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E-Merchandising Software Industry Research Report 2025

Publisher APO Research, Inc.
Published Feb 09, 2025
Length 138 Pages
SKU # APRC19766270

Description

Summary

E-merchandising, or e-commerce merchandising, is a process of choosing the right product or service in the right placement with the right content in a way to increase sales.
E-merchandising software can integrate with e-commerce platforms, web content management, inventory management, point of sale (POS), and customer relationship management (CRM) systems.

According to APO Research, The global E-Merchandising Software market was valued at US$ million in 2024 and is anticipated to reach US$ million by 2031, witnessing a CAGR of xx% during the forecast period 2025-2031.

North American market for E-Merchandising Software is estimated to increase from $ million in 2025 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.

Asia-Pacific market for E-Merchandising Software is estimated to increase from $ million in 2025 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.

Europe market for E-Merchandising Software is estimated to increase from $ million in 2025 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.

The major global companies of E-Merchandising Software include SearchSpring (merges Nextopia in Feb. 2020), SLI Systems, Nosto, Apptus, Oracle, SAP, Bluecore, Prediggo and Clerk.io, etc. In 2024, the world's top three vendors accounted for approximately % of the revenue.

Report Scope

This report aims to provide a comprehensive presentation of the global market for E-Merchandising Software, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding E-Merchandising Software.
The E-Merchandising Software market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global E-Merchandising Software market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided. For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.

Key Companies & Market Share Insights

In this section, the readers will gain an understanding of the key players competing. This report has studied the key growth strategies, such as innovative trends and developments, intensification of product portfolio, mergers and acquisitions, collaborations, new product innovation, and geographical expansion, undertaken by these participants to maintain their presence. Apart from business strategies, the study includes current developments and key financials. The readers will also get access to the data related to global revenue, price, and sales by manufacturers for the period 2020-2025. This all-inclusive report will certainly serve the clients to stay updated and make effective decisions in their businesses.

E-Merchandising Software Segment by Company

SearchSpring (merges Nextopia in Feb. 2020)
SLI Systems
Nosto
Apptus
Oracle
SAP
Bluecore
Prediggo
Clerk.io
Klevu
Lucidworks
ChapsVision (Octipas)
Paraspar
Algolia
E-Merchandising Software Segment by End User
SMEs
Large Enterprises
E-Merchandising Software Segment by Vertical Industry
Apparel & Footwear
Groceries & Food
Home & Furniture
Electronics & Jewelry
Beauty & Personal Care
Others
E-Merchandising Software Segment by Vertical Industry
Apparel & Footwear
Groceries & Food
Home & Furniture
Electronics & Jewelry
Beauty & Personal Care
Others
E-Merchandising Software Segment by Region

North America
United States
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Spain
Russia
Netherlands
Nordic Countries
Asia-Pacific
China
Japan
South Korea
India
Australia
Taiwan
Southeast Asia
South America
Brazil
Argentina
Chile
Middle East & Africa
Saudi Arabia
Israel
United Arab Emirates
Turkey
Iran
Egypt

Key Drivers & Barriers

High-impact rendering factors and drivers have been studied in this report to aid the readers to understand the general development. Moreover, the report includes restraints and challenges that may act as stumbling blocks on the way of the players. This will assist the users to be attentive and make informed decisions related to business. Specialists have also laid their focus on the upcoming business prospects.

Reasons to Buy This Report

1. This report will help the readers to understand the competition within the industries and strategies for the competitive environment to enhance the potential profit. The report also focuses on the competitive landscape of the global E-Merchandising Software market, and introduces in detail the market share, industry ranking, competitor ecosystem, market performance, new product development, operation situation, expansion, and acquisition. etc. of the main players, which helps the readers to identify the main competitors and deeply understand the competition pattern of the market.
2. This report will help stakeholders to understand the global industry status and trends of E-Merchandising Software and provides them with information on key market drivers, restraints, challenges, and opportunities.
3. This report will help stakeholders to understand competitors better and gain more insights to strengthen their position in their businesses. The competitive landscape section includes the market share and rank (in volume and value), competitor ecosystem, new product development, expansion, and acquisition.
4. This report stays updated with novel technology integration, features, and the latest developments in the market
5. This report helps stakeholders to gain insights into which regions to target globally
6. This report helps stakeholders to gain insights into the end-user perception concerning the adoption of E-Merchandising Software.
7. This report helps stakeholders to identify some of the key players in the market and understand their valuable contribution.

Chapter Outline

Chapter 1: Research objectives, research methods, data sources, data cross-validation;
Chapter 2: Introduces the report scope of the report, executive summary of different market segments (product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 3: Provides the analysis of various market segments product types, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 4: Provides the analysis of various market segments application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 5: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 6: Detailed analysis of E-Merchandising Software companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 7, 8, 9, 10, 11: North America, Europe, Asia Pacific, South America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 12: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including revenue, gross margin, product introduction, recent development, etc.
Chapter 13: The main points and conclusions of the report.

Please Note: Single-User license will be delivered via PDF from the publisher without the rights to print or to edit.

