Global Animation Toys Market Size Study & Forecast, by Type (Anime Gacha, Anime Doll, Anime Figure, Cartoon Plush Toys, Other Types) by Product Price, Animation Titles, Category, Age Group, Character Traits, Sales Channel and Regional Forecasts 2025-2035
Description
The Global Animation Toys Market is valued at approximately USD 75.37 billion in 2024 and is projected to grow at a CAGR of 6.60% over the forecast period 2025-2035. Animation toys encompass a diverse range of products inspired by popular animated series, including collectible figures, plush toys, and interactive dolls that cater to children, teenagers, and adult collectors alike. The market is primarily fueled by the rising global popularity of anime and cartoon franchises, an increasing number of licensed merchandising deals, and growing consumer interest in themed toys that blend recreation with storytelling experiences. Moreover, technological innovations in toy design, including augmented reality integration and premium collectible editions, are further driving market expansion worldwide.
The escalating engagement in entertainment media and digital animation has intensified the demand for animation toys across various demographic segments. With the growing influence of online streaming platforms, social media, and gaming communities, consumers are increasingly drawn to animated characters and associated merchandise. The surge in both licensed and original content, coupled with the expansion of e-commerce platforms, has streamlined access to a wide assortment of toys, driving overall market adoption. However, challenges such as stringent safety regulations, production cost fluctuations, and competition from digital entertainment alternatives may temper growth slightly during the forecast period.
The detailed segments and sub-segments included in the report are:
By Type:
• Anime Gacha
• Anime Doll
• Anime Figure
• Cartoon Plush Toys
• Other Types
By Product Price:
• Low
• Medium
• High
By Animation Titles:
• Pokemon
• Hello Kitty
• Gundam
• Other Animation Titles
By Category:
• Recreational Toys
• Learning Toys
By Age Group:
• 0-2 Years
• 2-8 Years
• 8-14 Years
• 14 Years and Above
By Character Traits:
• Cute
• Cool
• Angry
• Other Character Traits
By Sales Channel:
• Online
• Offline
By Region:
North America
• U.S.
• Canada
Europe
• UK
• Germany
• France
• Spain
• Italy
• ROE
Asia Pacific
• China
• India
• Japan
• Australia
• South Korea
• RoAPAC
Latin America
• Brazil
• Mexico
Middle East & Africa
• UAE
• Saudi Arabia
• South Africa
• Rest of Middle East & Africa
Anime Dolls Expected to Dominate the Market
Anime dolls currently hold the largest market share in the animation toys segment due to their versatility, collector appeal, and strong presence in both traditional retail and online platforms. Their dominance is reinforced by strategic licensing partnerships with popular animation franchises and the introduction of limited-edition collectible series that attract both younger and older consumers. While collectible figures and plush toys are witnessing accelerated adoption, anime dolls are projected to retain their leading position owing to their blend of playability, display appeal, and brand recognition.
Anime Figures Lead in Revenue Contribution
In terms of revenue, anime figures currently generate the highest market contribution. These products command premium pricing due to intricate detailing, high-quality materials, and exclusive limited-edition releases that appeal to collectors globally. While plush toys and gacha figures excel in volume-based sales, anime figures dominate in revenue due to their perceived value, rarity, and association with popular franchises. This distinction highlights a market scenario where product type and pricing strategy significantly influence overall financial performance.
North America dominated the animation toys market in 2025, driven by a mature entertainment ecosystem, widespread franchise popularity, and robust e-commerce penetration. Europe maintains steady growth, backed by licensing deals and a strong collector community. Asia Pacific is projected to be the fastest-growing region, fueled by surging demand in China, India, and Japan due to rising disposable incomes, expanding retail networks, and increasing cultural influence of anime and animated content. Latin America and the Middle East & Africa are emerging markets where growing urbanization and expansion of digital sales channels offer new growth opportunities.
Major market players included in this report are:
• Bandai Namco Holdings Inc.
• Takara Tomy Co., Ltd.
• Hasbro, Inc.
• Mattel, Inc.
• LEGO Group
• Funko, Inc.
• Spin Master Corp.
• Sanrio Co., Ltd.
• Good Smile Company, Inc.
• MegaHouse Corporation
• Banpresto Co., Ltd.
• TOMY Company, Ltd.
• Kaiyodo Co., Ltd.
