Consumer Insight: UK Secondhand Entertainment
Summary
This report offers an overview of consumer attitudes in the UK secondhand Entertainment market
The relatively low secondhand penetration for entertainment is due to the shift toward digital consumption, with streaming services and cloud gaming reducing the demand for physical media. 56.8% of secondhand entertainment shoppers have purchased via physical shops, driven by the excitement of seeking out scarce items instore as well as the low prices available.
Scope
Learn how to effectively navigate the market research process to help guide your organization on the journey to success.
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