Table of Contents

138 Pages
1 Preface
1.1 Scope of Report
1.2 Reasons for Doing This Study
1.3 Research Methodology
1.4 Research Process
1.5 Data Source
1.5.1 Secondary Sources
1.5.2 Primary Sources
2 Market Overview
2.1 Product Definition
2.2 E-Merchandising Software by End User
2.2.1 Market Value Comparison by End User (2020 VS 2024 VS 2031)
2.2.2 SMEs
2.2.3 Large Enterprises
2.3 E-Merchandising Software by Vertical Industry
2.3.1 Market Value Comparison by Vertical Industry (2020 VS 2024 VS 2031)
2.3.2 Apparel & Footwear
2.3.3 Groceries & Food
2.3.4 Home & Furniture
2.3.5 Electronics & Jewelry
2.3.6 Beauty & Personal Care
2.3.7 Others
2.4 Assumptions and Limitations
3 E-Merchandising Software Breakdown Data by End User
3.1 Global E-Merchandising Software Historic Market Size by End User (2020-2025)
3.2 Global E-Merchandising Software Forecasted Market Size by End User (2026-2031)
4 E-Merchandising Software Breakdown Data by Vertical Industry
4.1 Global E-Merchandising Software Historic Market Size by Vertical Industry (2020-2025)
4.2 Global E-Merchandising Software Forecasted Market Size by Vertical Industry (2026-2031)
5 Global Growth Trends
5.1 Global E-Merchandising Software Market Perspective (2020-2031)
5.2 Global E-Merchandising Software Growth Trends by Region
5.2.1 Global E-Merchandising Software Market Size by Region: 2020 VS 2024 VS 2031
5.2.2 E-Merchandising Software Historic Market Size by Region (2020-2025)
5.2.3 E-Merchandising Software Forecasted Market Size by Region (2026-2031)
5.3 E-Merchandising Software Market Dynamics
5.3.1 E-Merchandising Software Industry Trends
5.3.2 E-Merchandising Software Market Drivers
5.3.3 E-Merchandising Software Market Challenges
5.3.4 E-Merchandising Software Market Restraints
6 Market Competitive Landscape by Players
6.1 Global Top E-Merchandising Software Players by Revenue
6.1.1 Global Top E-Merchandising Software Players by Revenue (2020-2025)
6.1.2 Global E-Merchandising Software Revenue Market Share by Players (2020-2025)
6.2 Global E-Merchandising Software Industry Players Ranking, 2023 VS 2024 VS 2025
6.3 Global Key Players of E-Merchandising Software Head Office and Area Served
6.4 Global E-Merchandising Software Players, Product Type & Application
6.5 Global E-Merchandising Software Manufacturers Established Date
6.6 Global E-Merchandising Software Market CR5 and HHI
6.7 Global Players Mergers & Acquisition
7 North America
7.1 North America E-Merchandising Software Market Size (2020-2031)
7.2 North America E-Merchandising Software Market Growth Rate by Country: 2020 VS 2024 VS 2031
7.3 North America E-Merchandising Software Market Size by Country (2020-2025)
7.4 North America E-Merchandising Software Market Size by Country (2026-2031)
7.5 United States
7.5 United States
7.6 Canada
7.7 Mexico
8 Europe
8.1 Europe E-Merchandising Software Market Size (2020-2031)
8.2 Europe E-Merchandising Software Market Growth Rate by Country: 2020 VS 2024 VS 2031
8.3 Europe E-Merchandising Software Market Size by Country (2020-2025)
8.4 Europe E-Merchandising Software Market Size by Country (2026-2031)
8.5 Germany
8.6 France
8.7 U.K.
8.8 Italy
8.9 Spain
8.10 Russia
8.11 Netherlands
8.12 Nordic Countries
9 Asia-Pacific
9.1 Asia-Pacific E-Merchandising Software Market Size (2020-2031)
9.2 Asia-Pacific E-Merchandising Software Market Growth Rate by Country: 2020 VS 2024 VS 2031
9.3 Asia-Pacific E-Merchandising Software Market Size by Country (2020-2025)
9.4 Asia-Pacific E-Merchandising Software Market Size by Country (2026-2031)
9.5 China
9.6 Japan
9.7 South Korea
9.8 India
9.9 Australia
9.10 China Taiwan
9.11 Southeast Asia
10 South America
10.1 South America E-Merchandising Software Market Size (2020-2031)
10.2 South America E-Merchandising Software Market Growth Rate by Country: 2020 VS 2024 VS 2031
10.3 South America E-Merchandising Software Market Size by Country (2020-2025)
10.4 South America E-Merchandising Software Market Size by Country (2026-2031)
10.5 Brazil
10.6 Argentina
10.7 Chile
10.8 Colombia
10.9 Peru
11 Middle East & Africa
11.1 Middle East & Africa E-Merchandising Software Market Size (2020-2031)
11.2 Middle East & Africa E-Merchandising Software Market Growth Rate by Country: 2020 VS 2024 VS 2031
