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Global Board Games and Puzzles Market Research Report 2025(Status and Outlook)

Publisher Bosson Research
Published Jul 02, 2025
Length 144 Pages
SKU # BOSS20193080

Description

Report Overview

The board games and puzzles market encompasses a wide range of tabletop games, including traditional board games, card games, strategy games, cooperative games, and jigsaw puzzles, designed for entertainment, education, and social interaction. This market has experienced significant growth due to increasing demand for in-person social activities, the rise of hobbyist gaming communities, and the popularity of strategic and immersive game designs. The industry benefits from innovation in themes, mechanics, and materials, catering to diverse demographics from children to adults. Additionally, the expansion of online retail and crowdfunding platforms has enabled niche and independent game developers to thrive alongside established brands. The resurgence of tabletop gaming as a social and family activity, coupled with the influence of digital adaptations and streaming culture, has further driven market expansion. Sustainability concerns are also shaping product development, with eco-friendly materials and reusable packaging gaining traction. Competitive dynamics involve global players like Hasbro and Ravensburger, as well as indie studios pushing creative boundaries. The market's resilience during economic downturns, as consumers prioritize affordable in-home entertainment, underscores its stability and long-term potential.

The global Board Games and Puzzles market size was estimated at USD 5275.0 million in 2024, exhibiting a CAGR of 5.50% during the forecast period.

This report provides a deep insight into the global Board Games and Puzzles market covering all its essential aspects. This ranges from a macro overview of the market to micro details of the market size, competitive landscape, development trend, niche market, key market drivers and challenges, SWOT analysis, value chain analysis, etc.

The analysis helps the reader to shape the competition within the industries and strategies for the competitive environment to enhance the potential profit. Furthermore, it provides a simple framework for evaluating and accessing the position of the business organization. The report structure also focuses on the competitive landscape of the Global Board Games and Puzzles Market, this report introduces in detail the market share, market performance, product situation, operation situation, etc. of the main players, which helps the readers in the industry to identify the main competitors and deeply understand the competition pattern of the market.

In a word, this report is a must-read for industry players, investors, researchers, consultants, business strategists, and all those who have any kind of stake or are planning to foray into the Board Games and Puzzles market in any manner.

Global Board Games and Puzzles Market: Market Segmentation Analysis

The research report includes specific segments by region (country), manufacturers, Type, and Application. Market segmentation creates subsets of a market based on product type, end-user or application, Geographic, and other factors. By understanding the market segments, the decision-maker can leverage this targeting in the product, sales, and marketing strategies. Market segments can power your product development cycles by informing how you create product offerings for different segments.

Key Company

Asmodee

Buffalo Games

Cartamundi

Delano Games

Don't Panic Games

Goliath Games

Hasbro

LongPack Games

Ravensburger AG

Grand Prix International

Market Segmentation (by Type)

Educational Type

Strategy and War Type

Money & Assets Type

Role Playing Type

Others

Market Segmentation (by Application)

Online Sale

Offline Retail

Geographic Segmentation

North America (USA, Canada, Mexico)

Europe (Germany, UK, France, Russia, Italy, Rest of Europe)

Asia-Pacific (China, Japan, South Korea, India, Southeast Asia, Rest of Asia-Pacific)

South America (Brazil, Argentina, Columbia, Rest of South America)

The Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria, South Africa, Rest of MEA)

Key Benefits of This Market Research:

Industry drivers, restraints, and opportunities covered in the study

Neutral perspective on the market performance

Recent industry trends and developments

Competitive landscape & strategies of key players

Potential & niche segments and regions exhibiting promising growth covered

Historical, current, and projected market size, in terms of value

In-depth analysis of the Board Games and Puzzles Market

Overview of the regional outlook of the Board Games and Puzzles Market:

Chapter Outline

Chapter 1 mainly introduces the statistical scope of the report, market division standards, and market research methods.

Chapter 2 is an executive summary of different market segments (by region, product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the Board Games and Puzzles Market and its likely evolution in the short to mid-term, and long term.

Chapter 3 makes a detailed analysis of the market's competitive landscape of the market and provides the market share, capacity, output, price, latest development plan, merger, and acquisition information of the main manufacturers in the market.

Chapter 4 is the analysis of the whole market industrial chain, including the upstream and downstream of the industry, as well as Porter's five forces analysis.

Chapter 5 introduces the latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.

Chapter 6 provides the analysis of various market segments according to product types, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.

Chapter 7 provides the analysis of various market segments according to application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.

