Report cover image

Global Collectible Card Game Market Research Report, Competitive, Technology and Forecast Analysis 2025-2032

Publisher DIResearch
Published Jul 10, 2025
Length 165 Pages
SKU # DIR20224850

Description

Market Overview

According to DIResearch's in-depth investigation and research, the global Collectible Card Game market size will reach 22,131 Million USD in 2025 and is projected to reach 67,058 Million USD by 2032, with a CAGR of 17.16% (2025-2032). Notably, the China Collectible Card Game market has changed rapidly in the past few years. By 2025, China's market size is expected to be Million USD, representing approximately % of the global market share.

Research Summary

A Collectible Card Game (CCG) is a type of strategy card game in which players use decks of cards to compete against each other. Each player builds their deck by selecting specific cards from a larger pool of collectible cards. These cards typically represent characters, creatures, spells, or other game elements with various abilities and attributes. During gameplay, players take turns playing cards from their decks, strategizing to defeat their opponents and achieve specific objectives. CCGs often involve deep strategy, deck-building skills, and a bit of luck, as players draw cards from their decks at random. The collectible aspect of these games adds an element of rarity and trading, as players seek to acquire and trade cards to enhance their decks and improve their chances of winning. Popular examples of CCGs include Magic: The Gathering, Pokémon TCG, and Yu-Gi-Oh!

The major global suppliers of Collectible Card Game include Hasbro Inc., Blizzard Entertainment, Cygames, Take-Two Interactive Software, Magic, Konami, Magic Duels, KYY games, Bushiroad, etc. The global players competition landscape in this report is divided into three tiers. The first tier comprises global leading enterprises that command a substantial market share, hold a dominant industry position, possess strong competitiveness and influence, and generate significant revenue. The second tier includes companies with a notable market presence and reputation; these firms actively follow industry leaders in product, service, or technological innovation and maintain a moderate revenue scale. The third tier consists of smaller companies with limited market share and lower brand recognition, primarily focused on local markets and generating comparatively lower revenue.

This report studies the market size, price trends and future development prospects of Collectible Card Game. Focus on analysing the market share, product portfolio, prices, sales, revenue and gross profit margin of global major suppliers, as well as the market status and trends of different product types and applications in the global Collectible Card Game market. The report data covers historical data from 2020 to 2024, based year in 2025 and forecast data from 2026 to 2032.

The regions and countries in the report include US, Germany, Japan, China, France, UK, South Korea, Canada, Italy, Russia, Mexico, Brazil, India, Vietnam, Thailand, South Africa and other regions, covering the Collectible Card Game market conditions and future development trends of key regions and countries, combined with industry-related policies and the latest technological developments, analyze the development characteristics of Collectible Card Game industries in various regions and countries, help companies understand the development characteristics of each region, help companies formulate business strategies, and achieve the ultimate goal of the company's global development strategy.

The data sources of this report mainly include the National Bureau of Statistics, customs databases, industry associations, corporate financial reports, third-party databases, etc. Among them, macroeconomic data mainly comes from the National Bureau of Statistics, International Economic Research Organization; industry statistical data mainly come from industry associations; company data mainly comes from interviews, public information collection, third-party reliable databases, and price data mainly comes from various markets monitoring database.

Global Key Suppliers of Collectible Card Game Include:

Hasbro Inc.

Blizzard Entertainment

Cygames

Take-Two Interactive Software

Magic

Konami

Magic Duels

KYY games

Bushiroad

Collectible Card Game Product Segment Include:

Digital Collectible Card Game

Physical Collectible Card Game

Collectible Card Game Product Application Include:

PC Games

Mobile Device Games

Others

Chapter Scope

Chapter 1: Product Research Range, Product Types and Applications, Market Overview, Market Situation and Trend

Chapter 2: Global Collectible Card Game Industry PESTEL Analysis

Chapter 3: Global Collectible Card Game Industry Porter's Five Forces Analysis

Chapter 4: Global Collectible Card Game Major Regional Market Size (Revenue) and Forecast Analysis

Chapter 5: Global Collectible Card Game Competitive Analysis of Key Suppliers (Revenue, Market Share, Regional Distribution and Industry Concentration)

