
Webtoons Industry Research Report 2025
Description
Summary
According to APO Research, The global Webtoons market was valued at US$ million in 2024 and is anticipated to reach US$ million by 2031, witnessing a CAGR of xx% during the forecast period 2025-2031.
North American market for Webtoons is estimated to increase from $ million in 2025 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
Asia-Pacific market for Webtoons is estimated to increase from $ million in 2025 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
Europe market for Webtoons is estimated to increase from $ million in 2025 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The major global companies of Webtoons include Naver, Kakao, Lezhin Entertainment (KidariStudio), Tappytoon, ToryComics, Toomics Global, Ridibooks (RIDI Corp), KidariStudio and Webtoon Factory, etc. In 2024, the world's top three vendors accounted for approximately % of the revenue.
Report Scope
This report aims to provide a comprehensive presentation of the global market for Webtoons, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Webtoons.
The Webtoons market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global Webtoons market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided. For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
Key Companies & Market Share Insights
In this section, the readers will gain an understanding of the key players competing. This report has studied the key growth strategies, such as innovative trends and developments, intensification of product portfolio, mergers and acquisitions, collaborations, new product innovation, and geographical expansion, undertaken by these participants to maintain their presence. Apart from business strategies, the study includes current developments and key financials. The readers will also get access to the data related to global revenue, price, and sales by manufacturers for the period 2020-2025. This all-inclusive report will certainly serve the clients to stay updated and make effective decisions in their businesses.
Webtoons Segment by Company
Naver
Kakao
Lezhin Entertainment (KidariStudio)
Tappytoon
ToryComics
Toomics Global
Ridibooks (RIDI Corp)
KidariStudio
Webtoon Factory
Izneo Webtoon
Stela
Graphite
Webcomics (SideWalk Group)
SPOTTOON (Rolling Story)
Mr Blue
Tencent
Amazia
Shuueisha
Comico (NHN)
U17
Webtoons Segment by Type
Subscription Based Webtoons
Advertisement Based Webtoons
Webtoons Segment by Application
Mobile Phone
PC/Notebook
Tablet Computer
Others
Webtoons Segment by Application
Mobile Phone
PC/Notebook
Tablet Computer
Others
Webtoons Segment by Region
North America
United States
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Spain
Russia
Netherlands
Nordic Countries
Asia-Pacific
China
Japan
South Korea
India
Australia
Taiwan
Southeast Asia
South America
Brazil
Argentina
Chile
Middle East & Africa
Saudi Arabia
Israel
United Arab Emirates
Turkey
Iran
Egypt
Key Drivers & Barriers
High-impact rendering factors and drivers have been studied in this report to aid the readers to understand the general development. Moreover, the report includes restraints and challenges that may act as stumbling blocks on the way of the players. This will assist the users to be attentive and make informed decisions related to business. Specialists have also laid their focus on the upcoming business prospects.
Reasons to Buy This Report
1. This report will help the readers to understand the competition within the industries and strategies for the competitive environment to enhance the potential profit. The report also focuses on the competitive landscape of the global Webtoons market, and introduces in detail the market share, industry ranking, competitor ecosystem, market performance, new product development, operation situation, expansion, and acquisition. etc. of the main players, which helps the readers to identify the main competitors and deeply understand the competition pattern of the market.
2. This report will help stakeholders to understand the global industry status and trends of Webtoons and provides them with information on key market drivers, restraints, challenges, and opportunities.
3. This report will help stakeholders to understand competitors better and gain more insights to strengthen their position in their businesses. The competitive landscape section includes the market share and rank (in volume and value), competitor ecosystem, new product development, expansion, and acquisition.
4. This report stays updated with novel technology integration, features, and the latest developments in the market
5. This report helps stakeholders to gain insights into which regions to target globally
6. This report helps stakeholders to gain insights into the end-user perception concerning the adoption of Webtoons.
7. This report helps stakeholders to identify some of the key players in the market and understand their valuable contribution.
Chapter Outline
Chapter 1: Research objectives, research methods, data sources, data cross-validation;
Chapter 2: Introduces the report scope of the report, executive summary of different market segments (product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 3: Provides the analysis of various market segments product types, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 4: Provides the analysis of various market segments application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 5: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 6: Detailed analysis of Webtoons companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 7, 8, 9, 10, 11: North America, Europe, Asia Pacific, South America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 12: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including revenue, gross margin, product introduction, recent development, etc.
