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Global Eye Tracking Market Research Report Insights, Opportunity Analysis, Market Shares and Forecast, 2017 - 2023

1. INTRODUCTION
1.1. EXECUTIVE SUMMARY
1.2. ESTIMATION METHODOLOGY
2. MARKET OVERVIEW
2.1. GLOBAL EYE TRACKING MARKET: EVOLUTION & TRANSITION
2.2. MARKET DEFINITION & SCOPE
2.3. INDUSTRY STRUCTURE
2.4. REGULATORY FRAMEWORK
2.5. TOTAL MARKET ANALYSIS
2.5.1. TOP 5 FINDINGS
2.5.2. TOP 5 OPPORTUNITY MARKETS
2.5.3. TOP 5 COMPANIES
2.5.4. TOP 3 COMPETITIVE STRATEGIES
2.6. ESTIMATION ANALYSIS
2.7. STRATEGIC ANALYSIS
2.7.1. INVESTMENT VS. ADOPTION MODEL
2.7.2. 360-DEGREE INDUSTRY ANALYSIS
2.7.3. PORTER'S 5 FORCE MODEL
2.7.4. SEE-SAW ANALYSIS
2.7.5. CONSUMER ANALYSIS AND KEY BUYING CRITERIA
2.8. COMPETITIVE ANALYSIS
2.8.1. KEY STRATEGIES & ANALYSIS
2.8.2. MARKET SHARE ANALYSIS AND TOP COMPANY ANALYSIS
2.9. STRATEGIC RECOMMENDATIONS & KEY CONCLUSIONS
2.9.1. INVESTMENT OPPORTUNITIES BY REGIONS
2.9.2. OPPORTUNITIES IN EMERGING APPLICATIONS
2.9.3. INVESTMENT OPPORTUNITY IN FASTEST GROWING SEGMENT
3. MARKET DETERMINANTS
3.1. MARKET DRIVERS
3.1.1. LARGE NUMBER OF APPLICATION IN NEUROMARKETING AND MARKET RESEARCH
3.1.2. REAL TIMES ASSISTANCE TO HANDICAPPED PEOPLE
3.1.3. ADOPTION OF EYE TRACKER FOR SAFETY APPLICATIONS
3.1.4. INCREASING DEMAND FOR CONTACTLESS BIOMETRICS
3.2. MARKET RESTRAINTS
3.2.1. HIGH INVESTMENT COST
3.2.2. LACK OF AWARENESS AMONG THE CUSTOMERS
3.3. MARKET OPPORTUNITIES
3.3.1. INTEGRATION WITH ARTIFICIAL INTELLIGENCE
3.3.2. MINIATURIZATION OF EYE TRACKER
3.3.3. USE OF SENSORS IN EYE TRACKING DEVICE
3.4. MARKET CHALLENGES
3.4.1. TECHNICAL ERRORS
3.4.2. ERRORS IN EYE TRACKING METHODS
4. MARKET SEGMENTATION
4.1. GLOBAL EYE TRACKING MARKET BY TYPE
4.1.1. MARKET DEFINITION AND SCOPE
4.1.2. DECISION SUPPORT DATABASE & ESTIMATION METHODOLOGY
4.1.3. COMPARATIVE ANALYSIS ACROSS MARKET SEGMENTS
4.1.4. OPPORTUNITY MATRIX
4.1.5. MARKET SEGMENTATION
4.1.5.1. GLOBAL REMOTE EYE TRACKER MARKET
4.1.5.1.1. ADOPTION SCENARIO & MARKET DETERMINANTS
4.1.5.1.2. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.1.5.1.3. TOP PLAYERS & KEY PRODUCTS
4.1.5.1.4. KEY CONCLUSIONS
4.1.5.2. GLOBAL MOBILE EYE TRACKER MARKET
4.1.5.2.1. ADOPTION SCENARIO & MARKET DETERMINANTS
4.1.5.2.2. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.1.5.2.3. TOP PLAYERS & KEY PRODUCTS
4.1.5.2.4. KEY CONCLUSIONS
4.2. GLOBAL EYE TRACKING MARKET BY APPLICATIONS
4.2.1. MARKET DEFINITION AND SCOPE
4.2.2. DECISION SUPPORT DATABASE & ESTIMATION METHODOLOGY
