Gamification In Education Global Market Report 2025

Gamification In Education Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on gamification in education market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

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Description:

Where is the largest and fastest growing market for gamification in education ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The gamification in education market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:
  • The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.
  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.
Scope

Markets Covered:1) By Component: Software; Services

2) By Type Of Gamification Elements: Points, Badges, And Leaderboards; Interactive Quizzes And Challenges; Simulation-based Learning; Storytelling And Narratives

3) By Technology: Traditional Learning Technologies; Online Learning Management Systems (LMS); Mobile Learning Applications; Augmented And Virtual Reality

4) By Application: K-12 Education; Higher Education; Corporate Training

5) By Target Audience: Students; Educators; Parents; Educational Institutions

Subsegments:

1) By Software: Game-Based Learning Platforms; Learning Management Systems (LMS) With Gamification; Mobile Educational Games; Augmented Reality (AR)/Virtual Reality (VR) Educational Games; Assessment And Evaluation Tools

2) By Services: Consulting Services; Implementation And Integration Services; Support And Maintenance Services; Training And Development Services; Content Customization Services

Companies Mentioned: Microsoft Corporation; Cognizant Technology Solutions Corporation; D2L Corporation; NIIT Limited; Kahoot! ASA

Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain

Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa

Time series: Five years historic and ten years forecast.

Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,

Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.

Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.

Delivery Format: PDF, Word and Excel Data Dashboard.

Please Note: Report will be updated with the latest data and delivered to you within 3-5 working days of order.


