
Entertainment Robots Global Market Report 2025
Description
Entertainment Robots Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.
This report focuses on entertainment robots market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
Reasons to Purchase
Where is the largest and fastest growing market for entertainment robots ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The entertainment robots market global report from the Business Research Company answers all these questions and many more.
The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
Markets Covered:1) By Product: Robot Toys; Educational Robots; Robotic Companion Pets
2) By Component: Software; Hardware
3) By End-User: Media; Education; Retail; Other End Users
Subsegments:
1) By Robot Toys: Remote-Controlled Robots; Interactive Robot Toys; Building And Construction Robot Kits
2) By Educational Robots: Coding And Programming Robots; STEM Learning Robots; Robotics Kits For Schools
3) By Robotic Companion Pets: Robotic Dogs And Cats; Interactive Pet Robots; Emotional Support Robotic Pets
Companies Mentioned: Sony Corporation; Hasbro Inc.; Lego Group; Honda Motor Co. Ltd.; Mattel Inc.
Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
Time series: Five years historic and ten years forecast.
Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.
Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
Delivery format: PDF, Word and Excel Data Dashboard.
Please Note: Report will be updated with the latest data and delivered to you within 3-5 working days of order.
This report focuses on entertainment robots market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
Reasons to Purchase
- Gain a truly global perspective with the most comprehensive report available on this market covering 15 geographies.
- Assess the impact of key macro factors such as conflict, pandemic and recovery, inflation and interest rate environment and the 2nd Trump presidency.
- Create regional and country strategies on the basis of local data and analysis.
- Identify growth segments for investment.
- Outperform competitors using forecast data and the drivers and trends shaping the market.
- Understand customers based on the latest market shares.
- Benchmark performance against key competitors.
- Suitable for supporting your internal and external presentations with reliable high quality data and analysis
- Report will be updated with the latest data and delivered to you within 2-3 working days of order along with an Excel data sheet for easy data extraction and analysis.
- All data from the report will also be delivered in an excel dashboard format.
Where is the largest and fastest growing market for entertainment robots ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The entertainment robots market global report from the Business Research Company answers all these questions and many more.
The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
- The market characteristics section of the report defines and explains the market.
- The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
- The forecasts are made after considering the major factors currently impacting the market. These include:
- The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.
- Market segmentations break down the market into sub markets.
- The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
- The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
- The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.
Markets Covered:1) By Product: Robot Toys; Educational Robots; Robotic Companion Pets
2) By Component: Software; Hardware
3) By End-User: Media; Education; Retail; Other End Users
Subsegments:
1) By Robot Toys: Remote-Controlled Robots; Interactive Robot Toys; Building And Construction Robot Kits
2) By Educational Robots: Coding And Programming Robots; STEM Learning Robots; Robotics Kits For Schools
3) By Robotic Companion Pets: Robotic Dogs And Cats; Interactive Pet Robots; Emotional Support Robotic Pets
Companies Mentioned: Sony Corporation; Hasbro Inc.; Lego Group; Honda Motor Co. Ltd.; Mattel Inc.
Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
Time series: Five years historic and ten years forecast.
Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.
Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
Delivery format: PDF, Word and Excel Data Dashboard.
Please Note: Report will be updated with the latest data and delivered to you within 3-5 working days of order.
