Digital Comic Books

Global Digital Comic Books Market to Reach US$3.4 Billion by 2030

The global market for Digital Comic Books estimated at US$2.8 Billion in the year 2024, is expected to reach US$3.4 Billion by 2030, growing at a CAGR of 3.6% over the analysis period 2024-2030. Paid Books, one of the segments analyzed in the report, is expected to record a 3.0% CAGR and reach US$2.2 Billion by the end of the analysis period. Growth in the Free Books segment is estimated at 4.9% CAGR over the analysis period.

The U.S. Market is Estimated at US$751.2 Million While China is Forecast to Grow at 6.6% CAGR

The Digital Comic Books market in the U.S. is estimated at US$751.2 Million in the year 2024. China, the world`s second largest economy, is forecast to reach a projected market size of US$679.9 Million by the year 2030 trailing a CAGR of 6.6% over the analysis period 2024-2030. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at a CAGR of 1.5% and 2.7% respectively over the analysis period. Within Europe, Germany is forecast to grow at approximately 2.1% CAGR.

Global Digital Comic Books Market – Key Trends & Drivers Summarized

How Are Digital Comic Books Reshaping the Comic Reading Experience in a Digital World?

Digital comic books have redefined how graphic storytelling is consumed by offering instant, on-demand access to vast libraries of comics across genres, languages, and formats. These digital versions are distributed via mobile apps, dedicated websites, and digital bookstores, eliminating the need for physical storage and opening up new channels for global reach. Unlike traditional print comics, digital comics can incorporate interactive elements, guided panel views, dynamic transitions, and audio-visual enhancements that enrich reader engagement, particularly among younger, tech-savvy audiences.

The rise of smartphones, tablets, and e-readers with high-resolution displays has significantly improved the visual fidelity of digital comics, making them a viable and often preferred alternative to physical editions. Additionally, digital comics enable flexible monetization models, including subscription-based services, pay-per-issue formats, and microtransactions, giving publishers more ways to distribute and monetize their content. These features are not only attracting legacy publishers but also enabling indie creators to publish directly to global audiences without the constraints of traditional distribution networks.

What Technological Innovations Are Enhancing the Digital Comic Ecosystem?

Technological advancements are playing a key role in the evolution of digital comic books. Guided view technology allows users to navigate panels smoothly, mimicking the natural flow of reading while optimizing for smaller screens. Cloud-based reading platforms allow seamless cross-device synchronization, letting users pick up from where they left off regardless of device. Enhanced formats with animation, voice narration, background music, and interactive touchpoints are transforming static stories into immersive digital experiences, especially in the realm of motion comics.

Artificial intelligence and machine learning are being integrated to personalize comic recommendations, analyze reading behavior, and automate translations—thereby extending content accessibility across linguistic and cultural boundaries. Blockchain technology is also beginning to influence the market by enabling digital ownership verification, collectible NFT comics, and secure distribution rights for artists. As these technologies mature, they are expected to support a more immersive, secure, and creator-friendly digital comic ecosystem.

Which Segments and User Demographics Are Driving Market Adoption?

The digital comic book market is being fueled by widespread adoption across multiple age groups and reader segments. While traditional comic fans have migrated to digital formats for convenience, a new generation of readers—accustomed to digital-first content—is entering the market through webtoons, manga apps, and interactive storytelling platforms. Educational institutions are also exploring digital comics for teaching literacy and storytelling skills, especially in primary and language learning contexts. Genres such as fantasy, superhero, slice-of-life, and science fiction continue to dominate, while LGBTQ+, horror, and socio-political narratives are gaining prominence among niche digital audiences.

Global platforms specializing in digital comics—particularly those offering manga, manhwa, and webcomics—are experiencing high user retention through serialized content delivery and community engagement features. With mobile being the dominant reading interface in regions like Asia-Pacific, South America, and parts of Africa, publishers are adapting their formats and storytelling techniques for vertical scrolling and screen-optimized viewing. Meanwhile, large Western publishers are digitizing classic backlists and experimenting with digital-first IP launches to tap into the growing subscriber base.

What Market Forces Are Fueling the Expansion of Digital Comic Books?

The growth in the digital comic books market is driven by several factors, including the increasing penetration of mobile devices and digital reading platforms, changing consumer habits toward on-demand content consumption, and the democratization of publishing tools for independent creators. Digital-first distribution reduces costs associated with printing, inventory, and logistics, making it highly scalable and profitable for publishers aiming to expand globally. Subscription models, such as all-you-can-read platforms, are also gaining momentum by offering affordability and variety to readers.

End-use drivers such as the rising popularity of digital manga and webtoons, growing internet access in emerging economies, and the desire for environmentally sustainable reading formats are accelerating market traction. The convergence of entertainment sectors—where digital comics are being adapted into TV shows, films, and games—is further expanding their influence. As the lines between comics, animation, and interactive storytelling continue to blur, digital comic books are poised to become a central medium in the global digital content landscape.

SCOPE OF STUDY:

The report analyzes the Digital Comic Books market in terms of units by the following Segments, and Geographic Regions/Countries:

Segments:
Product Type (Paid Books, Free Books); Genre (Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre, Other Genres); End-Use (Kids End-Use, Adults End-Use)

Geographic Regions/Countries:
World; United States; Canada; Japan; China; Europe (France; Germany; Italy; United Kingdom; Spain; Russia; and Rest of Europe); Asia-Pacific (Australia; India; South Korea; and Rest of Asia-Pacific); Latin America (Argentina; Brazil; Mexico; and Rest of Latin America); Middle East (Iran; Israel; Saudi Arabia; United Arab Emirates; and Rest of Middle East); and Africa.