• McFarlane Toys
• NECA (National Entertainment Collectibles Association)
Global Animation Toys Market Report Scope:
• Historical Data – 2023, 2024
• Base Year for Estimation – 2024
• Forecast period – 2025-2035
• Report Coverage – Revenue forecast, Company Ranking, Competitive Landscape, Growth factors, and Trends
• Regional Scope – North America; Europe; Asia Pacific; Latin America; Middle East & Africa
The objective of the study is to define market sizes of different segments and countries in recent years and forecast values for the coming years. The report integrates qualitative and quantitative analyses, providing insights into growth drivers, challenges, and emerging opportunities. Additionally, it evaluates competitive landscapes, including company portfolios, strategies, and investment prospects, helping stakeholders make informed business decisions. The detailed segments and sub-segments of the market are explained below:
Key Takeaways:
• Market Estimates & Forecast for 10 years from 2025 to 2035.
• Annualized revenues and regional-level analysis for each market segment.
• Detailed analysis of the geographical landscape with country-level insights.
• Competitive landscape with information on major players in the market.
• Analysis of key business strategies and recommendations on future market approach.
• Analysis of the competitive structure of the market.
• Demand-side and supply-side analysis of the market.
Please note:The single user license is non-downloadable and non-printable. Global Site license allows these actions.
The escalating engagement in entertainment media and digital animation has intensified the demand for animation toys across various demographic segments. With the growing influence of online streaming platforms, social media, and gaming communities, consumers are increasingly drawn to animated characters and associated merchandise. The surge in both licensed and original content, coupled with the expansion of e-commerce platforms, has streamlined access to a wide assortment of toys, driving overall market adoption. However, challenges such as stringent safety regulations, production cost fluctuations, and competition from digital entertainment alternatives may temper growth slightly during the forecast period.
The detailed segments and sub-segments included in the report are:
By Type:
• Anime Gacha
• Anime Doll
• Anime Figure
• Cartoon Plush Toys
• Other Types
By Product Price:
• Low
• Medium
• High
By Animation Titles:
• Pokemon
• Hello Kitty
• Gundam
• Other Animation Titles
By Category:
• Recreational Toys
• Learning Toys
By Age Group:
• 0-2 Years
• 2-8 Years
• 8-14 Years
• 14 Years and Above
By Character Traits:
• Cute
• Cool
• Angry
• Other Character Traits
By Sales Channel:
• Online
• Offline
By Region:
North America
• U.S.
• Canada
Europe
• UK
• Germany
• France
• Spain
• Italy
• ROE
Asia Pacific
• China
• India
• Japan
• Australia
• South Korea
• RoAPAC
Latin America
• Brazil
• Mexico
Middle East & Africa
• UAE
• Saudi Arabia
• South Africa
• Rest of Middle East & Africa
Anime Dolls Expected to Dominate the Market
Anime dolls currently hold the largest market share in the animation toys segment due to their versatility, collector appeal, and strong presence in both traditional retail and online platforms. Their dominance is reinforced by strategic licensing partnerships with popular animation franchises and the introduction of limited-edition collectible series that attract both younger and older consumers. While collectible figures and plush toys are witnessing accelerated adoption, anime dolls are projected to retain their leading position owing to their blend of playability, display appeal, and brand recognition.
Anime Figures Lead in Revenue Contribution
In terms of revenue, anime figures currently generate the highest market contribution. These products command premium pricing due to intricate detailing, high-quality materials, and exclusive limited-edition releases that appeal to collectors globally. While plush toys and gacha figures excel in volume-based sales, anime figures dominate in revenue due to their perceived value, rarity, and association with popular franchises. This distinction highlights a market scenario where product type and pricing strategy significantly influence overall financial performance.
North America dominated the animation toys market in 2025, driven by a mature entertainment ecosystem, widespread franchise popularity, and robust e-commerce penetration. Europe maintains steady growth, backed by licensing deals and a strong collector community. Asia Pacific is projected to be the fastest-growing region, fueled by surging demand in China, India, and Japan due to rising disposable incomes, expanding retail networks, and increasing cultural influence of anime and animated content. Latin America and the Middle East & Africa are emerging markets where growing urbanization and expansion of digital sales channels offer new growth opportunities.
Major market players included in this report are:
• Bandai Namco Holdings Inc.
• Takara Tomy Co., Ltd.
• Hasbro, Inc.
• Mattel, Inc.
• LEGO Group
• Funko, Inc.
