Report cover image

Global Virtual Event Software Solutions Market Analysis and Forecast 2026-2032

Publisher APO Research, Inc.
Published Jan 06, 2026
Length 212 Pages
SKU # APRC20776127

Description

The global Virtual Event Software Solutions market is projected to grow from US$ million in 2026 to US$ million by 2032, at a Compound Annual Growth Rate (CAGR) of % during the forecast period.

The North America market for Virtual Event Software Solutions is estimated to increase from $ million in 2026 to reach $ million by 2032, at a CAGR of % during the forecast period of 2026 through 2032.

Europe market for Virtual Event Software Solutions is estimated to increase from $ million in 2026 to reach $ million by 2032, at a CAGR of % during the forecast period of 2026 through 2032.

Asia-Pacific market for Virtual Event Software Solutions is estimated to increase from $ million in 2026 to reach $ million by 2032, at a CAGR of % during the forecast period of 2026 through 2032.

The China market for Virtual Event Software Solutions is estimated to increase from $ million in 2026 to reach $ million by 2032, at a CAGR of % during the forecast period of 2026 through 2032.

The major global companies of Virtual Event Software Solutions include Cvent, Hopin, Intrado Corporation, SpotMe, Brazen, Webex Events (formerly Socio), Eventzilla, Influitive and 6Connex, etc. In 2025, the world's top three vendors accounted for approximately % of the revenue.

Report Includes


This report presents an overview of global market for Virtual Event Software Solutions, market size. Analyses of the global market trends, with historic market revenue data for 2021 - 2025, estimates for 2026, and projections of CAGR through 2032.

This report researches the key producers of Virtual Event Software Solutions, also provides the revenue of main regions and countries. Of the upcoming market potential for Virtual Event Software Solutions, and key regions or countries of focus to forecast this market into various segments and sub-segments. Country specific data and market value analysis for the U.S., Canada, Mexico, Brazil, China, Japan, South Korea, Southeast Asia, India, Germany, the U.K., Italy, Middle East, Africa, and Other Countries.

This report focuses on the Virtual Event Software Solutions revenue, market share and industry ranking of main manufacturers, data from 2021 to 2026. Identification of the major stakeholders in the global Virtual Event Software Solutions market, and analysis of their competitive landscape and market positioning based on recent developments and segmental revenues. This report will help stakeholders to understand the competitive landscape and gain more insights and position their businesses and market strategies in a better way.

This report analyzes the segments data by Type and by Application, revenue, and growth rate, from 2021 to 2032. Evaluation and forecast the market size for Virtual Event Software Solutions revenue, projected growth trends, production technology, application and end-user industry.


Virtual Event Software Solutions Segment by Company

Cvent
Hopin
Intrado Corporation
SpotMe
Brazen
Webex Events (formerly Socio)
Eventzilla
Influitive
6Connex
Bizzabo
vFairs
Townscript
InEvent
eZ-XPO
Boomset
Whova
Accelevents
Airmeet
Zoom Video Communications
On24
BigMarker
Remo Conference
Kaltura
Livestorm
RingCentral Events

Virtual Event Software Solutions Segment by Type

Virtual Conference Solutions
Virtual Career Fair Solutions
Virtual Exhibition Solutions
Other

Virtual Event Software Solutions Segment by Application

Retail and E-Commerce
Telecommunications and Information Technology
BFSI
Government
Others

Virtual Event Software Solutions Segment by Region

North America
United States
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Spain
Netherlands
Switzerland
Sweden
Poland
Asia-Pacific
China
Japan
South Korea
India
Australia
Taiwan
Southeast Asia
South America
Brazil
Argentina
Chile
Middle East & Africa
Egypt
South Africa
Israel
Türkiye
GCC Countries

Study Objectives

1. To analyze and research the global status and future forecast, involving growth rate (CAGR), market share, historical and forecast.
2. To present the key players, revenue, market share, and Recent Developments.
3. To split the breakdown data by regions, type, manufacturers, and Application.
4. To analyze the global and key regions market potential and advantage, opportunity and challenge, restraints, and risks.
5. To identify significant trends, drivers, influence factors in global and regions.
6. To analyze competitive developments such as expansions, agreements, new product launches, and acquisitions in the market.