Select Competitors (Total 32 Featured) -
  • AME Cloud Ventures
  • ComiXology (Amazon)
  • Crunchyroll
  • Dark Horse Comics
  • DC Comics (Warner Bros)
  • Digital Manga Publishing
  • Dynamite Entertainment
  • Elex Media Komputindo
  • Garena
  • Kodansha Ltd.
  • Lezhin Comics
  • Marvel Entertainment
  • Manga Plus (Shueisha)
  • MediBang
  • NetEase Comics
  • NHN Corp.
  • Papercutz
  • Webtoon (Kakao)
  • Yen Press
  • Zing Comics
AI INTEGRATIONS
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TARIFF IMPACT FACTOR
Our new release incorporates impact of tariffs on geographical markets as we predict a shift in competitiveness of companies based on HQ country, manufacturing base, exports and imports (finished goods and OEM). This intricate and multifaceted market reality will impact competitors by increasing the Cost of Goods Sold (COGS), reducing profitability, reconfiguring supply chains, amongst other micro and macro market dynamics.

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I. METHODOLOGY
II. EXECUTIVE SUMMARY
1. MARKET OVERVIEW
Influencer Market Insights
World Market Trajectories
Tariff Impact on Global Supply Chain Patterns
Digital Comic Books – Global Key Competitors Percentage Market Share in 2025 (E)
Competitive Market Presence - Strong/Active/Niche/Trivial for Players Worldwide in 2025 (E)
2. FOCUS ON SELECT PLAYERS
3. MARKET TRENDS & DRIVERS
Rising Smartphone and Tablet Penetration Propels Adoption of Digital Comic Consumption
Globalization of Manga and Graphic Novel Culture Throws Spotlight on Mobile Comic Distribution
Growth in Webtoon and Vertical-Scroll Comic Formats Reshapes Reading Habits and Monetization Models
OEM and Publisher Partnerships With App Platforms Expand Global Access and Multilingual Availability
Increased Artist Empowerment and Self-Publishing Options Spur Indie Creator Participation
Expansion of Freemium and Subscription Models Strengthens Reader Retention and Engagement
Integration of Animation, Sound, and Interactivity Enhances the Immersive Comic Reading Experience
Cross-Media Licensing of Comic IPs Into Films and Games Fuels Interest in Digital Comic Ecosystems
NFT and Blockchain-Based Comic Sales Generate New Monetization Channels for Rare Editions
Gamification Features in Comic Apps Boost Engagement and Drive Ad Revenue
Educational Institutions Leverage Digital Comics for Visual Learning in Literacy and History
4. GLOBAL MARKET PERSPECTIVE
TABLE 1: World Digital Comic Books Market Analysis of Annual Sales in US$ Million for Years 2014 through 2030
TABLE 2: World Recent Past, Current & Future Analysis for Digital Comic Books by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 3: World Historic Review for Digital Comic Books by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 4: World 16-Year Perspective for Digital Comic Books by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets for Years 2014, 2025 & 2030
TABLE 5: World Recent Past, Current & Future Analysis for Paid Books by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 6: World Historic Review for Paid Books by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 7: World 16-Year Perspective for Paid Books by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2014, 2025 & 2030
TABLE 8: World Recent Past, Current & Future Analysis for Free Books by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 9: World Historic Review for Free Books by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 10: World 16-Year Perspective for Free Books by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2014, 2025 & 2030
TABLE 11: World Recent Past, Current & Future Analysis for Science-Fiction Genre by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 12: World Historic Review for Science-Fiction Genre by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 13: World 16-Year Perspective for Science-Fiction Genre by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2014, 2025 & 2030
TABLE 14: World Recent Past, Current & Future Analysis for Manga Genre by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 15: World Historic Review for Manga Genre by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 16: World 16-Year Perspective for Manga Genre by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2014, 2025 & 2030
TABLE 17: World Recent Past, Current & Future Analysis for Superhero Genre by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 18: World Historic Review for Superhero Genre by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 19: World 16-Year Perspective for Superhero Genre by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2014, 2025 & 2030
TABLE 20: World Recent Past, Current & Future Analysis for Non-Fiction Genre by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 21: World Historic Review for Non-Fiction Genre by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 22: World 16-Year Perspective for Non-Fiction Genre by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2014, 2025 & 2030
TABLE 23: World Recent Past, Current & Future Analysis for Other Genres by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 24: World Historic Review for Other Genres by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 25: World 16-Year Perspective for Other Genres by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2014, 2025 & 2030
TABLE 26: World Recent Past, Current & Future Analysis for Kids End-Use by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 27: World Historic Review for Kids End-Use by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 28: World 16-Year Perspective for Kids End-Use by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2014, 2025 & 2030
TABLE 29: World Recent Past, Current & Future Analysis for Adults End-Use by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 30: World Historic Review for Adults End-Use by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 31: World 16-Year Perspective for Adults End-Use by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2014, 2025 & 2030
III. MARKET ANALYSIS
UNITED STATES
Digital Comic Books Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United States for 2025 (E)
TABLE 32: USA Recent Past, Current & Future Analysis for Digital Comic Books by Product Type - Paid Books and Free Books - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 33: USA Historic Review for Digital Comic Books by Product Type - Paid Books and Free Books Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 34: USA 16-Year Perspective for Digital Comic Books by Product Type - Percentage Breakdown of Value Sales for Paid Books and Free Books for the Years 2014, 2025 & 2030
