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Global Sports NFTs Market Analysis and Forecast 2026-2032

Publisher APO Research, Inc.
Published Jan 02, 2026
Length 195 Pages
SKU # APRC20798047

Description

The global Sports NFTs market is projected to grow from US$ million in 2026 to US$ million by 2032, at a Compound Annual Growth Rate (CAGR) of % during the forecast period.

The North America market for Sports NFTs is estimated to increase from $ million in 2026 to reach $ million by 2032, at a CAGR of % during the forecast period of 2026 through 2032.

Europe market for Sports NFTs is estimated to increase from $ million in 2026 to reach $ million by 2032, at a CAGR of % during the forecast period of 2026 through 2032.

Asia-Pacific market for Sports NFTs is estimated to increase from $ million in 2026 to reach $ million by 2032, at a CAGR of % during the forecast period of 2026 through 2032.

The China market for Sports NFTs is estimated to increase from $ million in 2026 to reach $ million by 2032, at a CAGR of % during the forecast period of 2026 through 2032.

The major global companies of Sports NFTs include OpenSea, NBA Top Shot, Rarible, Aetsoft, Enjin, Accubits, Nifty Gateway, AirNFTs and Sorare, etc. In 2025, the world's top three vendors accounted for approximately % of the revenue.

Report Includes

This report presents an overview of global market for Sports NFTs, market size. Analyses of the global market trends, with historic market revenue data for 2021 - 2025, estimates for 2026, and projections of CAGR through 2032.

This report researches the key producers of Sports NFTs, also provides the revenue of main regions and countries. Of the upcoming market potential for Sports NFTs, and key regions or countries of focus to forecast this market into various segments and sub-segments. Country specific data and market value analysis for the U.S., Canada, Mexico, Brazil, China, Japan, South Korea, Southeast Asia, India, Germany, the U.K., Italy, Middle East, Africa, and Other Countries.

This report focuses on the Sports NFTs revenue, market share and industry ranking of main manufacturers, data from 2021 to 2026. Identification of the major stakeholders in the global Sports NFTs market, and analysis of their competitive landscape and market positioning based on recent developments and segmental revenues. This report will help stakeholders to understand the competitive landscape and gain more insights and position their businesses and market strategies in a better way.

This report analyzes the segments data by Type and by Application, revenue, and growth rate, from 2021 to 2032. Evaluation and forecast the market size for Sports NFTs revenue, projected growth trends, production technology, application and end-user industry.

Sports NFTs Segment by Company

OpenSea
NBA Top Shot
Rarible
Aetsoft
Enjin
Accubits
Nifty Gateway
AirNFTs
Sorare
Dibbs
Crypto.com
Fanzone Sports Club
Ballman Project
Blockchain Brawlers
Mintable

Sports NFTs Segment by Type

Video NFT
Image NFT
Audio NFT

Sports NFTs Segment by Application

Auctions Houses
Online NFT Platforms
Others

Sports NFTs Segment by Region

North America
United States
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Spain
Netherlands
Switzerland
Sweden
Poland
Asia-Pacific
China
Japan
South Korea
India
Australia
Taiwan
Southeast Asia
South America
Brazil
Argentina
Chile
Middle East & Africa
Egypt
South Africa
Israel
Türkiye
GCC Countries

Study Objectives

1. To analyze and research the global status and future forecast, involving growth rate (CAGR), market share, historical and forecast.
2. To present the key players, revenue, market share, and Recent Developments.
3. To split the breakdown data by regions, type, manufacturers, and Application.
4. To analyze the global and key regions market potential and advantage, opportunity and challenge, restraints, and risks.
5. To identify significant trends, drivers, influence factors in global and regions.
6. To analyze competitive developments such as expansions, agreements, new product launches, and acquisitions in the market.