Reasons to Buy This Report

1. This report will help the readers to understand the competition within the industries and strategies for the competitive environment to enhance the potential profit. The report also focuses on the competitive landscape of the global Virtual Event Software Solutions market, and introduces in detail the market share, industry ranking, competitor ecosystem, market performance, new product development, operation situation, expansion, and acquisition. etc. of the main players, which helps the readers to identify the main competitors and deeply understand the competition pattern of the market.
2. This report will help stakeholders to understand the global industry status and trends of Virtual Event Software Solutions and provides them with information on key market drivers, restraints, challenges, and opportunities.
3. This report will help stakeholders to understand competitors better and gain more insights to strengthen their position in their businesses. The competitive landscape section includes the market share and rank (in market size), competitor ecosystem, new product development, expansion, and acquisition.
4. This report stays updated with novel technology integration, features, and the latest developments in the market.
5. This report helps stakeholders to gain insights into which regions to target globally.
6. This report helps stakeholders to gain insights into the end-user perception concerning the adoption of Virtual Event Software Solutions.
7. This report helps stakeholders to identify some of the key players in the market and understand their valuable contribution.

Chapter Outline

Chapter 1: Introduces the report scope of the report, executive summary of different market segments (product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Revenue of Virtual Event Software Solutions in global and regional level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 4: Detailed analysis of Virtual Event Software Solutions company competitive landscape, revenue, market share and industry ranking, latest development plan, merger, and acquisition information, etc.
Chapter 5: Provides the analysis of various market segments by type, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 6: Provides the analysis of various market segments by application, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 7: Provides profiles of key companies, introducing the basic situation of the main companies in the market in detail, including product descriptions and specifications, Virtual Event Software Solutions revenue, gross margin, and recent development, etc.
Chapter 8: North America by type, by application and by country, revenue for each segment.
Chapter 9: Europe by type, by application and by country, revenue for each segment.
Chapter 10: China type, by application, revenue for each segment.
Chapter 11: Asia (excluding China) type, by application and by region, revenue for each segment.
Chapter 12: South America, Middle East and Africa by type, by application and by country, revenue for each segment.
Chapter 13: The main concluding insights of the report.

Please Note: Single-User license will be delivered via PDF from the publisher without the rights to print or to edit.

