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United Kingdom Visual Effects (VFX) Market Report and Forecast 2025-2034

Published Aug 11, 2025
Length 149 Pages
SKU # EMAR20434679

Description

The United Kingdom visual effects (VFX) market size was approximately USD 2.78 Billion in 2024 . The market is estimated to grow at a CAGR of 12.90% during 2025-2034 to reach a value of USD 9.35 Billion by 2034 .

Surge of Online Streaming Platforms Boosting the Growth of the Visual Effects (VFX) Industry

The visual effects (VFX) companies based in London are one of the most important places of post-production in the world, with having allocated special effects to some of the blockbuster films, including the Harry Potter series, Inception, and The Dark Knight trilogy. The introduction of favourable government policies to promote production and post-production in the region are invigorating the market growth. For instance, the United Kingdom government provides the UK Film Tax Relief (FTR) for all British qualifying films to claim a payable cash rebate of up to 25% on the UK qualifying expenditure. Moreover, the commencement of the VFX festival, annually hosted in London, promotes advancements and talents in visual effects (VFX), hence contributing significantly to the market growth.

The flourishing popularity of content streaming platforms like Netflix, BBC iPlayer, Amazon Prime, and Hulu are increasing the demand for UHD and HDR resolution. Moreover, most of the content on the platforms require quality visual effects to support its storytelling. In addition, rising demand for the incorporation of animated computer graphic (CG) characters, which are interacting with real-world environment and actors communicating sophisticated emotions and complex ideas, are further boosting the growth of the visual effect (VFX) industry.

Visual Effects (VFX): Market Segmentation

Visual effect (VFX) is the process that integrates actual footage and manipulated imagery to create realistic-looking environments for any moving media. It manipulates the imagery outside the context of the live shoot in the production of films and videos. It is mostly used in films, television series, and online videos to provide high-quality content to users.

The major components of visual effects (VFX) are:
  • Hardware
  • Software
  • Service
Based on production method, the market is divided into:
  • Modelling
  • Matte Painting
  • Others
The market can be broadly categorised on the basis of its applications into:
  • Television
  • Movies
  • Gaming
  • Advertisements
  • Others
Rising Automation Owing to Technological Advancements and Innovations to Bolster the Growth of the Visual Effects (VFX) Industry

Machine learning, artificial intelligence, and improved analytics are gradually transforming the visual effects industry. Moreover, the focus on creating cost-effective, efficient, and flexible pipelines owing to the rising demand for VFX in film production is aiding the market growth. In addition, technological advancements and innovations are enabling the automation of the most labour intensive and repetitive tasks, including tracking, rotoscoping, and compositing, among others to be performed efficiently. The development of efficient algorithms, which are trained on anatomy, physics, and kinesiology data in order to stimulate natural body movements, such as skin elasticity and layers of fat in the creation of computer graphics (CG) creatures is also propelling the market growth. The increasing industry-led research in robotics, object recognition, computer vision, logistics, and security footage analysis for advancements in visual effects (VFX) is fuelling the industry growth. The use of machine learning in noise reduction and texture generation from photos is also expected to augment the growth of the visual effects (VFX) industry.

Key Industry Players in the United Kingdom Visual Effects (VFX) Market

The report presents a detailed analysis of the following key players in the United Kingdom visual effects (VFX) market, looking into their capacity, market shares, and latest developments like capacity expansions, plant turnarounds, and mergers and acquisitions:
  • Moving Picture Company
  • Cinesite VFX Ltd.
  • Framestore Limited
  • DNEG
  • Milk Visual Effects Limited
  • Others
The comprehensive report looks into the macro and micro aspects of the industry. The EMR report gives an in-depth insight into the market by providing a SWOT analysis as well as an analysis of Porter’s Five Forces model.