4.2.3. COMPARATIVE ANALYSIS ACROSS MARKET SEGMENTS
4.2.4. OPPORTUNITY MATRIX
4.2.5. MARKET SEGMENTATION
4.2.5.1. GLOBAL MEDICAL DIAGNOSTICS MARKET
4.2.5.1.1. ADOPTION SCENARIO & MARKET DETERMINANTS
4.2.5.1.2. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.2.5.1.3. TOP PLAYERS & KEY PRODUCTS
4.2.5.1.4. KEY CONCLUSIONS
4.2.5.2. GLOBAL HUMAN COMPUTER INTERACTION MARKET
4.2.5.2.1. ADOPTION SCENARIO & MARKET DETERMINANTS
4.2.5.2.2. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.2.5.2.3. TOP PLAYERS & KEY PRODUCTS
4.2.5.2.4. KEY CONCLUSIONS
4.2.5.3. GLOBAL MARKET AND ACADEMIC RESEARCH MARKET
4.2.5.3.1. ADOPTION SCENARIO & MARKET DETERMINANTS
4.2.5.3.2. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.2.5.3.3. TOP PLAYERS & KEY PRODUCTS
4.2.5.3.4. KEY CONCLUSIONS
4.2.5.4. GLOBAL VIRTUAL REALITY MARKET
4.2.5.4.1. ADOPTION SCENARIO & MARKET DETERMINANTS
4.2.5.4.2. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.2.5.4.3. TOP PLAYERS & KEY PRODUCTS
4.2.5.4.4. KEY CONCLUSIONS
4.2.5.5. GLOBAL OTHER APPLICATIONS MARKET
4.2.5.5.1. ADOPTION SCENARIO & MARKET DETERMINANTS
4.2.5.5.2. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.2.5.5.3. TOP PLAYERS & KEY PRODUCTS
4.2.5.5.4. KEY CONCLUSIONS
4.3. GLOBAL EYE TRACKING MARKET BY END USERS
4.3.1. MARKET DEFINITION AND SCOPE
4.3.2. DECISION SUPPORT DATABASE & ESTIMATION METHODOLOGY
4.3.3. COMPARATIVE ANALYSIS ACROSS MARKET SEGMENTS
4.3.4. OPPORTUNITY MATRIX
4.3.5. MARKET SEGMENTATION
4.3.5.1. GLOBAL MARKETING MARKET
4.3.5.1.1. ADOPTION SCENARIO & MARKET DETERMINANTS
4.3.5.1.2. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.3.5.1.3. TOP PLAYERS & KEY PRODUCTS
4.3.5.1.4. KEY CONCLUSIONS
4.3.5.2. GLOBAL HEALTHCARE MARKET
4.3.5.2.1. ADOPTION SCENARIO & MARKET DETERMINANTS
4.3.5.2.2. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.3.5.2.3. TOP PLAYERS & KEY PRODUCTS
4.3.5.2.4. KEY CONCLUSIONS
4.3.5.3. GLOBAL COMMUNICATION MARKET
4.3.5.3.1. ADOPTION SCENARIO & MARKET DETERMINANTS
4.3.5.3.2. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.3.5.3.3. TOP PLAYERS & KEY PRODUCTS
4.3.5.3.4. KEY CONCLUSIONS
4.3.5.4. GLOBAL TRANSPORTATION MARKET
4.3.5.4.1. ADOPTION SCENARIO & MARKET DETERMINANTS
4.3.5.4.2. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.3.5.4.3. TOP PLAYERS & KEY PRODUCTS
4.3.5.4.4. KEY CONCLUSIONS
4.3.5.5. GLOBAL ENTERTAINMENT MARKET
4.3.5.5.1. ADOPTION SCENARIO & MARKET DETERMINANTS
4.3.5.5.2. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.3.5.5.3. TOP PLAYERS & KEY PRODUCTS