• Spin Master Corp.
• Sanrio Co., Ltd.
• Good Smile Company, Inc.
• MegaHouse Corporation
• Banpresto Co., Ltd.
• TOMY Company, Ltd.
• Kaiyodo Co., Ltd.
• McFarlane Toys
• NECA (National Entertainment Collectibles Association)
Global Animation Toys Market Report Scope:
• Historical Data – 2023, 2024
• Base Year for Estimation – 2024
• Forecast period – 2025-2035
• Report Coverage – Revenue forecast, Company Ranking, Competitive Landscape, Growth factors, and Trends
• Regional Scope – North America; Europe; Asia Pacific; Latin America; Middle East & Africa
The objective of the study is to define market sizes of different segments and countries in recent years and forecast values for the coming years. The report integrates qualitative and quantitative analyses, providing insights into growth drivers, challenges, and emerging opportunities. Additionally, it evaluates competitive landscapes, including company portfolios, strategies, and investment prospects, helping stakeholders make informed business decisions. The detailed segments and sub-segments of the market are explained below:
Key Takeaways:
• Market Estimates & Forecast for 10 years from 2025 to 2035.
• Annualized revenues and regional-level analysis for each market segment.
• Detailed analysis of the geographical landscape with country-level insights.
• Competitive landscape with information on major players in the market.
• Analysis of key business strategies and recommendations on future market approach.
• Analysis of the competitive structure of the market.
• Demand-side and supply-side analysis of the market.
Please note:The single user license is non-downloadable and non-printable. Global Site license allows these actions.
Table of Contents
285 Pages
- Chapter 1. Global Animation Toys Market Report Scope & Methodology
- 1.1. Research Objective
- 1.2. Research Methodology
- 1.2.1. Forecast Model
- 1.2.2. Desk Research
- 1.2.3. Top Down and Bottom-Up Approach
- 1.3. Research Attributes
- 1.4. Scope of the Study
- 1.4.1. Market Definition
- 1.4.2. Market Segmentation
- 1.5. Research Assumption
- 1.5.1. Inclusion & Exclusion
- 1.5.2. Limitations
- 1.5.3. Years Considered for the Study
- Chapter 2. Executive Summary
- 2.1. CEO/CXO Standpoint
- 2.2. Strategic Insights
- 2.3. ESG Analysis
- 2.4. key Findings
- Chapter 3. Global Animation Toys Market Forces Analysis
- 3.1. Market Forces Shaping The Global Animation Toys Market (2024-2035)
- 3.2. Drivers
- 3.2.1. technological innovations in toy design
- 3.2.2. augmented reality integration and premium collectible editions
- 3.3. Restraints
- 3.3.1. production cost fluctuations
- 3.4. Opportunities
- 3.4.1. The surge in both licensed and original content
- Chapter 4. Global Animation Toys Industry Analysis
- 4.1. Porter’s 5 Forces Model
- 4.1.1. Bargaining Power of Buyer
- 4.1.2. Bargaining Power of Supplier
- 4.1.3. Threat of New Entrants
- 4.1.4. Threat of Substitutes
- 4.1.5. Competitive Rivalry
- 4.2. Porter’s 5 Force Forecast Model (2024-2035)
- 4.3. PESTEL Analysis
- 4.3.1. Political
- 4.3.2. Economical
- 4.3.3. Social
- 4.3.4. Technological
- 4.3.5. Environmental
- 4.3.6. Legal
- 4.4. Top Investment Opportunities
- 4.5. Top Winning Strategies (2025)
- 4.6. Market Share Analysis (2024-2025)
- 4.7. Global Pricing Analysis And Trends 2025
- 4.8. Analyst Recommendation & Conclusion
- Chapter 5. Global Animation Toys Market Size & Forecasts by Type 2025-2035
- 5.1. Market Overview
- 5.2. Global Animation Toys Market Performance - Potential Analysis (2025)
- 5.3. Anime Gacha