TABLE 35: USA Recent Past, Current & Future Analysis for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 36: USA Historic Review for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 37: USA 16-Year Perspective for Digital Comic Books by Genre - Percentage Breakdown of Value Sales for Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres for the Years 2014, 2025 & 2030
TABLE 38: USA Recent Past, Current & Future Analysis for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 39: USA Historic Review for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 40: USA 16-Year Perspective for Digital Comic Books by End-Use - Percentage Breakdown of Value Sales for Kids End-Use and Adults End-Use for the Years 2014, 2025 & 2030
CANADA
TABLE 41: Canada Recent Past, Current & Future Analysis for Digital Comic Books by Product Type - Paid Books and Free Books - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 42: Canada Historic Review for Digital Comic Books by Product Type - Paid Books and Free Books Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 43: Canada 16-Year Perspective for Digital Comic Books by Product Type - Percentage Breakdown of Value Sales for Paid Books and Free Books for the Years 2014, 2025 & 2030
TABLE 44: Canada Recent Past, Current & Future Analysis for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 45: Canada Historic Review for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 46: Canada 16-Year Perspective for Digital Comic Books by Genre - Percentage Breakdown of Value Sales for Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres for the Years 2014, 2025 & 2030
TABLE 47: Canada Recent Past, Current & Future Analysis for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 48: Canada Historic Review for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 49: Canada 16-Year Perspective for Digital Comic Books by End-Use - Percentage Breakdown of Value Sales for Kids End-Use and Adults End-Use for the Years 2014, 2025 & 2030
JAPAN
Digital Comic Books Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Japan for 2025 (E)
TABLE 50: Japan Recent Past, Current & Future Analysis for Digital Comic Books by Product Type - Paid Books and Free Books - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 51: Japan Historic Review for Digital Comic Books by Product Type - Paid Books and Free Books Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 52: Japan 16-Year Perspective for Digital Comic Books by Product Type - Percentage Breakdown of Value Sales for Paid Books and Free Books for the Years 2014, 2025 & 2030
TABLE 53: Japan Recent Past, Current & Future Analysis for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 54: Japan Historic Review for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 55: Japan 16-Year Perspective for Digital Comic Books by Genre - Percentage Breakdown of Value Sales for Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres for the Years 2014, 2025 & 2030
TABLE 56: Japan Recent Past, Current & Future Analysis for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 57: Japan Historic Review for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 58: Japan 16-Year Perspective for Digital Comic Books by End-Use - Percentage Breakdown of Value Sales for Kids End-Use and Adults End-Use for the Years 2014, 2025 & 2030
CHINA
Digital Comic Books Market Presence - Strong/Active/Niche/Trivial - Key Competitors in China for 2025 (E)
TABLE 59: China Recent Past, Current & Future Analysis for Digital Comic Books by Product Type - Paid Books and Free Books - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 60: China Historic Review for Digital Comic Books by Product Type - Paid Books and Free Books Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 61: China 16-Year Perspective for Digital Comic Books by Product Type - Percentage Breakdown of Value Sales for Paid Books and Free Books for the Years 2014, 2025 & 2030
TABLE 62: China Recent Past, Current & Future Analysis for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 63: China Historic Review for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 64: China 16-Year Perspective for Digital Comic Books by Genre - Percentage Breakdown of Value Sales for Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres for the Years 2014, 2025 & 2030
TABLE 65: China Recent Past, Current & Future Analysis for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 66: China Historic Review for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 67: China 16-Year Perspective for Digital Comic Books by End-Use - Percentage Breakdown of Value Sales for Kids End-Use and Adults End-Use for the Years 2014, 2025 & 2030
EUROPE
Digital Comic Books Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Europe for 2025 (E)
TABLE 68: Europe Recent Past, Current & Future Analysis for Digital Comic Books by Geographic Region - France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 69: Europe Historic Review for Digital Comic Books by Geographic Region - France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 70: Europe 16-Year Perspective for Digital Comic Books by Geographic Region - Percentage Breakdown of Value Sales for France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets for Years 2014, 2025 & 2030
TABLE 71: Europe Recent Past, Current & Future Analysis for Digital Comic Books by Product Type - Paid Books and Free Books - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 72: Europe Historic Review for Digital Comic Books by Product Type - Paid Books and Free Books Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 73: Europe 16-Year Perspective for Digital Comic Books by Product Type - Percentage Breakdown of Value Sales for Paid Books and Free Books for the Years 2014, 2025 & 2030
TABLE 74: Europe Recent Past, Current & Future Analysis for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 75: Europe Historic Review for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 76: Europe 16-Year Perspective for Digital Comic Books by Genre - Percentage Breakdown of Value Sales for Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres for the Years 2014, 2025 & 2030
TABLE 77: Europe Recent Past, Current & Future Analysis for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 78: Europe Historic Review for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 79: Europe 16-Year Perspective for Digital Comic Books by End-Use - Percentage Breakdown of Value Sales for Kids End-Use and Adults End-Use for the Years 2014, 2025 & 2030
FRANCE
Digital Comic Books Market Presence - Strong/Active/Niche/Trivial - Key Competitors in France for 2025 (E)