11.3 Middle East & Africa E-Merchandising Software Market Size by Country (2020-2025)
11.4 Middle East & Africa E-Merchandising Software Market Size by Country (2026-2031)
11.5 Saudi Arabia
11.6 Israel
11.7 United Arab Emirates
11.8 Turkey
11.9 Iran
11.10 Egypt
12 Players Profiled
12.1 SearchSpring (merges Nextopia in Feb. 2020)
12.1.1 SearchSpring (merges Nextopia in Feb. 2020) Company Information
12.1.2 SearchSpring (merges Nextopia in Feb. 2020) Business Overview
12.1.3 SearchSpring (merges Nextopia in Feb. 2020) Revenue in E-Merchandising Software Business (2020-2025)
12.1.4 SearchSpring (merges Nextopia in Feb. 2020) E-Merchandising Software Product Portfolio
12.1.5 SearchSpring (merges Nextopia in Feb. 2020) Recent Developments
12.2 SLI Systems
12.2.1 SLI Systems Company Information
12.2.2 SLI Systems Business Overview
12.2.3 SLI Systems Revenue in E-Merchandising Software Business (2020-2025)
12.2.4 SLI Systems E-Merchandising Software Product Portfolio
12.2.5 SLI Systems Recent Developments
12.3 Nosto
12.3.1 Nosto Company Information
12.3.2 Nosto Business Overview
12.3.3 Nosto Revenue in E-Merchandising Software Business (2020-2025)
12.3.4 Nosto E-Merchandising Software Product Portfolio
12.3.5 Nosto Recent Developments
12.4 Apptus
12.4.1 Apptus Company Information
12.4.2 Apptus Business Overview
12.4.3 Apptus Revenue in E-Merchandising Software Business (2020-2025)
12.4.4 Apptus E-Merchandising Software Product Portfolio
12.4.5 Apptus Recent Developments
12.5 Oracle
12.5.1 Oracle Company Information
12.5.2 Oracle Business Overview
12.5.3 Oracle Revenue in E-Merchandising Software Business (2020-2025)
12.5.4 Oracle E-Merchandising Software Product Portfolio
12.5.5 Oracle Recent Developments
12.6 SAP
12.6.1 SAP Company Information
12.6.2 SAP Business Overview
12.6.3 SAP Revenue in E-Merchandising Software Business (2020-2025)
12.6.4 SAP E-Merchandising Software Product Portfolio
12.6.5 SAP Recent Developments
12.7 Bluecore
12.7.1 Bluecore Company Information
12.7.2 Bluecore Business Overview
12.7.3 Bluecore Revenue in E-Merchandising Software Business (2020-2025)
12.7.4 Bluecore E-Merchandising Software Product Portfolio
12.7.5 Bluecore Recent Developments
12.8 Prediggo
12.8.1 Prediggo Company Information
12.8.2 Prediggo Business Overview
12.8.3 Prediggo Revenue in E-Merchandising Software Business (2020-2025)
12.8.4 Prediggo E-Merchandising Software Product Portfolio
12.8.5 Prediggo Recent Developments
12.9 Clerk.io
12.9.1 Clerk.io Company Information
12.9.2 Clerk.io Business Overview
12.9.3 Clerk.io Revenue in E-Merchandising Software Business (2020-2025)
12.9.4 Clerk.io E-Merchandising Software Product Portfolio
12.9.5 Clerk.io Recent Developments
12.10 Klevu
12.10.1 Klevu Company Information
12.10.2 Klevu Business Overview
12.10.3 Klevu Revenue in E-Merchandising Software Business (2020-2025)
12.10.4 Klevu E-Merchandising Software Product Portfolio
12.10.5 Klevu Recent Developments
12.11 Lucidworks
12.11.1 Lucidworks Company Information
12.11.2 Lucidworks Business Overview
12.11.3 Lucidworks Revenue in E-Merchandising Software Business (2020-2025)
12.11.4 Lucidworks E-Merchandising Software Product Portfolio
12.11.5 Lucidworks Recent Developments
12.12 ChapsVision (Octipas)
12.12.1 ChapsVision (Octipas) Company Information
12.12.2 ChapsVision (Octipas) Business Overview
12.12.3 ChapsVision (Octipas) Revenue in E-Merchandising Software Business (2020-2025)
12.12.4 ChapsVision (Octipas) E-Merchandising Software Product Portfolio
12.12.5 ChapsVision (Octipas) Recent Developments
12.13 Paraspar
12.13.1 Paraspar Company Information
12.13.2 Paraspar Business Overview
12.13.3 Paraspar Revenue in E-Merchandising Software Business (2020-2025)
12.13.4 Paraspar E-Merchandising Software Product Portfolio
12.13.5 Paraspar Recent Developments
12.14 Algolia
12.14.1 Algolia Company Information
12.14.2 Algolia Business Overview
12.14.3 Algolia Revenue in E-Merchandising Software Business (2020-2025)
12.14.4 Algolia E-Merchandising Software Product Portfolio
12.14.5 Algolia Recent Developments
13 Report Conclusion
14 Disclaimer
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