
Chapter 13, to describe AR Navigation research findings and conclusion.
Table of Contents
152 Pages
- 1 Market Overview
- 2 Company Profiles
- 3 Market Competition, by Players
- 4 Market Size Segment by Type
- 5 Market Size Segment by Application
- 6 North America
- 7 Europe
- 8 Asia-Pacific
- 9 South America
- 10 Middle East & Africa
- 11 Market Dynamics
- 12 Industry Chain Analysis
- 13 Research Findings and Conclusion
- 14 Appendix
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