Table of Contents

149 Pages
1 Executive Summary
1.1 Market Size 2024-2025
1.2 Market Growth 2025(F)-2034(F)
1.3 Key Demand Drivers
1.4 Key Players and Competitive Structure
1.5 Industry Best Practices
1.6 Recent Trends and Developments
1.7 Industry Outlook
2 Market Overview and Stakeholder Insights
2.1 Market Trends
2.2 Key Verticals
2.3 Key Regions
2.4 Supplier Power
2.5 Buyer Power
2.6 Key Market Opportunities and Risks
2.7 Key Initiatives by Stakeholders
3 Economic Summary
3.1 GDP Outlook
3.2 GDP Per Capita Growth
3.3 Inflation Trends
3.4 Democracy Index
3.5 Gross Public Debt Ratios
3.6 Balance of Payment (BoP) Position
3.7 Population Outlook
3.8 Urbanisation Trends
4 Country Risk Profiles
4.1 Country Risk
4.2 Business Climate
5 United Kingdom Visual Effects (VFX) Market Analysis
5.1 Key Industry Highlights
5.2 United Kingdom Visual Effects (VFX) Historical Market (2018-2024)
5.3 United Kingdom Visual Effects (VFX) Market Forecast (2025-2034)
5.4 United Kingdom Visual Effects (VFX) Market by Component
5.4.1 Software
5.4.1.1 Historical Trend (2018-2024)
5.4.1.2 Forecast Trend (2025-2034)
5.4.2 Hardware
5.4.2.1 Historical Trend (2018-2024)
5.4.2.2 Forecast Trend (2025-2034)
5.4.3 Service
5.4.3.1 Historical Trend (2018-2024)
5.4.3.2 Forecast Trend (2025-2034)
5.5 United Kingdom Visual Effects (VFX) Market by Production Method
5.5.1 Modelling
5.5.1.1 Historical Trend (2018-2024)
5.5.1.2 Forecast Trend (2025-2034)
5.5.2 Matte Painting
5.5.2.1 Historical Trend (2018-2024)
5.5.2.2 Forecast Trend (2025-2034)
5.5.3 Others
5.6 United Kingdom Visual Effects (VFX) Market by Application
5.6.1 Television
5.6.1.1 Historical Trend (2018-2024)
5.6.1.2 Forecast Trend (2025-2034)
5.6.2 Movies
5.6.2.1 Historical Trend (2018-2024)
5.6.2.2 Forecast Trend (2025-2034)
5.6.3 Gaming
5.6.3.1 Historical Trend (2018-2024)
5.6.3.2 Forecast Trend (2025-2034)
5.6.4 Advertisements
5.6.4.1 Historical Trend (2018-2024)
5.6.4.2 Forecast Trend (2025-2034)
5.6.5 Others
6 Market Dynamics
6.1 SWOT Analysis
6.1.1 Strengths
6.1.2 Weaknesses
6.1.3 Opportunities
6.1.4 Threats
6.2 Porter’s Five Forces Analysis
6.2.1 Supplier’s Power
6.2.2 Buyer’s Power
6.2.3 Threat of New Entrants
6.2.4 Degree of Rivalry
6.2.5 Threat of Substitutes
6.3 Key Indicators for Demand
6.4 Key Indicators for Price
7 Competitive Landscape
7.1 Supplier Selection
7.2 Key Global Players
7.3 Key Regional Players
7.4 Key Player Strategies
7.5 Company Profiles
7.5.1 Moving Picture Company
7.5.1.1 Company Overview
7.5.1.2 Product Portfolio
7.5.1.3 Demographic Reach and Achievements
7.5.1.4 Certifications
7.5.2 Cinesite VFX Ltd.
7.5.2.1 Company Overview
7.5.2.2 Product Portfolio
7.5.2.3 Demographic Reach and Achievements
7.5.2.4 Certifications
7.5.3 Framestore Limited
7.5.3.1 Company Overview
7.5.3.2 Product Portfolio
7.5.3.3 Demographic Reach and Achievements
7.5.3.4 Certifications
7.5.4 DNEG
7.5.4.1 Company Overview
7.5.4.2 Product Portfolio
7.5.4.3 Demographic Reach and Achievements
7.5.4.4 Certifications
7.5.5 Milk Visual Effects Limited
7.5.5.1 Company Overview
7.5.5.2 Product Portfolio
7.5.5.3 Demographic Reach and Achievements
7.5.5.4 Certifications
7.5.6 Others
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