Social Casino Market Global Report 2026
Description
Social Casino Market Global Report 2026 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.
This report focuses social casino market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
Reasons to Purchase
Where is the largest and fastest growing market for social casino ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward, including technological disruption, regulatory shifts, and changing consumer preferences? The social casino market global report from the Business Research Company answers all these questions and many more.
The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, total addressable market (TAM), market attractiveness score (MAS), competitive landscape, market shares, company scoring matrix, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
Markets Covered:1) By Type: Casual Games; Free Game; Turn-Based Game
2) By Application: Free-to-Play; Freemium In-App Purchases And Virtual Currency; Subscription-Based Social Casino; Hybrid Free-to-Play With Optional Monetization
3) By End-User: Gaming Population; Mobile Users
Subsegments:
1) By Casual Games: Slot Machines; Card Games; Bingo Games
2) By Free Games: Free-To-Play Slots; Free Poker Games; Free Bingo
3) By Turn-Based Games: Turn-Based Card Games; Turn-Based Board Games
Companies Mentioned: Playtika Holding Corp.; Huuuge Games; Murka Games Limited; High 5 Games; KamaGames Ltd.; Ruby Seven Studios Inc.; Tangelo Games; PLAYSTUDIOS Inc.; Aristocrat Leisure Limited; Pocket Gems; Playrix; SciPlay Corporation; Zitro Games; Everi Holdings Inc.; Greentube Internet Entertainment; Jackpotjoy Group; Boyd Interactive; Stillfront Group; Cybernaut Games; Plarium
Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Taiwan; Russia; South Korea; UK; USA; Canada; Italy; Spain.
Regions: Asia-Pacific; South East Asia; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
Time Series: Five years historic and ten years forecast.
Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
Data Segmentations: country and regional historic and forecast data, market share of competitors, market segments.
Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
Please Note: Report will be updated with the latest data and delivered to you within 2-3 working days of order.
This report focuses social casino market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
Reasons to Purchase
- Gain a truly global perspective with the most comprehensive report available on this market covering 16 geographies.
- Assess the impact of key macro factors such as geopolitical conflicts, trade policies and tariffs, inflation and interest rate fluctuations, and evolving regulatory landscapes.
- Create regional and country strategies on the basis of local data and analysis.
- Identify growth segments for investment.
- Outperform competitors using forecast data and the drivers and trends shaping the market.
- Understand customers based on end user analysis.
- Benchmark performance against key competitors based on market share, innovation, and brand strength.
- Evaluate the total addressable market (TAM) and market attractiveness scoring to measure market potential.
- Suitable for supporting your internal and external presentations with reliable high-quality data and analysis
- Report will be updated with the latest data and delivered to you within 2-3 working days of order along with an Excel data sheet for easy data extraction and analysis.
- All data from the report will also be delivered in an excel dashboard format.
Where is the largest and fastest growing market for social casino ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward, including technological disruption, regulatory shifts, and changing consumer preferences? The social casino market global report from the Business Research Company answers all these questions and many more.
The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, total addressable market (TAM), market attractiveness score (MAS), competitive landscape, market shares, company scoring matrix, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
- The market characteristics section of the report defines and explains the market. This section also examines key products and services offered in the market, evaluates brand-level differentiation, compares product features, and highlights major innovation and product development trends.
- The supply chain analysis section provides an overview of the entire value chain, including key raw materials, resources, and supplier analysis. It also provides a list competitor at each level of the supply chain.
- The updated trends and strategies section analyses the shape of the market as it evolves and highlights emerging technology trends such as digital transformation, automation, sustainability initiatives, and AI-driven innovation. It suggests how companies can leverage these advancements to strengthen their market position and achieve competitive differentiation.
- The regulatory and investment landscape section provides an overview of the key regulatory frameworks, regularity bodies, associations, and government policies influencing the market. It also examines major investment flows, incentives, and funding trends shaping industry growth and innovation.
- The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
- The forecasts are made after considering the major factors currently impacting the market. These include the technological advancements such as AI and automation, Russia-Ukraine war, trade tariffs (government-imposed import/export duties), elevated inflation and interest rates.
- The total addressable market (TAM) analysis section defines and estimates the market potential compares it with the current market size, and provides strategic insights and growth opportunities based on this evaluation.
- The market attractiveness scoring section evaluates the market based on a quantitative scoring framework that considers growth potential, competitive dynamics, strategic fit, and risk profile. It also provides interpretive insights and strategic implications for decision-makers.
