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In-flight Entertainment and connectivity - Global Market Outlook (2015-2022)

In-flight Entertainment and connectivity - Global Market Outlook (2015-2022)

According to Stratistics MRC, the Global In-flight Entertainment and Connectivity Market is accounted for $2.75 billion in 2015 and is expected to reach $7.70 billion by 2022 growing at a CAGR of 15.9% during the forecast period. Rising demand for big cabin business jets and enhancing the passengers experience are the key factors favoring the market growth. However, government regulations, high installation costs and rapid technological changes are restraining the market. Connectivity Wi-Fi technology and long-haul flights offer new growth opportunities for the market players.

North America is anticipated to command the largest share of the global in-flight entertainment & connectivity market. Its huge share is attributed to the exponential increase in the data usage on the ground and in the air. However, the Asia Pacific market is anticipated to record the maximum growth, primarily owing to the wireless and seat centric solutions being adopted by rising number of airlines.

Some of the key players in the market include Viasat, Inc., Panasonic Avionics Corporation, Thales Group, Lumexis, Honeywell International, Inc., Onair, IMS, DMD Phantom, Lufthansa Systems AG, Zodiac Aerospace S.A., Digecor, Inc., GOGO LLC., Interact and Rockwell Collins, Inc.

Aircraft Type Covered:
Very Large Aircraft
Wide Body Aircraft
Business Jets
Narrow Body Aircraft

Products Covered:
Hardware
Connectivity
Content

Fit Covered:
Linefit
RetroFit

Regions Covered:
North America
US
Canada
Mexico
Europe
Germany
France
Italy
UK
Spain
Rest of Europe
Asia Pacific
Japan
China
India
Australia
New Zealand
Rest of Asia Pacific
Rest of the World
Middle East
Brazil
Argentina
South Africa
Egypt

What our report offers:
Market share assessments for the regional and country level segments
Market share analysis of the top industry players
Strategic recommendations for the new entrants
Market forecasts for a minimum of 7 years of all the mentioned segments, sub segments and the regional markets
Market Trends (Drivers, Constraints, Opportunities, Threats, Challenges, Investment Opportunities, and recommendations)
Strategic recommendations in key business segments based on the market estimations
Competitive landscaping mapping the key common trends
Company profiling with detailed strategies, financials, and recent developments
Supply chain trends mapping the latest technological advancements


