Global Licensed Toy Market by Size, by Type, by Application, by Region, History and Forecast 2020-2031
Description
Summary
According to APO Research, The global Licensed Toy market is projected to grow from US$ million in 2025 to US$ million by 2031, at a Compound Annual Growth Rate (CAGR) of % during the forecast period.
The US & Canada market for Licensed Toy is estimated to increase from $ million in 2025 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
Asia-Pacific market for Licensed Toy is estimated to increase from $ million in 2025 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The China market for Licensed Toy is estimated to increase from $ million in 2025 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
Europe market for Licensed Toy is estimated to increase from $ million in 2025 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The major global manufacturers of Licensed Toy include Bandai Namco Holdings Inc., Simba Dickie Group, Playmobil (Brandstätter Group), Hasbro, Inc., Tomy Company, Ltd., Funskool Ltd., The LEGO Group, Mattel, Inc. and Jazwares, LLC., etc. In 2024, the world's top three vendors accounted for approximately % of the revenue.
This report presents an overview of global market for Licensed Toy, sales, revenue and price. Analyses of the global market trends, with historic market revenue or sales data for 2020-2024, estimates for 2025, and projections of CAGR through 2031.
This report researches the key producers of Licensed Toy, also provides the sales of main regions and countries. Of the upcoming market potential for Licensed Toy, and key regions or countries of focus to forecast this market into various segments and sub-segments. Country specific data and market value analysis for the U.S., Canada, Mexico, Brazil, China, Japan, South Korea, Southeast Asia, India, Germany, the U.K., Italy, Middle East, Africa, and Other Countries.
This report focuses on the Licensed Toy sales, revenue, market share and industry ranking of main manufacturers, data from 2020 to 2025. Identification of the major stakeholders in the global Licensed Toy market, and analysis of their competitive landscape and market positioning based on recent developments and segmental revenues. This report will help stakeholders to understand the competitive landscape and gain more insights and position their businesses and market strategies in a better way.
This report analyzes the segments data by Type and by Application, sales, revenue, and price, from 2020 to 2031. Evaluation and forecast the market size for Licensed Toy sales, projected growth trends, production technology, application and end-user industry.
Licensed Toy Segment by Company
Bandai Namco Holdings Inc.
Simba Dickie Group
Playmobil (Brandstätter Group)
Hasbro, Inc.
Tomy Company, Ltd.
Funskool Ltd.
The LEGO Group
Mattel, Inc.
Jazwares, LLC.
Spin Master Corp.
Licensed Toy Segment by Type
Action Figures
Doll and Plush Toys
Arts and Crafts
Games and Puzzles
Others
Licensed Toy Segment by Application
Film and TV
Gaming
Animation
Digital Media
Other
Licensed Toy Segment by Region
North America
United States
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Spain
Netherlands
Switzerland
Sweden
Poland
Asia-Pacific
China
Japan
South Korea
India
Australia
Taiwan
Southeast Asia
South America
Brazil
Argentina
Chile
Middle East & Africa
Egypt
South Africa
Israel
Türkiye
GCC Countries
Study Objectives
1. To analyze and research the global status and future forecast, involving, production, value, consumption, growth rate (CAGR), market share, historical and forecast.
2. To present the key manufacturers, capacity, production, revenue, market share, and Recent Developments.
3. To split the breakdown data by regions, type, manufacturers, and Application.
4. To analyze the global and key regions market potential and advantage, opportunity and challenge, restraints, and risks.
5. To identify significant trends, drivers, influence factors in global and regions.
6. To analyze competitive developments such as expansions, agreements, new product launches, and acquisitions in the market.
Reasons to Buy This Report
1. This report will help the readers to understand the competition within the industries and strategies for the competitive environment to enhance the potential profit. The report also focuses on the competitive landscape of the global Licensed Toy market, and introduces in detail the market share, industry ranking, competitor ecosystem, market performance, new product development, operation situation, expansion, and acquisition. etc. of the main players, which helps the readers to identify the main competitors and deeply understand the competition pattern of the market.
