
Digital PC Games Global Market Report 2025
Description
Digital PC Games Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.
This report focuses on digital pc games market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
Reasons to Purchase
Where is the largest and fastest growing market for digital pc games ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The digital pc games market global report from the Business Research Company answers all these questions and many more.
The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
Markets Covered:1) By Game Subscription Model: Premium; Freemium
2) By Platform: Windows; IOS; Other Platforms
3) By Audience: Social Gamer; Serious Gamers; Core Gamers
Subsegments:
1) By Premium: One-Time Purchase; Pay-To-Play; Subscription-Based Premium Games (Access To A Full Game With Additional Content Or Features)
2) By Freemium: Free-To-Play (With In-Game Purchases); Freemium With Ads; In-App Purchases (Cosmetics, DLC); Free-To-Play With Premium Upgrades
Companies Mentioned: Tencent Holdings Limited; Ubisoft Entertainment SA; King Digital Entertainment Limited; Activision Blizzard Inc.; Zynga Inc.
Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
Time series: Five years historic and ten years forecast.
Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.
Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
Delivery Format: PDF, Word and Excel Data Dashboard.
Please Note: Report will be updated with the latest data and delivered to you within 3-5 working days of order.
This report focuses on digital pc games market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
Reasons to Purchase
- Gain a truly global perspective with the most comprehensive report available on this market covering 15 geographies.
- Assess the impact of key macro factors such as conflict, pandemic and recovery, inflation and interest rate environment and the 2nd Trump presidency.
- Create regional and country strategies on the basis of local data and analysis.
- Identify growth segments for investment.
- Outperform competitors using forecast data and the drivers and trends shaping the market.
- Understand customers based on the latest market shares.
- Benchmark performance against key competitors.
- Suitable for supporting your internal and external presentations with reliable high quality data and analysis
- Report will be updated with the latest data and delivered to you within 2-3 working days of order along with an Excel data sheet for easy data extraction and analysis.
- All data from the report will also be delivered in an excel dashboard format.
Where is the largest and fastest growing market for digital pc games ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The digital pc games market global report from the Business Research Company answers all these questions and many more.
The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
- The market characteristics section of the report defines and explains the market.
- The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
- The forecasts are made after considering the major factors currently impacting the market. These include:
- The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.
- Market segmentations break down the market into sub markets.
- The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
- The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
- The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.
Markets Covered:1) By Game Subscription Model: Premium; Freemium
2) By Platform: Windows; IOS; Other Platforms
3) By Audience: Social Gamer; Serious Gamers; Core Gamers
Subsegments:
1) By Premium: One-Time Purchase; Pay-To-Play; Subscription-Based Premium Games (Access To A Full Game With Additional Content Or Features)
2) By Freemium: Free-To-Play (With In-Game Purchases); Freemium With Ads; In-App Purchases (Cosmetics, DLC); Free-To-Play With Premium Upgrades
Companies Mentioned: Tencent Holdings Limited; Ubisoft Entertainment SA; King Digital Entertainment Limited; Activision Blizzard Inc.; Zynga Inc.
Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
Time series: Five years historic and ten years forecast.
Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.
Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
Delivery Format: PDF, Word and Excel Data Dashboard.
Please Note: Report will be updated with the latest data and delivered to you within 3-5 working days of order.