1 Executive Summary
2 Preface
2.1 Abstract
2.2 Stake Holders
2.3 Research Scope
2.4 Research Methodology
2.4.1 Data Mining
2.4.2 Data Analysis
2.4.3 Data Validation
2.4.4 Research Approach
2.5 Research Sources
2.5.1 Primary Research Sources
2.5.2 Secondary Research Sources
2.5.3 Assumptions
3 Market Trend Analysis
3.1 Introduction
3.2 Drivers
3.3 Restraints
3.4 Opportunities
3.5 Threats
3.6 Product Analysis
3.7 Emerging Markets
4 Porters Five Force Analysis
4.1 Bargaining power of suppliers
4.2 Bargaining power of buyers
4.3 Threat of substitutes
4.4 Threat of new entrants
4.5 Competitive rivalry
5 Global In-flight Entertainment and connectivity Market, By Aircraft Type
5.1 Introduction
5.2 Very Large Aircraft
5.3 Wide Body Aircraft
5.4 Business Jets
5.5 Narrow Body Aircraft
6 Global In-flight Entertainment and connectivity Market, By Product
6.1 Introduction
6.2 Hardware
6.3 Connectivity
6.4 Content
7 Global In-flight Entertainment and connectivity Market, By Fit
7.1 Introduction
7.2 Linefit
7.3 Retrofit
8 Global In-flight Entertainment and connectivity Market, By Geography
8.1 North America
8.1.1 US
8.1.2 Canada
8.1.3 Mexico
8.2 Europe
8.2.1 Germany
8.2.2 France
8.2.3 Italy
8.2.4 UK
8.2.5 Spain
8.2.6 Rest of Europe
8.3 Asia Pacific
8.3.1 Japan
8.3.2 China
8.3.3 India
8.3.4 Australia
8.3.5 Newzealand
8.3.6 Rest of Asia Pacific
8.4 Rest of the World
8.4.1 Middle East
8.4.2 Brazil
8.4.3 Argentina
8.4.4 South Africa
8.4.5 Egypt
9 Key Developments
9.1 Agreements, Partnerships, Collaborations and Joint Ventures
9.2 Acquisitions & Mergers
9.3 New Product Launch
9.4 Expansions
9.5 Other Key Strategies
10 Company Profiling
10.1 Viasat, Inc.
10.2 Panasonic Avionics Corporation
10.3 Thales Group
10.4 Lumexis
10.5 Honeywell International, Inc.
10.6 Onair
10.7 IMS
10.8 DMD Phantom
10.9 Lufthansa Systems AG
10.10 Zodiac Aerospace S.A.
10.11 Digecor, Inc.
10.12 GOGO LLC.
10.13 Interact
10.14 Rockwell Collins, Inc.
List of Tables
1 Global In-flight Entertainment and connectivity Market Outlook, By Region (2015-2022) ($MN)
2 Global In-flight Entertainment and connectivity Market Outlook, By Aircraft Type (2015-2022) ($MN)
3 Global In-flight Entertainment and connectivity Market Outlook, By Very Large Aircraft (2015-2022) ($MN)
4 Global In-flight Entertainment and connectivity Market Outlook, By Wide Body Aircraft (2015-2022) ($MN)
5 Global In-flight Entertainment and connectivity Market Outlook, By Business Jets (2015-2022) ($MN)
6 Global In-flight Entertainment and connectivity Market Outlook, By Narrow Body Aircraft (2015-2022) ($MN)
7 Global In-flight Entertainment and connectivity Market Outlook, By Product (2015-2022) ($MN)
8 Global In-flight Entertainment and connectivity Market Outlook, By Hardware (2015-2022) ($MN)
9 Global In-flight Entertainment and connectivity Market Outlook, By Connectivity (2015-2022) ($MN)
10 Global In-flight Entertainment and connectivity Market Outlook, By Content (2015-2022) ($MN)
11 Global In-flight Entertainment and connectivity Market Outlook, By Fit (2015-2022) ($MN)
12 Global In-flight Entertainment and connectivity Market Outlook, By Linefit (2015-2022) ($MN)
13 Global In-flight Entertainment and connectivity Market Outlook, By Retrofit (2015-2022) ($MN)
14 North America In-flight Entertainment and connectivity Market Outlook, By Aircraft Type (2015-2022) ($MN)
15 North America In-flight Entertainment and connectivity Market Outlook, By Very Large Aircraft (2015-2022) ($MN)
16 North America In-flight Entertainment and connectivity Market Outlook, By Wide Body Aircraft (2015-2022) ($MN)
17 North America In-flight Entertainment and connectivity Market Outlook, By Business Jets (2015-2022) ($MN)
18 North America In-flight Entertainment and connectivity Market Outlook, By Narrow Body Aircraft (2015-2022) ($MN)
19 North America In-flight Entertainment and connectivity Market Outlook, By Product (2015-2022) ($MN)
20 North America In-flight Entertainment and connectivity Market Outlook, By Hardware (2015-2022) ($MN)
21 North America In-flight Entertainment and connectivity Market Outlook, By Connectivity (2015-2022) ($MN)
22 North America In-flight Entertainment and connectivity Market Outlook, By Content (2015-2022) ($MN)
