Report cover image

Global Augmented Reality Technology Industry Growth and Trends Forecast to 2031

Publisher APO Research, Inc.
Published Feb 09, 2025
Length 101 Pages
SKU # APRC19837304

Description

Summary

Augmented Reality Technology is a new technology that calculates the position and angle of camera images in real time and adds corresponding images. It is a new technology that integrates real world information and virtual world information seamlessly. The goal of this technology is to put the virtual world in the real world and interact on the screen. This technique was first proposed in 1990. With the improvement of the computing power of portable electronic products, the use of augmented reality is becoming more and more widespread

According to APO Research, The global Augmented Reality Technology market was estimated at US$ million in 2025 and is projected to reach a revised size of US$ million by 2031, witnessing a CAGR of xx% during the forecast period 2026-2031.

North American market for Augmented Reality Technology is estimated to increase from $ million in 2025 to reach $ million by 2031, at a CAGR of % during the forecast period of 2026 through 2031.

Asia-Pacific market for Augmented Reality Technology is estimated to increase from $ million in 2025 to reach $ million by 2031, at a CAGR of % during the forecast period of 2026 through 2031.

Europe market for Augmented Reality Technology is estimated to increase from $ million in 2025 to reach $ million by 2031, at a CAGR of % during the forecast period of 2026 through 2031.

The major global companies of Augmented Reality Technology include Microsoft, Magic Leap, Epson, Google, Toshiba, Vuzix, DAQRI, Everysight and ThirdEye Gen, etc. In 2024, the world's top three vendors accounted for approximately % of the revenue.

Report Scope

This report aims to provide a comprehensive presentation of the global market for Augmented Reality Technology, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Augmented Reality Technology.

The Augmented Reality Technology market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global Augmented Reality Technology market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided. For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.

Key Companies & Market Share Insights

In this section, the readers will gain an understanding of the key players competing. This report has studied the key growth strategies, such as innovative trends and developments, intensification of product portfolio, mergers and acquisitions, collaborations, new product innovation, and geographical expansion, undertaken by these participants to maintain their presence. Apart from business strategies, the study includes current developments and key financials. The readers will also get access to the data related to global revenue, gross margin by manufacturers for the period 2020-2025. This all-inclusive report will certainly serve the clients to stay updated and make effective decisions in their businesses.

Augmented Reality Technology Segment by Company

Microsoft
Magic Leap
Epson
Google
Toshiba
Vuzix
DAQRI
Everysight
ThirdEye Gen
Realmax
HiScene
Vuforia (PTC)
Wikitude
ViewAR

Augmented Reality Technology Segment by Type

Hardware
Software

Augmented Reality Technology Segment by Application

Enterprises Use
Individual Consumer Use

Augmented Reality Technology Segment by Region

North America
United States
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Spain
Netherlands
Switzerland
Sweden
Poland
Asia-Pacific
China
Japan
South Korea
India
Australia
Taiwan
Southeast Asia
South America
Brazil
Argentina
Chile
Middle East & Africa
Egypt
South Africa
Israel
Türkiye
GCC Countries

Key Drivers & Barriers

High-impact rendering factors and drivers have been studied in this report to aid the readers to understand the general development. Moreover, the report includes restraints and challenges that may act as stumbling blocks on the way of the players. This will assist the users to be attentive and make informed decisions related to business. Specialists have also laid their focus on the upcoming business prospects.

Reasons to Buy This Report

1. This report will help the readers to understand the competition within the industries and strategies for the competitive environment to enhance the potential profit. The report also focuses on the competitive landscape of the global Augmented Reality Technology market, and introduces in detail the market share, industry ranking, competitor ecosystem, market performance, new product development, operation situation, expansion, and acquisition. etc. of the main players, which helps the readers to identify the main competitors and deeply understand the competition pattern of the market.
2. This report will help stakeholders to understand the global industry status and trends of Augmented Reality Technology and provides them with information on key market drivers, restraints, challenges, and opportunities.
3. This report will help stakeholders to understand competitors better and gain more insights to strengthen their position in their businesses. The competitive landscape section includes the market share and rank (in value), competitor ecosystem, new product development, expansion, and acquisition.
4. This report stays updated with novel technology integration, features, and the latest developments in the market
5. This report helps stakeholders to gain insights into which regions to target globally
6. This report helps stakeholders to gain insights into the end-user perception concerning the adoption of Augmented Reality Technology.
7. This report helps stakeholders to identify some of the key players in the market and understand their valuable contribution.