Table of Contents

212 Pages
1 Market Overview
1.1 Product Definition
1.2 Virtual Event Software Solutions Market by Type
1.2.1 Global Virtual Event Software Solutions Market Size by Type, 2021 VS 2025 VS 2032
1.2.2 Virtual Conference Solutions
1.2.3 Virtual Career Fair Solutions
1.2.4 Virtual Exhibition Solutions
1.2.5 Other
1.3 Virtual Event Software Solutions Market by Application
1.3.1 Global Virtual Event Software Solutions Market Size by Application, 2021 VS 2025 VS 2032
1.3.2 Retail and E-Commerce
1.3.3 Telecommunications and Information Technology
1.3.4 BFSI
1.3.5 Government
1.3.6 Others
1.4 Assumptions and Limitations
1.5 Study Goals and Objectives
2 Virtual Event Software Solutions Market Dynamics
2.1 Virtual Event Software Solutions Industry Trends
2.2 Virtual Event Software Solutions Industry Drivers
2.3 Virtual Event Software Solutions Industry Opportunities and Challenges
2.4 Virtual Event Software Solutions Industry Restraints
3 Global Growth Perspective
3.1 Global Virtual Event Software Solutions Market Perspective (2021-2032)
3.2 Global Virtual Event Software Solutions Growth Trends by Region
3.2.1 Global Virtual Event Software Solutions Market Size by Region: 2021 VS 2025 VS 2032
3.2.2 Global Virtual Event Software Solutions Market Size by Region (2021-2026)
3.2.3 Global Virtual Event Software Solutions Market Size by Region (2027-2032)
4 Competitive Landscape by Players
4.1 Global Virtual Event Software Solutions Revenue by Players
4.1.1 Global Virtual Event Software Solutions Revenue by Players (2021-2026)
4.1.2 Global Virtual Event Software Solutions Revenue Market Share by Players (2021-2026)
4.1.3 Global Virtual Event Software Solutions Players Revenue Share Top 10 and Top 5 in 2025
4.2 Global Virtual Event Software Solutions Key Players Ranking, 2024 VS 2025 VS 2026
4.3 Global Virtual Event Software Solutions Key Players Headquarters & Area Served
4.4 Global Virtual Event Software Solutions Players, Product Type & Application
4.5 Global Virtual Event Software Solutions Players Establishment Date
4.6 Market Competitive Analysis
4.6.1 Global Virtual Event Software Solutions Market CR5 and HHI
4.6.3 2025 Virtual Event Software Solutions Tier 1, Tier 2, and Tier 3
5 Virtual Event Software Solutions Market Size by Type
5.1 Global Virtual Event Software Solutions Revenue by Type (2021 VS 2025 VS 2032)
5.2 Global Virtual Event Software Solutions Revenue by Type (2021-2032)
5.3 Global Virtual Event Software Solutions Revenue Market Share by Type (2021-2032)
6 Virtual Event Software Solutions Market Size by Application
6.1 Global Virtual Event Software Solutions Revenue by Application (2021 VS 2025 VS 2032)
6.2 Global Virtual Event Software Solutions Revenue by Application (2021-2032)
6.3 Global Virtual Event Software Solutions Revenue Market Share by Application (2021-2032)
7 Company Profiles
7.1 Cvent
7.1.1 Cvent Company Information
7.1.2 Cvent Business Overview
7.1.3 Cvent Virtual Event Software Solutions Revenue and Gross Margin (2021-2026)
7.1.4 Cvent Virtual Event Software Solutions Product Portfolio
7.1.5 Cvent Recent Developments
7.2 Hopin
7.2.1 Hopin Company Information
7.2.2 Hopin Business Overview
7.2.3 Hopin Virtual Event Software Solutions Revenue and Gross Margin (2021-2026)
7.2.4 Hopin Virtual Event Software Solutions Product Portfolio
7.2.5 Hopin Recent Developments
7.3 Intrado Corporation
7.3.1 Intrado Corporation Company Information
7.3.2 Intrado Corporation Business Overview
7.3.3 Intrado Corporation Virtual Event Software Solutions Revenue and Gross Margin (2021-2026)
7.3.4 Intrado Corporation Virtual Event Software Solutions Product Portfolio
7.3.5 Intrado Corporation Recent Developments
7.4 SpotMe
7.4.1 SpotMe Company Information
7.4.2 SpotMe Business Overview
7.4.3 SpotMe Virtual Event Software Solutions Revenue and Gross Margin (2021-2026)
7.4.4 SpotMe Virtual Event Software Solutions Product Portfolio