Table of Contents
200 Pages
- 1. Executive Summary
- 2. Entertainment Robots Market Characteristics
- 3. Entertainment Robots Market Trends And Strategies
- 4. Entertainment Robots Market - Macro Economic Scenario including the impact of Interest Rates, Inflation, Geopolitics and Covid And Recovery on the Market
- 5. Global Entertainment Robots Growth Analysis And Strategic Analysis Framework
- 5.1. Global Entertainment Robots PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
- 5.2. Analysis Of End Use Industries
- 5.3. Global Entertainment Robots Market Growth Rate Analysis
- 5.4. Global Entertainment Robots Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
- 5.5. Global Entertainment Robots Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
- 5.6. Global Entertainment Robots Total Addressable Market (TAM)
- 6. Entertainment Robots Market Segmentation
- 6.1. Global Entertainment Robots Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- Robot Toys
- Educational Robots
- Robotic Companion Pets
- 6.2. Global Entertainment Robots Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- Software
- Hardware
- 6.3. Global Entertainment Robots Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- Media
- Education
- Retail
- Other End Users
- 6.4. Global Entertainment Robots Market, Sub-Segmentation Of Robot Toys, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- Remote-Controlled Robots
- Interactive Robot Toys
- Building And Construction Robot Kits
- 6.5. Global Entertainment Robots Market, Sub-Segmentation Of Educational Robots, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- Coding And Programming Robots
- STEM Learning Robots
- Robotics Kits For Schools
- 6.6. Global Entertainment Robots Market, Sub-Segmentation Of Robotic Companion Pets, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- Robotic Dogs And Cats
- Interactive Pet Robots
- Emotional Support Robotic Pets
- 7. Entertainment Robots Market Regional And Country Analysis
- 7.1. Global Entertainment Robots Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 7.2. Global Entertainment Robots Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 8. Asia-Pacific Entertainment Robots Market
- 8.1. Asia-Pacific Entertainment Robots Market Overview
- Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
- 8.2. Asia-Pacific Entertainment Robots Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 8.3. Asia-Pacific Entertainment Robots Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 8.4. Asia-Pacific Entertainment Robots Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 9. China Entertainment Robots Market
- 9.1. China Entertainment Robots Market Overview
- 9.2. China Entertainment Robots Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
- 9.3. China Entertainment Robots Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
- 9.4. China Entertainment Robots Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
- 10. India Entertainment Robots Market
- 10.1. India Entertainment Robots Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 10.2. India Entertainment Robots Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 10.3. India Entertainment Robots Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 11. Japan Entertainment Robots Market
- 11.1. Japan Entertainment Robots Market Overview
- 11.2. Japan Entertainment Robots Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 11.3. Japan Entertainment Robots Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 11.4. Japan Entertainment Robots Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 12. Australia Entertainment Robots Market
- 12.1. Australia Entertainment Robots Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 12.2. Australia Entertainment Robots Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 12.3. Australia Entertainment Robots Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 13. Indonesia Entertainment Robots Market
- 13.1. Indonesia Entertainment Robots Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 13.2. Indonesia Entertainment Robots Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 13.3. Indonesia Entertainment Robots Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 14. South Korea Entertainment Robots Market
- 14.1. South Korea Entertainment Robots Market Overview
- 14.2. South Korea Entertainment Robots Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 14.3. South Korea Entertainment Robots Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 14.4. South Korea Entertainment Robots Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 15. Western Europe Entertainment Robots Market
- 15.1. Western Europe Entertainment Robots Market Overview
- 15.2. Western Europe Entertainment Robots Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 15.3. Western Europe Entertainment Robots Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 15.4. Western Europe Entertainment Robots Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 16. UK Entertainment Robots Market
- 16.1. UK Entertainment Robots Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 16.2. UK Entertainment Robots Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 16.3. UK Entertainment Robots Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 17. Germany Entertainment Robots Market
- 17.1. Germany Entertainment Robots Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 17.2. Germany Entertainment Robots Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 17.3. Germany Entertainment Robots Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 18. France Entertainment Robots Market
- 18.1. France Entertainment Robots Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 18.2. France Entertainment Robots Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 18.3. France Entertainment Robots Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 19. Italy Entertainment Robots Market