Reasons to Buy This Report

1. This report will help the readers to understand the competition within the industries and strategies for the competitive environment to enhance the potential profit. The report also focuses on the competitive landscape of the global Sports NFTs market, and introduces in detail the market share, industry ranking, competitor ecosystem, market performance, new product development, operation situation, expansion, and acquisition. etc. of the main players, which helps the readers to identify the main competitors and deeply understand the competition pattern of the market.
2. This report will help stakeholders to understand the global industry status and trends of Sports NFTs and provides them with information on key market drivers, restraints, challenges, and opportunities.
3. This report will help stakeholders to understand competitors better and gain more insights to strengthen their position in their businesses. The competitive landscape section includes the market share and rank (in market size), competitor ecosystem, new product development, expansion, and acquisition.
4. This report stays updated with novel technology integration, features, and the latest developments in the market.
5. This report helps stakeholders to gain insights into which regions to target globally.
6. This report helps stakeholders to gain insights into the end-user perception concerning the adoption of Sports NFTs.
7. This report helps stakeholders to identify some of the key players in the market and understand their valuable contribution.

Chapter Outline

Chapter 1: Introduces the report scope of the report, executive summary of different market segments (product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Revenue of Sports NFTs in global and regional level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 4: Detailed analysis of Sports NFTs company competitive landscape, revenue, market share and industry ranking, latest development plan, merger, and acquisition information, etc.
Chapter 5: Provides the analysis of various market segments by type, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 6: Provides the analysis of various market segments by application, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 7: Provides profiles of key companies, introducing the basic situation of the main companies in the market in detail, including product descriptions and specifications, Sports NFTs revenue, gross margin, and recent development, etc.
Chapter 8: North America by type, by application and by country, revenue for each segment.
Chapter 9: Europe by type, by application and by country, revenue for each segment.
Chapter 10: China type, by application, revenue for each segment.
Chapter 11: Asia (excluding China) type, by application and by region, revenue for each segment.
Chapter 12: South America, Middle East and Africa by type, by application and by country, revenue for each segment.
Chapter 13: The main concluding insights of the report.

Please Note: Single-User license will be delivered via PDF from the publisher without the rights to print or to edit.

