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Global Online Gambling and Betting Market 2025 – 2034

Published Jan 01, 2025
SKU # CSTM20444547

Description

Online Gambling and Betting Market Size, Trends and Insights By Type (Poker, Casino, Bingo, Sports Betting, Lottery, Others), By Price Point (Desktop, Mobile, Others), and By Region - Global Industry Overview, Statistical Data, Competitive Analysis, Share, Outlook, and Forecast 2025–2034The size of the online gambling and betting market

The CMI Market Research Team did a study on the size of the Online Gambling and Betting Market and found that it is expected to grow at a rate of 12.01% per year from 2025 to 2034. It is expected that the market will be worth USD 88.44 billion in 2025. The value is expected to reach USD 245.45 billion by 2034.

A Look at the Online Gambling and Betting Market

CMI's industry experts say that the sector is growing mostly because more people are using smartphones, new rules that make it easier to legalize things, improvements in mobile technology, and the rise of cryptocurrency payments. The sector is also growing because more people are interested in sports events and live gaming platforms, and AI and VR are making the customer experience better.

Reasons and factors that affect the growth of the online gambling and betting market

Technology: New technologies like artificial intelligence (AI), blockchain, and virtual reality (VR) are big reasons why the online gambling market is growing. AI makes personalization and predictive analytics better and customer service better, while blockchain makes transactions safer and cuts down on fraud. VR makes online casinos more interactive and fun by giving players a more immersive gaming experience. These technologies also encourage more people to gamble online by offering more betting options and making the process easier, especially in new markets.

Legalization and Regulation: The growing acceptance of online gambling in different parts of the world helped the market grow a lot. Online gambling is now legal or regulated in the U.S., Canada, and some parts of Europe, which opens up new opportunities for operators. As more and more people realize that online betting can be profitable, more countries will support regulating this market so that operators can work safely and reach a larger audience. This clear regulation will protect players even more, which will make them feel more secure.

Lucrative Mobile Betting: The rapid rise in the number of smartphones and mobile internet users is one of the main reasons why the online gambling market is growing. People are more likely to bet on mobile betting platforms because they can do it anytime and anywhere. A new type of mobile app that is easy to use, safe, and lets you bet live is drawing in a new type of bettor, especially younger people. The mobile segment is expected to be the biggest and grow the fastest. By 2025, mobile betting is expected to make up more than 60% of the total market share.

The online gambling market is very competitive, with a lot of players, from big companies like Bet365 and DraftKings to small businesses in specific areas. New technologies, marketing strategies, and a wide range of betting options are all part of the competition here. These businesses are always working to improve their mobile apps, live streaming, and personalized services. Companies that use new technologies and mobile apps with easy-to-use designs will always have an edge. If they don't, they will lose market share in this fast-changing environment.

Changing Consumer Preferences: In the online gambling market, customer preferences are always changing. Bettors are looking for more interactive and immersive experiences. There is a lot more demand for live casino games, virtual reality (VR) games, and in-play betting. People are now more worried about gambling responsibly, and many of them want to know how fair the game is and what the odds are. This sudden change in preferences means that operators have to act quickly to give customers a more personalized and safe betting experience in order to keep them.

Regulatory Challenges: The online gambling and betting market always has problems with rules. Different countries have different laws that make it hard for global operators to change their platforms to meet local needs. Some countries have made gaming rules that are good for operators, but others still have strict rules, such as high taxes and age limits. Changes in taxes or strict law enforcement could have a big effect on market growth. This means that operators will have to rethink their business models or pay higher operational costs.

The Report's Scope

Feature of the Report Details

Market Size in 2025 USD 88.44 Billion

Projected Market Size in 2034 USD 245.45 Billion

Market Size in 2024 USD 79.45 Billion

CAGR Growth Rate 12.01% CAGR

Base Year 2024

Forecast Period 2025-2034

Key Segment By Type, Price Point and Region

Report Coverage Revenue Estimation and Forecast, Company Profile, Competitive Landscape, Growth Factors and Recent Trends

Regional Scope North America, Europe, Asia Pacific, Middle East & Africa, and South & Central America

Buying Options Request tailored purchasing options to fulfil your requirements for research.