- 19.1. Italy Entertainment Robots Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 19.2. Italy Entertainment Robots Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 19.3. Italy Entertainment Robots Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 20. Spain Entertainment Robots Market
- 20.1. Spain Entertainment Robots Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 20.2. Spain Entertainment Robots Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 20.3. Spain Entertainment Robots Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 21. Eastern Europe Entertainment Robots Market
- 21.1. Eastern Europe Entertainment Robots Market Overview
- 21.2. Eastern Europe Entertainment Robots Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 21.3. Eastern Europe Entertainment Robots Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 21.4. Eastern Europe Entertainment Robots Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 22. Russia Entertainment Robots Market
- 22.1. Russia Entertainment Robots Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 22.2. Russia Entertainment Robots Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 22.3. Russia Entertainment Robots Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 23. North America Entertainment Robots Market
- 23.1. North America Entertainment Robots Market Overview
- 23.2. North America Entertainment Robots Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 23.3. North America Entertainment Robots Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 23.4. North America Entertainment Robots Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 24. USA Entertainment Robots Market
- 24.1. USA Entertainment Robots Market Overview
- 24.2. USA Entertainment Robots Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 24.3. USA Entertainment Robots Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 24.4. USA Entertainment Robots Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 25. Canada Entertainment Robots Market
- 25.1. Canada Entertainment Robots Market Overview
- 25.2. Canada Entertainment Robots Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 25.3. Canada Entertainment Robots Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 25.4. Canada Entertainment Robots Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 26. South America Entertainment Robots Market
- 26.1. South America Entertainment Robots Market Overview
- 26.2. South America Entertainment Robots Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 26.3. South America Entertainment Robots Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 26.4. South America Entertainment Robots Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 27. Brazil Entertainment Robots Market
- 27.1. Brazil Entertainment Robots Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 27.2. Brazil Entertainment Robots Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 27.3. Brazil Entertainment Robots Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 28. Middle East Entertainment Robots Market
- 28.1. Middle East Entertainment Robots Market Overview
- 28.2. Middle East Entertainment Robots Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 28.3. Middle East Entertainment Robots Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 28.4. Middle East Entertainment Robots Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 29. Africa Entertainment Robots Market
- 29.1. Africa Entertainment Robots Market Overview
- 29.2. Africa Entertainment Robots Market, Segmentation By Product, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 29.3. Africa Entertainment Robots Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 29.4. Africa Entertainment Robots Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 30. Entertainment Robots Market Competitive Landscape And Company Profiles
- 30.1. Entertainment Robots Market Competitive Landscape
- 30.2. Entertainment Robots Market Company Profiles
- 30.2.1. Sony Corporation Overview, Products and Services, Strategy and Financial Analysis
- 30.2.2. Hasbro Inc. Overview, Products and Services, Strategy and Financial Analysis
- 30.2.3. Lego Group Overview, Products and Services, Strategy and Financial Analysis
- 30.2.4. Honda Motor Co. Ltd. Overview, Products and Services, Strategy and Financial Analysis
- 30.2.5. Mattel Inc. Overview, Products and Services, Strategy and Financial Analysis
- 31. Entertainment Robots Market Other Major And Innovative Companies
- 31.1. WowWee Group Limited
- 31.2. Blue Frog Robotics
- 31.3. SoftBank Robotics Group Corp.
- 31.4. UBTECH Robotics Corp.
- 31.5. Robosen Robotics Co. Ltd.
- 31.6. Anki Inc.
- 31.7. Spin Master Ltd.
- 31.8. Sphero Inc.
- 31.9. Fischertechnik GmbH
- 31.10. iRobot Corporation
- 31.11. Tomy Company Ltd.
- 31.12. Parrot SA
- 31.13. Boston Dynamics Inc.
- 31.14. AIBrain Inc.
- 31.15. Robotis Inc.
- 32. Global Entertainment Robots Market Competitive Benchmarking And Dashboard
- 33. Key Mergers And Acquisitions In The Entertainment Robots Market
- 34. Recent Developments In The Entertainment Robots Market
- 35. Entertainment Robots Market High Potential Countries, Segments and Strategies
- 35.1 Entertainment Robots Market In 2029 - Countries Offering Most New Opportunities
- 35.2 Entertainment Robots Market In 2029 - Segments Offering Most New Opportunities
- 35.3 Entertainment Robots Market In 2029 - Growth Strategies
- 35.3.1 Market Trend Based Strategies
- 35.3.2 Competitor Strategies
- 36. Appendix
- 36.1. Abbreviations
- 36.2. Currencies
- 36.3. Historic And Forecast Inflation Rates
- 36.4. Research Inquiries
- 36.5. The Business Research Company
- 36.6. Copyright And Disclaimer
Pricing
Currency Rates
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