TABLE 80: France Recent Past, Current & Future Analysis for Digital Comic Books by Product Type - Paid Books and Free Books - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 81: France Historic Review for Digital Comic Books by Product Type - Paid Books and Free Books Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 82: France 16-Year Perspective for Digital Comic Books by Product Type - Percentage Breakdown of Value Sales for Paid Books and Free Books for the Years 2014, 2025 & 2030
TABLE 83: France Recent Past, Current & Future Analysis for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 84: France Historic Review for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 85: France 16-Year Perspective for Digital Comic Books by Genre - Percentage Breakdown of Value Sales for Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres for the Years 2014, 2025 & 2030
TABLE 86: France Recent Past, Current & Future Analysis for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 87: France Historic Review for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 88: France 16-Year Perspective for Digital Comic Books by End-Use - Percentage Breakdown of Value Sales for Kids End-Use and Adults End-Use for the Years 2014, 2025 & 2030
GERMANY
Digital Comic Books Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Germany for 2025 (E)
TABLE 89: Germany Recent Past, Current & Future Analysis for Digital Comic Books by Product Type - Paid Books and Free Books - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 90: Germany Historic Review for Digital Comic Books by Product Type - Paid Books and Free Books Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 91: Germany 16-Year Perspective for Digital Comic Books by Product Type - Percentage Breakdown of Value Sales for Paid Books and Free Books for the Years 2014, 2025 & 2030
TABLE 92: Germany Recent Past, Current & Future Analysis for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 93: Germany Historic Review for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 94: Germany 16-Year Perspective for Digital Comic Books by Genre - Percentage Breakdown of Value Sales for Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres for the Years 2014, 2025 & 2030
TABLE 95: Germany Recent Past, Current & Future Analysis for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 96: Germany Historic Review for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 97: Germany 16-Year Perspective for Digital Comic Books by End-Use - Percentage Breakdown of Value Sales for Kids End-Use and Adults End-Use for the Years 2014, 2025 & 2030
ITALY
TABLE 98: Italy Recent Past, Current & Future Analysis for Digital Comic Books by Product Type - Paid Books and Free Books - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 99: Italy Historic Review for Digital Comic Books by Product Type - Paid Books and Free Books Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 100: Italy 16-Year Perspective for Digital Comic Books by Product Type - Percentage Breakdown of Value Sales for Paid Books and Free Books for the Years 2014, 2025 & 2030
TABLE 101: Italy Recent Past, Current & Future Analysis for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 102: Italy Historic Review for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 103: Italy 16-Year Perspective for Digital Comic Books by Genre - Percentage Breakdown of Value Sales for Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres for the Years 2014, 2025 & 2030
TABLE 104: Italy Recent Past, Current & Future Analysis for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 105: Italy Historic Review for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 106: Italy 16-Year Perspective for Digital Comic Books by End-Use - Percentage Breakdown of Value Sales for Kids End-Use and Adults End-Use for the Years 2014, 2025 & 2030
UNITED KINGDOM
Digital Comic Books Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United Kingdom for 2025 (E)
TABLE 107: UK Recent Past, Current & Future Analysis for Digital Comic Books by Product Type - Paid Books and Free Books - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 108: UK Historic Review for Digital Comic Books by Product Type - Paid Books and Free Books Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 109: UK 16-Year Perspective for Digital Comic Books by Product Type - Percentage Breakdown of Value Sales for Paid Books and Free Books for the Years 2014, 2025 & 2030
TABLE 110: UK Recent Past, Current & Future Analysis for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 111: UK Historic Review for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 112: UK 16-Year Perspective for Digital Comic Books by Genre - Percentage Breakdown of Value Sales for Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres for the Years 2014, 2025 & 2030
TABLE 113: UK Recent Past, Current & Future Analysis for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 114: UK Historic Review for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 115: UK 16-Year Perspective for Digital Comic Books by End-Use - Percentage Breakdown of Value Sales for Kids End-Use and Adults End-Use for the Years 2014, 2025 & 2030
SPAIN
TABLE 116: Spain Recent Past, Current & Future Analysis for Digital Comic Books by Product Type - Paid Books and Free Books - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 117: Spain Historic Review for Digital Comic Books by Product Type - Paid Books and Free Books Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 118: Spain 16-Year Perspective for Digital Comic Books by Product Type - Percentage Breakdown of Value Sales for Paid Books and Free Books for the Years 2014, 2025 & 2030
TABLE 119: Spain Recent Past, Current & Future Analysis for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 120: Spain Historic Review for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 121: Spain 16-Year Perspective for Digital Comic Books by Genre - Percentage Breakdown of Value Sales for Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres for the Years 2014, 2025 & 2030
TABLE 122: Spain Recent Past, Current & Future Analysis for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 123: Spain Historic Review for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 124: Spain 16-Year Perspective for Digital Comic Books by End-Use - Percentage Breakdown of Value Sales for Kids End-Use and Adults End-Use for the Years 2014, 2025 & 2030
RUSSIA
TABLE 125: Russia Recent Past, Current & Future Analysis for Digital Comic Books by Product Type - Paid Books and Free Books - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 126: Russia Historic Review for Digital Comic Books by Product Type - Paid Books and Free Books Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 127: Russia 16-Year Perspective for Digital Comic Books by Product Type - Percentage Breakdown of Value Sales for Paid Books and Free Books for the Years 2014, 2025 & 2030