Strengths: The online gambling market has a strong digital infrastructure and offers a wide range of games, including sports betting, online casinos, poker, and lottery games. One of the best things about online gambling is how easy it is to get to. People can bet from almost anywhere and at any time because it works through mobile apps and websites. Technological advances like AI customizing experiences, blockchain making payments safer, and VR making gaming more immersive have also made users more interested. The market has a bigger customer base because it can reach people all over the world, especially in regulated markets in Europe and North America. Legalizing gambling in new markets also makes it easier for people to access the market and helps online gambling services grow and gain popularity.

Weaknesses: The online gambling market has its fair share of problems and weaknesses, mostly because of the rules and taxes that different countries have to follow. This makes it hard for operator companies to keep up with everything. Another major weakness is data privacy and security, which are very important to customers in the industry. Cyberattacks and other security breaches will make the stigma around gambling even worse, which is bad for the industry. The market always needs people with a lot of extra money, which makes it harder for low-income areas to grow. This means that most people can't easily access online gambling. The stigma that comes with being addicted to gambling can make people think less of the market.

Opportunities: The online gambling industry has a lot of room to grow, especially now that more and more types of gambling are becoming legal in almost every country. The digital infrastructure in the Asia-Pacific, Latin America, and Africa is getting better, and more people are getting smartphones. These markets are growing quickly, but they still have room for improvement. Mobile gaming and betting have been doing well, and new technologies like AI, live streaming, and mobile apps will help this growth continue. Cryptocurrencies and blockchain technologies in online betting offer safe and open ways to make transactions that appeal to people who are very interested in technology. It would also help a lot to use partnerships with some of the most popular sports leagues and add esports to online platforms to create even more unique betting opportunities. Putting money into responsible gambling will help the market's reputation even more and bring in an audience that wants people to act responsibly.

Threats: The online gambling market is facing one of its biggest threats from governments' increased scrutiny and plans to make rules stricter. Liberalizing the market is good for the operators, but different rules in different areas make it hard for them to follow the rules. Cybersecurity threats like data breaches and fraud are a big problem for both operators and players. These threats make players less trusting of the online platform. Also, there is more competition in the market.