7.4.5 SpotMe Recent Developments
7.5 Brazen
7.5.1 Brazen Company Information
7.5.2 Brazen Business Overview
7.5.3 Brazen Virtual Event Software Solutions Revenue and Gross Margin (2021-2026)
7.5.4 Brazen Virtual Event Software Solutions Product Portfolio
7.5.5 Brazen Recent Developments
7.6 Webex Events (formerly Socio)
7.6.1 Webex Events (formerly Socio) Company Information
7.6.2 Webex Events (formerly Socio) Business Overview
7.6.3 Webex Events (formerly Socio) Virtual Event Software Solutions Revenue and Gross Margin (2021-2026)
7.6.4 Webex Events (formerly Socio) Virtual Event Software Solutions Product Portfolio
7.6.5 Webex Events (formerly Socio) Recent Developments
7.7 Eventzilla
7.7.1 Eventzilla Company Information
7.7.2 Eventzilla Business Overview
7.7.3 Eventzilla Virtual Event Software Solutions Revenue and Gross Margin (2021-2026)
7.7.4 Eventzilla Virtual Event Software Solutions Product Portfolio
7.7.5 Eventzilla Recent Developments
7.8 Influitive
7.8.1 Influitive Company Information
7.8.2 Influitive Business Overview
7.8.3 Influitive Virtual Event Software Solutions Revenue and Gross Margin (2021-2026)
7.8.4 Influitive Virtual Event Software Solutions Product Portfolio
7.8.5 Influitive Recent Developments
7.9 6Connex
7.9.1 6Connex Company Information
7.9.2 6Connex Business Overview
7.9.3 6Connex Virtual Event Software Solutions Revenue and Gross Margin (2021-2026)
7.9.4 6Connex Virtual Event Software Solutions Product Portfolio
7.9.5 6Connex Recent Developments
7.10 Bizzabo
7.10.1 Bizzabo Company Information
7.10.2 Bizzabo Business Overview
7.10.3 Bizzabo Virtual Event Software Solutions Revenue and Gross Margin (2021-2026)
7.10.4 Bizzabo Virtual Event Software Solutions Product Portfolio
7.10.5 Bizzabo Recent Developments
7.11 vFairs
7.11.1 vFairs Company Information
7.11.2 vFairs Business Overview
7.11.3 vFairs Virtual Event Software Solutions Revenue and Gross Margin (2021-2026)
7.11.4 vFairs Virtual Event Software Solutions Product Portfolio
7.11.5 vFairs Recent Developments
7.12 Townscript
7.12.1 Townscript Company Information
7.12.2 Townscript Business Overview
7.12.3 Townscript Virtual Event Software Solutions Revenue and Gross Margin (2021-2026)
7.12.4 Townscript Virtual Event Software Solutions Product Portfolio
7.12.5 Townscript Recent Developments
7.13 InEvent
7.13.1 InEvent Company Information
7.13.2 InEvent Business Overview
7.13.3 InEvent Virtual Event Software Solutions Revenue and Gross Margin (2021-2026)
7.13.4 InEvent Virtual Event Software Solutions Product Portfolio
7.13.5 InEvent Recent Developments
7.14 eZ-XPO
7.14.1 eZ-XPO Company Information
7.14.2 eZ-XPO Business Overview
7.14.3 eZ-XPO Virtual Event Software Solutions Revenue and Gross Margin (2021-2026)
7.14.4 eZ-XPO Virtual Event Software Solutions Product Portfolio
7.14.5 eZ-XPO Recent Developments
7.15 Boomset
7.15.1 Boomset Company Information
7.15.2 Boomset Business Overview
7.15.3 Boomset Virtual Event Software Solutions Revenue and Gross Margin (2021-2026)
7.15.4 Boomset Virtual Event Software Solutions Product Portfolio
7.15.5 Boomset Recent Developments
7.16 Whova
7.16.1 Whova Company Information
7.16.2 Whova Business Overview
7.16.3 Whova Virtual Event Software Solutions Revenue and Gross Margin (2021-2026)
7.16.4 Whova Virtual Event Software Solutions Product Portfolio
7.16.5 Whova Recent Developments
7.17 Accelevents
7.17.1 Accelevents Company Information
7.17.2 Accelevents Business Overview
7.17.3 Accelevents Virtual Event Software Solutions Revenue and Gross Margin (2021-2026)
7.17.4 Accelevents Virtual Event Software Solutions Product Portfolio
7.17.5 Accelevents Recent Developments
7.18 Airmeet
7.18.1 Airmeet Company Information
7.18.2 Airmeet Business Overview
7.18.3 Airmeet Virtual Event Software Solutions Revenue and Gross Margin (2021-2026)
7.18.4 Airmeet Virtual Event Software Solutions Product Portfolio
7.18.5 Airmeet Recent Developments