- Market segmentations break down the market into sub markets.
- The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth.
- Expanded geographical coverage includes Taiwan and Southeast Asia, reflecting recent supply chain realignments and manufacturing shifts in the region. This section analyzes how these markets are becoming increasingly important hubs in the global value chain.
- The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
- The company scoring matrix section evaluates and ranks leading companies based on a multi-parameter framework that includes market share or revenues, product innovation, and brand recognition.
Markets Covered:1) By Type: Casual Games; Free Game; Turn-Based Game
2) By Application: Free-to-Play; Freemium In-App Purchases And Virtual Currency; Subscription-Based Social Casino; Hybrid Free-to-Play With Optional Monetization
3) By End-User: Gaming Population; Mobile Users
Subsegments:
1) By Casual Games: Slot Machines; Card Games; Bingo Games
2) By Free Games: Free-To-Play Slots; Free Poker Games; Free Bingo
3) By Turn-Based Games: Turn-Based Card Games; Turn-Based Board Games
Companies Mentioned: Playtika Holding Corp.; Huuuge Games; Murka Games Limited; High 5 Games; KamaGames Ltd.; Ruby Seven Studios Inc.; Tangelo Games; PLAYSTUDIOS Inc.; Aristocrat Leisure Limited; Pocket Gems; Playrix; SciPlay Corporation; Zitro Games; Everi Holdings Inc.; Greentube Internet Entertainment; Jackpotjoy Group; Boyd Interactive; Stillfront Group; Cybernaut Games; Plarium
Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Taiwan; Russia; South Korea; UK; USA; Canada; Italy; Spain.
Regions: Asia-Pacific; South East Asia; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
Time Series: Five years historic and ten years forecast.
Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
Data Segmentations: country and regional historic and forecast data, market share of competitors, market segments.
Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
Please Note: Report will be updated with the latest data and delivered to you within 2-3 working days of order.
Table of Contents
250 Pages
- 1. Executive Summary
- 1.1. Key Market Insights (2020-2035)
- 1.2. Visual Dashboard: Market Size, Growth Rate, Hotspots
- 1.3. Major Factors Driving the Market
- 1.4. Top Three Trends Shaping the Market
- 2. Social Casino Market Characteristics
- 2.1. Market Definition & Scope
- 2.2. Market Segmentations
- 2.3. Overview of Key Products and Services
- 2.4. Global Social Casino Market Attractiveness Scoring And Analysis
- 2.4.1. Overview of Market Attractiveness Framework
- 2.4.2. Quantitative Scoring Methodology
- 2.4.3. Factor-Wise Evaluation
- Growth Potential Analysis, Competitive Dynamics Assessment, Strategic Fit Assessment And Risk Profile Evaluation
- 2.4.4. Market Attractiveness Scoring and Interpretation
- 2.4.5. Strategic Implications and Recommendations
- 3. Social Casino Market Supply Chain Analysis
- 3.1. Overview of the Supply Chain and Ecosystem
- 3.2. List Of Key Raw Materials, Resources & Suppliers
- 3.3. List Of Major Distributors and Channel Partners
- 3.4. List Of Major End Users
- 4. Global Social Casino Market Trends And Strategies
- 4.1. Key Technologies & Future Trends
- 4.1.1 Digitalization, Cloud, Big Data & Cybersecurity
- 4.1.2 Immersive Technologies (Ar/Vr/Xr) & Digital Experiences
- 4.1.3 Artificial Intelligence & Autonomous Intelligence
- 4.1.4 Fintech, Blockchain, Regtech & Digital Finance
- 4.1.5 Internet Of Things (Iot), Smart Infrastructure & Connected Ecosystems
- 4.2. Major Trends
- 4.2.1 Increasing Monetization Through Virtual Currencies
- 4.2.2 Rising Integration Of Social And Multiplayer Gaming Features
- 4.2.3 Growing Use Of Personalized Game Mechanics
- 4.2.4 Expansion Of Mobile-First Casino Platforms
- 4.2.5 Enhanced Focus On User Engagement And Retention
- 5. Social Casino Market Analysis Of End Use Industries
- 5.1 Mobile Gamers
- 5.2 Online Gaming Communities
- 5.3 Casual Game Players
- 5.4 Social Media Users
- 5.5 Digital Entertainment Consumers
- 6. Social Casino Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Trade Wars and Tariffs, Supply Chain Impact from Tariff War & Trade Protectionism, And Covid And Recovery On The Market
- 7. Global Social Casino Strategic Analysis Framework, Current Market Size, Market Comparisons And Growth Rate Analysis
- 7.1. Global Social Casino PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
- 7.2. Global Social Casino Market Size, Comparisons And Growth Rate Analysis
- 7.3. Global Social Casino Historic Market Size and Growth, 2020 - 2025, Value ($ Billion)
- 7.4. Global Social Casino Forecast Market Size and Growth, 2025 - 2030, 2035F, Value ($ Billion)
- 8. Global Social Casino Total Addressable Market (TAM) Analysis for the Market
- 8.1. Definition and Scope of Total Addressable Market (TAM)
- 8.2. Methodology and Assumptions
- 8.3. Global Total Addressable Market (TAM) Estimation
- 8.4. TAM vs. Current Market Size Analysis