Chapter Outline

Chapter 1: Introduces the report scope of the report, executive summary of global and regional market size and CAGR for the history and forecast period (2020-2025, 2026-2031). It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 3: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 4: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 5: Detailed analysis of Augmented Reality Technology companies' competitive landscape, revenue, market share and ranking, latest development plan, merger, and acquisition information, etc.
Chapter 6: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product introduction, revenue, recent development, etc.
Chapter 7, 8, 9, 10 and 11: North America, Europe, Asia Pacific, South America, Middle East & Africa, revenue by country.
Chapter 12: Concluding Insights of the report

Please Note: Single-User license will be delivered via PDF from the publisher without the rights to print or to edit.

Table of Contents

101 Pages
1 Market Overview

1.1 Product Definition
1.2 Global Market Growth Prospects
1.3 Global Augmented Reality Technology Market Size Overview by Region 2020 VS 2024 VS 2031
1.4 Global Augmented Reality Technology Market Size by Region (2020-2031)
1.4.1 Global Augmented Reality Technology Market Size by Region (2020-2025)
1.4.2 Global Augmented Reality Technology Market Size by Region (2026-2031)
1.5 Key Regions Augmented Reality Technology Market Size (2020-2031)
1.5.1 North America Augmented Reality Technology Market Size Growth Rate (2020-2031)
1.5.2 Europe Augmented Reality Technology Market Size Growth Rate (2020-2031)
1.5.3 Asia-Pacific Augmented Reality Technology Market Size Growth Rate (2020-2031)
1.5.4 South America Augmented Reality Technology Market Size Growth Rate (2020-2031)
1.5.5 Middle East & Africa Augmented Reality Technology Market Size Growth Rate (2020-2031)
2 Augmented Reality Technology Market by Type

2.1 Type Introduction
2.1.1 Hardware
2.1.2 Software
2.2 Global Augmented Reality Technology Market Size by Type
2.2.1 Global Augmented Reality Technology Market Size Overview by Type (2020-2031)
2.2.2 Global Augmented Reality Technology Historic Market Size Review by Type (2020-2025)
2.2.3 Global Augmented Reality Technology Market Size Forecasted by Type (2026-2031)
2.3 Global Augmented Reality Technology Market Size by Regions
2.3.1 North America Augmented Reality Technology Market Size Breakdown by Type (2020-2025)
2.3.2 Europe Augmented Reality Technology Market Size Breakdown by Type (2020-2025)
2.3.3 Asia-Pacific Augmented Reality Technology Market Size Breakdown by Type (2020-2025)
2.3.4 South America Augmented Reality Technology Market Size Breakdown by Type (2020-2025)
2.3.5 Middle East and Africa Augmented Reality Technology Market Size Breakdown by Type (2020-2025)
3 Augmented Reality Technology Market by Application

3.1 Type Introduction
3.1.1 Enterprises Use
3.1.2 Individual Consumer Use
3.2 Global Augmented Reality Technology Market Size by Application
3.2.1 Global Augmented Reality Technology Market Size Overview by Application (2020-2031)
3.2.2 Global Augmented Reality Technology Historic Market Size Review by Application (2020-2025)
3.2.3 Global Augmented Reality Technology Market Size Forecasted by Application (2026-2031)
3.3 Global Augmented Reality Technology Market Size by Regions
3.3.1 North America Augmented Reality Technology Market Size Breakdown by Application (2020-2025)
3.3.2 Europe Augmented Reality Technology Market Size Breakdown by Application (2020-2025)
3.3.3 Asia-Pacific Augmented Reality Technology Market Size Breakdown by Application (2020-2025)
3.3.4 South America Augmented Reality Technology Market Size Breakdown by Application (2020-2025)
3.3.5 Middle East and Africa Augmented Reality Technology Market Size Breakdown by Application (2020-2025)
4 Global Market Dynamics