Table of Contents

195 Pages
1 Market Overview
1.1 Product Definition
1.2 Sports NFTs Market by Type
1.2.1 Global Sports NFTs Market Size by Type, 2021 VS 2025 VS 2032
1.2.2 Video NFT
1.2.3 Image NFT
1.2.4 Audio NFT
1.3 Sports NFTs Market by Application
1.3.1 Global Sports NFTs Market Size by Application, 2021 VS 2025 VS 2032
1.3.2 Auctions Houses
1.3.3 Online NFT Platforms
1.3.4 Others
1.4 Assumptions and Limitations
1.5 Study Goals and Objectives
2 Sports NFTs Market Dynamics
2.1 Sports NFTs Industry Trends
2.2 Sports NFTs Industry Drivers
2.3 Sports NFTs Industry Opportunities and Challenges
2.4 Sports NFTs Industry Restraints
3 Global Growth Perspective
3.1 Global Sports NFTs Market Perspective (2021-2032)
3.2 Global Sports NFTs Growth Trends by Region
3.2.1 Global Sports NFTs Market Size by Region: 2021 VS 2025 VS 2032
3.2.2 Global Sports NFTs Market Size by Region (2021-2026)
3.2.3 Global Sports NFTs Market Size by Region (2027-2032)
4 Competitive Landscape by Players
4.1 Global Sports NFTs Revenue by Players
4.1.1 Global Sports NFTs Revenue by Players (2021-2026)
4.1.2 Global Sports NFTs Revenue Market Share by Players (2021-2026)
4.1.3 Global Sports NFTs Players Revenue Share Top 10 and Top 5 in 2025
4.2 Global Sports NFTs Key Players Ranking, 2024 VS 2025 VS 2026
4.3 Global Sports NFTs Key Players Headquarters & Area Served
4.4 Global Sports NFTs Players, Product Type & Application
4.5 Global Sports NFTs Players Establishment Date
4.6 Market Competitive Analysis
4.6.1 Global Sports NFTs Market CR5 and HHI
4.6.3 2025 Sports NFTs Tier 1, Tier 2, and Tier 3
5 Sports NFTs Market Size by Type
5.1 Global Sports NFTs Revenue by Type (2021 VS 2025 VS 2032)
5.2 Global Sports NFTs Revenue by Type (2021-2032)
5.3 Global Sports NFTs Revenue Market Share by Type (2021-2032)
6 Sports NFTs Market Size by Application
6.1 Global Sports NFTs Revenue by Application (2021 VS 2025 VS 2032)
6.2 Global Sports NFTs Revenue by Application (2021-2032)
6.3 Global Sports NFTs Revenue Market Share by Application (2021-2032)
7 Company Profiles
7.1 OpenSea
7.1.1 OpenSea Company Information
7.1.2 OpenSea Business Overview
7.1.3 OpenSea Sports NFTs Revenue and Gross Margin (2021-2026)
7.1.4 OpenSea Sports NFTs Product Portfolio
7.1.5 OpenSea Recent Developments
7.2 NBA Top Shot
7.2.1 NBA Top Shot Company Information
7.2.2 NBA Top Shot Business Overview
7.2.3 NBA Top Shot Sports NFTs Revenue and Gross Margin (2021-2026)
7.2.4 NBA Top Shot Sports NFTs Product Portfolio
7.2.5 NBA Top Shot Recent Developments
7.3 Rarible
7.3.1 Rarible Company Information
7.3.2 Rarible Business Overview
7.3.3 Rarible Sports NFTs Revenue and Gross Margin (2021-2026)
7.3.4 Rarible Sports NFTs Product Portfolio
7.3.5 Rarible Recent Developments
7.4 Aetsoft
7.4.1 Aetsoft Company Information
7.4.2 Aetsoft Business Overview
7.4.3 Aetsoft Sports NFTs Revenue and Gross Margin (2021-2026)
7.4.4 Aetsoft Sports NFTs Product Portfolio
7.4.5 Aetsoft Recent Developments
7.5 Enjin
7.5.1 Enjin Company Information
7.5.2 Enjin Business Overview
7.5.3 Enjin Sports NFTs Revenue and Gross Margin (2021-2026)
7.5.4 Enjin Sports NFTs Product Portfolio
7.5.5 Enjin Recent Developments
7.6 Accubits
7.6.1 Accubits Company Information
7.6.2 Accubits Business Overview
7.6.3 Accubits Sports NFTs Revenue and Gross Margin (2021-2026)