Chapter 6: Global Collectible Card Game Revenue and Forecast Analysis by Product Type

Chapter 7: Key Company Profiles (Product Portfolio, Revenue and Gross Margin)

Chapter 8: Industrial Chain Analysis, Collectible Card Game Different Application Market Analysis (Revenue and Forecast) and Sales Channel Analysis

Chapter 9: Research Findings and Conclusion

Chapter 10: Methodology and Data Sources

Table of Contents

165 Pages
1 Collectible Card Game Market Overview
1.1 Product Definition and Statistical Scope
1.2 Collectible Card Game Product by Type
1.2.1 Digital Collectible Card Game
1.2.2 Physical Collectible Card Game
1.3 Collectible Card Game Product by Application
1.3.1 PC Games
1.3.2 Mobile Device Games
1.3.3 Others
1.4 Global Collectible Card Game Market Size Analysis (2020-2032)
1.5 Collectible Card Game Market Development Status and Trends
1.5.1 Collectible Card Game Industry Development Status Analysis
1.5.2 Collectible Card Game Industry Development Trends Analysis
2 Collectible Card Game Market PESTEL Analysis
2.1 Political Factors Analysis
2.2 Economic Factors Analysis
2.3 Social Factors Analysis
2.4 Technological Factors Analysis
2.5 Environmental Factors Analysis
2.6 Legal Factors Analysis
3 Collectible Card Game Market Porter's Five Forces Analysis
3.1 Competitive Rivalry
3.2 Threat of New Entrants
3.3 Bargaining Power of Suppliers
3.4 Bargaining Power of Buyers
3.5 Threat of Substitutes
4 Global Collectible Card Game Market Analysis by Country
4.1 Global Collectible Card Game Market Size Analysis by Country: 2024 VS 2025 VS 2032
4.1.1 Global Collectible Card Game Revenue Analysis by Country (2020-2025)
4.1.2 Global Collectible Card Game Revenue Forecast Analysis by Country (2026-2032)
4.2 United States Collectible Card Game Market Revenue and Growth Rate (2020-2032)
4.3 Germany Collectible Card Game Market Revenue and Growth Rate (2020-2032)
4.4 Japan Collectible Card Game Market Revenue and Growth Rate (2020-2032)
4.5 China Collectible Card Game Market Revenue and Growth Rate (2020-2032)
4.6 France Collectible Card Game Market Revenue and Growth Rate (2020-2032)
4.7 U.K. Collectible Card Game Market Revenue and Growth Rate (2020-2032)
4.8 South Korea Collectible Card Game Market Revenue and Growth Rate (2020-2032)
4.9 Canada Collectible Card Game Market Revenue and Growth Rate (2020-2032)
4.10 Italy Collectible Card Game Market Revenue and Growth Rate (2020-2032)
4.11 Russia Collectible Card Game Market Revenue and Growth Rate (2020-2032)
4.12 Mexico Collectible Card Game Market Revenue and Growth Rate (2020-2032)
4.13 Brazil Collectible Card Game Market Revenue and Growth Rate (2020-2032)
4.14 India Collectible Card Game Market Revenue and Growth Rate (2020-2032)
4.15 Vietnam Collectible Card Game Market Revenue and Growth Rate (2020-2032)
4.16 Thailand Collectible Card Game Market Revenue and Growth Rate (2020-2032)
4.17 South Africa Collectible Card Game Market Revenue and Growth Rate (2020-2032)
5 Competition by Suppliers
5.1 Global Collectible Card Game Market Revenue by Key Suppliers (2021-2025)
5.2 Collectible Card Game Competitive Landscape Analysis and Market Dynamic
5.2.1 Collectible Card Game Competitive Landscape Analysis
5.2.2 Global Key Suppliers Headquarter and Key Area Sales
5.2.3 Market Dynamic
6 Collectible Card Game Market Analysis by Type
6.1 Global Collectible Card Game Market Size Analysis by Type: 2024 VS 2025 VS 2032
6.2 Global Collectible Card Game Revenue and Forecast Analysis by Type (2020-2032)
7 Key Companies Analysis
7.1 Hasbro Inc.
