Virtual Reality Devices Global Market Report 2025

Virtual Reality Devices Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on virtual reality devices market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

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Description:

Where is the largest and fastest growing market for virtual reality devices ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The virtual reality devices market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:
  • The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.
  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.
Scope

Markets Covered:1) By Type: Hand Held Devices; Head Mounted Devices; Gesture Controlled Devices; Other Types

2) By Technology: Semi And Fully Immersive; Non-immersive

3) By Application: Medical And Healthcare; Commercial; Education; Advertising And Marketing; Commerce; Energy And Utilities; Entertainment And Gaming; Designing And Engineering; Logistics; Other Applications

Subsegments:

1) By Hand Held Devices: VR Controllers; Motion Sensors; Haptic Gloves

2) By Head Mounted Devices (HMDs): Oculus Rift; HTC Vive; PlayStation VR; Oculus Quest; Mixed Reality Headsets

3) By Gesture Controlled Devices: Gesture Recognition Gloves; Hand Tracking Devices; Motion Capture Systems

4) By Other Types: VR Simulators; Treadmills (VR-specific); Full-body Tracking Suits; VR Pods

Companies Mentioned: Google; Sony Corporation; Samsung Electronics Co.Ltd; Oculus VR LLC; Marxent Labs

Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain

Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa

Time series: Five years historic and ten years forecast.

Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,

Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.

Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.

Delivery Format: PDF, Word and Excel Data Dashboard.

Please Note: Report will be updated with the latest data and delivered to you within 3-5 working days of order.