Chapter 13: The main points and conclusions of the report.
Please Note: Single-User license will be delivered via PDF from the publisher without the rights to print or to edit.
According to APO Research, The global Webtoons market was valued at US$ million in 2024 and is anticipated to reach US$ million by 2031, witnessing a CAGR of xx% during the forecast period 2025-2031.
North American market for Webtoons is estimated to increase from $ million in 2025 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
Asia-Pacific market for Webtoons is estimated to increase from $ million in 2025 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
Europe market for Webtoons is estimated to increase from $ million in 2025 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The major global companies of Webtoons include Naver, Kakao, Lezhin Entertainment (KidariStudio), Tappytoon, ToryComics, Toomics Global, Ridibooks (RIDI Corp), KidariStudio and Webtoon Factory, etc. In 2024, the world's top three vendors accounted for approximately % of the revenue.
Report Scope
This report aims to provide a comprehensive presentation of the global market for Webtoons, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Webtoons.
The Webtoons market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global Webtoons market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided. For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
Key Companies & Market Share Insights
In this section, the readers will gain an understanding of the key players competing. This report has studied the key growth strategies, such as innovative trends and developments, intensification of product portfolio, mergers and acquisitions, collaborations, new product innovation, and geographical expansion, undertaken by these participants to maintain their presence. Apart from business strategies, the study includes current developments and key financials. The readers will also get access to the data related to global revenue, price, and sales by manufacturers for the period 2020-2025. This all-inclusive report will certainly serve the clients to stay updated and make effective decisions in their businesses.
Webtoons Segment by Company
Naver
Kakao
Lezhin Entertainment (KidariStudio)
Tappytoon
ToryComics
Toomics Global
Ridibooks (RIDI Corp)
KidariStudio
Webtoon Factory
Izneo Webtoon
Stela
Graphite
Webcomics (SideWalk Group)
SPOTTOON (Rolling Story)
Mr Blue
Tencent
Amazia
Shuueisha
Comico (NHN)
U17
Webtoons Segment by Type
Subscription Based Webtoons
Advertisement Based Webtoons
Webtoons Segment by Application
Mobile Phone
PC/Notebook
Tablet Computer
Others
Webtoons Segment by Application
Mobile Phone
PC/Notebook
Tablet Computer
Others
Webtoons Segment by Region
North America
United States
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Spain
Russia
Netherlands
Nordic Countries
Asia-Pacific
China
Japan
South Korea
India
Australia
Taiwan
Southeast Asia
South America
Brazil
Argentina
Chile
Middle East & Africa
Saudi Arabia
Israel
United Arab Emirates
Turkey
Iran
Egypt
Key Drivers & Barriers
High-impact rendering factors and drivers have been studied in this report to aid the readers to understand the general development. Moreover, the report includes restraints and challenges that may act as stumbling blocks on the way of the players. This will assist the users to be attentive and make informed decisions related to business. Specialists have also laid their focus on the upcoming business prospects.
Reasons to Buy This Report
1. This report will help the readers to understand the competition within the industries and strategies for the competitive environment to enhance the potential profit. The report also focuses on the competitive landscape of the global Webtoons market, and introduces in detail the market share, industry ranking, competitor ecosystem, market performance, new product development, operation situation, expansion, and acquisition. etc. of the main players, which helps the readers to identify the main competitors and deeply understand the competition pattern of the market.
2. This report will help stakeholders to understand the global industry status and trends of Webtoons and provides them with information on key market drivers, restraints, challenges, and opportunities.
3. This report will help stakeholders to understand competitors better and gain more insights to strengthen their position in their businesses. The competitive landscape section includes the market share and rank (in volume and value), competitor ecosystem, new product development, expansion, and acquisition.
4. This report stays updated with novel technology integration, features, and the latest developments in the market
5. This report helps stakeholders to gain insights into which regions to target globally
6. This report helps stakeholders to gain insights into the end-user perception concerning the adoption of Webtoons.
7. This report helps stakeholders to identify some of the key players in the market and understand their valuable contribution.