Chapter 8 provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.

Chapter 9 shares the main producing countries of Board Games and Puzzles, their output value, profit level, regional supply, production capacity layout, etc. from the supply side.

Chapter 10 introduces the basic situation of the main companies in the market in detail, including product sales revenue, sales volume, price, gross profit margin, market share, product introduction, recent development, etc.

Chapter 11 provides a quantitative analysis of the market size and development potential of each region in the next five years.

Chapter 12 provides a quantitative analysis of the market size and development potential of each market segment in the next five years.

Chapter 13 is the main points and conclusions of the report.

Key Reasons to Buy this Report:

Access to date statistics compiled by our researchers. These provide you with historical and forecast data, which is analyzed to tell you why your market is set to change

This enables you to anticipate market changes to remain ahead of your competitors

You will be able to copy data from the Excel spreadsheet straight into your marketing plans, business presentations, or other strategic documents

The concise analysis, clear graph, and table format will enable you to pinpoint the information you require quickly

Provision of market value data for each segment and sub-segment

Indicates the region and segment that is expected to witness the fastest growth as well as to dominate the market

Analysis by geography highlighting the consumption of the product/service in the region as well as indicating the factors that are affecting the market within each region

Competitive landscape which incorporates the market ranking of the major players, along with new service/product launches, partnerships, business expansions, and acquisitions in the past five years of companies profiled

Extensive company profiles comprising of company overview, company insights, product benchmarking, and SWOT analysis for the major market players

The current as well as the future market outlook of the industry concerning recent developments which involve growth opportunities and drivers as well as challenges and restraints of both emerging as well as developed regions

Includes in-depth analysis of the market from various perspectives through Porter’s five forces analysis

Provides insight into the market through Value Chain

Market dynamics scenario, along with growth opportunities of the market in the years to come