1. Executive Summary
2. Virtual Reality Devices Market Characteristics
3. Virtual Reality Devices Market Trends And Strategies
4. Virtual Reality Devices Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics And Covid And Recovery On The Market
5. Global Virtual Reality Devices Growth Analysis And Strategic Analysis Framework
5.1. Global Virtual Reality Devices PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
5.2. Analysis Of End Use Industries
5.3. Global Virtual Reality Devices Market Growth Rate Analysis
5.4. Global Virtual Reality Devices Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
5.5. Global Virtual Reality Devices Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
5.6. Global Virtual Reality Devices Total Addressable Market (TAM)
6. Virtual Reality Devices Market Segmentation
6.1. Global Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Hand Held Devices
Head Mounted Devices
Gesture Controlled Devices
Other Types
6.2. Global Virtual Reality Devices Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Semi And Fully Immersive
Non-immersive
6.3. Global Virtual Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Medical And Healthcare
Commercial
Education
Advertising And Marketing
Commerce
Energy And Utilities
Entertainment And Gaming
Designing And Engineering
Logistics
Other Applications
6.4. Global Virtual Reality Devices Market, Sub-Segmentation Of Hand Held Devices, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
VR Controllers
Motion Sensors
Haptic Gloves
6.5. Global Virtual Reality Devices Market, Sub-Segmentation Of Head Mounted Devices (HMDs), By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Oculus Rift
HTC Vive
PlayStation VR
Oculus Quest
Mixed Reality Headsets
6.6. Global Virtual Reality Devices Market, Sub-Segmentation Of Gesture Controlled Devices, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Gesture Recognition Gloves
Hand Tracking Devices
Motion Capture Systems
6.7. Global Virtual Reality Devices Market, Sub-Segmentation Of Other Types, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
VR Simulators
Treadmills (VR-specific)
Full-body Tracking Suits
VR Pods
7. Virtual Reality Devices Market Regional And Country Analysis
7.1. Global Virtual Reality Devices Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
7.2. Global Virtual Reality Devices Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
8. Asia-Pacific Virtual Reality Devices Market
8.1. Asia-Pacific Virtual Reality Devices Market Overview
Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
8.2. Asia-Pacific Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
8.3. Asia-Pacific Virtual Reality Devices Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
8.4. Asia-Pacific Virtual Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
9. China Virtual Reality Devices Market
9.1. China Virtual Reality Devices Market Overview
9.2. China Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
9.3. China Virtual Reality Devices Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
9.4. China Virtual Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
10. India Virtual Reality Devices Market
10.1. India Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
10.2. India Virtual Reality Devices Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
10.3. India Virtual Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
11. Japan Virtual Reality Devices Market
11.1. Japan Virtual Reality Devices Market Overview
11.2. Japan Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
11.3. Japan Virtual Reality Devices Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
11.4. Japan Virtual Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
12. Australia Virtual Reality Devices Market
12.1. Australia Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
12.2. Australia Virtual Reality Devices Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
12.3. Australia Virtual Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
13. Indonesia Virtual Reality Devices Market
13.1. Indonesia Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
13.2. Indonesia Virtual Reality Devices Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
13.3. Indonesia Virtual Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
14. South Korea Virtual Reality Devices Market
14.1. South Korea Virtual Reality Devices Market Overview
14.2. South Korea Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
14.3. South Korea Virtual Reality Devices Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
14.4. South Korea Virtual Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
15. Western Europe Virtual Reality Devices Market
15.1. Western Europe Virtual Reality Devices Market Overview
15.2. Western Europe Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
15.3. Western Europe Virtual Reality Devices Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
15.4. Western Europe Virtual Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
16. UK Virtual Reality Devices Market
16.1. UK Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
16.2. UK Virtual Reality Devices Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
16.3. UK Virtual Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
17. Germany Virtual Reality Devices Market
17.1. Germany Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
17.2. Germany Virtual Reality Devices Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
17.3. Germany Virtual Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
18. France Virtual Reality Devices Market
18.1. France Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
18.2. France Virtual Reality Devices Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
18.3. France Virtual Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
19. Italy Virtual Reality Devices Market
19.1. Italy Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
19.2. Italy Virtual Reality Devices Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
19.3. Italy Virtual Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
20. Spain Virtual Reality Devices Market
20.1. Spain Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
20.2. Spain Virtual Reality Devices Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
20.3. Spain Virtual Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
21. Eastern Europe Virtual Reality Devices Market
21.1. Eastern Europe Virtual Reality Devices Market Overview
21.2. Eastern Europe Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
21.3. Eastern Europe Virtual Reality Devices Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
21.4. Eastern Europe Virtual Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
22. Russia Virtual Reality Devices Market
22.1. Russia Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
22.2. Russia Virtual Reality Devices Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
22.3. Russia Virtual Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
23. North America Virtual Reality Devices Market
23.1. North America Virtual Reality Devices Market Overview
23.2. North America Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
23.3. North America Virtual Reality Devices Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
23.4. North America Virtual Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
24. USA Virtual Reality Devices Market
24.1. USA Virtual Reality Devices Market Overview
24.2. USA Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
24.3. USA Virtual Reality Devices Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
24.4. USA Virtual Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
25. Canada Virtual Reality Devices Market
25.1. Canada Virtual Reality Devices Market Overview
25.2. Canada Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
25.3. Canada Virtual Reality Devices Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
25.4. Canada Virtual Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
26. South America Virtual Reality Devices Market
26.1. South America Virtual Reality Devices Market Overview
26.2. South America Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
26.3. South America Virtual Reality Devices Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
26.4. South America Virtual Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
27. Brazil Virtual Reality Devices Market
27.1. Brazil Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
27.2. Brazil Virtual Reality Devices Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
27.3. Brazil Virtual Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
28. Middle East Virtual Reality Devices Market
28.1. Middle East Virtual Reality Devices Market Overview
28.2. Middle East Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
28.3. Middle East Virtual Reality Devices Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
28.4. Middle East Virtual Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
29. Africa Virtual Reality Devices Market
29.1. Africa Virtual Reality Devices Market Overview
29.2. Africa Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
29.3. Africa Virtual Reality Devices Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
29.4. Africa Virtual Reality Devices Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
30. Virtual Reality Devices Market Competitive Landscape And Company Profiles
30.1. Virtual Reality Devices Market Competitive Landscape
30.2. Virtual Reality Devices Market Company Profiles
30.2.1. Google Overview, Products and Services, Strategy and Financial Analysis
30.2.2. Sony Corporation Overview, Products and Services, Strategy and Financial Analysis
30.2.3. Samsung Electronics Co. Ltd. Overview, Products and Services, Strategy and Financial Analysis
30.2.4. Oculus VR LLC Overview, Products and Services, Strategy and Financial Analysis
30.2.5. Marxent Labs Overview, Products and Services, Strategy and Financial Analysis
31. Virtual Reality Devices Market Other Major And Innovative Companies
31.1. Microsoft Corporation
31.2. HTC Corporation
31.3. Lenovo Group Ltd
31.4. AMD
31.5. Cyberglove Systems Inc.
31.6. Fove Inc
31.7. LG Electronics Inc
31.8. Eon Reality Inc
31.9. Leap Motion, Inc
31.10. Unity Technologies
31.11. Firsthand Technology
31.12. Wevr
31.13. Nvidia
31.14. Snap
31.15. Bricks & Goggles
32. Global Virtual Reality Devices Market Competitive Benchmarking And Dashboard
33. Key Mergers And Acquisitions In The Virtual Reality Devices Market
34. Recent Developments In The Virtual Reality Devices Market
35. Virtual Reality Devices Market High Potential Countries, Segments and Strategies
35.1 Virtual Reality Devices Market In 2029 - Countries Offering Most New Opportunities
35.2 Virtual Reality Devices Market In 2029 - Segments Offering Most New Opportunities
35.3 Virtual Reality Devices Market In 2029 - Growth Strategies
35.3.1 Market Trend Based Strategies
35.3.2 Competitor Strategies
36. Appendix
36.1. Abbreviations
36.2. Currencies
36.3. Historic And Forecast Inflation Rates
36.4. Research Inquiries
36.5. The Business Research Company
36.6. Copyright And Disclaimer

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