4.1 Augmented Reality Technology Industry Trends
4.2 Augmented Reality Technology Industry Drivers
4.3 Augmented Reality Technology Industry Opportunities and Challenges
4.4 Augmented Reality Technology Industry Restraints
5 Competitive Insights by Company

5.1 Global Top Players by Augmented Reality Technology Revenue (2020-2025)
5.2 Global Augmented Reality Technology Industry Company Ranking, 2023 VS 2024 VS 2025
5.3 Global Augmented Reality Technology Key Company Headquarters & Area Served
5.4 Global Augmented Reality Technology Company, Product Type & Application
5.5 Global Augmented Reality Technology Company Commercialization Time
5.6 Market Competitive Analysis
5.6.1 Global Augmented Reality Technology Market CR5 and HHI
5.6.2 Global Top 5 and 10 Augmented Reality Technology Players Market Share by Revenue in 2024
5.6.3 2024 Augmented Reality Technology Tier 1, Tier 2, and Tier 3
6 Company Profiles

6.1 Microsoft
6.1.1 Microsoft Comapny Information
6.1.2 Microsoft Business Overview
6.1.3 Microsoft Augmented Reality Technology Revenue, Global Share and Gross Margin (2020-2025)
6.1.4 Microsoft Augmented Reality Technology Product Portfolio
6.1.5 Microsoft Recent Developments
6.2 Magic Leap
6.2.1 Magic Leap Comapny Information
6.2.2 Magic Leap Business Overview
6.2.3 Magic Leap Augmented Reality Technology Revenue, Global Share and Gross Margin (2020-2025)
6.2.4 Magic Leap Augmented Reality Technology Product Portfolio
6.2.5 Magic Leap Recent Developments
6.3 Epson
6.3.1 Epson Comapny Information
6.3.2 Epson Business Overview
6.3.3 Epson Augmented Reality Technology Revenue, Global Share and Gross Margin (2020-2025)
6.3.4 Epson Augmented Reality Technology Product Portfolio
6.3.5 Epson Recent Developments
6.4 Google
6.4.1 Google Comapny Information
6.4.2 Google Business Overview
6.4.3 Google Augmented Reality Technology Revenue, Global Share and Gross Margin (2020-2025)
6.4.4 Google Augmented Reality Technology Product Portfolio
6.4.5 Google Recent Developments
6.5 Toshiba
6.5.1 Toshiba Comapny Information
6.5.2 Toshiba Business Overview
6.5.3 Toshiba Augmented Reality Technology Revenue, Global Share and Gross Margin (2020-2025)
6.5.4 Toshiba Augmented Reality Technology Product Portfolio
6.5.5 Toshiba Recent Developments
6.6 Vuzix
6.6.1 Vuzix Comapny Information
6.6.2 Vuzix Business Overview
6.6.3 Vuzix Augmented Reality Technology Revenue, Global Share and Gross Margin (2020-2025)
6.6.4 Vuzix Augmented Reality Technology Product Portfolio
6.6.5 Vuzix Recent Developments
6.7 DAQRI
6.7.1 DAQRI Comapny Information
6.7.2 DAQRI Business Overview
6.7.3 DAQRI Augmented Reality Technology Revenue, Global Share and Gross Margin (2020-2025)
6.7.4 DAQRI Augmented Reality Technology Product Portfolio
6.7.5 DAQRI Recent Developments
6.8 Everysight
6.8.1 Everysight Comapny Information
6.8.2 Everysight Business Overview
6.8.3 Everysight Augmented Reality Technology Revenue, Global Share and Gross Margin (2020-2025)
6.8.4 Everysight Augmented Reality Technology Product Portfolio
6.8.5 Everysight Recent Developments
6.9 ThirdEye Gen
6.9.1 ThirdEye Gen Comapny Information
6.9.2 ThirdEye Gen Business Overview
6.9.3 ThirdEye Gen Augmented Reality Technology Revenue, Global Share and Gross Margin (2020-2025)
6.9.4 ThirdEye Gen Augmented Reality Technology Product Portfolio
6.9.5 ThirdEye Gen Recent Developments
6.10 Realmax
6.10.1 Realmax Comapny Information
6.10.2 Realmax Business Overview
6.10.3 Realmax Augmented Reality Technology Revenue, Global Share and Gross Margin (2020-2025)
6.10.4 Realmax Augmented Reality Technology Product Portfolio
6.10.5 Realmax Recent Developments
6.11 HiScene
6.11.1 HiScene Comapny Information
6.11.2 HiScene Business Overview
6.11.3 HiScene Augmented Reality Technology Revenue, Global Share and Gross Margin (2020-2025)
6.11.4 HiScene Augmented Reality Technology Product Portfolio
6.11.5 HiScene Recent Developments
6.12 Vuforia (PTC)
6.12.1 Vuforia (PTC) Comapny Information
6.12.2 Vuforia (PTC) Business Overview
6.12.3 Vuforia (PTC) Augmented Reality Technology Revenue, Global Share and Gross Margin (2020-2025)
6.12.4 Vuforia (PTC) Augmented Reality Technology Product Portfolio
6.12.5 Vuforia (PTC) Recent Developments
6.13 Wikitude
6.13.1 Wikitude Comapny Information
6.13.2 Wikitude Business Overview
6.13.3 Wikitude Augmented Reality Technology Revenue, Global Share and Gross Margin (2020-2025)
6.13.4 Wikitude Augmented Reality Technology Product Portfolio
6.13.5 Wikitude Recent Developments
6.14 ViewAR
6.14.1 ViewAR Comapny Information
6.14.2 ViewAR Business Overview
6.14.3 ViewAR Augmented Reality Technology Revenue, Global Share and Gross Margin (2020-2025)
6.14.4 ViewAR Augmented Reality Technology Product Portfolio
6.14.5 ViewAR Recent Developments
7 North America