- 5.3.1. Top Countries Breakdown Estimates & Forecasts, 2024-2035
- 5.3.2. Market size analysis, by region, 2025-2035
- 5.4. Anime Doll
- 5.4.1. Top Countries Breakdown Estimates & Forecasts, 2024-2035
- 5.4.2. Market size analysis, by region, 2025-2035
- 5.5. Anime Figure
- 5.5.1. Top Countries Breakdown Estimates & Forecasts, 2024-2035
- 5.5.2. Market size analysis, by region, 2025-2035
- 5.6. Cartoon Plush Toys
- 5.6.1. Top Countries Breakdown Estimates & Forecasts, 2024-2035
- 5.6.2. Market size analysis, by region, 2025-2035
- 5.7. Other Types
- 5.7.1. Top Countries Breakdown Estimates & Forecasts, 2024-2035
- 5.7.2. Market size analysis, by region, 2025-2035
- Chapter 6. Global Animation Toys Market Size & Forecasts by Product Price 2025-2035
- 6.1. Market Overview
- 6.2. Global Animation Toys Market Performance - Potential Analysis (2025)
- 6.3. Low
- 6.3.1. Top Countries Breakdown Estimates & Forecasts, 2024-2035
- 6.3.2. Market size analysis, by region, 2025-2035
- 6.4. Medium
- 6.4.1. Top Countries Breakdown Estimates & Forecasts, 2024-2035
- 6.4.2. Market size analysis, by region, 2025-2035
- 6.5. High
- 6.5.1. Top Countries Breakdown Estimates & Forecasts, 2024-2035
- 6.5.2. Market size analysis, by region, 2025-2035
- Chapter 7. Global Animation Toys Market Size & Forecasts by Animation Titles 2025–2035
- 7.1. Market Overview
- 7.2. Global Animation Toys Market Performance - Potential Analysis (2025)
- 7.3. Pokemon
- 7.3.1. Top Countries Breakdown Estimates & Forecasts, 2024-2035
- 7.3.2. Market size analysis, by region, 2025-2035
- 7.4. Hello Kitty
- 7.4.1. Top Countries Breakdown Estimates & Forecasts, 2024-2035
- 7.4.2. Market size analysis, by region, 2025-2035
- 7.5. Gundam
- 7.5.1. Top Countries Breakdown Estimates & Forecasts, 2024-2035
- 7.5.2. Market size analysis, by region, 2025-2035
- 7.6. Other Animation Titles
- 7.6.1. Top Countries Breakdown Estimates & Forecasts, 2024-2035
- 7.6.2. Market size analysis, by region, 2025-2035
- Chapter 8. Global Animation Toys Market Size & Forecasts by Category 2025–2035
- 8.1. Market Overview
- 8.2. Global Animation Toys Market Performance - Potential Analysis (2025)
- 8.3. Recreational Toys
- 8.3.1. Top Countries Breakdown Estimates & Forecasts, 2024-2035
- 8.3.2. Market size analysis, by region, 2025-2035
- 8.4. Learning Toys
- 8.4.1. Top Countries Breakdown Estimates & Forecasts, 2024-2035
- 8.4.2. Market size analysis, by region, 2025-2035
- Chapter 9. Global Animation Toys Market Size & Forecasts by Age Group 2025–2035
- 9.1. Market Overview
- 9.2. Global Animation Toys Market Performance - Potential Analysis (2025)
- 9.3. 0-2 Years
- 9.3.1. Top Countries Breakdown Estimates & Forecasts, 2024-2035
- 9.3.2. Market size analysis, by region, 2025-2035
- 9.4. 2-8 Years
- 9.4.1. Top Countries Breakdown Estimates & Forecasts, 2024-2035
- 9.4.2. Market size analysis, by region, 2025-2035
- 9.5. 8-14 Years
- 9.5.1. Top Countries Breakdown Estimates & Forecasts, 2024-2035
- 9.5.2. Market size analysis, by region, 2025-2035
- 9.6. 14 Years and Above
- 9.6.1. Top Countries Breakdown Estimates & Forecasts, 2024-2035
- 9.6.2. Market size analysis, by region, 2025-2035
- Chapter 10. Global Animation Toys Market Size & Forecasts by Character Traits 2025–2035
- 10.1. Market Overview
- 10.2. Global Animation Toys Market Performance - Potential Analysis (2025)
- 10.3. Cute
- 10.3.1. Top Countries Breakdown Estimates & Forecasts, 2024-2035
- 10.3.2. Market size analysis, by region, 2025-2035
- 10.4. Cool
- 10.4.1. Top Countries Breakdown Estimates & Forecasts, 2024-2035