2. This report will help stakeholders to understand the global industry status and trends of Licensed Toy and provides them with information on key market drivers, restraints, challenges, and opportunities.
3. This report will help stakeholders to understand competitors better and gain more insights to strengthen their position in their businesses. The competitive landscape section includes the market share and rank (in volume and value), competitor ecosystem, new product development, expansion, and acquisition.
4. This report stays updated with novel technology integration, features, and the latest developments in the market.
5. This report helps stakeholders to gain insights into which regions to target globally.
6. This report helps stakeholders to gain insights into the end-user perception concerning the adoption of Licensed Toy.
7. This report helps stakeholders to identify some of the key players in the market and understand their valuable contribution.
Chapter Outline
Chapter 1: Provides an overview of the Licensed Toy market, including product definition, global market growth prospects, market size, sales, and average price forecasts (2020-2031).
Chapter 2: Provides the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Licensed Toy manufacturers competitive landscape, price, sales and revenue market share, latest development plan, merger, etc.
Chapter 4: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: Sales of Licensed Toy in regional level. It provides a quantitative analysis of the market size and development potential of each region and introduces the market development, future development prospects, market space of each country in the world.
Chapter 7: Revenue of Licensed Toy in regional level. It provides a quantitative analysis of the market size and development potential of each region and introduces the market development, future development prospects, market space of each country in the world.
Chapter 8: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 9: Analysis of industrial chain, including the upstream and downstream of the industry.
Chapter 10: Concluding Insights of the report
Please Note: Single-User license will be delivered via PDF from the publisher without the rights to print or to edit.
According to APO Research, The global Licensed Toy market is projected to grow from US$ million in 2025 to US$ million by 2031, at a Compound Annual Growth Rate (CAGR) of % during the forecast period.
The US & Canada market for Licensed Toy is estimated to increase from $ million in 2025 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
Asia-Pacific market for Licensed Toy is estimated to increase from $ million in 2025 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The China market for Licensed Toy is estimated to increase from $ million in 2025 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
Europe market for Licensed Toy is estimated to increase from $ million in 2025 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The major global manufacturers of Licensed Toy include Bandai Namco Holdings Inc., Simba Dickie Group, Playmobil (Brandstätter Group), Hasbro, Inc., Tomy Company, Ltd., Funskool Ltd., The LEGO Group, Mattel, Inc. and Jazwares, LLC., etc. In 2024, the world's top three vendors accounted for approximately % of the revenue.
This report presents an overview of global market for Licensed Toy, sales, revenue and price. Analyses of the global market trends, with historic market revenue or sales data for 2020-2024, estimates for 2025, and projections of CAGR through 2031.
This report researches the key producers of Licensed Toy, also provides the sales of main regions and countries. Of the upcoming market potential for Licensed Toy, and key regions or countries of focus to forecast this market into various segments and sub-segments. Country specific data and market value analysis for the U.S., Canada, Mexico, Brazil, China, Japan, South Korea, Southeast Asia, India, Germany, the U.K., Italy, Middle East, Africa, and Other Countries.
This report focuses on the Licensed Toy sales, revenue, market share and industry ranking of main manufacturers, data from 2020 to 2025. Identification of the major stakeholders in the global Licensed Toy market, and analysis of their competitive landscape and market positioning based on recent developments and segmental revenues. This report will help stakeholders to understand the competitive landscape and gain more insights and position their businesses and market strategies in a better way.
This report analyzes the segments data by Type and by Application, sales, revenue, and price, from 2020 to 2031. Evaluation and forecast the market size for Licensed Toy sales, projected growth trends, production technology, application and end-user industry.
Licensed Toy Segment by Company
Bandai Namco Holdings Inc.
Simba Dickie Group
Playmobil (Brandstätter Group)
Hasbro, Inc.
Tomy Company, Ltd.
Funskool Ltd.