Chapter Outline
Chapter 1: Research objectives, research methods, data sources, data cross-validation;
Chapter 2: Introduces the report scope of the report, executive summary of different market segments (product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 3: Provides the analysis of various market segments product types, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 4: Provides the analysis of various market segments application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 5: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 6: Detailed analysis of Webtoons companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 7, 8, 9, 10, 11: North America, Europe, Asia Pacific, South America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 12: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including revenue, gross margin, product introduction, recent development, etc.
Chapter 13: The main points and conclusions of the report.
Please Note: Single-User license will be delivered via PDF from the publisher without the rights to print or to edit.
Table of Contents
151 Pages
- 1 Preface
- 1.1 Scope of Report
- 1.2 Reasons for Doing This Study
- 1.3 Research Methodology
- 1.4 Research Process
- 1.5 Data Source
- 1.5.1 Secondary Sources
- 1.5.2 Primary Sources
- 2 Market Overview
- 2.1 Product Definition
- 2.2 Webtoons by Type
- 2.2.1 Market Value Comparison by Type (2020 VS 2024 VS 2031)
- 2.2.2 Subscription Based Webtoons
- 2.2.3 Advertisement Based Webtoons
- 2.3 Webtoons by Application
- 2.3.1 Market Value Comparison by Application (2020 VS 2024 VS 2031)
- 2.3.2 Mobile Phone
- 2.3.3 PC/Notebook
- 2.3.4 Tablet Computer
- 2.3.5 Others
- 2.4 Assumptions and Limitations
- 3 Webtoons Breakdown Data by Type
- 3.1 Global Webtoons Historic Market Size by Type (2020-2025)
- 3.2 Global Webtoons Forecasted Market Size by Type (2026-2031)
- 4 Webtoons Breakdown Data by Application
- 4.1 Global Webtoons Historic Market Size by Application (2020-2025)
- 4.2 Global Webtoons Forecasted Market Size by Application (2026-2031)
- 5 Global Growth Trends
- 5.1 Global Webtoons Market Perspective (2020-2031)
- 5.2 Global Webtoons Growth Trends by Region
- 5.2.1 Global Webtoons Market Size by Region: 2020 VS 2024 VS 2031
- 5.2.2 Webtoons Historic Market Size by Region (2020-2025)
- 5.2.3 Webtoons Forecasted Market Size by Region (2026-2031)
- 5.3 Webtoons Market Dynamics
- 5.3.1 Webtoons Industry Trends
- 5.3.2 Webtoons Market Drivers
- 5.3.3 Webtoons Market Challenges
- 5.3.4 Webtoons Market Restraints
- 6 Market Competitive Landscape by Players
- 6.1 Global Top Webtoons Players by Revenue
- 6.1.1 Global Top Webtoons Players by Revenue (2020-2025)
- 6.1.2 Global Webtoons Revenue Market Share by Players (2020-2025)
- 6.2 Global Webtoons Industry Players Ranking, 2023 VS 2024 VS 2025
- 6.3 Global Key Players of Webtoons Head Office and Area Served
- 6.4 Global Webtoons Players, Product Type & Application
- 6.5 Global Webtoons Manufacturers Established Date
- 6.6 Global Webtoons Market CR5 and HHI
- 6.7 Global Players Mergers & Acquisition
- 7 North America
- 7.1 North America Webtoons Market Size (2020-2031)
- 7.2 North America Webtoons Market Growth Rate by Country: 2020 VS 2024 VS 2031
- 7.3 North America Webtoons Market Size by Country (2020-2025)
- 7.4 North America Webtoons Market Size by Country (2026-2031)
- 7.5 United States
- 7.5 United States
- 7.6 Canada
- 7.7 Mexico
- 8 Europe
- 8.1 Europe Webtoons Market Size (2020-2031)
- 8.2 Europe Webtoons Market Growth Rate by Country: 2020 VS 2024 VS 2031
- 8.3 Europe Webtoons Market Size by Country (2020-2025)
- 8.4 Europe Webtoons Market Size by Country (2026-2031)
- 8.5 Germany
- 8.6 France
- 8.7 U.K.