- 10.4.2. Market size analysis, by region, 2025-2035
- 10.5. Angry
- 10.5.1. Top Countries Breakdown Estimates & Forecasts, 2024-2035
- 10.5.2. Market size analysis, by region, 2025-2035
- 10.6. Other Character Traits
- 10.6.1. Top Countries Breakdown Estimates & Forecasts, 2024-2035
- 10.6.2. Market size analysis, by region, 2025-2035
- Chapter 11. Global Animation Toys Market Size & Forecasts by Sales Channel 2025–2035
- 11.1. Market Overview
- 11.2. Global Animation Toys Market Performance - Potential Analysis (2025)
- 11.3. Online
- 11.3.1. Top Countries Breakdown Estimates & Forecasts, 2024-2035
- 11.3.2. Market size analysis, by region, 2025-2035
- 11.4. Offline
- 11.4.1. Top Countries Breakdown Estimates & Forecasts, 2024-2035
- 11.4.2. Market size analysis, by region, 2025-2035
- Chapter 12. Global Animation Toys Market Size & Forecasts by Region 2025–2035
- 12.1. Growth Animation Toys Market, Regional Market Snapshot
- 12.2. Top Leading & Emerging Countries
- 12.3. North America Animation Toys Market
- 12.3.1. U.S. Animation Toys Market
- 12.3.1.1. Type breakdown size & forecasts, 2025-2035
- 12.3.1.2. Product Price breakdown size & forecasts, 2025-2035
- 12.3.1.3. Animation Titles breakdown size & forecasts, 2025-2035
- 12.3.1.4. Category breakdown size & forecasts, 2025-2035
- 12.3.1.5. Age Group breakdown size & forecasts, 2025-2035
- 12.3.1.6. Character Traits breakdown size & forecasts, 2025-2035
- 12.3.1.7. Sales Channel breakdown size & forecasts, 2025-2035
- 12.3.2. Canada Animation Toys Market
- 12.3.2.1. Type breakdown size & forecasts, 2025-2035
- 12.3.2.2. Product Price breakdown size & forecasts, 2025-2035
- 12.3.2.3. Animation Titles breakdown size & forecasts, 2025-2035
- 12.3.2.4. Category breakdown size & forecasts, 2025-2035
- 12.3.2.5. Age Group breakdown size & forecasts, 2025-2035
- 12.3.2.6. Character Traits breakdown size & forecasts, 2025-2035
- 12.3.2.7. Sales Channel breakdown size & forecasts, 2025-2035
- 12.4. Europe Animation Toys Market
- 12.4.1. UK Animation Toys Market
- 12.4.1.1. Type breakdown size & forecasts, 2025-2035
- 12.4.1.2. Product Price breakdown size & forecasts, 2025-2035
- 12.4.1.3. Animation Titles breakdown size & forecasts, 2025-2035
- 12.4.1.4. Category breakdown size & forecasts, 2025-2035
- 12.4.1.5. Age Group breakdown size & forecasts, 2025-2035
- 12.4.1.6. Character Traits breakdown size & forecasts, 2025-2035
- 12.4.1.7. Sales Channel breakdown size & forecasts, 2025-2035
- 12.4.2. Germany Animation Toys Market
- 12.4.2.1. Type breakdown size & forecasts, 2025-2035
- 12.4.2.2. Product Price breakdown size & forecasts, 2025-2035
- 12.4.2.3. Animation Titles breakdown size & forecasts, 2025-2035
- 12.4.2.4. Category breakdown size & forecasts, 2025-2035
- 12.4.2.5. Age Group breakdown size & forecasts, 2025-2035
- 12.4.2.6. Character Traits breakdown size & forecasts, 2025-2035
- 12.4.2.7. Sales Channel breakdown size & forecasts, 2025-2035
- 12.4.3. France Animation Toys Market
- 12.4.3.1. Type breakdown size & forecasts, 2025-2035
- 12.4.3.2. Product Price breakdown size & forecasts, 2025-2035
- 12.4.3.3. Animation Titles breakdown size & forecasts, 2025-2035
- 12.4.3.4. Category breakdown size & forecasts, 2025-2035
- 12.4.3.5. Age Group breakdown size & forecasts, 2025-2035
- 12.4.3.6. Character Traits breakdown size & forecasts, 2025-2035
- 12.4.3.7. Sales Channel breakdown size & forecasts, 2025-2035
- 12.4.4. Spain Animation Toys Market
- 12.4.4.1. Type breakdown size & forecasts, 2025-2035
