Digital and Mobile Media - Apps, Entertainment, Social Networks and Gaming
In 2014 improved infrastructure such as fibre and 4G network rollouts is helping to drive the global digital media entertainment market. Incorporating social networks, online video, digital music, gaming apps and online dating; this sector is particularly being driven by the uptake in mobile broadband apps and services. Mobile gambling in particular is expected to thrive once the infrastructure is well established and online and mobile gaming is also one of the most popular online activities - after social networking.
This BuddeComm report provides a global overview of the key areas for entertainment on mobile and fixed Internet. It includes information and statistics on social networks, app stores, photo messaging, online and mobile gambling and gaming and digital music. Please note: Online video and Mobile TV is covered in a separate report.
In 2014 there are over 2 million apps available from Google Play and Apple app store combined; In May 2013, Candy Crush Saga by King.com was the most popular mobile game downloaded from Apple's app store; Purchasing and accessing online music has been very popular for a number of years and was one of the key drivers behind the early developments in digital media; In 2014 music streaming continues to be a key growth area with Google, Apple, Amazon and other start-ups competing heavily in the sector; In 2013 Twitter's Vine became the fastest growing app in the world.
Companies mentioned in this report:
Facebook; Instagram; Foursquare; Zynga; Apple; Google; Twitter; Blackberry.
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