TABLE 128: Russia Recent Past, Current & Future Analysis for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 129: Russia Historic Review for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 130: Russia 16-Year Perspective for Digital Comic Books by Genre - Percentage Breakdown of Value Sales for Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres for the Years 2014, 2025 & 2030
TABLE 131: Russia Recent Past, Current & Future Analysis for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 132: Russia Historic Review for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 133: Russia 16-Year Perspective for Digital Comic Books by End-Use - Percentage Breakdown of Value Sales for Kids End-Use and Adults End-Use for the Years 2014, 2025 & 2030
REST OF EUROPE
TABLE 134: Rest of Europe Recent Past, Current & Future Analysis for Digital Comic Books by Product Type - Paid Books and Free Books - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 135: Rest of Europe Historic Review for Digital Comic Books by Product Type - Paid Books and Free Books Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 136: Rest of Europe 16-Year Perspective for Digital Comic Books by Product Type - Percentage Breakdown of Value Sales for Paid Books and Free Books for the Years 2014, 2025 & 2030
TABLE 137: Rest of Europe Recent Past, Current & Future Analysis for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 138: Rest of Europe Historic Review for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 139: Rest of Europe 16-Year Perspective for Digital Comic Books by Genre - Percentage Breakdown of Value Sales for Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres for the Years 2014, 2025 & 2030
TABLE 140: Rest of Europe Recent Past, Current & Future Analysis for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 141: Rest of Europe Historic Review for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 142: Rest of Europe 16-Year Perspective for Digital Comic Books by End-Use - Percentage Breakdown of Value Sales for Kids End-Use and Adults End-Use for the Years 2014, 2025 & 2030
ASIA-PACIFIC
Digital Comic Books Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Asia-Pacific for 2025 (E)
TABLE 143: Asia-Pacific Recent Past, Current & Future Analysis for Digital Comic Books by Geographic Region - Australia, India, South Korea and Rest of Asia-Pacific Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 144: Asia-Pacific Historic Review for Digital Comic Books by Geographic Region - Australia, India, South Korea and Rest of Asia-Pacific Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 145: Asia-Pacific 16-Year Perspective for Digital Comic Books by Geographic Region - Percentage Breakdown of Value Sales for Australia, India, South Korea and Rest of Asia-Pacific Markets for Years 2014, 2025 & 2030
TABLE 146: Asia-Pacific Recent Past, Current & Future Analysis for Digital Comic Books by Product Type - Paid Books and Free Books - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 147: Asia-Pacific Historic Review for Digital Comic Books by Product Type - Paid Books and Free Books Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 148: Asia-Pacific 16-Year Perspective for Digital Comic Books by Product Type - Percentage Breakdown of Value Sales for Paid Books and Free Books for the Years 2014, 2025 & 2030
TABLE 149: Asia-Pacific Recent Past, Current & Future Analysis for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 150: Asia-Pacific Historic Review for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 151: Asia-Pacific 16-Year Perspective for Digital Comic Books by Genre - Percentage Breakdown of Value Sales for Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres for the Years 2014, 2025 & 2030
TABLE 152: Asia-Pacific Recent Past, Current & Future Analysis for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 153: Asia-Pacific Historic Review for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 154: Asia-Pacific 16-Year Perspective for Digital Comic Books by End-Use - Percentage Breakdown of Value Sales for Kids End-Use and Adults End-Use for the Years 2014, 2025 & 2030
AUSTRALIA
Digital Comic Books Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Australia for 2025 (E)
TABLE 155: Australia Recent Past, Current & Future Analysis for Digital Comic Books by Product Type - Paid Books and Free Books - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 156: Australia Historic Review for Digital Comic Books by Product Type - Paid Books and Free Books Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 157: Australia 16-Year Perspective for Digital Comic Books by Product Type - Percentage Breakdown of Value Sales for Paid Books and Free Books for the Years 2014, 2025 & 2030
TABLE 158: Australia Recent Past, Current & Future Analysis for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 159: Australia Historic Review for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 160: Australia 16-Year Perspective for Digital Comic Books by Genre - Percentage Breakdown of Value Sales for Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres for the Years 2014, 2025 & 2030
TABLE 161: Australia Recent Past, Current & Future Analysis for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 162: Australia Historic Review for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 163: Australia 16-Year Perspective for Digital Comic Books by End-Use - Percentage Breakdown of Value Sales for Kids End-Use and Adults End-Use for the Years 2014, 2025 & 2030
INDIA
Digital Comic Books Market Presence - Strong/Active/Niche/Trivial - Key Competitors in India for 2025 (E)
TABLE 164: India Recent Past, Current & Future Analysis for Digital Comic Books by Product Type - Paid Books and Free Books - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 165: India Historic Review for Digital Comic Books by Product Type - Paid Books and Free Books Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 166: India 16-Year Perspective for Digital Comic Books by Product Type - Percentage Breakdown of Value Sales for Paid Books and Free Books for the Years 2014, 2025 & 2030
TABLE 167: India Recent Past, Current & Future Analysis for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 168: India Historic Review for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 169: India 16-Year Perspective for Digital Comic Books by Genre - Percentage Breakdown of Value Sales for Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres for the Years 2014, 2025 & 2030