Table of Contents
175 Pages
- 1. Executive Summary
- 2. Digital PC Games Market Characteristics
- 3. Digital PC Games Market Trends And Strategies
- 4. Digital PC Games Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics And Covid And Recovery On The Market
- 5. Global Digital PC Games Growth Analysis And Strategic Analysis Framework
- 5.1. Global Digital PC Games PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
- 5.2. Analysis Of End Use Industries
- 5.3. Global Digital PC Games Market Growth Rate Analysis
- 5.4. Global Digital PC Games Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
- 5.5. Global Digital PC Games Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
- 5.6. Global Digital PC Games Total Addressable Market (TAM)
- 6. Digital PC Games Market Segmentation
- 6.1. Global Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- Premium
- Freemium
- 6.2. Global Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- Windows
- iPhone Operating System (iOS)
- Other Platforms
- 6.3. Global Digital PC Games Market, Segmentation By Audience, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- Social Gamer
- Serious Gamers
- Core Gamers
- 6.4. Global Digital PC Games Market, Sub-Segmentation Of Premium, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- One-Time Purchase
- Pay-To-Play
- Subscription-Based Premium Games
- 6.5. Global Digital PC Games Market, Sub-Segmentation Of Freemium, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- Free-To-Play (With In-Game Purchases)
- Freemium With Ads
- In-App Purchases (Cosmetics, DLC)
- Free-To-Play With Premium Upgrades
- 7. Digital PC Games Market Regional And Country Analysis
- 7.1. Global Digital PC Games Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 7.2. Global Digital PC Games Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 8. Asia-Pacific Digital PC Games Market
- 8.1. Asia-Pacific Digital PC Games Market Overview
- Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
- 8.2. Asia-Pacific Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 8.3. Asia-Pacific Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 8.4. Asia-Pacific Digital PC Games Market, Segmentation By Audience, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 9. China Digital PC Games Market
- 9.1. China Digital PC Games Market Overview
- 9.2. China Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
- 9.3. China Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
- 9.4. China Digital PC Games Market, Segmentation By Audience, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
- 10. India Digital PC Games Market
- 10.1. India Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 10.2. India Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 10.3. India Digital PC Games Market, Segmentation By Audience, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 11. Japan Digital PC Games Market
- 11.1. Japan Digital PC Games Market Overview
- 11.2. Japan Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 11.3. Japan Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 11.4. Japan Digital PC Games Market, Segmentation By Audience, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 12. Australia Digital PC Games Market
- 12.1. Australia Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 12.2. Australia Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 12.3. Australia Digital PC Games Market, Segmentation By Audience, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 13. Indonesia Digital PC Games Market
- 13.1. Indonesia Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 13.2. Indonesia Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 13.3. Indonesia Digital PC Games Market, Segmentation By Audience, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 14. South Korea Digital PC Games Market
- 14.1. South Korea Digital PC Games Market Overview
- 14.2. South Korea Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 14.3. South Korea Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 14.4. South Korea Digital PC Games Market, Segmentation By Audience, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 15. Western Europe Digital PC Games Market
- 15.1. Western Europe Digital PC Games Market Overview
- 15.2. Western Europe Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 15.3. Western Europe Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 15.4. Western Europe Digital PC Games Market, Segmentation By Audience, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 16. UK Digital PC Games Market
- 16.1. UK Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 16.2. UK Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 16.3. UK Digital PC Games Market, Segmentation By Audience, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 17. Germany Digital PC Games Market
- 17.1. Germany Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 17.2. Germany Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 17.3. Germany Digital PC Games Market, Segmentation By Audience, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 18. France Digital PC Games Market
- 18.1. France Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 18.2. France Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 18.3. France Digital PC Games Market, Segmentation By Audience, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 19. Italy Digital PC Games Market
- 19.1. Italy Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 19.2. Italy Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 19.3. Italy Digital PC Games Market, Segmentation By Audience, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 20. Spain Digital PC Games Market
