Report cover image

Global Short Video Software Market Analysis and Forecast 2026-2032

Publisher APO Research, Inc.
Published Jan 06, 2026
Length 195 Pages
SKU # APRC20776417

Description

The global Short Video Software market is projected to grow from US$ million in 2026 to US$ million by 2032, at a Compound Annual Growth Rate (CAGR) of % during the forecast period.

The North America market for Short Video Software is estimated to increase from $ million in 2026 to reach $ million by 2032, at a CAGR of % during the forecast period of 2026 through 2032.

Europe market for Short Video Software is estimated to increase from $ million in 2026 to reach $ million by 2032, at a CAGR of % during the forecast period of 2026 through 2032.

Asia-Pacific market for Short Video Software is estimated to increase from $ million in 2026 to reach $ million by 2032, at a CAGR of % during the forecast period of 2026 through 2032.

The China market for Short Video Software is estimated to increase from $ million in 2026 to reach $ million by 2032, at a CAGR of % during the forecast period of 2026 through 2032.

The major global companies of Short Video Software include Facebook(Instagram), Snapchat, ByteDance(Toutiao), SNOW(B612), Vimeo, Tencent(Weishi), Beijing Wei Ran Internet Technology, Meipai and YIXIA, etc. In 2025, the world's top three vendors accounted for approximately % of the revenue.

Report Includes


This report presents an overview of global market for Short Video Software, market size. Analyses of the global market trends, with historic market revenue data for 2021 - 2025, estimates for 2026, and projections of CAGR through 2032.

This report researches the key producers of Short Video Software, also provides the revenue of main regions and countries. Of the upcoming market potential for Short Video Software, and key regions or countries of focus to forecast this market into various segments and sub-segments. Country specific data and market value analysis for the U.S., Canada, Mexico, Brazil, China, Japan, South Korea, Southeast Asia, India, Germany, the U.K., Italy, Middle East, Africa, and Other Countries.

This report focuses on the Short Video Software revenue, market share and industry ranking of main manufacturers, data from 2021 to 2026. Identification of the major stakeholders in the global Short Video Software market, and analysis of their competitive landscape and market positioning based on recent developments and segmental revenues. This report will help stakeholders to understand the competitive landscape and gain more insights and position their businesses and market strategies in a better way.

This report analyzes the segments data by Type and by Application, revenue, and growth rate, from 2021 to 2032. Evaluation and forecast the market size for Short Video Software revenue, projected growth trends, production technology, application and end-user industry.


Short Video Software Segment by Company

Facebook(Instagram)
Snapchat
ByteDance(Toutiao)
SNOW(B612)
Vimeo
Tencent(Weishi)
Beijing Wei Ran Internet Technology
Meipai
YIXIA
Kuaishou
Doupai

Short Video Software Segment by Type

Local
Cloud-based

Short Video Software Segment by Application

Personal
Commercial

Short Video Software Segment by Region

North America
United States
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Spain
Netherlands
Switzerland
Sweden
Poland
Asia-Pacific
China
Japan
South Korea
India
Australia
Taiwan
Southeast Asia
South America
Brazil
Argentina
Chile
Middle East & Africa
Egypt
South Africa
Israel
Türkiye
GCC Countries

Study Objectives

1. To analyze and research the global status and future forecast, involving growth rate (CAGR), market share, historical and forecast.
2. To present the key players, revenue, market share, and Recent Developments.
3. To split the breakdown data by regions, type, manufacturers, and Application.
4. To analyze the global and key regions market potential and advantage, opportunity and challenge, restraints, and risks.
5. To identify significant trends, drivers, influence factors in global and regions.
6. To analyze competitive developments such as expansions, agreements, new product launches, and acquisitions in the market.

Reasons to Buy This Report

1. This report will help the readers to understand the competition within the industries and strategies for the competitive environment to enhance the potential profit. The report also focuses on the competitive landscape of the global Short Video Software market, and introduces in detail the market share, industry ranking, competitor ecosystem, market performance, new product development, operation situation, expansion, and acquisition. etc. of the main players, which helps the readers to identify the main competitors and deeply understand the competition pattern of the market.
2. This report will help stakeholders to understand the global industry status and trends of Short Video Software and provides them with information on key market drivers, restraints, challenges, and opportunities.
3. This report will help stakeholders to understand competitors better and gain more insights to strengthen their position in their businesses. The competitive landscape section includes the market share and rank (in market size), competitor ecosystem, new product development, expansion, and acquisition.
4. This report stays updated with novel technology integration, features, and the latest developments in the market.
5. This report helps stakeholders to gain insights into which regions to target globally.
6. This report helps stakeholders to gain insights into the end-user perception concerning the adoption of Short Video Software.
7. This report helps stakeholders to identify some of the key players in the market and understand their valuable contribution.