- 12.4.4.2. Product Price breakdown size & forecasts, 2025-2035
- 12.4.4.3. Animation Titles breakdown size & forecasts, 2025-2035
- 12.4.4.4. Category breakdown size & forecasts, 2025-2035
- 12.4.4.5. Age Group breakdown size & forecasts, 2025-2035
- 12.4.4.6. Character Traits breakdown size & forecasts, 2025-2035
- 12.4.4.7. Sales Channel breakdown size & forecasts, 2025-2035
- 12.4.5. Italy Animation Toys Market
- 12.4.5.1. Type breakdown size & forecasts, 2025-2035
- 12.4.5.2. Product Price breakdown size & forecasts, 2025-2035
- 12.4.5.3. Animation Titles breakdown size & forecasts, 2025-2035
- 12.4.5.4. Category breakdown size & forecasts, 2025-2035
- 12.4.5.5. Age Group breakdown size & forecasts, 2025-2035
- 12.4.5.6. Character Traits breakdown size & forecasts, 2025-2035
- 12.4.5.7. Sales Channel breakdown size & forecasts, 2025-2035
- 12.4.6. Rest of Europe Animation Toys Market
- 12.4.6.1. Type breakdown size & forecasts, 2025-2035
- 12.4.6.2. Product Price breakdown size & forecasts, 2025-2035
- 12.4.6.3. Animation Titles breakdown size & forecasts, 2025-2035
- 12.4.6.4. Category breakdown size & forecasts, 2025-2035
- 12.4.6.5. Age Group breakdown size & forecasts, 2025-2035
- 12.4.6.6. Character Traits breakdown size & forecasts, 2025-2035
- 12.4.6.7. Sales Channel breakdown size & forecasts, 2025-2035
- 12.5. Asia Pacific Animation Toys Market
- 12.5.1. China Animation Toys Market
- 12.5.1.1. Type breakdown size & forecasts, 2025-2035
- 12.5.1.2. Product Price breakdown size & forecasts, 2025-2035
- 12.5.1.3. Animation Titles breakdown size & forecasts, 2025-2035
- 12.5.1.4. Category breakdown size & forecasts, 2025-2035
- 12.5.1.5. Age Group breakdown size & forecasts, 2025-2035
- 12.5.1.6. Character Traits breakdown size & forecasts, 2025-2035
- 12.5.1.7. Sales Channel breakdown size & forecasts, 2025-2035
- 12.5.2. India Animation Toys Market
- 12.5.2.1. Type breakdown size & forecasts, 2025-2035
- 12.5.2.2. Product Price breakdown size & forecasts, 2025-2035
- 12.5.2.3. Animation Titles breakdown size & forecasts, 2025-2035
- 12.5.2.4. Category breakdown size & forecasts, 2025-2035
- 12.5.2.5. Age Group breakdown size & forecasts, 2025-2035
- 12.5.2.6. Character Traits breakdown size & forecasts, 2025-2035
- 12.5.2.7. Sales Channel breakdown size & forecasts, 2025-2035
- 12.5.3. Japan Animation Toys Market
- 12.5.3.1. Type breakdown size & forecasts, 2025-2035
- 12.5.3.2. Product Price breakdown size & forecasts, 2025-2035
- 12.5.3.3. Animation Titles breakdown size & forecasts, 2025-2035
- 12.5.3.4. Category breakdown size & forecasts, 2025-2035
- 12.5.3.5. Age Group breakdown size & forecasts, 2025-2035
- 12.5.3.6. Character Traits breakdown size & forecasts, 2025-2035
- 12.5.3.7. Sales Channel breakdown size & forecasts, 2025-2035
- 12.5.4. Australia Animation Toys Market
- 12.5.4.1. Type breakdown size & forecasts, 2025-2035
- 12.5.4.2. Product Price breakdown size & forecasts, 2025-2035
- 12.5.4.3. Animation Titles breakdown size & forecasts, 2025-2035
- 12.5.4.4. Category breakdown size & forecasts, 2025-2035
- 12.5.4.5. Age Group breakdown size & forecasts, 2025-2035
- 12.5.4.6. Character Traits breakdown size & forecasts, 2025-2035
- 12.5.4.7. Sales Channel breakdown size & forecasts, 2025-2035
- 12.5.5. South Korea Animation Toys Market
- 12.5.5.1. Type breakdown size & forecasts, 2025-2035
- 12.5.5.2. Product Price breakdown size & forecasts, 2025-2035
- 12.5.5.3. Animation Titles breakdown size & forecasts, 2025-2035
- 12.5.5.4. Category breakdown size & forecasts, 2025-2035