TABLE 170: India Recent Past, Current & Future Analysis for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 171: India Historic Review for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 172: India 16-Year Perspective for Digital Comic Books by End-Use - Percentage Breakdown of Value Sales for Kids End-Use and Adults End-Use for the Years 2014, 2025 & 2030
SOUTH KOREA
TABLE 173: South Korea Recent Past, Current & Future Analysis for Digital Comic Books by Product Type - Paid Books and Free Books - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 174: South Korea Historic Review for Digital Comic Books by Product Type - Paid Books and Free Books Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 175: South Korea 16-Year Perspective for Digital Comic Books by Product Type - Percentage Breakdown of Value Sales for Paid Books and Free Books for the Years 2014, 2025 & 2030
TABLE 176: South Korea Recent Past, Current & Future Analysis for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 177: South Korea Historic Review for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 178: South Korea 16-Year Perspective for Digital Comic Books by Genre - Percentage Breakdown of Value Sales for Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres for the Years 2014, 2025 & 2030
TABLE 179: South Korea Recent Past, Current & Future Analysis for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 180: South Korea Historic Review for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 181: South Korea 16-Year Perspective for Digital Comic Books by End-Use - Percentage Breakdown of Value Sales for Kids End-Use and Adults End-Use for the Years 2014, 2025 & 2030
REST OF ASIA-PACIFIC
TABLE 182: Rest of Asia-Pacific Recent Past, Current & Future Analysis for Digital Comic Books by Product Type - Paid Books and Free Books - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 183: Rest of Asia-Pacific Historic Review for Digital Comic Books by Product Type - Paid Books and Free Books Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 184: Rest of Asia-Pacific 16-Year Perspective for Digital Comic Books by Product Type - Percentage Breakdown of Value Sales for Paid Books and Free Books for the Years 2014, 2025 & 2030
TABLE 185: Rest of Asia-Pacific Recent Past, Current & Future Analysis for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 186: Rest of Asia-Pacific Historic Review for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 187: Rest of Asia-Pacific 16-Year Perspective for Digital Comic Books by Genre - Percentage Breakdown of Value Sales for Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres for the Years 2014, 2025 & 2030
TABLE 188: Rest of Asia-Pacific Recent Past, Current & Future Analysis for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 189: Rest of Asia-Pacific Historic Review for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 190: Rest of Asia-Pacific 16-Year Perspective for Digital Comic Books by End-Use - Percentage Breakdown of Value Sales for Kids End-Use and Adults End-Use for the Years 2014, 2025 & 2030
LATIN AMERICA
Digital Comic Books Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Latin America for 2025 (E)
TABLE 191: Latin America Recent Past, Current & Future Analysis for Digital Comic Books by Geographic Region - Argentina, Brazil, Mexico and Rest of Latin America Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 192: Latin America Historic Review for Digital Comic Books by Geographic Region - Argentina, Brazil, Mexico and Rest of Latin America Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 193: Latin America 16-Year Perspective for Digital Comic Books by Geographic Region - Percentage Breakdown of Value Sales for Argentina, Brazil, Mexico and Rest of Latin America Markets for Years 2014, 2025 & 2030
TABLE 194: Latin America Recent Past, Current & Future Analysis for Digital Comic Books by Product Type - Paid Books and Free Books - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 195: Latin America Historic Review for Digital Comic Books by Product Type - Paid Books and Free Books Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 196: Latin America 16-Year Perspective for Digital Comic Books by Product Type - Percentage Breakdown of Value Sales for Paid Books and Free Books for the Years 2014, 2025 & 2030
TABLE 197: Latin America Recent Past, Current & Future Analysis for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 198: Latin America Historic Review for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 199: Latin America 16-Year Perspective for Digital Comic Books by Genre - Percentage Breakdown of Value Sales for Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres for the Years 2014, 2025 & 2030
TABLE 200: Latin America Recent Past, Current & Future Analysis for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 201: Latin America Historic Review for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 202: Latin America 16-Year Perspective for Digital Comic Books by End-Use - Percentage Breakdown of Value Sales for Kids End-Use and Adults End-Use for the Years 2014, 2025 & 2030
ARGENTINA
TABLE 203: Argentina Recent Past, Current & Future Analysis for Digital Comic Books by Product Type - Paid Books and Free Books - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 204: Argentina Historic Review for Digital Comic Books by Product Type - Paid Books and Free Books Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 205: Argentina 16-Year Perspective for Digital Comic Books by Product Type - Percentage Breakdown of Value Sales for Paid Books and Free Books for the Years 2014, 2025 & 2030
TABLE 206: Argentina Recent Past, Current & Future Analysis for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 207: Argentina Historic Review for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 208: Argentina 16-Year Perspective for Digital Comic Books by Genre - Percentage Breakdown of Value Sales for Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres for the Years 2014, 2025 & 2030
TABLE 209: Argentina Recent Past, Current & Future Analysis for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 210: Argentina Historic Review for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 211: Argentina 16-Year Perspective for Digital Comic Books by End-Use - Percentage Breakdown of Value Sales for Kids End-Use and Adults End-Use for the Years 2014, 2025 & 2030
BRAZIL
TABLE 212: Brazil Recent Past, Current & Future Analysis for Digital Comic Books by Product Type - Paid Books and Free Books - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 213: Brazil Historic Review for Digital Comic Books by Product Type - Paid Books and Free Books Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 214: Brazil 16-Year Perspective for Digital Comic Books by Product Type - Percentage Breakdown of Value Sales for Paid Books and Free Books for the Years 2014, 2025 & 2030