1. Executive Summary
2. Gamification In Education Market Characteristics
3. Gamification In Education Market Trends And Strategies
4. Gamification In Education Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Trade Wars and Tariffs, And Covid And Recovery On The Market
5. Global Gamification In Education Growth Analysis And Strategic Analysis Framework
5.1. Global Gamification In Education PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
5.2. Analysis Of End Use Industries
5.3. Global Gamification In Education Market Growth Rate Analysis
5.4. Global Gamification In Education Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
5.5. Global Gamification In Education Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
5.6. Global Gamification In Education Total Addressable Market (TAM)
6. Gamification In Education Market Segmentation
6.1. Global Gamification In Education Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Software
Services
6.2. Global Gamification In Education Market, Segmentation By Type Of Gamification Elements, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Points, Badges, And Leaderboards
Interactive Quizzes And Challenges
Simulation-based Learning
Storytelling And Narratives
6.3. Global Gamification In Education Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Traditional Learning Technologies
Online Learning Management Systems (Lms)
Mobile Learning Applications
Augmented And Virtual Reality
6.4. Global Gamification In Education Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
K-12 Education
Higher Education
Corporate Training
6.5. Global Gamification In Education Market, Segmentation By Target Audience, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Students
Educators
Parents
Educational Institutions
6.6. Global Gamification In Education Market, Sub-Segmentation Of Software, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Game-Based Learning Platforms
Learning Management Systems (LMS) With Gamification
Mobile Educational Games
Augmented Reality (AR)/Virtual Reality (VR) Educational Games
Assessment And Evaluation Tools
6.7. Global Gamification In Education Market, Sub-Segmentation Of Services, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
Consulting Services
Implementation And Integration Services
Support And Maintenance Services
Training And Development Services
Content Customization Services
7. Gamification In Education Market Regional And Country Analysis
7.1. Global Gamification In Education Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
7.2. Global Gamification In Education Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
8. Asia-Pacific Gamification In Education Market
8.1. Asia-Pacific Gamification In Education Market Overview
Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
8.2. Asia-Pacific Gamification In Education Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
8.3. Asia-Pacific Gamification In Education Market, Segmentation By Type Of Gamification Elements, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
8.4. Asia-Pacific Gamification In Education Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
9. China Gamification In Education Market
9.1. China Gamification In Education Market Overview
9.2. China Gamification In Education Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
9.3. China Gamification In Education Market, Segmentation By Type Of Gamification Elements, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
9.4. China Gamification In Education Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
10. India Gamification In Education Market
10.1. India Gamification In Education Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
10.2. India Gamification In Education Market, Segmentation By Type Of Gamification Elements, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
10.3. India Gamification In Education Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
11. Japan Gamification In Education Market
11.1. Japan Gamification In Education Market Overview
11.2. Japan Gamification In Education Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
11.3. Japan Gamification In Education Market, Segmentation By Type Of Gamification Elements, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
11.4. Japan Gamification In Education Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
12. Australia Gamification In Education Market
12.1. Australia Gamification In Education Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
12.2. Australia Gamification In Education Market, Segmentation By Type Of Gamification Elements, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
12.3. Australia Gamification In Education Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
13. Indonesia Gamification In Education Market
13.1. Indonesia Gamification In Education Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
13.2. Indonesia Gamification In Education Market, Segmentation By Type Of Gamification Elements, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
13.3. Indonesia Gamification In Education Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
14. South Korea Gamification In Education Market
14.1. South Korea Gamification In Education Market Overview
14.2. South Korea Gamification In Education Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
14.3. South Korea Gamification In Education Market, Segmentation By Type Of Gamification Elements, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
14.4. South Korea Gamification In Education Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
15. Western Europe Gamification In Education Market
15.1. Western Europe Gamification In Education Market Overview
15.2. Western Europe Gamification In Education Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
15.3. Western Europe Gamification In Education Market, Segmentation By Type Of Gamification Elements, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
15.4. Western Europe Gamification In Education Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
16. UK Gamification In Education Market
16.1. UK Gamification In Education Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
16.2. UK Gamification In Education Market, Segmentation By Type Of Gamification Elements, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
16.3. UK Gamification In Education Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
17. Germany Gamification In Education Market
17.1. Germany Gamification In Education Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
17.2. Germany Gamification In Education Market, Segmentation By Type Of Gamification Elements, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
17.3. Germany Gamification In Education Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
18. France Gamification In Education Market
18.1. France Gamification In Education Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
18.2. France Gamification In Education Market, Segmentation By Type Of Gamification Elements, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
18.3. France Gamification In Education Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
19. Italy Gamification In Education Market
19.1. Italy Gamification In Education Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
19.2. Italy Gamification In Education Market, Segmentation By Type Of Gamification Elements, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
19.3. Italy Gamification In Education Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
20. Spain Gamification In Education Market
20.1. Spain Gamification In Education Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
20.2. Spain Gamification In Education Market, Segmentation By Type Of Gamification Elements, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
20.3. Spain Gamification In Education Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
21. Eastern Europe Gamification In Education Market
21.1. Eastern Europe Gamification In Education Market Overview
21.2. Eastern Europe Gamification In Education Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
21.3. Eastern Europe Gamification In Education Market, Segmentation By Type Of Gamification Elements, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
21.4. Eastern Europe Gamification In Education Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
22. Russia Gamification In Education Market
22.1. Russia Gamification In Education Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
22.2. Russia Gamification In Education Market, Segmentation By Type Of Gamification Elements, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
22.3. Russia Gamification In Education Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
23. North America Gamification In Education Market
23.1. North America Gamification In Education Market Overview
23.2. North America Gamification In Education Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
23.3. North America Gamification In Education Market, Segmentation By Type Of Gamification Elements, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
23.4. North America Gamification In Education Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
24. USA Gamification In Education Market
24.1. USA Gamification In Education Market Overview
24.2. USA Gamification In Education Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
24.3. USA Gamification In Education Market, Segmentation By Type Of Gamification Elements, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
24.4. USA Gamification In Education Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
25. Canada Gamification In Education Market
25.1. Canada Gamification In Education Market Overview
25.2. Canada Gamification In Education Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
25.3. Canada Gamification In Education Market, Segmentation By Type Of Gamification Elements, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
25.4. Canada Gamification In Education Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
26. South America Gamification In Education Market
26.1. South America Gamification In Education Market Overview
26.2. South America Gamification In Education Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
26.3. South America Gamification In Education Market, Segmentation By Type Of Gamification Elements, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
26.4. South America Gamification In Education Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
27. Brazil Gamification In Education Market
27.1. Brazil Gamification In Education Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
27.2. Brazil Gamification In Education Market, Segmentation By Type Of Gamification Elements, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
27.3. Brazil Gamification In Education Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
28. Middle East Gamification In Education Market
28.1. Middle East Gamification In Education Market Overview
28.2. Middle East Gamification In Education Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
28.3. Middle East Gamification In Education Market, Segmentation By Type Of Gamification Elements, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
28.4. Middle East Gamification In Education Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
29. Africa Gamification In Education Market
29.1. Africa Gamification In Education Market Overview
29.2. Africa Gamification In Education Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
29.3. Africa Gamification In Education Market, Segmentation By Type Of Gamification Elements, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
29.4. Africa Gamification In Education Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
30. Gamification In Education Market Competitive Landscape And Company Profiles
30.1. Gamification In Education Market Competitive Landscape
30.2. Gamification In Education Market Company Profiles
30.2.1. Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
30.2.2. Cognizant Technology Solutions Corporation Overview, Products and Services, Strategy and Financial Analysis
30.2.3. D2L Corporation Overview, Products and Services, Strategy and Financial Analysis
30.2.4. NIIT Limited Overview, Products and Services, Strategy and Financial Analysis
30.2.5. Kahoot! ASA Overview, Products and Services, Strategy and Financial Analysis
31. Gamification In Education Market Other Major And Innovative Companies
31.1. ELB Learning
31.2. Quizlet Inc.
31.3. Top Hat Studios Inc
31.4. HigherEchelon Inc.
31.5. Program-Ace LLC
31.6. Osmo
31.7. Filament Games LLC
31.8. Indusgeeks Solutions Pvt. Ltd.
31.9. CodeCombat Inc.
31.10. Triseum LLC
31.11. Serious Games Interactive ApS
31.12. Fundamentor
31.13. StudioKrew
31.14. Pok Pok
31.15. Zcooly AB
32. Global Gamification In Education Market Competitive Benchmarking And Dashboard
33. Key Mergers And Acquisitions In The Gamification In Education Market
34. Recent Developments In The Gamification In Education Market
35. Gamification In Education Market High Potential Countries, Segments and Strategies
35.1 Gamification In Education Market In 2029 - Countries Offering Most New Opportunities
35.2 Gamification In Education Market In 2029 - Segments Offering Most New Opportunities
35.3 Gamification In Education Market In 2029 - Growth Strategies
35.3.1 Market Trend Based Strategies
35.3.2 Competitor Strategies
36. Appendix
36.1. Abbreviations
36.2. Currencies
36.3. Historic And Forecast Inflation Rates
36.4. Research Inquiries
36.5. The Business Research Company
36.6. Copyright And Disclaimer

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