- 8.5. Strategic Insights and Growth Opportunities from TAM Analysis
- 9. Social Casino Market Segmentation
- 9.1. Global Social Casino Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
- Casual Games, Free Game, Turn-Based Game
- 9.2. Global Social Casino Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
- Free-to-Play, Freemium In-App Purchases And Virtual Currency, Subscription-Based Social Casino, Hybrid Free-to-Play With Optional Monetization
- 9.3. Global Social Casino Market, Segmentation By End-User, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
- Gaming Population, Mobile Users
- 9.4. Global Social Casino Market, Sub-Segmentation Of Casual Games, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
- Slot Machines, Card Games, Bingo Games
- 9.5. Global Social Casino Market, Sub-Segmentation Of Free Games, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
- Free-To-Play Slots, Free Poker Games, Free Bingo
- 9.6. Global Social Casino Market, Sub-Segmentation Of Turn-Based Games, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
- Turn-Based Card Games, Turn-Based Board Games
- 10. Social Casino Market Regional And Country Analysis
- 10.1. Global Social Casino Market, Split By Region, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
- 10.2. Global Social Casino Market, Split By Country, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
- 11. Asia-Pacific Social Casino Market
- 11.1. Asia-Pacific Social Casino Market Overview
- Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
- 11.2. Asia-Pacific Social Casino Market, Segmentation By Type, Segmentation By Application, Segmentation By End-User, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
- 12. China Social Casino Market
- 12.1. China Social Casino Market Overview
- Country Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
- 12.2. China Social Casino Market, Segmentation By Type, Segmentation By Application, Segmentation By End-User, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
- 13. India Social Casino Market
- 13.1. India Social Casino Market, Segmentation By Type, Segmentation By Application, Segmentation By End-User, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
- 14. Japan Social Casino Market
- 14.1. Japan Social Casino Market Overview
- Country Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
- 14.2. Japan Social Casino Market, Segmentation By Type, Segmentation By Application, Segmentation By End-User, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
- 15. Australia Social Casino Market
- 15.1. Australia Social Casino Market, Segmentation By Type, Segmentation By Application, Segmentation By End-User, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
- 16. Indonesia Social Casino Market
- 16.1. Indonesia Social Casino Market, Segmentation By Type, Segmentation By Application, Segmentation By End-User, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
- 17. South Korea Social Casino Market
- 17.1. South Korea Social Casino Market Overview
- Country Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
- 17.2. South Korea Social Casino Market, Segmentation By Type, Segmentation By Application, Segmentation By End-User, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
- 18. Taiwan Social Casino Market
- 18.1. Taiwan Social Casino Market Overview
- Country Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
- 18.2. Taiwan Social Casino Market, Segmentation By Type, Segmentation By Application, Segmentation By End-User, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
- 19. South East Asia Social Casino Market
- 19.1. South East Asia Social Casino Market Overview
- Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
- 19.2. South East Asia Social Casino Market, Segmentation By Type, Segmentation By Application, Segmentation By End-User, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
- 20. Western Europe Social Casino Market
- 20.1. Western Europe Social Casino Market Overview
- Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
- 20.2. Western Europe Social Casino Market, Segmentation By Type, Segmentation By Application, Segmentation By End-User, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
- 21. UK Social Casino Market
- 21.1. UK Social Casino Market, Segmentation By Type, Segmentation By Application, Segmentation By End-User, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
- 22. Germany Social Casino Market
- 22.1. Germany Social Casino Market, Segmentation By Type, Segmentation By Application, Segmentation By End-User, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
- 23. France Social Casino Market
- 23.1. France Social Casino Market, Segmentation By Type, Segmentation By Application, Segmentation By End-User, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
- 24. Italy Social Casino Market
- 24.1. Italy Social Casino Market, Segmentation By Type, Segmentation By Application, Segmentation By End-User, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