TABLE 215: Brazil Recent Past, Current & Future Analysis for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 216: Brazil Historic Review for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 217: Brazil 16-Year Perspective for Digital Comic Books by Genre - Percentage Breakdown of Value Sales for Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres for the Years 2014, 2025 & 2030
TABLE 218: Brazil Recent Past, Current & Future Analysis for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 219: Brazil Historic Review for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 220: Brazil 16-Year Perspective for Digital Comic Books by End-Use - Percentage Breakdown of Value Sales for Kids End-Use and Adults End-Use for the Years 2014, 2025 & 2030
MEXICO
TABLE 221: Mexico Recent Past, Current & Future Analysis for Digital Comic Books by Product Type - Paid Books and Free Books - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 222: Mexico Historic Review for Digital Comic Books by Product Type - Paid Books and Free Books Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 223: Mexico 16-Year Perspective for Digital Comic Books by Product Type - Percentage Breakdown of Value Sales for Paid Books and Free Books for the Years 2014, 2025 & 2030
TABLE 224: Mexico Recent Past, Current & Future Analysis for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 225: Mexico Historic Review for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 226: Mexico 16-Year Perspective for Digital Comic Books by Genre - Percentage Breakdown of Value Sales for Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres for the Years 2014, 2025 & 2030
TABLE 227: Mexico Recent Past, Current & Future Analysis for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 228: Mexico Historic Review for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 229: Mexico 16-Year Perspective for Digital Comic Books by End-Use - Percentage Breakdown of Value Sales for Kids End-Use and Adults End-Use for the Years 2014, 2025 & 2030
REST OF LATIN AMERICA
TABLE 230: Rest of Latin America Recent Past, Current & Future Analysis for Digital Comic Books by Product Type - Paid Books and Free Books - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 231: Rest of Latin America Historic Review for Digital Comic Books by Product Type - Paid Books and Free Books Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 232: Rest of Latin America 16-Year Perspective for Digital Comic Books by Product Type - Percentage Breakdown of Value Sales for Paid Books and Free Books for the Years 2014, 2025 & 2030
TABLE 233: Rest of Latin America Recent Past, Current & Future Analysis for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 234: Rest of Latin America Historic Review for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 235: Rest of Latin America 16-Year Perspective for Digital Comic Books by Genre - Percentage Breakdown of Value Sales for Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres for the Years 2014, 2025 & 2030
TABLE 236: Rest of Latin America Recent Past, Current & Future Analysis for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 237: Rest of Latin America Historic Review for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 238: Rest of Latin America 16-Year Perspective for Digital Comic Books by End-Use - Percentage Breakdown of Value Sales for Kids End-Use and Adults End-Use for the Years 2014, 2025 & 2030
MIDDLE EAST
Digital Comic Books Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Middle East for 2025 (E)
TABLE 239: Middle East Recent Past, Current & Future Analysis for Digital Comic Books by Geographic Region - Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
TABLE 240: Middle East Historic Review for Digital Comic Books by Geographic Region - Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 241: Middle East 16-Year Perspective for Digital Comic Books by Geographic Region - Percentage Breakdown of Value Sales for Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets for Years 2014, 2025 & 2030
TABLE 242: Middle East Recent Past, Current & Future Analysis for Digital Comic Books by Product Type - Paid Books and Free Books - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 243: Middle East Historic Review for Digital Comic Books by Product Type - Paid Books and Free Books Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 244: Middle East 16-Year Perspective for Digital Comic Books by Product Type - Percentage Breakdown of Value Sales for Paid Books and Free Books for the Years 2014, 2025 & 2030
TABLE 245: Middle East Recent Past, Current & Future Analysis for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 246: Middle East Historic Review for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 247: Middle East 16-Year Perspective for Digital Comic Books by Genre - Percentage Breakdown of Value Sales for Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres for the Years 2014, 2025 & 2030
TABLE 248: Middle East Recent Past, Current & Future Analysis for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 249: Middle East Historic Review for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 250: Middle East 16-Year Perspective for Digital Comic Books by End-Use - Percentage Breakdown of Value Sales for Kids End-Use and Adults End-Use for the Years 2014, 2025 & 2030
IRAN
TABLE 251: Iran Recent Past, Current & Future Analysis for Digital Comic Books by Product Type - Paid Books and Free Books - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 252: Iran Historic Review for Digital Comic Books by Product Type - Paid Books and Free Books Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 253: Iran 16-Year Perspective for Digital Comic Books by Product Type - Percentage Breakdown of Value Sales for Paid Books and Free Books for the Years 2014, 2025 & 2030
TABLE 254: Iran Recent Past, Current & Future Analysis for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 255: Iran Historic Review for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 256: Iran 16-Year Perspective for Digital Comic Books by Genre - Percentage Breakdown of Value Sales for Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres for the Years 2014, 2025 & 2030
TABLE 257: Iran Recent Past, Current & Future Analysis for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 258: Iran Historic Review for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 259: Iran 16-Year Perspective for Digital Comic Books by End-Use - Percentage Breakdown of Value Sales for Kids End-Use and Adults End-Use for the Years 2014, 2025 & 2030
ISRAEL