The LEGO Group
Mattel, Inc.
Jazwares, LLC.
Spin Master Corp.
Licensed Toy Segment by Type
Action Figures
Doll and Plush Toys
Arts and Crafts
Games and Puzzles
Others
Licensed Toy Segment by Application
Film and TV
Gaming
Animation
Digital Media
Other
Licensed Toy Segment by Region
North America
United States
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Spain
Netherlands
Switzerland
Sweden
Poland
Asia-Pacific
China
Japan
South Korea
India
Australia
Taiwan
Southeast Asia
South America
Brazil
Argentina
Chile
Middle East & Africa
Egypt
South Africa
Israel
Türkiye
GCC Countries
Study Objectives
1. To analyze and research the global status and future forecast, involving, production, value, consumption, growth rate (CAGR), market share, historical and forecast.
2. To present the key manufacturers, capacity, production, revenue, market share, and Recent Developments.
3. To split the breakdown data by regions, type, manufacturers, and Application.
4. To analyze the global and key regions market potential and advantage, opportunity and challenge, restraints, and risks.
5. To identify significant trends, drivers, influence factors in global and regions.
6. To analyze competitive developments such as expansions, agreements, new product launches, and acquisitions in the market.
Reasons to Buy This Report
1. This report will help the readers to understand the competition within the industries and strategies for the competitive environment to enhance the potential profit. The report also focuses on the competitive landscape of the global Licensed Toy market, and introduces in detail the market share, industry ranking, competitor ecosystem, market performance, new product development, operation situation, expansion, and acquisition. etc. of the main players, which helps the readers to identify the main competitors and deeply understand the competition pattern of the market.
2. This report will help stakeholders to understand the global industry status and trends of Licensed Toy and provides them with information on key market drivers, restraints, challenges, and opportunities.
3. This report will help stakeholders to understand competitors better and gain more insights to strengthen their position in their businesses. The competitive landscape section includes the market share and rank (in volume and value), competitor ecosystem, new product development, expansion, and acquisition.
4. This report stays updated with novel technology integration, features, and the latest developments in the market.
5. This report helps stakeholders to gain insights into which regions to target globally.
6. This report helps stakeholders to gain insights into the end-user perception concerning the adoption of Licensed Toy.
7. This report helps stakeholders to identify some of the key players in the market and understand their valuable contribution.
Chapter Outline
Chapter 1: Provides an overview of the Licensed Toy market, including product definition, global market growth prospects, market size, sales, and average price forecasts (2020-2031).
Chapter 2: Provides the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Licensed Toy manufacturers competitive landscape, price, sales and revenue market share, latest development plan, merger, etc.
Chapter 4: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: Sales of Licensed Toy in regional level. It provides a quantitative analysis of the market size and development potential of each region and introduces the market development, future development prospects, market space of each country in the world.
Chapter 7: Revenue of Licensed Toy in regional level. It provides a quantitative analysis of the market size and development potential of each region and introduces the market development, future development prospects, market space of each country in the world.
Chapter 8: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 9: Analysis of industrial chain, including the upstream and downstream of the industry.
Chapter 10: Concluding Insights of the report
Please Note: Single-User license will be delivered via PDF from the publisher without the rights to print or to edit.