7.6.4 Accubits Sports NFTs Product Portfolio
7.6.5 Accubits Recent Developments
7.7 Nifty Gateway
7.7.1 Nifty Gateway Company Information
7.7.2 Nifty Gateway Business Overview
7.7.3 Nifty Gateway Sports NFTs Revenue and Gross Margin (2021-2026)
7.7.4 Nifty Gateway Sports NFTs Product Portfolio
7.7.5 Nifty Gateway Recent Developments
7.8 AirNFTs
7.8.1 AirNFTs Company Information
7.8.2 AirNFTs Business Overview
7.8.3 AirNFTs Sports NFTs Revenue and Gross Margin (2021-2026)
7.8.4 AirNFTs Sports NFTs Product Portfolio
7.8.5 AirNFTs Recent Developments
7.9 Sorare
7.9.1 Sorare Company Information
7.9.2 Sorare Business Overview
7.9.3 Sorare Sports NFTs Revenue and Gross Margin (2021-2026)
7.9.4 Sorare Sports NFTs Product Portfolio
7.9.5 Sorare Recent Developments
7.10 Dibbs
7.10.1 Dibbs Company Information
7.10.2 Dibbs Business Overview
7.10.3 Dibbs Sports NFTs Revenue and Gross Margin (2021-2026)
7.10.4 Dibbs Sports NFTs Product Portfolio
7.10.5 Dibbs Recent Developments
7.11 Crypto.com
7.11.1 Crypto.com Company Information
7.11.2 Crypto.com Business Overview
7.11.3 Crypto.com Sports NFTs Revenue and Gross Margin (2021-2026)
7.11.4 Crypto.com Sports NFTs Product Portfolio
7.11.5 Crypto.com Recent Developments
7.12 Fanzone Sports Club
7.12.1 Fanzone Sports Club Company Information
7.12.2 Fanzone Sports Club Business Overview
7.12.3 Fanzone Sports Club Sports NFTs Revenue and Gross Margin (2021-2026)
7.12.4 Fanzone Sports Club Sports NFTs Product Portfolio
7.12.5 Fanzone Sports Club Recent Developments
7.13 Ballman Project
7.13.1 Ballman Project Company Information
7.13.2 Ballman Project Business Overview
7.13.3 Ballman Project Sports NFTs Revenue and Gross Margin (2021-2026)
7.13.4 Ballman Project Sports NFTs Product Portfolio
7.13.5 Ballman Project Recent Developments
7.14 Blockchain Brawlers
7.14.1 Blockchain Brawlers Company Information
7.14.2 Blockchain Brawlers Business Overview
7.14.3 Blockchain Brawlers Sports NFTs Revenue and Gross Margin (2021-2026)
7.14.4 Blockchain Brawlers Sports NFTs Product Portfolio
7.14.5 Blockchain Brawlers Recent Developments
7.15 Mintable
7.15.1 Mintable Company Information
7.15.2 Mintable Business Overview
7.15.3 Mintable Sports NFTs Revenue and Gross Margin (2021-2026)
7.15.4 Mintable Sports NFTs Product Portfolio
7.15.5 Mintable Recent Developments
8 North America
8.1 North America Sports NFTs Revenue (2021-2032)
8.2 North America Sports NFTs Revenue by Type (2021-2032)
8.2.1 North America Sports NFTs Revenue by Type (2021-2026)
8.2.2 North America Sports NFTs Revenue by Type (2027-2032)
8.3 North America Sports NFTs Revenue Share by Type (2021-2032)
8.4 North America Sports NFTs Revenue by Application (2021-2032)
8.4.1 North America Sports NFTs Revenue by Application (2021-2026)
8.4.2 North America Sports NFTs Revenue by Application (2027-2032)
8.5 North America Sports NFTs Revenue Share by Application (2021-2032)
8.6 North America Sports NFTs Revenue by Country
8.6.1 North America Sports NFTs Revenue by Country (2021 VS 2025 VS 2032)
8.6.2 North America Sports NFTs Revenue by Country (2021-2026)
8.6.3 North America Sports NFTs Revenue by Country (2027-2032)
8.6.4 United States
8.6.5 Canada
8.6.6 Mexico
9 Europe
9.1 Europe Sports NFTs Revenue (2021-2032)
9.2 Europe Sports NFTs Revenue by Type (2021-2032)