- 25. Spain Social Casino Market
- 25.1. Spain Social Casino Market, Segmentation By Type, Segmentation By Application, Segmentation By End-User, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
- 26. Eastern Europe Social Casino Market
- 26.1. Eastern Europe Social Casino Market Overview
- Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
- 26.2. Eastern Europe Social Casino Market, Segmentation By Type, Segmentation By Application, Segmentation By End-User, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
- 27. Russia Social Casino Market
- 27.1. Russia Social Casino Market, Segmentation By Type, Segmentation By Application, Segmentation By End-User, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
- 28. North America Social Casino Market
- 28.1. North America Social Casino Market Overview
- Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
- 28.2. North America Social Casino Market, Segmentation By Type, Segmentation By Application, Segmentation By End-User, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
- 29. USA Social Casino Market
- 29.1. USA Social Casino Market Overview
- Country Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
- 29.2. USA Social Casino Market, Segmentation By Type, Segmentation By Application, Segmentation By End-User, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
- 30. Canada Social Casino Market
- 30.1. Canada Social Casino Market Overview
- Country Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
- 30.2. Canada Social Casino Market, Segmentation By Type, Segmentation By Application, Segmentation By End-User, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
- 31. South America Social Casino Market
- 31.1. South America Social Casino Market Overview
- Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
- 31.2. South America Social Casino Market, Segmentation By Type, Segmentation By Application, Segmentation By End-User, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
- 32. Brazil Social Casino Market
- 32.1. Brazil Social Casino Market, Segmentation By Type, Segmentation By Application, Segmentation By End-User, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
- 33. Middle East Social Casino Market
- 33.1. Middle East Social Casino Market Overview
- Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
- 33.2. Middle East Social Casino Market, Segmentation By Type, Segmentation By Application, Segmentation By End-User, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
- 34. Africa Social Casino Market
- 34.1. Africa Social Casino Market Overview
- Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
- 34.2. Africa Social Casino Market, Segmentation By Type, Segmentation By Application, Segmentation By End-User, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
- 35. Social Casino Market Regulatory and Investment Landscape
- 36. Social Casino Market Competitive Landscape And Company Profiles
- 36.1. Social Casino Market Competitive Landscape And Market Share 2024
- 36.1.1. Top 10 Companies (Ranked by revenue/share)
- 36.2. Social Casino Market - Company Scoring Matrix
- 36.2.1. Market Revenues
- 36.2.2. Product Innovation Score
- 36.2.3. Brand Recognition
- 36.3. Social Casino Market Company Profiles
- 36.3.1. Playtika Holding Corp. Overview, Products and Services, Strategy and Financial Analysis
- 36.3.2. Huuuge Games Overview, Products and Services, Strategy and Financial Analysis
- 36.3.3. Murka Games Limited Overview, Products and Services, Strategy and Financial Analysis
- 36.3.4. High 5 Games Overview, Products and Services, Strategy and Financial Analysis
- 36.3.5. KamaGames Ltd. Overview, Products and Services, Strategy and Financial Analysis
- 37. Social Casino Market Other Major And Innovative Companies
- Ruby Seven Studios Inc., Tangelo Games, PLAYSTUDIOS Inc., Aristocrat Leisure Limited, Pocket Gems, Playrix, SciPlay Corporation, Zitro Games, Everi Holdings Inc., Greentube Internet Entertainment, Jackpotjoy Group, Boyd Interactive, Stillfront Group, Cybernaut Games, Plarium
- 38. Global Social Casino Market Competitive Benchmarking And Dashboard
- 39. Key Mergers And Acquisitions In The Social Casino Market
- 40. Social Casino Market High Potential Countries, Segments and Strategies
- 40.1 Social Casino Market In 2030 - Countries Offering Most New Opportunities
- 40.2 Social Casino Market In 2030 - Segments Offering Most New Opportunities
- 40.3 Social Casino Market In 2030 - Growth Strategies
- 40.3.1 Market Trend Based Strategies
- 40.3.2 Competitor Strategies
- 41. Appendix
- 41.1. Abbreviations
- 41.2. Currencies
- 41.3. Historic And Forecast Inflation Rates
- 41.4. Research Inquiries
- 41.5. The Business Research Company
- 41.6. Copyright And Disclaimer
Pricing
Currency Rates
Questions or Comments?
Our team has the ability to search within reports to verify it suits your needs. We can also help maximize your budget by finding sections of reports you can purchase.