Table of Contents

144 Pages
1 Research Methodology and Statistical Scope
1.1 Market Definition and Statistical Scope of Board Games and Puzzles
1.2 Key Market Segments
1.2.1 Board Games and Puzzles Segment by Type
1.2.2 Board Games and Puzzles Segment by Application
1.3 Methodology & Sources of Information
1.3.1 Research Methodology
1.3.2 Research Process
1.3.3 Market Breakdown and Data Triangulation
1.3.4 Base Year
1.3.5 Report Assumptions & Caveats
2 Board Games and Puzzles Market Overview
2.1 Global Market Overview
2.1.1 Global Board Games and Puzzles Market Size (M USD) Estimates and Forecasts (2020-2033)
2.1.2 Global Board Games and Puzzles Sales Estimates and Forecasts (2020-2033)
2.2 Market Segment Executive Summary
2.3 Global Market Size by Region
3 Board Games and Puzzles Market Competitive Landscape
3.1 Company Assessment Quadrant
3.2 Global Board Games and Puzzles Product Life Cycle
3.3 Global Board Games and Puzzles Sales by Manufacturers (2020-2025)
3.4 Global Board Games and Puzzles Revenue Market Share by Manufacturers (2020-2025)
3.5 Board Games and Puzzles Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.6 Global Board Games and Puzzles Average Price by Manufacturers (2020-2025)
3.7 Manufacturers’ Manufacturing Sites, Areas Served, and Product Types
3.8 Board Games and Puzzles Market Competitive Situation and Trends
3.8.1 Board Games and Puzzles Market Concentration Rate
3.8.2 Global 5 and 10 Largest Board Games and Puzzles Players Market Share by Revenue
3.8.3 Mergers & Acquisitions, Expansion
4 Board Games and Puzzles Industry Chain Analysis
4.1 Board Games and Puzzles Industry Chain Analysis
4.2 Market Overview of Key Raw Materials
4.3 Midstream Market Analysis
4.4 Downstream Customer Analysis
5 The Development and Dynamics of Board Games and Puzzles Market
5.1 Key Development Trends
5.2 Driving Factors
5.3 Market Challenges
5.4 Industry News
5.4.1 New Product Developments
5.4.2 Mergers & Acquisitions
5.4.3 Expansions
5.4.4 Collaboration/Supply Contracts
5.5 PEST Analysis
5.5.1 Industry Policies Analysis
5.5.2 Economic Environment Analysis
5.5.3 Social Environment Analysis
5.5.4 Technological Environment Analysis
5.6 Global Board Games and Puzzles Market Porter's Five Forces Analysis
5.6.1 Global Trade Frictions
5.6.2 U.S. Tariff Policy – April 2025
5.6.3 Global Trade Frictions and Their Impacts to Board Games and Puzzles Market
5.7 ESG Ratings of Leading Companies
6 Board Games and Puzzles Market Segmentation by Type
6.1 Evaluation Matrix of Segment Market Development Potential (Type)
6.2 Global Board Games and Puzzles Sales Market Share by Type (2020-2025)
6.3 Global Board Games and Puzzles Market Size Market Share by Type (2020-2025)
6.4 Global Board Games and Puzzles Price by Type (2020-2025)
7 Board Games and Puzzles Market Segmentation by Application
7.1 Evaluation Matrix of Segment Market Development Potential (Application)
7.2 Global Board Games and Puzzles Market Sales by Application (2020-2025)
7.3 Global Board Games and Puzzles Market Size (M USD) by Application (2020-2025)
7.4 Global Board Games and Puzzles Sales Growth Rate by Application (2020-2025)
8 Board Games and Puzzles Market Sales by Region
8.1 Global Board Games and Puzzles Sales by Region
8.1.1 Global Board Games and Puzzles Sales by Region
8.1.2 Global Board Games and Puzzles Sales Market Share by Region
8.2 Global Board Games and Puzzles Market Size by Region
8.2.1 Global Board Games and Puzzles Market Size by Region
8.2.2 Global Board Games and Puzzles Market Size Market Share by Region
8.3 North America
8.3.1 North America Board Games and Puzzles Sales by Country
8.3.2 North America Board Games and Puzzles Market Size by Country
8.3.3 U.S. Market Overview
8.3.4 Canada Market Overview
8.3.5 Mexico Market Overview
8.4 Europe
8.4.1 Europe Board Games and Puzzles Sales by Country
8.4.2 Europe Board Games and Puzzles Market Size by Country
8.4.3 Germany Market Overview
8.4.4 France Market Overview
8.4.5 U.K. Market Overview
8.4.6 Italy Market Overview
8.4.7 Spain Market Overview
8.5 Asia Pacific
8.5.1 Asia Pacific Board Games and Puzzles Sales by Region
8.5.2 Asia Pacific Board Games and Puzzles Market Size by Region
8.5.3 China Market Overview
8.5.4 Japan Market Overview
8.5.5 South Korea Market Overview
8.5.6 India Market Overview
8.5.7 Southeast Asia Market Overview
8.6 South America
8.6.1 South America Board Games and Puzzles Sales by Country
8.6.2 South America Board Games and Puzzles Market Size by Country
8.6.3 Brazil Market Overview
8.6.4 Argentina Market Overview
8.6.5 Columbia Market Overview
8.7 Middle East and Africa
8.7.1 Middle East and Africa Board Games and Puzzles Sales by Region
8.7.2 Middle East and Africa Board Games and Puzzles Market Size by Region
8.7.3 Saudi Arabia Market Overview
8.7.4 UAE Market Overview
8.7.5 Egypt Market Overview
8.7.6 Nigeria Market Overview
8.7.7 South Africa Market Overview
9 Board Games and Puzzles Market Production by Region
9.1 Global Production of Board Games and Puzzles by Region(2020-2025)
9.2 Global Board Games and Puzzles Revenue Market Share by Region (2020-2025)