7.19 Zoom Video Communications
7.19.1 Zoom Video Communications Company Information
7.19.2 Zoom Video Communications Business Overview
7.19.3 Zoom Video Communications Virtual Event Software Solutions Revenue and Gross Margin (2021-2026)
7.19.4 Zoom Video Communications Virtual Event Software Solutions Product Portfolio
7.19.5 Zoom Video Communications Recent Developments
7.20 On24
7.20.1 On24 Company Information
7.20.2 On24 Business Overview
7.20.3 On24 Virtual Event Software Solutions Revenue and Gross Margin (2021-2026)
7.20.4 On24 Virtual Event Software Solutions Product Portfolio
7.20.5 On24 Recent Developments
7.21 BigMarker
7.21.1 BigMarker Company Information
7.21.2 BigMarker Business Overview
7.21.3 BigMarker Virtual Event Software Solutions Revenue and Gross Margin (2021-2026)
7.21.4 BigMarker Virtual Event Software Solutions Product Portfolio
7.21.5 BigMarker Recent Developments
7.22 Remo Conference
7.22.1 Remo Conference Company Information
7.22.2 Remo Conference Business Overview
7.22.3 Remo Conference Virtual Event Software Solutions Revenue and Gross Margin (2021-2026)
7.22.4 Remo Conference Virtual Event Software Solutions Product Portfolio
7.22.5 Remo Conference Recent Developments
7.23 Kaltura
7.23.1 Kaltura Company Information
7.23.2 Kaltura Business Overview
7.23.3 Kaltura Virtual Event Software Solutions Revenue and Gross Margin (2021-2026)
7.23.4 Kaltura Virtual Event Software Solutions Product Portfolio
7.23.5 Kaltura Recent Developments
7.24 Livestorm
7.24.1 Livestorm Company Information
7.24.2 Livestorm Business Overview
7.24.3 Livestorm Virtual Event Software Solutions Revenue and Gross Margin (2021-2026)
7.24.4 Livestorm Virtual Event Software Solutions Product Portfolio
7.24.5 Livestorm Recent Developments
7.25 RingCentral Events
7.25.1 RingCentral Events Company Information
7.25.2 RingCentral Events Business Overview
7.25.3 RingCentral Events Virtual Event Software Solutions Revenue and Gross Margin (2021-2026)
7.25.4 RingCentral Events Virtual Event Software Solutions Product Portfolio
7.25.5 RingCentral Events Recent Developments
8 North America
8.1 North America Virtual Event Software Solutions Revenue (2021-2032)
8.2 North America Virtual Event Software Solutions Revenue by Type (2021-2032)
8.2.1 North America Virtual Event Software Solutions Revenue by Type (2021-2026)
8.2.2 North America Virtual Event Software Solutions Revenue by Type (2027-2032)
8.3 North America Virtual Event Software Solutions Revenue Share by Type (2021-2032)
8.4 North America Virtual Event Software Solutions Revenue by Application (2021-2032)
8.4.1 North America Virtual Event Software Solutions Revenue by Application (2021-2026)
8.4.2 North America Virtual Event Software Solutions Revenue by Application (2027-2032)
8.5 North America Virtual Event Software Solutions Revenue Share by Application (2021-2032)
8.6 North America Virtual Event Software Solutions Revenue by Country
8.6.1 North America Virtual Event Software Solutions Revenue by Country (2021 VS 2025 VS 2032)
8.6.2 North America Virtual Event Software Solutions Revenue by Country (2021-2026)
8.6.3 North America Virtual Event Software Solutions Revenue by Country (2027-2032)
8.6.4 United States
8.6.5 Canada
8.6.6 Mexico
9 Europe
9.1 Europe Virtual Event Software Solutions Revenue (2021-2032)
9.2 Europe Virtual Event Software Solutions Revenue by Type (2021-2032)
9.2.1 Europe Virtual Event Software Solutions Revenue by Type (2021-2026)
9.2.2 Europe Virtual Event Software Solutions Revenue by Type (2027-2032)
9.3 Europe Virtual Event Software Solutions Revenue Share by Type (2021-2032)
9.4 Europe Virtual Event Software Solutions Revenue by Application (2021-2032)
9.4.1 Europe Virtual Event Software Solutions Revenue by Application (2021-2026)
9.4.2 Europe Virtual Event Software Solutions Revenue by Application (2027-2032)
9.5 Europe Virtual Event Software Solutions Revenue Share by Application (2021-2032)