Table of Contents

Chapter 1. Preface
1.1 Report Description and Scope
1.2 Research scope
1.3 Research methodology
1.3.1 Market Research Type
1.3.2 Market research methodology
Chapter 2. Executive Summary
2.1 Global Online Gambling and Betting Market, (2025-2034) (USD Billion)
2.2 Global Online Gambling and Betting Market : snapshot
Chapter 3. Global Online Gambling and Betting Market – Industry Analysis
3.1 Online Gambling and Betting Market: Market Dynamics
3.2 Market Drivers
3.2.1 The rapid increase in smartphone penetration
3.2.2 The legalization of online gambling in more regions
3.2.3 Advancements in technology (including mobile apps and live streaming)
3.2.4 Sports developments
3.2.5 Increased consumer demand for interactive and mobile-friendly gaming experiences.
3.3 Market Restraints
3.4 Market Opportunities
3.5 Market Challenges
3.6 Porters Five Forces Analysis
3.7 Market Attractiveness Analysis
3.7.1 Market attractiveness analysis By Type
3.7.2 Market attractiveness analysis By Price Point
Chapter 4. Global Online Gambling and Betting Market- Competitive Landscape
4.1 Company market share analysis
4.1.1 Global Online Gambling and Betting Market: company market share, 2024
4.2 Strategic development
4.2.1 Acquisitions & mergers
4.2.2 New Product launches
4.2.3 Agreements, partnerships, collaborations, and joint ventures
4.2.4 Research and development and Regional expansion
4.3 Price trend analysis
Chapter 5. Global Online Gambling and Betting Market – Type Analysis
5.1 Global Online Gambling and Betting Market overview: By Type
5.1.1 Global Online Gambling and Betting Market share, By Type, 2024 and 2034
5.2 Poker
5.2.1 Global Online Gambling and Betting Market by Poker, 2025-2034 (USD Billion)
5.3 Casino
5.3.1 Global Online Gambling and Betting Market by Casino, 2025-2034 (USD Billion)
5.4 Bingo
5.4.1 Global Online Gambling and Betting Market by Bingo, 2025-2034 (USD Billion)
5.5 Sports Betting
5.5.1 Global Online Gambling and Betting Market by Sports Betting, 2025-2034 (USD Billion)
5.6 Lottery
5.6.1 Global Online Gambling and Betting Market by Lottery, 2025-2034 (USD Billion)
5.7 Others
5.7.1 Global Online Gambling and Betting Market by Others, 2025-2034 (USD Billion)
Chapter 6. Global Online Gambling and Betting Market – Price Point Analysis
6.1 Global Online Gambling and Betting Market overview: By Price Point
6.1.1 Global Online Gambling and Betting Market share, By Price Point, 2024 and 2034
6.2 Desktop
6.2.1 Global Online Gambling and Betting Market by Desktop, 2025-2034 (USD Billion)
6.3 Mobile
6.3.1 Global Online Gambling and Betting Market by Mobile, 2025-2034 (USD Billion)
6.4 Others
6.4.1 Global Online Gambling and Betting Market by Others, 2025-2034 (USD Billion)
Chapter 7. Online Gambling and Betting Market – Regional Analysis
7.1 Global Online Gambling and Betting Market Regional Overview
7.2 Global Online Gambling and Betting Market Share, by Region, 2024 & 2034 (USD Billion)
7.3. North America
7.3.1 North America Online Gambling and Betting Market, 2025-2034 (USD Billion)
7.3.1.1 North America Online Gambling and Betting Market, by Country, 2025-2034 (USD Billion)
7.4 North America Online Gambling and Betting Market, by Type, 2025-2034
7.4.1 North America Online Gambling and Betting Market, by Type, 2025-2034 (USD Billion)
7.5 North America Online Gambling and Betting Market, by Price Point, 2025-2034
7.5.1 North America Online Gambling and Betting Market, by Price Point, 2025-2034 (USD Billion)
7.6. Europe
7.6.1 Europe Online Gambling and Betting Market, 2025-2034 (USD Billion)
7.6.1.1 Europe Online Gambling and Betting Market, by Country, 2025-2034 (USD Billion)
7.7 Europe Online Gambling and Betting Market, by Type, 2025-2034
7.7.1 Europe Online Gambling and Betting Market, by Type, 2025-2034 (USD Billion)
7.8 Europe Online Gambling and Betting Market, by Price Point, 2025-2034
7.8.1 Europe Online Gambling and Betting Market, by Price Point, 2025-2034 (USD Billion)
7.9. Asia Pacific
7.9.1 Asia Pacific Online Gambling and Betting Market, 2025-2034 (USD Billion)
7.9.1.1 Asia Pacific Online Gambling and Betting Market, by Country, 2025-2034 (USD Billion)
7.10 Asia Pacific Online Gambling and Betting Market, by Type, 2025-2034
7.10.1 Asia Pacific Online Gambling and Betting Market, by Type, 2025-2034 (USD Billion)