4.3.5.5.4. KEY CONCLUSIONS
4.3.5.6. GLOBAL OTHER END USERS MARKET
4.3.5.6.1. ADOPTION SCENARIO & MARKET DETERMINANTS
4.3.5.6.2. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
4.3.5.6.3. TOP PLAYERS & KEY PRODUCTS
4.3.5.6.4. KEY CONCLUSIONS
5. COMPETITIVE LANDSCAPE
5.1. KEY STRATEGIES
5.1.1. LIST OF MERGERS AND ACQUISITION
5.1.2. LIST OF JOINT VENTURES
5.1.3. LIST OF PRODUCT LAUNCHES
5.1.4. LIST OF PARTNERSHIPS
6. GEOGRAPHICAL ANALYSIS
6.1. DECISION SUPPORT DATABASE & ESTIMATION METHODOLOGY
6.2. COMPARATIVE ANALYSIS ACROSS MARKET SEGMENTS
6.3. OPPORTUNITY MATRIX
6.4. GLOBAL EYE TRACKING MARKET BY REGION 2014-2023 ($ MILLION)
6.4.1. NORTH AMERICA
6.4.1.1. INDUSTRY ANALYSIS 2014-2023 ($ MILLION)
6.4.1.2. TOP COUNTRY ANALYSIS
6.4.1.2.1. U.S.
6.4.1.2.1.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
6.4.1.2.1.2. TOP PLAYERS & KEY PRODUCTS
6.4.1.2.1.3. KEY CONCLUSIONS
6.4.1.2.2. CANADA
6.4.1.2.2.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
6.4.1.2.2.2. TOP PLAYERS & KEY PRODUCTS
6.4.1.2.2.3. KEY CONCLUSIONS
6.4.2. EUROPE
6.4.2.1. INDUSTRY ANALYSIS 2014-2023 ($ MILLION)
6.4.2.2. TOP COUNTRY ANALYSIS
6.4.2.2.1. UK
6.4.2.2.1.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
6.4.2.2.1.2. TOP PLAYERS & KEY PRODUCTS
6.4.2.2.1.3. KEY CONCLUSIONS
6.4.2.2.2. FRANCE
6.4.2.2.2.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
6.4.2.2.2.2. TOP PLAYERS & KEY PRODUCTS
6.4.2.2.2.3. KEY CONCLUSIONS
6.4.2.2.3. GERMANY
6.4.2.2.3.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
6.4.2.2.3.2. TOP PLAYERS & KEY PRODUCTS
6.4.2.2.3.3. KEY CONCLUSIONS
6.4.2.2.4. SPAIN
6.4.2.2.4.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
6.4.2.2.4.2. TOP PLAYERS & KEY PRODUCTS
6.4.2.2.4.3. KEY CONCLUSIONS
6.4.2.2.5. REST OF EUROPE
6.4.2.2.5.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
6.4.2.2.5.2. TOP PLAYERS & KEY PRODUCTS
6.4.2.2.5.3. KEY CONCLUSIONS
6.4.3. ASIA PACIFIC
6.4.3.1. INDUSTRY ANALYSIS 2014-2023 ($ MILLION)
6.4.3.2. TOP COUNTRY ANALYSIS
6.4.3.2.1. CHINA
6.4.3.2.1.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
6.4.3.2.1.2. TOP PLAYERS & KEY PRODUCTS
6.4.3.2.1.3. KEY CONCLUSIONS
6.4.3.2.2. INDIA
6.4.3.2.2.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
6.4.3.2.2.2. TOP PLAYERS & KEY PRODUCTS
6.4.3.2.2.3. KEY CONCLUSIONS
6.4.3.2.3. JAPAN
6.4.3.2.3.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
6.4.3.2.3.2. TOP PLAYERS & KEY PRODUCTS
6.4.3.2.3.3. KEY CONCLUSIONS
6.4.3.2.4. AUSTRALIA
6.4.3.2.4.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
6.4.3.2.4.2. TOP PLAYERS & KEY PRODUCTS
6.4.3.2.4.3. KEY CONCLUSIONS
6.4.3.2.5. REST OF ASIA PACIFIC
6.4.3.2.5.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
6.4.3.2.5.2. TOP PLAYERS & KEY PRODUCTS
6.4.3.2.5.3. KEY CONCLUSIONS
6.4.4. ROW
6.4.4.1. INDUSTRY ANALYSIS 2014-2023 ($ MILLION)
6.4.4.2. TOP COUNTRY ANALYSIS
6.4.4.2.1. LATIN AMERICA