7.1.1 Hasbro Inc. Basic Company Profile (Employees, Areas Service, Competitors and Contact Information)
7.1.2 Hasbro Inc. Collectible Card Game Product Portfolio
7.1.3 Hasbro Inc. Collectible Card Game Market Data Analysis (Revenue, Gross Margin and Market Share) (2021-2025)
7.2 Blizzard Entertainment
7.2.1 Blizzard Entertainment Basic Company Profile (Employees, Areas Service, Competitors and Contact Information)
7.2.2 Blizzard Entertainment Collectible Card Game Product Portfolio
7.2.3 Blizzard Entertainment Collectible Card Game Market Data Analysis (Revenue, Gross Margin and Market Share) (2021-2025)
7.3 Cygames
7.3.1 Cygames Basic Company Profile (Employees, Areas Service, Competitors and Contact Information)
7.3.2 Cygames Collectible Card Game Product Portfolio
7.3.3 Cygames Collectible Card Game Market Data Analysis (Revenue, Gross Margin and Market Share) (2021-2025)
7.4 Take-Two Interactive Software
7.4.1 Take-Two Interactive Software Basic Company Profile (Employees, Areas Service, Competitors and Contact Information)
7.4.2 Take-Two Interactive Software Collectible Card Game Product Portfolio
7.4.3 Take-Two Interactive Software Collectible Card Game Market Data Analysis (Revenue, Gross Margin and Market Share) (2021-2025)
7.5 Magic
7.5.1 Magic Basic Company Profile (Employees, Areas Service, Competitors and Contact Information)
7.5.2 Magic Collectible Card Game Product Portfolio
7.5.3 Magic Collectible Card Game Market Data Analysis (Revenue, Gross Margin and Market Share) (2021-2025)
7.6 Konami
7.6.1 Konami Basic Company Profile (Employees, Areas Service, Competitors and Contact Information)
7.6.2 Konami Collectible Card Game Product Portfolio
7.6.3 Konami Collectible Card Game Market Data Analysis (Revenue, Gross Margin and Market Share) (2021-2025)
7.7 Magic Duels
7.7.1 Magic Duels Basic Company Profile (Employees, Areas Service, Competitors and Contact Information)
7.7.2 Magic Duels Collectible Card Game Product Portfolio
7.7.3 Magic Duels Collectible Card Game Market Data Analysis (Revenue, Gross Margin and Market Share) (2021-2025)
7.8 KYY games
7.8.1 KYY games Basic Company Profile (Employees, Areas Service, Competitors and Contact Information)
7.8.2 KYY games Collectible Card Game Product Portfolio
7.8.3 KYY games Collectible Card Game Market Data Analysis (Revenue, Gross Margin and Market Share) (2021-2025)
7.9 Bushiroad
7.9.1 Bushiroad Basic Company Profile (Employees, Areas Service, Competitors and Contact Information)
7.9.2 Bushiroad Collectible Card Game Product Portfolio
7.9.3 Bushiroad Collectible Card Game Market Data Analysis (Revenue, Gross Margin and Market Share) (2021-2025)
8 Industry Chain Analysis
8.1 Collectible Card Game Industry Chain Analysis
8.2 Collectible Card Game Product Downstream Application Analysis
8.2.1 Global Collectible Card Game Market Size and Growth Rate (CAGR) by Application: 2024 VS 2025 VS 2032
8.2.2 Global Collectible Card Game Revenue and Forecast by Application (2020-2032)
8.3 Collectible Card Game Typical Downstream Customers
8.4 Collectible Card Game Sales Channel Analysis
9 Research Findings and Conclusion
10 Methodology and Data Source
10.1 Methodology/Research Approach
10.2 Research Scope
10.3 Benchmarks and Assumptions
10.4 Date Source
10.4.1 Primary Sources
10.4.2 Secondary Sources
10.5 Data Cross Validation
10.6 Disclaimer
How Do Licenses Work?
Head shot

Questions or Comments?

Our team has the ability to search within reports to verify it suits your needs. We can also help maximize your budget by finding sections of reports you can purchase.