- 8.8 Italy
- 8.9 Spain
- 8.10 Russia
- 8.11 Netherlands
- 8.12 Nordic Countries
- 9 Asia-Pacific
- 9.1 Asia-Pacific Webtoons Market Size (2020-2031)
- 9.2 Asia-Pacific Webtoons Market Growth Rate by Country: 2020 VS 2024 VS 2031
- 9.3 Asia-Pacific Webtoons Market Size by Country (2020-2025)
- 9.4 Asia-Pacific Webtoons Market Size by Country (2026-2031)
- 9.5 China
- 9.6 Japan
- 9.7 South Korea
- 9.8 India
- 9.9 Australia
- 9.10 China Taiwan
- 9.11 Southeast Asia
- 10 South America
- 10.1 South America Webtoons Market Size (2020-2031)
- 10.2 South America Webtoons Market Growth Rate by Country: 2020 VS 2024 VS 2031
- 10.3 South America Webtoons Market Size by Country (2020-2025)
- 10.4 South America Webtoons Market Size by Country (2026-2031)
- 10.5 Brazil
- 10.6 Argentina
- 10.7 Chile
- 10.8 Colombia
- 10.9 Peru
- 11 Middle East & Africa
- 11.1 Middle East & Africa Webtoons Market Size (2020-2031)
- 11.2 Middle East & Africa Webtoons Market Growth Rate by Country: 2020 VS 2024 VS 2031
- 11.3 Middle East & Africa Webtoons Market Size by Country (2020-2025)
- 11.4 Middle East & Africa Webtoons Market Size by Country (2026-2031)
- 11.5 Saudi Arabia
- 11.6 Israel
- 11.7 United Arab Emirates
- 11.8 Turkey
- 11.9 Iran
- 11.10 Egypt
- 12 Players Profiled
- 12.1 Naver
- 12.1.1 Naver Company Information
- 12.1.2 Naver Business Overview
- 12.1.3 Naver Revenue in Webtoons Business (2020-2025)
- 12.1.4 Naver Webtoons Product Portfolio
- 12.1.5 Naver Recent Developments
- 12.2 Kakao
- 12.2.1 Kakao Company Information
- 12.2.2 Kakao Business Overview
- 12.2.3 Kakao Revenue in Webtoons Business (2020-2025)
- 12.2.4 Kakao Webtoons Product Portfolio
- 12.2.5 Kakao Recent Developments
- 12.3 Lezhin Entertainment (KidariStudio)
- 12.3.1 Lezhin Entertainment (KidariStudio) Company Information
- 12.3.2 Lezhin Entertainment (KidariStudio) Business Overview
- 12.3.3 Lezhin Entertainment (KidariStudio) Revenue in Webtoons Business (2020-2025)
- 12.3.4 Lezhin Entertainment (KidariStudio) Webtoons Product Portfolio
- 12.3.5 Lezhin Entertainment (KidariStudio) Recent Developments
- 12.4 Tappytoon
- 12.4.1 Tappytoon Company Information
- 12.4.2 Tappytoon Business Overview
- 12.4.3 Tappytoon Revenue in Webtoons Business (2020-2025)
- 12.4.4 Tappytoon Webtoons Product Portfolio
- 12.4.5 Tappytoon Recent Developments
- 12.5 ToryComics
- 12.5.1 ToryComics Company Information
- 12.5.2 ToryComics Business Overview
- 12.5.3 ToryComics Revenue in Webtoons Business (2020-2025)
- 12.5.4 ToryComics Webtoons Product Portfolio
- 12.5.5 ToryComics Recent Developments
- 12.6 Toomics Global
- 12.6.1 Toomics Global Company Information
- 12.6.2 Toomics Global Business Overview
- 12.6.3 Toomics Global Revenue in Webtoons Business (2020-2025)
- 12.6.4 Toomics Global Webtoons Product Portfolio
- 12.6.5 Toomics Global Recent Developments
- 12.7 Ridibooks (RIDI Corp)
- 12.7.1 Ridibooks (RIDI Corp) Company Information
- 12.7.2 Ridibooks (RIDI Corp) Business Overview
- 12.7.3 Ridibooks (RIDI Corp) Revenue in Webtoons Business (2020-2025)
- 12.7.4 Ridibooks (RIDI Corp) Webtoons Product Portfolio
- 12.7.5 Ridibooks (RIDI Corp) Recent Developments
- 12.8 KidariStudio
- 12.8.1 KidariStudio Company Information
- 12.8.2 KidariStudio Business Overview
- 12.8.3 KidariStudio Revenue in Webtoons Business (2020-2025)