6.4.4.2.1.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
6.4.4.2.1.2. TOP PLAYERS & KEY PRODUCTS
6.4.4.2.1.3. KEY CONCLUSIONS
6.4.4.2.2. MIDDLE EAST & AFRICA
6.4.4.2.2.1. MARKET ESTIMATIONS AND FORECASTS 2014-2023 ($ MILLION)
6.4.4.2.2.2. TOP PLAYERS & KEY PRODUCTS
6.4.4.2.2.3. KEY CONCLUSIONS
7. COMPANY PROFILES
7.1. TOBII AB (SWEDEN)
7.1.1. OVERVIEW
7.1.2. PRODUCT PORTFOLIO
7.1.3. KEY INNOVATION SECTOR
7.1.4. STRATEGIC INITIATIVES
7.1.5. SCOT ANALYSIS
7.1.6. STRATEGIC ANALYSIS
7.2. SENSOMOTORIC INSTRUMENTS GMBH (GERMANY)
7.2.1. OVERVIEW
7.2.2. PRODUCT PORTFOLIO
7.2.3. KEY INNOVATION SECTOR
7.2.4. STRATEGIC INITIATIVES
7.2.5. SCOT ANALYSIS
7.2.6. STRATEGIC ANALYSIS
7.3. EYETRACKING INC. (U.S.)
7.3.1. OVERVIEW
7.3.2. PRODUCT PORTFOLIO
7.3.3. KEY INNOVATION SECTOR
7.3.4. STRATEGIC INITIATIVES
7.3.5. SCOT ANALYSIS
7.3.6. STRATEGIC ANALYSIS
7.4. APPLIED SCIENCE LABORATORIES (U.S.)
7.4.1. OVERVIEW
7.4.2. PRODUCT PORTFOLIO
7.4.3. KEY INNOVATION SECTOR
7.4.4. STRATEGIC INITIATIVES
7.4.5. SCOT ANALYSIS
7.4.6. STRATEGIC ANALYSIS
7.5. LC TECHNOLOGIES (U.S.)
7.5.1. OVERVIEW
7.5.2. PRODUCT PORTFOLIO
7.5.3. KEY INNOVATION SECTOR
7.5.4. STRATEGIC INITIATIVES
7.5.5. SCOT ANALYSIS
7.5.6. STRATEGIC ANALYSIS
7.6. EYETRIBE (DENMARK)
7.6.1. OVERVIEW
7.6.2. PRODUCT PORTFOLIO
7.6.3. KEY INNOVATION SECTOR
7.6.4. STRATEGIC INITIATIVES
7.6.5. SCOT ANALYSIS
7.6.6. STRATEGIC ANALYSIS
7.7. MIRA METRIX INC. (CANADA )
7.7.1. OVERVIEW
7.7.2. PRODUCT PORTFOLIO
7.7.3. KEY INNOVATION SECTOR
7.7.4. STRATEGIC INITIATIVES
7.7.5. SCOT ANALYSIS
7.7.6. STRATEGIC ANALYSIS
7.8. SMART EYE AB (SWEDEN)
7.8.1. OVERVIEW
7.8.2. PRODUCT PORTFOLIO
7.8.3. KEY INNOVATION SECTOR
7.8.4. STRATEGIC INITIATIVES
7.8.5. SCOT ANALYSIS
7.8.6. STRATEGIC ANALYSIS
7.9. IMOTIONS (DENMARK)
7.9.1. OVERVIEW
7.9.2. PRODUCT PORTFOLIO
7.9.3. KEY INNOVATION SECTOR
7.9.4. STRATEGIC INITIATIVES
7.9.5. SCOT ANALYSIS
7.9.6. STRATEGIC ANALYSIS
7.10. EYETECH DIGITAL SYSTEMS INC. (U.S.)
7.10.1. OVERVIEW
7.10.2. PRODUCT PORTFOLIO
7.10.3. KEY INNOVATION SECTOR
7.10.4. STRATEGIC INITIATIVES
7.10.5. SCOT ANALYSIS
7.10.6. STRATEGIC ANALYSIS
7.11. SR RESEARCH LTD. (CANADA )
7.11.1. OVERVIEW
7.11.2. PRODUCT PORTFOLIO
7.11.3. KEY INNOVATION SECTOR
7.11.4. STRATEGIC INITIATIVES
7.11.5. SCOT ANALYSIS
7.11.6. STRATEGIC ANALYSIS
7.12. GAZEPOINT ()
7.12.1. OVERVIEW
7.12.2. PRODUCT PORTFOLIO
7.12.3. KEY INNOVATION SECTOR
7.12.4. STRATEGIC INITIATIVES
7.12.5. SCOT ANALYSIS
7.12.6. STRATEGIC ANALYSIS
7.13. PUPIL LABS (GERMANY )
7.13.1. OVERVIEW
7.13.2. PRODUCT PORTFOLIO
7.13.3. KEY INNOVATION SECTOR
7.13.4. STRATEGIC INITIATIVES
7.13.5. SCOT ANALYSIS
7.13.6. STRATEGIC ANALYSIS
7.14. FOURWARD TECHNOLOGY ( U.S.)
7.14.1. OVERVIEW
7.14.2. PRODUCT PORTFOLIO
7.14.3. KEY INNOVATION SECTOR
7.14.4. STRATEGIC INITIATIVES
7.14.5. SCOT ANALYSIS
7.14.6. STRATEGIC ANALYSIS
7.15. VPIXX TECHNOLOGIES (CANADA)
7.15.1. OVERVIEW
7.15.2. PRODUCT PORTFOLIO
7.15.3. KEY INNOVATION SECTOR