Table of Contents
194 Pages
- 1 Market Overview
- 1.1 Product Definition
- 1.2 Global Licensed Toy Market Size, 2020 VS 2024 VS 2031
- 1.3 Global Licensed Toy Market Size Estimates and Forecasts (2020-2031)
- 1.4 Global Licensed Toy Sales Estimates and Forecasts (2020-2031)
- 1.5 Global Licensed Toy Market Average Price (2020-2031)
- 1.6 Assumptions and Limitations
- 1.7 Study Goals and Objectives
- 2 Global Licensed Toy Market Dynamics
- 2.1 Licensed Toy Industry Trends
- 2.2 Licensed Toy Industry Drivers
- 2.3 Licensed Toy Industry Opportunities and Challenges
- 2.4 Licensed Toy Industry Restraints
- 3 Licensed Toy Market by Manufacturers
- 3.1 Global Licensed Toy Revenue by Manufacturers (2020-2025)
- 3.2 Global Licensed Toy Sales by Manufacturers (2020-2025)
- 3.3 Global Licensed Toy Average Sales Price by Manufacturers (2020-2025)
- 3.4 Global Licensed Toy Industry Manufacturers Ranking, 2023 VS 2024 VS 2025
- 3.5 Global Licensed Toy Key Manufacturers Manufacturing Sites & Headquarters
- 3.6 Global Licensed Toy Manufacturers, Product Type & Application
- 3.7 Global Licensed Toy Manufacturers Establishment Date
- 3.8 Market Competitive Analysis
- 3.8.1 Global Licensed Toy Market CR5 and HHI
- 3.8.2 Global Top 5 and 10 Licensed Toy Players Market Share by Revenue in 2024
- 3.8.3 2024 Licensed Toy Tier 1, Tier 2, and Tier 3
- 4 Licensed Toy Market by Type
- 4.1 Licensed Toy Type Introduction
- 4.1.1 Action Figures
- 4.1.2 Doll and Plush Toys
- 4.1.3 Arts and Crafts
- 4.1.4 Games and Puzzles
- 4.1.5 Others
- 4.2 Global Licensed Toy Sales by Type
- 4.2.1 Global Licensed Toy Sales by Type (2020 VS 2024 VS 2031)
- 4.2.2 Global Licensed Toy Sales by Type (2020-2031)
- 4.2.3 Global Licensed Toy Sales Market Share by Type (2020-2031)
- 4.3 Global Licensed Toy Revenue by Type
- 4.3.1 Global Licensed Toy Revenue by Type (2020 VS 2024 VS 2031)
- 4.3.2 Global Licensed Toy Revenue by Type (2020-2031)
- 4.3.3 Global Licensed Toy Revenue Market Share by Type (2020-2031)
- 5 Licensed Toy Market by Application
- 5.1 Licensed Toy Application Introduction
- 5.1.1 Film and TV
- 5.1.2 Gaming
- 5.1.3 Animation
- 5.1.4 Digital Media
- 5.1.5 Other
- 5.2 Global Licensed Toy Sales by Application
- 5.2.1 Global Licensed Toy Sales by Application (2020 VS 2024 VS 2031)
- 5.2.2 Global Licensed Toy Sales by Application (2020-2031)
- 5.2.3 Global Licensed Toy Sales Market Share by Application (2020-2031)
- 5.3 Global Licensed Toy Revenue by Application
- 5.3.1 Global Licensed Toy Revenue by Application (2020 VS 2024 VS 2031)
- 5.3.2 Global Licensed Toy Revenue by Application (2020-2031)
- 5.3.3 Global Licensed Toy Revenue Market Share by Application (2020-2031)
- 6 Global Licensed Toy Sales by Region
- 6.1 Global Licensed Toy Sales by Region: 2020 VS 2024 VS 2031
- 6.2 Global Licensed Toy Sales by Region (2020-2031)
- 6.2.1 Global Licensed Toy Sales by Region (2020-2025)
- 6.2.2 Global Licensed Toy Sales Forecasted by Region (2025-2030)
- 6.3 North America
- 6.3.1 North America Licensed Toy Sales Growth Rate by Country: 2020 VS 2024 VS 2031
- 6.3.2 North America Licensed Toy Sales by Country (2020-2031)
- 6.3.3 U.S.
- 6.3.4 Canada
- 6.3.5 Mexico
- 6.4 Europe
- 6.4.1 Europe Licensed Toy Sales Growth Rate by Country: 2020 VS 2024 VS 2031
- 6.4.2 Europe Licensed Toy Sales by Country (2020-2031)
- 6.4.3 Germany
- 6.4.4 France
- 6.4.5 U.K.