TABLE 260: Israel Recent Past, Current & Future Analysis for Digital Comic Books by Product Type - Paid Books and Free Books - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 261: Israel Historic Review for Digital Comic Books by Product Type - Paid Books and Free Books Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 262: Israel 16-Year Perspective for Digital Comic Books by Product Type - Percentage Breakdown of Value Sales for Paid Books and Free Books for the Years 2014, 2025 & 2030
TABLE 263: Israel Recent Past, Current & Future Analysis for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 264: Israel Historic Review for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 265: Israel 16-Year Perspective for Digital Comic Books by Genre - Percentage Breakdown of Value Sales for Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres for the Years 2014, 2025 & 2030
TABLE 266: Israel Recent Past, Current & Future Analysis for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 267: Israel Historic Review for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 268: Israel 16-Year Perspective for Digital Comic Books by End-Use - Percentage Breakdown of Value Sales for Kids End-Use and Adults End-Use for the Years 2014, 2025 & 2030
SAUDI ARABIA
TABLE 269: Saudi Arabia Recent Past, Current & Future Analysis for Digital Comic Books by Product Type - Paid Books and Free Books - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 270: Saudi Arabia Historic Review for Digital Comic Books by Product Type - Paid Books and Free Books Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 271: Saudi Arabia 16-Year Perspective for Digital Comic Books by Product Type - Percentage Breakdown of Value Sales for Paid Books and Free Books for the Years 2014, 2025 & 2030
TABLE 272: Saudi Arabia Recent Past, Current & Future Analysis for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 273: Saudi Arabia Historic Review for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 274: Saudi Arabia 16-Year Perspective for Digital Comic Books by Genre - Percentage Breakdown of Value Sales for Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres for the Years 2014, 2025 & 2030
TABLE 275: Saudi Arabia Recent Past, Current & Future Analysis for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 276: Saudi Arabia Historic Review for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 277: Saudi Arabia 16-Year Perspective for Digital Comic Books by End-Use - Percentage Breakdown of Value Sales for Kids End-Use and Adults End-Use for the Years 2014, 2025 & 2030
UNITED ARAB EMIRATES
TABLE 278: UAE Recent Past, Current & Future Analysis for Digital Comic Books by Product Type - Paid Books and Free Books - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 279: UAE Historic Review for Digital Comic Books by Product Type - Paid Books and Free Books Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 280: UAE 16-Year Perspective for Digital Comic Books by Product Type - Percentage Breakdown of Value Sales for Paid Books and Free Books for the Years 2014, 2025 & 2030
TABLE 281: UAE Recent Past, Current & Future Analysis for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 282: UAE Historic Review for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 283: UAE 16-Year Perspective for Digital Comic Books by Genre - Percentage Breakdown of Value Sales for Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres for the Years 2014, 2025 & 2030
TABLE 284: UAE Recent Past, Current & Future Analysis for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 285: UAE Historic Review for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 286: UAE 16-Year Perspective for Digital Comic Books by End-Use - Percentage Breakdown of Value Sales for Kids End-Use and Adults End-Use for the Years 2014, 2025 & 2030
REST OF MIDDLE EAST
TABLE 287: Rest of Middle East Recent Past, Current & Future Analysis for Digital Comic Books by Product Type - Paid Books and Free Books - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 288: Rest of Middle East Historic Review for Digital Comic Books by Product Type - Paid Books and Free Books Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 289: Rest of Middle East 16-Year Perspective for Digital Comic Books by Product Type - Percentage Breakdown of Value Sales for Paid Books and Free Books for the Years 2014, 2025 & 2030
TABLE 290: Rest of Middle East Recent Past, Current & Future Analysis for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 291: Rest of Middle East Historic Review for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 292: Rest of Middle East 16-Year Perspective for Digital Comic Books by Genre - Percentage Breakdown of Value Sales for Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres for the Years 2014, 2025 & 2030
TABLE 293: Rest of Middle East Recent Past, Current & Future Analysis for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 294: Rest of Middle East Historic Review for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 295: Rest of Middle East 16-Year Perspective for Digital Comic Books by End-Use - Percentage Breakdown of Value Sales for Kids End-Use and Adults End-Use for the Years 2014, 2025 & 2030
AFRICA
Digital Comic Books Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Africa for 2025 (E)
TABLE 296: Africa Recent Past, Current & Future Analysis for Digital Comic Books by Product Type - Paid Books and Free Books - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 297: Africa Historic Review for Digital Comic Books by Product Type - Paid Books and Free Books Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 298: Africa 16-Year Perspective for Digital Comic Books by Product Type - Percentage Breakdown of Value Sales for Paid Books and Free Books for the Years 2014, 2025 & 2030
TABLE 299: Africa Recent Past, Current & Future Analysis for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 300: Africa Historic Review for Digital Comic Books by Genre - Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 301: Africa 16-Year Perspective for Digital Comic Books by Genre - Percentage Breakdown of Value Sales for Science-Fiction Genre, Manga Genre, Superhero Genre, Non-Fiction Genre and Other Genres for the Years 2014, 2025 & 2030
TABLE 302: Africa Recent Past, Current & Future Analysis for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
TABLE 303: Africa Historic Review for Digital Comic Books by End-Use - Kids End-Use and Adults End-Use Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
TABLE 304: Africa 16-Year Perspective for Digital Comic Books by End-Use - Percentage Breakdown of Value Sales for Kids End-Use and Adults End-Use for the Years 2014, 2025 & 2030
IV. COMPETITION

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