7.15.4. STRATEGIC INITIATIVES
7.15.5. SCOT ANALYSIS
7.15.6. STRATEGIC ANALYSIS
LIST OF TABLES
GLOBAL EYE TRACKING MARKET BY TYPE 2014-2023 ($ MILLION)
GLOBAL REMOTE EYE TRACKER MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
GLOBAL MOBILE EYE TRACKER MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
GLOBAL EYE TRACKING ANALYTICS MARKET BY APPLICATIONS 2014-2023 ($ MILLION)
GLOBAL MEDICAL DIAGNOSTICS MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
GLOBAL HUMAN COMPUTER INTERACTION MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
GLOBAL MARKET AND ACADEMIC RESEARCH MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
GLOBAL VIRTUAL REALITY MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
GLOBAL OTHER APPLICATIONS MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
GLOBAL EYE TRACKING MARKET BY END USERS 2014-2023 ($ MILLION)
GLOBAL MARKETING MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
GLOBAL HEALTHCARE MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
GLOBAL COMMUNICATION MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
GLOBAL TRANSPORTATION MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
GLOBAL ENTERTAINMENT MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
GLOBAL OTHER END USERS MARKET BY GEOGRAPHY 2014-2023 ($ MILLION)
NORTH AMERICA EYE TRACKING MARKET 2014-2023 ($ MILLION)
EUROPE EYE TRACKING MARKET 2014-2023 ($ MILLION)
ASIA PACIFIC EYE TRACKING MARKET 2014-2023 ($ MILLION)
REST OF THE WORLD EYE TRACKING MARKET 2014-2023 ($ MILLION)
LIST OF FIGURES
GLOBAL EYE TRACKING MARKET 2014-2023 ($ MILLION)
GLOBAL REMOTE EYE TRACKER MARKET 2014-2023 ($ MILLION)
GLOBAL MOBILE EYE TRACKER MARKET 2014-2023 ($ MILLION)
GLOBAL MEDICAL DIAGNOSTICS MARKET 2014-2023 ($ MILLION)
GLOBAL HUMAN COMPUTER INTERACTION MARKET 2014-2023 ($ MILLION)
GLOBAL MARKET AND ACADEMIC RESEARCH MARKET 2014-2023 ($ MILLION)
GLOBAL VIRTUAL REALITY MARKET 2014-2023 ($ MILLION)
GLOBAL OTHER APPLICATIONS MARKET 2014-2023 ($ MILLION)
GLOBAL MARKETING MARKET 2014-2023 ($ MILLION)
GLOBAL HEALTHCARE MARKET 2014-2023 ($ MILLION)
GLOBAL COMMUNICATION MARKET 2014-2023 ($ MILLION)
GLOBAL TRANSPORTATION MARKET 2014-2023 ($ MILLION)
GLOBAL ENTERTAINMENT MARKET 2014-2023 ($ MILLION)
GLOBAL OTHER END USERS MARKET 2014-2023 ($ MILLION)
UNITED STATES (U.S.) EYE TRACKING MARKET 2014-2023 ($ MILLION)
CANADA EYE TRACKING MARKET 2014-2023 ($ MILLION)
UNITED KINGDOM (UK) EYE TRACKING MARKET 2014-2023 ($ MILLION)
FRANCE EYE TRACKING MARKET 2014-2023 ($ MILLION)
GERMANY EYE TRACKING MARKET 2014-2023 ($ MILLION)
SPAIN EYE TRACKING MARKET 2014-2023 ($ MILLION)
ROE EYE TRACKING MARKET 2014-2023 ($ MILLION)
INDIA EYE TRACKING MARKET 2014-2023 ($ MILLION)
CHINA EYE TRACKING MARKET 2014-2023 ($ MILLION)
JAPAN EYE TRACKING MARKET 2014-2023 ($ MILLION)
AUSTRALIA EYE TRACKING MARKET 2014-2023 ($ MILLION)
ROAPAC EYE TRACKING MARKET 2014-2023 ($ MILLION)