9.6 Europe Virtual Event Software Solutions Revenue by Country
9.6.1 Europe Virtual Event Software Solutions Revenue by Country (2021 VS 2025 VS 2032)
9.6.2 Europe Virtual Event Software Solutions Revenue by Country (2021-2026)
9.6.3 Europe Virtual Event Software Solutions Revenue by Country (2027-2032)
9.6.4 Germany
9.6.5 France
9.6.6 U.K.
9.6.7 Italy
9.6.8 Russia
9.6.9 Spain
9.6.10 Netherlands
9.6.11 Switzerland
9.6.12 Sweden
9.6.13 Poland
10 China
10.1 China Virtual Event Software Solutions Revenue (2021-2032)
10.2 China Virtual Event Software Solutions Revenue by Type (2021-2032)
10.2.1 China Virtual Event Software Solutions Revenue by Type (2021-2026)
10.2.2 China Virtual Event Software Solutions Revenue by Type (2027-2032)
10.3 China Virtual Event Software Solutions Revenue Share by Type (2021-2032)
10.4 China Virtual Event Software Solutions Revenue by Application (2021-2032)
10.4.1 China Virtual Event Software Solutions Revenue by Application (2021-2026)
10.4.2 China Virtual Event Software Solutions Revenue by Application (2027-2032)
10.5 China Virtual Event Software Solutions Revenue Share by Application (2021-2032)
11 Asia (Excluding China)
11.1 Asia Virtual Event Software Solutions Revenue (2021-2032)
11.2 Asia Virtual Event Software Solutions Revenue by Type (2021-2032)
11.2.1 Asia Virtual Event Software Solutions Revenue by Type (2021-2026)
11.2.2 Asia Virtual Event Software Solutions Revenue by Type (2027-2032)
11.3 Asia Virtual Event Software Solutions Revenue Share by Type (2021-2032)
11.4 Asia Virtual Event Software Solutions Revenue by Application (2021-2032)
11.4.1 Asia Virtual Event Software Solutions Revenue by Application (2021-2026)
11.4.2 Asia Virtual Event Software Solutions Revenue by Application (2027-2032)
11.5 Asia Virtual Event Software Solutions Revenue Share by Application (2021-2032)
11.6 Asia Virtual Event Software Solutions Revenue by Country
11.6.1 Asia Virtual Event Software Solutions Revenue by Country (2021 VS 2025 VS 2032)
11.6.2 Asia Virtual Event Software Solutions Revenue by Country (2021-2026)
11.6.3 Asia Virtual Event Software Solutions Revenue by Country (2027-2032)
11.6.4 Japan
11.6.5 South Korea
11.6.6 India
11.6.7 Australia
11.6.8 Taiwan
11.6.9 Southeast Asia
12 South America, Middle East and Africa
12.1 SAMEA Virtual Event Software Solutions Revenue (2021-2032)
12.2 SAMEA Virtual Event Software Solutions Revenue by Type (2021-2032)
12.2.1 SAMEA Virtual Event Software Solutions Revenue by Type (2021-2026)
12.2.2 SAMEA Virtual Event Software Solutions Revenue by Type (2027-2032)
12.3 SAMEA Virtual Event Software Solutions Revenue Share by Type (2021-2032)
12.4 SAMEA Virtual Event Software Solutions Revenue by Application (2021-2032)
12.4.1 SAMEA Virtual Event Software Solutions Revenue by Application (2021-2026)
12.4.2 SAMEA Virtual Event Software Solutions Revenue by Application (2027-2032)
12.5 SAMEA Virtual Event Software Solutions Revenue Share by Application (2021-2032)
12.6 SAMEA Virtual Event Software Solutions Revenue by Country
12.6.1 SAMEA Virtual Event Software Solutions Revenue by Country (2021 VS 2025 VS 2032)
12.6.2 SAMEA Virtual Event Software Solutions Revenue by Country (2021-2026)
12.6.3 SAMEA Virtual Event Software Solutions Revenue by Country (2027-2032)
12.6.4 Brazil
12.6.5 Argentina
12.6.6 Chile
12.6.7 Colombia
12.6.8 Peru
12.6.9 Saudi Arabia
12.6.10 Israel
12.6.11 UAE
12.6.12 Turkey
12.6.13 Iran
12.6.14 Egypt
13 Concluding Insights
14 Appendix
14.1 Reasons for Doing This Study
14.2 Research Methodology
14.3 Research Process
14.4 Authors List of This Report
14.5 Data Source
14.5.1 Secondary Sources
14.5.2 Primary Sources
How Do Licenses Work?
Request A Sample
Head shot

Questions or Comments?

Our team has the ability to search within reports to verify it suits your needs. We can also help maximize your budget by finding sections of reports you can purchase.