Chapter Outline

Chapter 1: Introduces the report scope of the report, executive summary of different market segments (product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Revenue of Short Video Software in global and regional level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 4: Detailed analysis of Short Video Software company competitive landscape, revenue, market share and industry ranking, latest development plan, merger, and acquisition information, etc.
Chapter 5: Provides the analysis of various market segments by type, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 6: Provides the analysis of various market segments by application, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 7: Provides profiles of key companies, introducing the basic situation of the main companies in the market in detail, including product descriptions and specifications, Short Video Software revenue, gross margin, and recent development, etc.
Chapter 8: North America by type, by application and by country, revenue for each segment.
Chapter 9: Europe by type, by application and by country, revenue for each segment.
Chapter 10: China type, by application, revenue for each segment.
Chapter 11: Asia (excluding China) type, by application and by region, revenue for each segment.
Chapter 12: South America, Middle East and Africa by type, by application and by country, revenue for each segment.
Chapter 13: The main concluding insights of the report.

Please Note: Single-User license will be delivered via PDF from the publisher without the rights to print or to edit.

Table of Contents

195 Pages
1 Market Overview
1.1 Product Definition
1.2 Short Video Software Market by Type
1.2.1 Global Short Video Software Market Size by Type, 2021 VS 2025 VS 2032
1.2.2 Local
1.2.3 Cloud-based
1.3 Short Video Software Market by Application
1.3.1 Global Short Video Software Market Size by Application, 2021 VS 2025 VS 2032
1.3.2 Personal
1.3.3 Commercial
1.4 Assumptions and Limitations
1.5 Study Goals and Objectives
2 Short Video Software Market Dynamics
2.1 Short Video Software Industry Trends
2.2 Short Video Software Industry Drivers
2.3 Short Video Software Industry Opportunities and Challenges
2.4 Short Video Software Industry Restraints
3 Global Growth Perspective
3.1 Global Short Video Software Market Perspective (2021-2032)
3.2 Global Short Video Software Growth Trends by Region
3.2.1 Global Short Video Software Market Size by Region: 2021 VS 2025 VS 2032
3.2.2 Global Short Video Software Market Size by Region (2021-2026)
3.2.3 Global Short Video Software Market Size by Region (2027-2032)
4 Competitive Landscape by Players
4.1 Global Short Video Software Revenue by Players
4.1.1 Global Short Video Software Revenue by Players (2021-2026)
4.1.2 Global Short Video Software Revenue Market Share by Players (2021-2026)
4.1.3 Global Short Video Software Players Revenue Share Top 10 and Top 5 in 2025
4.2 Global Short Video Software Key Players Ranking, 2024 VS 2025 VS 2026
4.3 Global Short Video Software Key Players Headquarters & Area Served
4.4 Global Short Video Software Players, Product Type & Application
4.5 Global Short Video Software Players Establishment Date
4.6 Market Competitive Analysis
4.6.1 Global Short Video Software Market CR5 and HHI
4.6.3 2025 Short Video Software Tier 1, Tier 2, and Tier 3
5 Short Video Software Market Size by Type
5.1 Global Short Video Software Revenue by Type (2021 VS 2025 VS 2032)
5.2 Global Short Video Software Revenue by Type (2021-2032)
5.3 Global Short Video Software Revenue Market Share by Type (2021-2032)
6 Short Video Software Market Size by Application
6.1 Global Short Video Software Revenue by Application (2021 VS 2025 VS 2032)
6.2 Global Short Video Software Revenue by Application (2021-2032)
6.3 Global Short Video Software Revenue Market Share by Application (2021-2032)
7 Company Profiles
7.1 Facebook(Instagram)
7.1.1 Facebook(Instagram) Company Information