- 20.1. Spain Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 20.2. Spain Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 20.3. Spain Digital PC Games Market, Segmentation By Audience, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 21. Eastern Europe Digital PC Games Market
- 21.1. Eastern Europe Digital PC Games Market Overview
- 21.2. Eastern Europe Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 21.3. Eastern Europe Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 21.4. Eastern Europe Digital PC Games Market, Segmentation By Audience, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 22. Russia Digital PC Games Market
- 22.1. Russia Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 22.2. Russia Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 22.3. Russia Digital PC Games Market, Segmentation By Audience, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 23. North America Digital PC Games Market
- 23.1. North America Digital PC Games Market Overview
- 23.2. North America Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 23.3. North America Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 23.4. North America Digital PC Games Market, Segmentation By Audience, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 24. USA Digital PC Games Market
- 24.1. USA Digital PC Games Market Overview
- 24.2. USA Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 24.3. USA Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 24.4. USA Digital PC Games Market, Segmentation By Audience, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 25. Canada Digital PC Games Market
- 25.1. Canada Digital PC Games Market Overview
- 25.2. Canada Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 25.3. Canada Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 25.4. Canada Digital PC Games Market, Segmentation By Audience, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 26. South America Digital PC Games Market
- 26.1. South America Digital PC Games Market Overview
- 26.2. South America Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 26.3. South America Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 26.4. South America Digital PC Games Market, Segmentation By Audience, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 27. Brazil Digital PC Games Market
- 27.1. Brazil Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 27.2. Brazil Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 27.3. Brazil Digital PC Games Market, Segmentation By Audience, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 28. Middle East Digital PC Games Market
- 28.1. Middle East Digital PC Games Market Overview
- 28.2. Middle East Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 28.3. Middle East Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 28.4. Middle East Digital PC Games Market, Segmentation By Audience, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 29. Africa Digital PC Games Market
- 29.1. Africa Digital PC Games Market Overview
- 29.2. Africa Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 29.3. Africa Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 29.4. Africa Digital PC Games Market, Segmentation By Audience, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
- 30. Digital PC Games Market Competitive Landscape And Company Profiles
- 30.1. Digital PC Games Market Competitive Landscape
- 30.2. Digital PC Games Market Company Profiles
- 30.2.1. Tencent Holdings Limited Overview, Products and Services, Strategy and Financial Analysis
- 30.2.2. Ubisoft Entertainment SA Overview, Products and Services, Strategy and Financial Analysis
- 30.2.3. King Digital Entertainment Limited Overview, Products and Services, Strategy and Financial Analysis
- 30.2.4. Activision Blizzard Inc. Overview, Products and Services, Strategy and Financial Analysis
- 30.2.5. Zynga Inc. Overview, Products and Services, Strategy and Financial Analysis
- 31. Digital PC Games Market Other Major And Innovative Companies
- 31.1. GungHo Online Entertainment Inc.
- 31.2. Microsoft Corporation
- 31.3. Sony Corporation
- 31.4. Nintendo Co. Ltd.
- 31.5. Electronic Arts Inc.
- 31.6. Amazon Game Studios Inc.
- 31.7. ArenaNet LLC
- 31.8. Behaviour Interactive Inc.
- 31.9. Bethesda Softworks LLC
- 31.10. BioWare Corp.
- 31.11. Bungie Inc.
- 31.12. Capcom Co. Ltd.
- 31.13. CD Projekt Red SA
- 31.14. Cloud Imperium Games Corporation
- 31.15. Cryptic Studios LLC
- 32. Global Digital PC Games Market Competitive Benchmarking And Dashboard
- 33. Key Mergers And Acquisitions In The Digital PC Games Market
- 34. Recent Developments In The Digital PC Games Market
- 35. Digital PC Games Market High Potential Countries, Segments and Strategies
- 35.1 Digital PC Games Market In 2029 - Countries Offering Most New Opportunities
- 35.2 Digital PC Games Market In 2029 - Segments Offering Most New Opportunities
- 35.3 Digital PC Games Market In 2029 - Growth Strategies
- 35.3.1 Market Trend Based Strategies
- 35.3.2 Competitor Strategies
- 36. Appendix
- 36.1. Abbreviations
- 36.2. Currencies
- 36.3. Historic And Forecast Inflation Rates
- 36.4. Research Inquiries
- 36.5. The Business Research Company
- 36.6. Copyright And Disclaimer
Pricing
Currency Rates
Questions or Comments?
Our team has the ability to search within reports to verify it suits your needs. We can also help maximize your budget by finding sections of reports you can purchase.