LATIN AMERICA EYE TRACKING MARKET 2014-2023 ($ MILLION)
MENA EYE TRACKING MARKET 2014-2023 ($ MILLION)

Global Eye Tracking Market Research Report Insights, Opportunity Analysis, Market Shares and Forecast, 2017 - 2023

The global eye tracking market is expected to grow at a CAGR of 35% during the forecast period 2016-2023. The key factors driving the growth of global eye tracking market are large number of application in neuro marketing and market research, real times assistance to handicapped people, adoption of eye tracker for safety applications and increasing demand for contactless biometrics.

North America is the leading market for global eye tracking market and had accounted for highest market revenue share in 2016. This is due to the increased growth in the automotive and transportations industries in the United States. Eye tracking technology is used in cars in order to ensure the safety of the driver and prevent deviation of attention from the road. Due to this North America is expected to continue its dominance during the forecast period. The Asia Pacific region is the expected to be the fastest growing eye tracking market, further followed by Europe. The key factor driving the market growth in Asia Pacific is the large investments done by the key market players in order to improve the existing R&D infrastructure. This would be advantageous for the eye tracking device manufacturers in product development.

The global eye tracking system market is influenced by the presence of leading companies such as TOBII AB, SENSOMOTORIC INSTRUMENTS, EYETRACKING INC., LC TECHNOLOGIES, EYE TRIBE etc. Product launches, joint ventures, mergers and acquisitions are some the crucial market strategies adopted by the key market players to gain competitive advantage.

Global eye tracking market report covers segmentation analysis of device type, applications and end user. Report further covers segments of device type which includes Remote Eye Tracker and Mobile Eye Tracker. Among these segments, the mobile eye tracker is the leading market segment due to the increasing demand for smart eye trackers which can be connected to the smartphones. The applications of eye tracking systems includes Medical Diagnostics, Human Computer Interaction (HCI), Market and Academic Research, Virtual Reality etc. The Virtual reality application is expected to grow with highest CAGR during the forecast period owing to the increased demand for the best real time gaming experience and other applications. Whereas the end users of eye tracking systems are Marketing ,Healthcare, Transportation , Communication ,Entertainment, consumer electronics etc. In 2016, consumer electronics accounted for the largest revenue income owing to the integration of eye tracking systems in the consumer electronics products.

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