- 6.4.6 Italy
- 6.4.7 Netherlands
- 6.5 Asia Pacific
- 6.5.1 Asia Pacific Licensed Toy Sales Growth Rate by Country: 2020 VS 2024 VS 2031
- 6.5.2 Asia Pacific Licensed Toy Sales by Country (2020-2031)
- 6.5.3 China
- 6.5.4 Japan
- 6.5.5 South Korea
- 6.5.6 Southeast Asia
- 6.5.7 India
- 6.5.8 Australia
- 6.6 South America, Middle East and Africa
- 6.6.1 South America, Middle East and Africa Licensed Toy Sales Growth Rate by Country: 2020 VS 2024 VS 2031
- 6.6.2 South America, Middle East and Africa Licensed Toy Sales by Country (2020-2031)
- 6.6.3 Brazil
- 6.6.4 South Africa
- 6.6.5 Saudi Arabia
- 6.6.6 Turkey
- 6.6.6 Argentina
- 6.6.6 UAE
- 6.6.6 Egypt
- 6.6.6 Chile
- 7 Global Licensed Toy Revenue by Region
- 7.1 Global Licensed Toy Revenue by Region
- 7.1.1 Global Licensed Toy Revenue by Region: 2020 VS 2024 VS 2031
- 7.1.2 Global Licensed Toy Revenue by Region (2020-2025)
- 7.1.3 Global Licensed Toy Revenue by Region (2026-2031)
- 7.1.4 Global Licensed Toy Revenue Market Share by Region (2020-2031)
- 7.2 North America
- 7.2.1 North America Licensed Toy Revenue (2020-2031)
- 7.2.2 North America Licensed Toy Revenue Share by Country: 2020 VS 2024 VS 2031
- 7.3 Europe
- 7.3.1 Europe Licensed Toy Revenue (2020-2031)
- 7.3.2 Europe Licensed Toy Revenue Share by Country: 2020 VS 2024 VS 2031
- 7.4 Asia-Pacific
- 7.4.1 Asia-Pacific Licensed Toy Revenue (2020-2031)
- 7.4.2 Asia-Pacific Licensed Toy Revenue Share by Country: 2020 VS 2024 VS 2031
- 7.5 South America, Middle East and Africa
- 7.5.1 South America, Middle East and Africa Licensed Toy Revenue (2020-2031)
- 7.5.2 South America, Middle East and Africa Licensed Toy Revenue Share by Country: 2020 VS 2024 VS 2031
- 8 Company Profiles
- 8.1 Bandai Namco Holdings Inc.
- 8.1.1 Bandai Namco Holdings Inc. Comapny Information
- 8.1.2 Bandai Namco Holdings Inc. Business Overview
- 8.1.3 Bandai Namco Holdings Inc. Licensed Toy Sales, Price, Revenue and Gross Margin (2020-2025)
- 8.1.4 Bandai Namco Holdings Inc. Licensed Toy Product Portfolio
- 8.1.5 Bandai Namco Holdings Inc. Recent Developments
- 8.2 Simba Dickie Group
- 8.2.1 Simba Dickie Group Comapny Information
- 8.2.2 Simba Dickie Group Business Overview
- 8.2.3 Simba Dickie Group Licensed Toy Sales, Price, Revenue and Gross Margin (2020-2025)
- 8.2.4 Simba Dickie Group Licensed Toy Product Portfolio
- 8.2.5 Simba Dickie Group Recent Developments
- 8.3 Playmobil (Brandstätter Group)
- 8.3.1 Playmobil (Brandstätter Group) Comapny Information
- 8.3.2 Playmobil (Brandstätter Group) Business Overview
- 8.3.3 Playmobil (Brandstätter Group) Licensed Toy Sales, Price, Revenue and Gross Margin (2020-2025)
- 8.3.4 Playmobil (Brandstätter Group) Licensed Toy Product Portfolio
- 8.3.5 Playmobil (Brandstätter Group) Recent Developments
- 8.4 Hasbro, Inc.