7.1 North America Augmented Reality Technology Market Size Growth Rate (CAGR) by Country: 2020 VS 2024 VS 2031
7.2 North America Augmented Reality Technology Market Size by Country (2020-2025)
7.3 North America Augmented Reality Technology Market Size Forecast by Country (2026-2031)
8 Europe

8.1 Europe Augmented Reality Technology Market Size Growth Rate (CAGR) by Country: 2020 VS 2024 VS 2031
8.2 Europe Augmented Reality Technology Market Size by Country (2020-2025)
8.3 Europe Augmented Reality Technology Market Size Forecast by Country (2026-2031)
9 Asia-Pacific

9.1 Asia-Pacific Augmented Reality Technology Market Size Growth Rate (CAGR) by Country: 2020 VS 2024 VS 2031
9.2 Asia-Pacific Augmented Reality Technology Market Size by Country (2020-2025)
9.3 Asia-Pacific Augmented Reality Technology Market Size Forecast by Country (2026-2031)
10 South America

10.1 South America Augmented Reality Technology Market Size Growth Rate (CAGR) by Country: 2020 VS 2024 VS 2031
10.2 South America Augmented Reality Technology Market Size by Country (2020-2025)
10.3 South America Augmented Reality Technology Market Size Forecast by Country (2026-2031)
11 Middle East & Africa

11.1 Middle East & Africa Augmented Reality Technology Market Size Growth Rate (CAGR) by Country: 2020 VS 2024 VS 2031
11.2 Middle East & Africa Augmented Reality Technology Market Size by Country (2020-2025)
11.3 Middle East & Africa Augmented Reality Technology Market Size Forecast by Country (2026-2031)
12 Concluding Insights
13 Appendix

13.1 Reasons for Doing This Study
13.2 Research Methodology
13.3 Research Process
13.4 Authors List of This Report
13.5 Data Source
13.5.1 Secondary Sources
13.5.2 Primary Sources
How Do Licenses Work?
Request A Sample
Head shot

Questions or Comments?

Our team has the ability to search within reports to verify it suits your needs. We can also help maximize your budget by finding sections of reports you can purchase.