- 12.8.4 KidariStudio Webtoons Product Portfolio
- 12.8.5 KidariStudio Recent Developments
- 12.9 Webtoon Factory
- 12.9.1 Webtoon Factory Company Information
- 12.9.2 Webtoon Factory Business Overview
- 12.9.3 Webtoon Factory Revenue in Webtoons Business (2020-2025)
- 12.9.4 Webtoon Factory Webtoons Product Portfolio
- 12.9.5 Webtoon Factory Recent Developments
- 12.10 Izneo Webtoon
- 12.10.1 Izneo Webtoon Company Information
- 12.10.2 Izneo Webtoon Business Overview
- 12.10.3 Izneo Webtoon Revenue in Webtoons Business (2020-2025)
- 12.10.4 Izneo Webtoon Webtoons Product Portfolio
- 12.10.5 Izneo Webtoon Recent Developments
- 12.11 Stela
- 12.11.1 Stela Company Information
- 12.11.2 Stela Business Overview
- 12.11.3 Stela Revenue in Webtoons Business (2020-2025)
- 12.11.4 Stela Webtoons Product Portfolio
- 12.11.5 Stela Recent Developments
- 12.12 Graphite
- 12.12.1 Graphite Company Information
- 12.12.2 Graphite Business Overview
- 12.12.3 Graphite Revenue in Webtoons Business (2020-2025)
- 12.12.4 Graphite Webtoons Product Portfolio
- 12.12.5 Graphite Recent Developments
- 12.13 Webcomics (SideWalk Group)
- 12.13.1 Webcomics (SideWalk Group) Company Information
- 12.13.2 Webcomics (SideWalk Group) Business Overview
- 12.13.3 Webcomics (SideWalk Group) Revenue in Webtoons Business (2020-2025)
- 12.13.4 Webcomics (SideWalk Group) Webtoons Product Portfolio
- 12.13.5 Webcomics (SideWalk Group) Recent Developments
- 12.14 SPOTTOON (Rolling Story)
- 12.14.1 SPOTTOON (Rolling Story) Company Information
- 12.14.2 SPOTTOON (Rolling Story) Business Overview
- 12.14.3 SPOTTOON (Rolling Story) Revenue in Webtoons Business (2020-2025)
- 12.14.4 SPOTTOON (Rolling Story) Webtoons Product Portfolio
- 12.14.5 SPOTTOON (Rolling Story) Recent Developments
- 12.15 Mr Blue
- 12.15.1 Mr Blue Company Information
- 12.15.2 Mr Blue Business Overview
- 12.15.3 Mr Blue Revenue in Webtoons Business (2020-2025)
- 12.15.4 Mr Blue Webtoons Product Portfolio
- 12.15.5 Mr Blue Recent Developments
- 12.16 Tencent
- 12.16.1 Tencent Company Information
- 12.16.2 Tencent Business Overview
- 12.16.3 Tencent Revenue in Webtoons Business (2020-2025)
- 12.16.4 Tencent Webtoons Product Portfolio
- 12.16.5 Tencent Recent Developments
- 12.17 Amazia
- 12.17.1 Amazia Company Information
- 12.17.2 Amazia Business Overview
- 12.17.3 Amazia Revenue in Webtoons Business (2020-2025)
- 12.17.4 Amazia Webtoons Product Portfolio
- 12.17.5 Amazia Recent Developments
- 12.18 Shuueisha
- 12.18.1 Shuueisha Company Information
- 12.18.2 Shuueisha Business Overview
- 12.18.3 Shuueisha Revenue in Webtoons Business (2020-2025)
- 12.18.4 Shuueisha Webtoons Product Portfolio
- 12.18.5 Shuueisha Recent Developments
- 12.19 Comico (NHN)
- 12.19.1 Comico (NHN) Company Information
- 12.19.2 Comico (NHN) Business Overview
- 12.19.3 Comico (NHN) Revenue in Webtoons Business (2020-2025)
- 12.19.4 Comico (NHN) Webtoons Product Portfolio
- 12.19.5 Comico (NHN) Recent Developments
- 12.20 U17
- 12.20.1 U17 Company Information
- 12.20.2 U17 Business Overview
- 12.20.3 U17 Revenue in Webtoons Business (2020-2025)
- 12.20.4 U17 Webtoons Product Portfolio
- 12.20.5 U17 Recent Developments
- 13 Report Conclusion
- 14 Disclaimer
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