- 12.5.5.5. Age Group breakdown size & forecasts, 2025-2035
- 12.5.5.6. Character Traits breakdown size & forecasts, 2025-2035
- 12.5.5.7. Sales Channel breakdown size & forecasts, 2025-2035
- 12.5.6. Rest of APAC Animation Toys Market
- 12.5.6.1. Type breakdown size & forecasts, 2025-2035
- 12.5.6.2. Product Price breakdown size & forecasts, 2025-2035
- 12.5.6.3. Animation Titles breakdown size & forecasts, 2025-2035
- 12.5.6.4. Category breakdown size & forecasts, 2025-2035
- 12.5.6.5. Age Group breakdown size & forecasts, 2025-2035
- 12.5.6.6. Character Traits breakdown size & forecasts, 2025-2035
- 12.5.6.7. Sales Channel breakdown size & forecasts, 2025-2035
- 12.6. Latin America Animation Toys Market
- 12.6.1. Brazil Animation Toys Market
- 12.6.1.1. Type breakdown size & forecasts, 2025-2035
- 12.6.1.2. Product Price breakdown size & forecasts, 2025-2035
- 12.6.1.3. Animation Titles breakdown size & forecasts, 2025-2035
- 12.6.1.4. Category breakdown size & forecasts, 2025-2035
- 12.6.1.5. Age Group breakdown size & forecasts, 2025-2035
- 12.6.1.6. Character Traits breakdown size & forecasts, 2025-2035
- 12.6.1.7. Sales Channel breakdown size & forecasts, 2025-2035
- 12.6.2. Mexico Animation Toys Market
- 12.6.2.1. Type breakdown size & forecasts, 2025-2035
- 12.6.2.2. Product Price breakdown size & forecasts, 2025-2035
- 12.6.2.3. Animation Titles breakdown size & forecasts, 2025-2035
- 12.6.2.4. Category breakdown size & forecasts, 2025-2035
- 12.6.2.5. Age Group breakdown size & forecasts, 2025-2035
- 12.6.2.6. Character Traits breakdown size & forecasts, 2025-2035
- 12.6.2.7. Sales Channel breakdown size & forecasts, 2025-2035
- 12.7. Middle East and Africa Animation Toys Market
- 12.7.1. UAE Animation Toys Market
- 12.7.1.1. Type breakdown size & forecasts, 2025-2035
- 12.7.1.2. Product Price breakdown size & forecasts, 2025-2035
- 12.7.1.3. Animation Titles breakdown size & forecasts, 2025-2035
- 12.7.1.4. Category breakdown size & forecasts, 2025-2035
- 12.7.1.5. Age Group breakdown size & forecasts, 2025-2035
- 12.7.1.6. Character Traits breakdown size & forecasts, 2025-2035
- 12.7.1.7. Sales Channel breakdown size & forecasts, 2025-2035
- 12.7.2. Saudi Arabia (KSA) Animation Toys Market
- 12.7.2.1. Type breakdown size & forecasts, 2025-2035
- 12.7.2.2. Product Price breakdown size & forecasts, 2025-2035
- 12.7.2.3. Animation Titles breakdown size & forecasts, 2025-2035
- 12.7.2.4. Category breakdown size & forecasts, 2025-2035
- 12.7.2.5. Age Group breakdown size & forecasts, 2025-2035
- 12.7.2.6. Character Traits breakdown size & forecasts, 2025-2035
- 12.7.2.7. Sales Channel breakdown size & forecasts, 2025-2035
- 12.7.3. South Africa Animation Toys Market
- 12.7.3.1. Type breakdown size & forecasts, 2025-2035
- 12.7.3.2. Product Price breakdown size & forecasts, 2025-2035
- 12.7.3.3. Animation Titles breakdown size & forecasts, 2025-2035
- 12.7.3.4. Category breakdown size & forecasts, 2025-2035
- 12.7.3.5. Age Group breakdown size & forecasts, 2025-2035
- 12.7.3.6. Character Traits breakdown size & forecasts, 2025-2035
- 12.7.3.7. Sales Channel breakdown size & forecasts, 2025-2035
- Chapter 13. Competitive Intelligence
- 13.1. Top Market Strategies
- 13.2. Bandai Namco Holdings Inc
- 13.2.1. Company Overview
- 13.2.2. Key Executives
- 13.2.3. Company Snapshot
- 13.2.4. Financial Performance (Subject to Data Availability)
- 13.2.5. Product/Services Port
- 13.2.6. Recent Development
- 13.2.7. Market Strategies
- 13.2.8. SWOT Analysis
- 13.3. Takara Tomy Co., Ltd.