7.11 Asia Pacific Online Gambling and Betting Market, by Price Point, 2025-2034
7.11.1 Asia Pacific Online Gambling and Betting Market, by Price Point, 2025-2034 (USD Billion)
7.12. Latin America
7.12.1 Latin America Online Gambling and Betting Market, 2025-2034 (USD Billion)
7.12.1.1 Latin America Online Gambling and Betting Market, by Country, 2025-2034 (USD Billion)
7.13 Latin America Online Gambling and Betting Market, by Type, 2025-2034
7.13.1 Latin America Online Gambling and Betting Market, by Type, 2025-2034 (USD Billion)
7.14 Latin America Online Gambling and Betting Market, by Price Point, 2025-2034
7.14.1 Latin America Online Gambling and Betting Market, by Price Point, 2025-2034 (USD Billion)
7.15. The Middle-East and Africa
7.15.1 The Middle-East and Africa Online Gambling and Betting Market, 2025-2034 (USD Billion)
7.15.1.1 The Middle-East and Africa Online Gambling and Betting Market, by Country, 2025-2034 (USD Billion)
7.16 The Middle-East and Africa Online Gambling and Betting Market, by Type, 2025-2034
7.16.1 The Middle-East and Africa Online Gambling and Betting Market, by Type, 2025-2034 (USD Billion)
7.17 The Middle-East and Africa Online Gambling and Betting Market, by Price Point, 2025-2034
7.17.1 The Middle-East and Africa Online Gambling and Betting Market, by Price Point, 2025-2034 (USD Billion)
Chapter 8. Company Profiles
8.1 Bet365
8.1.1 Overview
8.1.2 Financials
8.1.3 Product Portfolio
8.1.4 Business Strategy
8.1.5 Recent Developments
8.2 DraftKings Inc.
8.2.1 Overview
8.2.2 Financials
8.2.3 Product Portfolio
8.2.4 Business Strategy
8.2.5 Recent Developments
8.3 888 Holdings PLC
8.3.1 Overview
8.3.2 Financials
8.3.3 Product Portfolio
8.3.4 Business Strategy
8.3.5 Recent Developments
8.4 Flutter Entertainment PLC
8.4.1 Overview
8.4.2 Financials
8.4.3 Product Portfolio
8.4.4 Business Strategy
8.4.5 Recent Developments
8.5 MGM Resorts International
8.5.1 Overview
8.5.2 Financials
8.5.3 Product Portfolio
8.5.4 Business Strategy
8.5.5 Recent Developments
8.6 Entain PLC (formerly GVC Holdings)
8.6.1 Overview
8.6.2 Financials
8.6.3 Product Portfolio
8.6.4 Business Strategy
8.6.5 Recent Developments
8.7 William Hill
8.7.1 Overview
8.7.2 Financials
8.7.3 Product Portfolio
8.7.4 Business Strategy
8.7.5 Recent Developments
8.8 PokerStars (The Stars Group)
8.8.1 Overview
8.8.2 Financials
8.8.3 Product Portfolio
8.8.4 Business Strategy
8.8.5 Recent Developments
8.9 Kindred Group (Unibet)
8.9.1 Overview
8.9.2 Financials
8.9.3 Product Portfolio
8.9.4 Business Strategy
8.9.5 Recent Developments
8.10 Betsson AB
8.10.1 Overview
8.10.2 Financials
8.10.3 Product Portfolio
8.10.4 Business Strategy
8.10.5 Recent Developments
8.11 Caesars Entertainment Inc.
8.11.1 Overview
8.11.2 Financials
8.11.3 Product Portfolio
8.11.4 Business Strategy
8.11.5 Recent Developments
8.12 LeoVegas AB
8.12.1 Overview
8.12.2 Financials
8.12.3 Product Portfolio
8.12.4 Business Strategy
8.12.5 Recent Developments
8.13 Scientific Games Corporation
8.13.1 Overview
8.13.2 Financials
8.13.3 Product Portfolio
8.13.4 Business Strategy
8.13.5 Recent Developments
8.14 Evolution Gaming
8.14.1 Overview
8.14.2 Financials
8.14.3 Product Portfolio
8.14.4 Business Strategy
8.14.5 Recent Developments
8.15 Playtech PLC
8.15.1 Overview
8.15.2 Financials
8.15.3 Product Portfolio
8.15.4 Business Strategy
8.15.5 Recent Developments
8.16 Golden Nugget Online Gaming
8.16.1 Overview
8.16.2 Financials
8.16.3 Product Portfolio
8.16.4 Business Strategy
8.16.5 Recent Developments
8.17 PointsBet
8.17.1 Overview
8.17.2 Financials
8.17.3 Product Portfolio
8.17.4 Business Strategy
8.17.5 Recent Developments
8.18 Betfair (Part of Flutter Entertainment)
8.18.1 Overview
8.18.2 Financials
8.18.3 Product Portfolio
8.18.4 Business Strategy
8.18.5 Recent Developments
8.19 Rush Street Interactive
8.19.1 Overview
8.19.2 Financials
8.19.3 Product Portfolio
8.19.4 Business Strategy
8.19.5 Recent Developments
8.20 Betway Group
8.20.1 Overview
8.20.2 Financials
8.20.3 Product Portfolio
8.20.4 Business Strategy
8.20.5 Recent Developments
8.21 Others.
8.21.1 Overview
8.21.2 Financials
8.21.3 Product Portfolio
8.21.4 Business Strategy
8.21.5 Recent Developments
List Of Figures
Figures No 1 to 23
List Of Tables
Tables No 1 to 52
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