23 North America In-flight Entertainment and connectivity Market Outlook, By Fit (2015-2022) ($MN)
24 North America In-flight Entertainment and connectivity Market Outlook, By Linefit (2015-2022) ($MN)
25 North America In-flight Entertainment and connectivity Market Outlook, By Retrofit (2015-2022) ($MN)
26 Europe In-flight Entertainment and connectivity Market Outlook, By Aircraft Type (2015-2022) ($MN)
27 Europe In-flight Entertainment and connectivity Market Outlook, By Very Large Aircraft (2015-2022) ($MN)
28 Europe In-flight Entertainment and connectivity Market Outlook, By Wide Body Aircraft (2015-2022) ($MN)
29 Europe In-flight Entertainment and connectivity Market Outlook, By Business Jets (2015-2022) ($MN)
30 Europe In-flight Entertainment and connectivity Market Outlook, By Narrow Body Aircraft (2015-2022) ($MN)
31 Europe In-flight Entertainment and connectivity Market Outlook, By Product (2015-2022) ($MN)
32 Europe In-flight Entertainment and connectivity Market Outlook, By Hardware (2015-2022) ($MN)
33 Europe In-flight Entertainment and connectivity Market Outlook, By Connectivity (2015-2022) ($MN)
34 Europe In-flight Entertainment and connectivity Market Outlook, By Content (2015-2022) ($MN)
35 Europe In-flight Entertainment and connectivity Market Outlook, By Fit (2015-2022) ($MN)
36 Europe In-flight Entertainment and connectivity Market Outlook, By Linefit (2015-2022) ($MN)
37 Europe In-flight Entertainment and connectivity Market Outlook, By Retrofit (2015-2022) ($MN)
38 Asia Pacific In-flight Entertainment and connectivity Market Outlook, By Aircraft Type (2015-2022) ($MN)
39 Asia Pacific In-flight Entertainment and connectivity Market Outlook, By Very Large Aircraft (2015-2022) ($MN)
40 Asia Pacific In-flight Entertainment and connectivity Market Outlook, By Wide Body Aircraft (2015-2022) ($MN)
41 Asia Pacific In-flight Entertainment and connectivity Market Outlook, By Business Jets (2015-2022) ($MN)
42 Asia Pacific In-flight Entertainment and connectivity Market Outlook, By Narrow Body Aircraft (2015-2022) ($MN)
43 Asia Pacific In-flight Entertainment and connectivity Market Outlook, By Product (2015-2022) ($MN)
44 Asia Pacific In-flight Entertainment and connectivity Market Outlook, By Hardware (2015-2022) ($MN)
45 Asia Pacific In-flight Entertainment and connectivity Market Outlook, By Connectivity (2015-2022) ($MN)
46 Asia Pacific In-flight Entertainment and connectivity Market Outlook, By Content (2015-2022) ($MN)
47 Asia Pacific In-flight Entertainment and connectivity Market Outlook, By Fit (2015-2022) ($MN)
48 Asia Pacific In-flight Entertainment and connectivity Market Outlook, By Linefit (2015-2022) ($MN)
49 Asia Pacific In-flight Entertainment and connectivity Market Outlook, By Retrofit (2015-2022) ($MN)
50 Rest of the World In-flight Entertainment and connectivity Market Outlook, By Aircraft Type (2015-2022) ($MN)
51 Rest of the World In-flight Entertainment and connectivity Market Outlook, By Very Large Aircraft (2015-2022) ($MN)
52 Rest of the World In-flight Entertainment and connectivity Market Outlook, By Wide Body Aircraft (2015-2022) ($MN)
53 Rest of the World In-flight Entertainment and connectivity Market Outlook, By Business Jets (2015-2022) ($MN)
54 Rest of the World In-flight Entertainment and connectivity Market Outlook, By Narrow Body Aircraft (2015-2022) ($MN)
55 Rest of the World In-flight Entertainment and connectivity Market Outlook, By Product (2015-2022) ($MN)
56 Rest of the World In-flight Entertainment and connectivity Market Outlook, By Hardware (2015-2022) ($MN)
57 Rest of the World In-flight Entertainment and connectivity Market Outlook, By Connectivity (2015-2022) ($MN)
58 Rest of the World In-flight Entertainment and connectivity Market Outlook, By Content (2015-2022) ($MN)
59 Rest of the World In-flight Entertainment and connectivity Market Outlook, By Fit (2015-2022) ($MN)
60 Rest of the World In-flight Entertainment and connectivity Market Outlook, By Linefit (2015-2022) ($MN)
61 Rest of the World In-flight Entertainment and connectivity Market Outlook, By Retrofit (2015-2022) ($MN)

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