- 8.4.1 Hasbro, Inc. Comapny Information
- 8.4.2 Hasbro, Inc. Business Overview
- 8.4.3 Hasbro, Inc. Licensed Toy Sales, Price, Revenue and Gross Margin (2020-2025)
- 8.4.4 Hasbro, Inc. Licensed Toy Product Portfolio
- 8.4.5 Hasbro, Inc. Recent Developments
- 8.5 Tomy Company, Ltd.
- 8.5.1 Tomy Company, Ltd. Comapny Information
- 8.5.2 Tomy Company, Ltd. Business Overview
- 8.5.3 Tomy Company, Ltd. Licensed Toy Sales, Price, Revenue and Gross Margin (2020-2025)
- 8.5.4 Tomy Company, Ltd. Licensed Toy Product Portfolio
- 8.5.5 Tomy Company, Ltd. Recent Developments
- 8.6 Funskool Ltd.
- 8.6.1 Funskool Ltd. Comapny Information
- 8.6.2 Funskool Ltd. Business Overview
- 8.6.3 Funskool Ltd. Licensed Toy Sales, Price, Revenue and Gross Margin (2020-2025)
- 8.6.4 Funskool Ltd. Licensed Toy Product Portfolio
- 8.6.5 Funskool Ltd. Recent Developments
- 8.7 The LEGO Group
- 8.7.1 The LEGO Group Comapny Information
- 8.7.2 The LEGO Group Business Overview
- 8.7.3 The LEGO Group Licensed Toy Sales, Price, Revenue and Gross Margin (2020-2025)
- 8.7.4 The LEGO Group Licensed Toy Product Portfolio
- 8.7.5 The LEGO Group Recent Developments
- 8.8 Mattel, Inc.
- 8.8.1 Mattel, Inc. Comapny Information
- 8.8.2 Mattel, Inc. Business Overview
- 8.8.3 Mattel, Inc. Licensed Toy Sales, Price, Revenue and Gross Margin (2020-2025)
- 8.8.4 Mattel, Inc. Licensed Toy Product Portfolio
- 8.8.5 Mattel, Inc. Recent Developments
- 8.9 Jazwares, LLC.
- 8.9.1 Jazwares, LLC. Comapny Information
- 8.9.2 Jazwares, LLC. Business Overview
- 8.9.3 Jazwares, LLC. Licensed Toy Sales, Price, Revenue and Gross Margin (2020-2025)
- 8.9.4 Jazwares, LLC. Licensed Toy Product Portfolio
- 8.9.5 Jazwares, LLC. Recent Developments
- 8.10 Spin Master Corp.
- 8.10.1 Spin Master Corp. Comapny Information
- 8.10.2 Spin Master Corp. Business Overview
- 8.10.3 Spin Master Corp. Licensed Toy Sales, Price, Revenue and Gross Margin (2020-2025)
- 8.10.4 Spin Master Corp. Licensed Toy Product Portfolio
- 8.10.5 Spin Master Corp. Recent Developments
- 9 Value Chain and Sales Channels Analysis
- 9.1 Licensed Toy Value Chain Analysis
- 9.1.1 Licensed Toy Key Raw Materials
- 9.1.2 Raw Materials Key Suppliers
- 9.1.3 Manufacturing Cost Structure
- 9.1.4 Licensed Toy Production Mode & Process
- 9.2 Licensed Toy Sales Channels Analysis
- 9.2.1 Direct Comparison with Distribution Share
- 9.2.2 Licensed Toy Distributors
- 9.2.3 Licensed Toy Customers
- 10 Concluding Insights
- 11 Appendix
- 11.1 Reasons for Doing This Study
- 11.2 Research Methodology
- 11.3 Research Process
- 11.4 Authors List of This Report
- 11.5 Data Source
- 11.5.1 Secondary Sources
- 11.5.2 Primary Sources
- 11.6 Disclaimer
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