- 13.4. Hasbro, Inc.
- 13.5. Mattel, Inc.
- 13.6. LEGO Group
- 13.7. Funko, Inc.
- 13.8. Spin Master Corp.
- 13.9. Sanrio Co., Ltd.
- 13.10. Good Smile Company, Inc.
- 13.11. MegaHouse Corporation
- 13.12. Banpresto Co., Ltd.
- 13.13. TOMY Company, Ltd.
- 13.14. Kaiyodo Co., Ltd.
- 13.15. McFarlane Toys
- 13.16. NECA (National Entertainment Collectibles Association)
- List of Tables
- Table 1. Global Animation Toys Market, Report Scope
- Table 2. Global Animation Toys Market Estimates & Forecasts By Region 2024–2035
- Table 3. Global Animation Toys Market Estimates & Forecasts By Segment 2024–2035
- Table 4. Global Animation Toys Market Estimates & Forecasts By Segment 2024–2035
- Table 5. Global Animation Toys Market Estimates & Forecasts By Segment 2024–2035
- Table 6. Global Animation Toys Market Estimates & Forecasts By Segment 2024–2035
- Table 7. Global Animation Toys Market Estimates & Forecasts By Segment 2024–2035
- Table 8. U.S. Animation Toys Market Estimates & Forecasts, 2024–2035
- Table 9. Canada Animation Toys Market Estimates & Forecasts, 2024–2035
- Table 10. UK Animation Toys Market Estimates & Forecasts, 2024–2035
- Table 11. Germany Animation Toys Market Estimates & Forecasts, 2024–2035
- Table 12. France Animation Toys Market Estimates & Forecasts, 2024–2035
- Table 13. Spain Animation Toys Market Estimates & Forecasts, 2024–2035
- Table 14. Italy Animation Toys Market Estimates & Forecasts, 2024–2035
- Table 15. Rest Of Europe Animation Toys Market Estimates & Forecasts, 2024–2035
- Table 16. China Animation Toys Market Estimates & Forecasts, 2024–2035
- Table 17. India Animation Toys Market Estimates & Forecasts, 2024–2035
- Table 18. Japan Animation Toys Market Estimates & Forecasts, 2024–2035
- Table 19. Australia Animation Toys Market Estimates & Forecasts, 2024–2035
- Table 20. South Korea Animation Toys Market Estimates & Forecasts, 2024–2035
- List of Figures
- Fig 1. Global Animation Toys Market, Research Methodology
- Fig 2. Global Animation Toys Market, Market Estimation Techniques
- Fig 3. Global Market Size Estimates & Forecast Methods
- Fig 4. Global Animation Toys Market, Key Trends 2025
- Fig 5. Global Animation Toys Market, Growth Prospects 2024–2035
- Fig 6. Global Animation Toys Market, Porter’s Five Forces Model
- Fig 7. Global Animation Toys Market, Pestel Analysis
- Fig 8. Global Animation Toys Market, Value Chain Analysis
- Fig 9. Animation Toys Market By Application, 2025 & 2035
- Fig 10. Animation Toys Market By Segment, 2025 & 2035
- Fig 11. Animation Toys Market By Segment, 2025 & 2035
- Fig 12. Animation Toys Market By Segment, 2025 & 2035
- Fig 13. Animation Toys Market By Segment, 2025 & 2035
- Fig 14. North America Animation Toys Market, 2025 & 2035
- Fig 15. Europe Animation Toys Market, 2025 & 2035
- Fig 16. Asia Pacific Animation Toys Market, 2025 & 2035
- Fig 17. Latin America Animation Toys Market, 2025 & 2035
- Fig 18. Middle East & Africa Animation Toys Market, 2025 & 2035
- Fig 19. Global Animation Toys Market, Company Market Share Analysis (2025)
Pricing
Currency Rates
Questions or Comments?
Our team has the ability to search within reports to verify it suits your needs. We can also help maximize your budget by finding sections of reports you can purchase.