7.1.2 Facebook(Instagram) Business Overview
7.1.3 Facebook(Instagram) Short Video Software Revenue and Gross Margin (2021-2026)
7.1.4 Facebook(Instagram) Short Video Software Product Portfolio
7.1.5 Facebook(Instagram) Recent Developments
7.2 Snapchat
7.2.1 Snapchat Company Information
7.2.2 Snapchat Business Overview
7.2.3 Snapchat Short Video Software Revenue and Gross Margin (2021-2026)
7.2.4 Snapchat Short Video Software Product Portfolio
7.2.5 Snapchat Recent Developments
7.3 ByteDance(Toutiao)
7.3.1 ByteDance(Toutiao) Company Information
7.3.2 ByteDance(Toutiao) Business Overview
7.3.3 ByteDance(Toutiao) Short Video Software Revenue and Gross Margin (2021-2026)
7.3.4 ByteDance(Toutiao) Short Video Software Product Portfolio
7.3.5 ByteDance(Toutiao) Recent Developments
7.4 SNOW(B612)
7.4.1 SNOW(B612) Company Information
7.4.2 SNOW(B612) Business Overview
7.4.3 SNOW(B612) Short Video Software Revenue and Gross Margin (2021-2026)
7.4.4 SNOW(B612) Short Video Software Product Portfolio
7.4.5 SNOW(B612) Recent Developments
7.5 Vimeo
7.5.1 Vimeo Company Information
7.5.2 Vimeo Business Overview
7.5.3 Vimeo Short Video Software Revenue and Gross Margin (2021-2026)
7.5.4 Vimeo Short Video Software Product Portfolio
7.5.5 Vimeo Recent Developments
7.6 Tencent(Weishi)
7.6.1 Tencent(Weishi) Company Information
7.6.2 Tencent(Weishi) Business Overview
7.6.3 Tencent(Weishi) Short Video Software Revenue and Gross Margin (2021-2026)
7.6.4 Tencent(Weishi) Short Video Software Product Portfolio
7.6.5 Tencent(Weishi) Recent Developments
7.7 Beijing Wei Ran Internet Technology
7.7.1 Beijing Wei Ran Internet Technology Company Information
7.7.2 Beijing Wei Ran Internet Technology Business Overview
7.7.3 Beijing Wei Ran Internet Technology Short Video Software Revenue and Gross Margin (2021-2026)
7.7.4 Beijing Wei Ran Internet Technology Short Video Software Product Portfolio
7.7.5 Beijing Wei Ran Internet Technology Recent Developments
7.8 Meipai
7.8.1 Meipai Company Information
7.8.2 Meipai Business Overview
7.8.3 Meipai Short Video Software Revenue and Gross Margin (2021-2026)
7.8.4 Meipai Short Video Software Product Portfolio
7.8.5 Meipai Recent Developments
7.9 YIXIA
7.9.1 YIXIA Company Information
7.9.2 YIXIA Business Overview
7.9.3 YIXIA Short Video Software Revenue and Gross Margin (2021-2026)
7.9.4 YIXIA Short Video Software Product Portfolio
7.9.5 YIXIA Recent Developments
7.10 Kuaishou
7.10.1 Kuaishou Company Information
7.10.2 Kuaishou Business Overview
7.10.3 Kuaishou Short Video Software Revenue and Gross Margin (2021-2026)
7.10.4 Kuaishou Short Video Software Product Portfolio
7.10.5 Kuaishou Recent Developments
7.11 Doupai
7.11.1 Doupai Company Information
7.11.2 Doupai Business Overview
7.11.3 Doupai Short Video Software Revenue and Gross Margin (2021-2026)
7.11.4 Doupai Short Video Software Product Portfolio
7.11.5 Doupai Recent Developments
8 North America
8.1 North America Short Video Software Revenue (2021-2032)
8.2 North America Short Video Software Revenue by Type (2021-2032)
8.2.1 North America Short Video Software Revenue by Type (2021-2026)
8.2.2 North America Short Video Software Revenue by Type (2027-2032)
8.3 North America Short Video Software Revenue Share by Type (2021-2032)
8.4 North America Short Video Software Revenue by Application (2021-2032)
8.4.1 North America Short Video Software Revenue by Application (2021-2026)
8.4.2 North America Short Video Software Revenue by Application (2027-2032)
8.5 North America Short Video Software Revenue Share by Application (2021-2032)
8.6 North America Short Video Software Revenue by Country
8.6.1 North America Short Video Software Revenue by Country (2021 VS 2025 VS 2032)
8.6.2 North America Short Video Software Revenue by Country (2021-2026)
8.6.3 North America Short Video Software Revenue by Country (2027-2032)
8.6.4 United States
8.6.5 Canada
8.6.6 Mexico
9 Europe
9.1 Europe Short Video Software Revenue (2021-2032)