9.2.1 Europe Sports NFTs Revenue by Type (2021-2026)
9.2.2 Europe Sports NFTs Revenue by Type (2027-2032)
9.3 Europe Sports NFTs Revenue Share by Type (2021-2032)
9.4 Europe Sports NFTs Revenue by Application (2021-2032)
9.4.1 Europe Sports NFTs Revenue by Application (2021-2026)
9.4.2 Europe Sports NFTs Revenue by Application (2027-2032)
9.5 Europe Sports NFTs Revenue Share by Application (2021-2032)
9.6 Europe Sports NFTs Revenue by Country
9.6.1 Europe Sports NFTs Revenue by Country (2021 VS 2025 VS 2032)
9.6.2 Europe Sports NFTs Revenue by Country (2021-2026)
9.6.3 Europe Sports NFTs Revenue by Country (2027-2032)
9.6.4 Germany
9.6.5 France
9.6.6 U.K.
9.6.7 Italy
9.6.8 Russia
9.6.9 Spain
9.6.10 Netherlands
9.6.11 Switzerland
9.6.12 Sweden
9.6.13 Poland
10 China
10.1 China Sports NFTs Revenue (2021-2032)
10.2 China Sports NFTs Revenue by Type (2021-2032)
10.2.1 China Sports NFTs Revenue by Type (2021-2026)
10.2.2 China Sports NFTs Revenue by Type (2027-2032)
10.3 China Sports NFTs Revenue Share by Type (2021-2032)
10.4 China Sports NFTs Revenue by Application (2021-2032)
10.4.1 China Sports NFTs Revenue by Application (2021-2026)
10.4.2 China Sports NFTs Revenue by Application (2027-2032)
10.5 China Sports NFTs Revenue Share by Application (2021-2032)
11 Asia (Excluding China)
11.1 Asia Sports NFTs Revenue (2021-2032)
11.2 Asia Sports NFTs Revenue by Type (2021-2032)
11.2.1 Asia Sports NFTs Revenue by Type (2021-2026)
11.2.2 Asia Sports NFTs Revenue by Type (2027-2032)
11.3 Asia Sports NFTs Revenue Share by Type (2021-2032)
11.4 Asia Sports NFTs Revenue by Application (2021-2032)
11.4.1 Asia Sports NFTs Revenue by Application (2021-2026)
11.4.2 Asia Sports NFTs Revenue by Application (2027-2032)
11.5 Asia Sports NFTs Revenue Share by Application (2021-2032)
11.6 Asia Sports NFTs Revenue by Country
11.6.1 Asia Sports NFTs Revenue by Country (2021 VS 2025 VS 2032)
11.6.2 Asia Sports NFTs Revenue by Country (2021-2026)
11.6.3 Asia Sports NFTs Revenue by Country (2027-2032)
11.6.4 Japan
11.6.5 South Korea
11.6.6 India
11.6.7 Australia
11.6.8 Taiwan
11.6.9 Southeast Asia
12 South America, Middle East and Africa
12.1 SAMEA Sports NFTs Revenue (2021-2032)
12.2 SAMEA Sports NFTs Revenue by Type (2021-2032)
12.2.1 SAMEA Sports NFTs Revenue by Type (2021-2026)
12.2.2 SAMEA Sports NFTs Revenue by Type (2027-2032)
12.3 SAMEA Sports NFTs Revenue Share by Type (2021-2032)
12.4 SAMEA Sports NFTs Revenue by Application (2021-2032)
12.4.1 SAMEA Sports NFTs Revenue by Application (2021-2026)
12.4.2 SAMEA Sports NFTs Revenue by Application (2027-2032)
12.5 SAMEA Sports NFTs Revenue Share by Application (2021-2032)
12.6 SAMEA Sports NFTs Revenue by Country
12.6.1 SAMEA Sports NFTs Revenue by Country (2021 VS 2025 VS 2032)
12.6.2 SAMEA Sports NFTs Revenue by Country (2021-2026)
12.6.3 SAMEA Sports NFTs Revenue by Country (2027-2032)
12.6.4 Brazil
12.6.5 Argentina
12.6.6 Chile
12.6.7 Colombia
12.6.8 Peru
12.6.9 Saudi Arabia
12.6.10 Israel
12.6.11 UAE
12.6.12 Turkey
12.6.13 Iran
12.6.14 Egypt
13 Concluding Insights
14 Appendix
14.1 Reasons for Doing This Study
14.2 Research Methodology
14.3 Research Process
14.4 Authors List of This Report
14.5 Data Source
14.5.1 Secondary Sources
14.5.2 Primary Sources
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