9.3 Global Board Games and Puzzles Production, Revenue, Price and Gross Margin (2020-2025)
9.4 North America Board Games and Puzzles Production
9.4.1 North America Board Games and Puzzles Production Growth Rate (2020-2025)
9.4.2 North America Board Games and Puzzles Production, Revenue, Price and Gross Margin (2020-2025)
9.5 Europe Board Games and Puzzles Production
9.5.1 Europe Board Games and Puzzles Production Growth Rate (2020-2025)
9.5.2 Europe Board Games and Puzzles Production, Revenue, Price and Gross Margin (2020-2025)
9.6 Japan Board Games and Puzzles Production (2020-2025)
9.6.1 Japan Board Games and Puzzles Production Growth Rate (2020-2025)
9.6.2 Japan Board Games and Puzzles Production, Revenue, Price and Gross Margin (2020-2025)
9.7 China Board Games and Puzzles Production (2020-2025)
9.7.1 China Board Games and Puzzles Production Growth Rate (2020-2025)
9.7.2 China Board Games and Puzzles Production, Revenue, Price and Gross Margin (2020-2025)
10 Key Companies Profile
10.1 Asmodee
10.1.1 Asmodee Basic Information
10.1.2 Asmodee Board Games and Puzzles Product Overview
10.1.3 Asmodee Board Games and Puzzles Product Market Performance
10.1.4 Asmodee Business Overview
10.1.5 Asmodee SWOT Analysis
10.1.6 Asmodee Recent Developments
10.2 Buffalo Games
10.2.1 Buffalo Games Basic Information
10.2.2 Buffalo Games Board Games and Puzzles Product Overview
10.2.3 Buffalo Games Board Games and Puzzles Product Market Performance
10.2.4 Buffalo Games Business Overview
10.2.5 Buffalo Games SWOT Analysis
10.2.6 Buffalo Games Recent Developments
10.3 Cartamundi
10.3.1 Cartamundi Basic Information
10.3.2 Cartamundi Board Games and Puzzles Product Overview
10.3.3 Cartamundi Board Games and Puzzles Product Market Performance
10.3.4 Cartamundi Business Overview
10.3.5 Cartamundi SWOT Analysis
10.3.6 Cartamundi Recent Developments
10.4 Delano Games
10.4.1 Delano Games Basic Information
10.4.2 Delano Games Board Games and Puzzles Product Overview
10.4.3 Delano Games Board Games and Puzzles Product Market Performance
10.4.4 Delano Games Business Overview
10.4.5 Delano Games Recent Developments
10.5 Don't Panic Games
10.5.1 Don't Panic Games Basic Information
10.5.2 Don't Panic Games Board Games and Puzzles Product Overview
10.5.3 Don't Panic Games Board Games and Puzzles Product Market Performance
10.5.4 Don't Panic Games Business Overview
10.5.5 Don't Panic Games Recent Developments
10.6 Goliath Games
10.6.1 Goliath Games Basic Information
10.6.2 Goliath Games Board Games and Puzzles Product Overview
10.6.3 Goliath Games Board Games and Puzzles Product Market Performance
10.6.4 Goliath Games Business Overview
10.6.5 Goliath Games Recent Developments
10.7 Hasbro
10.7.1 Hasbro Basic Information
10.7.2 Hasbro Board Games and Puzzles Product Overview
10.7.3 Hasbro Board Games and Puzzles Product Market Performance
10.7.4 Hasbro Business Overview
10.7.5 Hasbro Recent Developments
10.8 LongPack Games
10.8.1 LongPack Games Basic Information
10.8.2 LongPack Games Board Games and Puzzles Product Overview
10.8.3 LongPack Games Board Games and Puzzles Product Market Performance
10.8.4 LongPack Games Business Overview
10.8.5 LongPack Games Recent Developments
10.9 Ravensburger AG
10.9.1 Ravensburger AG Basic Information
10.9.2 Ravensburger AG Board Games and Puzzles Product Overview
10.9.3 Ravensburger AG Board Games and Puzzles Product Market Performance
10.9.4 Ravensburger AG Business Overview
10.9.5 Ravensburger AG Recent Developments
10.10 Grand Prix International
10.10.1 Grand Prix International Basic Information
10.10.2 Grand Prix International Board Games and Puzzles Product Overview
10.10.3 Grand Prix International Board Games and Puzzles Product Market Performance
10.10.4 Grand Prix International Business Overview
10.10.5 Grand Prix International Recent Developments
11 Board Games and Puzzles Market Forecast by Region
11.1 Global Board Games and Puzzles Market Size Forecast
11.2 Global Board Games and Puzzles Market Forecast by Region
11.2.1 North America Market Size Forecast by Country
11.2.2 Europe Board Games and Puzzles Market Size Forecast by Country
11.2.3 Asia Pacific Board Games and Puzzles Market Size Forecast by Region
11.2.4 South America Board Games and Puzzles Market Size Forecast by Country
11.2.5 Middle East and Africa Forecasted Sales of Board Games and Puzzles by Country
12 Forecast Market by Type and by Application (2026-2033)
12.1 Global Board Games and Puzzles Market Forecast by Type (2026-2033)
12.1.1 Global Forecasted Sales of Board Games and Puzzles by Type (2026-2033)
12.1.2 Global Board Games and Puzzles Market Size Forecast by Type (2026-2033)
12.1.3 Global Forecasted Price of Board Games and Puzzles by Type (2026-2033)
12.2 Global Board Games and Puzzles Market Forecast by Application (2026-2033)
12.2.1 Global Board Games and Puzzles Sales (K Units) Forecast by Application
12.2.2 Global Board Games and Puzzles Market Size (M USD) Forecast by Application (2026-2033)
13 Conclusion and Key Findings
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