9.2 Europe Short Video Software Revenue by Type (2021-2032)
9.2.1 Europe Short Video Software Revenue by Type (2021-2026)
9.2.2 Europe Short Video Software Revenue by Type (2027-2032)
9.3 Europe Short Video Software Revenue Share by Type (2021-2032)
9.4 Europe Short Video Software Revenue by Application (2021-2032)
9.4.1 Europe Short Video Software Revenue by Application (2021-2026)
9.4.2 Europe Short Video Software Revenue by Application (2027-2032)
9.5 Europe Short Video Software Revenue Share by Application (2021-2032)
9.6 Europe Short Video Software Revenue by Country
9.6.1 Europe Short Video Software Revenue by Country (2021 VS 2025 VS 2032)
9.6.2 Europe Short Video Software Revenue by Country (2021-2026)
9.6.3 Europe Short Video Software Revenue by Country (2027-2032)
9.6.4 Germany
9.6.5 France
9.6.6 U.K.
9.6.7 Italy
9.6.8 Russia
9.6.9 Spain
9.6.10 Netherlands
9.6.11 Switzerland
9.6.12 Sweden
9.6.13 Poland
10 China
10.1 China Short Video Software Revenue (2021-2032)
10.2 China Short Video Software Revenue by Type (2021-2032)
10.2.1 China Short Video Software Revenue by Type (2021-2026)
10.2.2 China Short Video Software Revenue by Type (2027-2032)
10.3 China Short Video Software Revenue Share by Type (2021-2032)
10.4 China Short Video Software Revenue by Application (2021-2032)
10.4.1 China Short Video Software Revenue by Application (2021-2026)
10.4.2 China Short Video Software Revenue by Application (2027-2032)
10.5 China Short Video Software Revenue Share by Application (2021-2032)
11 Asia (Excluding China)
11.1 Asia Short Video Software Revenue (2021-2032)
11.2 Asia Short Video Software Revenue by Type (2021-2032)
11.2.1 Asia Short Video Software Revenue by Type (2021-2026)
11.2.2 Asia Short Video Software Revenue by Type (2027-2032)
11.3 Asia Short Video Software Revenue Share by Type (2021-2032)
11.4 Asia Short Video Software Revenue by Application (2021-2032)
11.4.1 Asia Short Video Software Revenue by Application (2021-2026)
11.4.2 Asia Short Video Software Revenue by Application (2027-2032)
11.5 Asia Short Video Software Revenue Share by Application (2021-2032)
11.6 Asia Short Video Software Revenue by Country
11.6.1 Asia Short Video Software Revenue by Country (2021 VS 2025 VS 2032)
11.6.2 Asia Short Video Software Revenue by Country (2021-2026)
11.6.3 Asia Short Video Software Revenue by Country (2027-2032)
11.6.4 Japan
11.6.5 South Korea
11.6.6 India
11.6.7 Australia
11.6.8 Taiwan
11.6.9 Southeast Asia
12 South America, Middle East and Africa
12.1 SAMEA Short Video Software Revenue (2021-2032)
12.2 SAMEA Short Video Software Revenue by Type (2021-2032)
12.2.1 SAMEA Short Video Software Revenue by Type (2021-2026)
12.2.2 SAMEA Short Video Software Revenue by Type (2027-2032)
12.3 SAMEA Short Video Software Revenue Share by Type (2021-2032)
12.4 SAMEA Short Video Software Revenue by Application (2021-2032)
12.4.1 SAMEA Short Video Software Revenue by Application (2021-2026)
12.4.2 SAMEA Short Video Software Revenue by Application (2027-2032)
12.5 SAMEA Short Video Software Revenue Share by Application (2021-2032)
12.6 SAMEA Short Video Software Revenue by Country
12.6.1 SAMEA Short Video Software Revenue by Country (2021 VS 2025 VS 2032)
12.6.2 SAMEA Short Video Software Revenue by Country (2021-2026)
12.6.3 SAMEA Short Video Software Revenue by Country (2027-2032)
12.6.4 Brazil
12.6.5 Argentina
12.6.6 Chile
12.6.7 Colombia
12.6.8 Peru
12.6.9 Saudi Arabia
12.6.10 Israel
12.6.11 UAE
12.6.12 Turkey
12.6.13 Iran
12.6.14 Egypt
13 Concluding Insights
14 Appendix
14.1 Reasons for Doing This Study
14.2 Research Methodology
14.3 Research Process
14.4 Authors List of This Report
14.5 Data Source
14.5.1 Secondary Sources
14.5.2 Primary Sources
How Do Licenses Work?
Request A Sample
Head shot

Questions or Comments?

Our team has the ability to search within reports to verify it suits your needs. We can also help maximize your budget by finding sections of reports you can purchase.