Toys & Games in the Netherlands industry profile provides top-line qualitative and quantitative summary information including: market size (value 2011-15, and forecast to 2020). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.
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Essential resource for top-line data and analysis covering the Netherlands toys & games market. Includes market size data, textual and graphical analysis of market growth trends, leading companies and macroeconomic information.
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What was the size of the Netherlands toys & games market by value in 2015?
What will be the size of the Netherlands toys & games market in 2020?
What factors are affecting the strength of competition in the Netherlands toys & games market?
How has the market performed over the last five years?
How large is the Netherlands’s toys & games market in relation to its regional counterparts?
The toys & games market includes retail sales of action figures, activity toys, dolls, games, infant and baby toys, miniature models, plush toys, puzzles, ride-on model toys, and toy vehicles. Any currency conversions used in the creation of this report have been calculated using constant 2015 annual average exchange rates. The Dutch toys & games market had total revenues of $841.5m in 2015, representing a compound annual growth rate (CAGR) of 0.3% between 2011 and 2015. Other specialist retailers accounted for the largest proportion of sales in the Dutch toys & games market in 2015. Sales through this channel generated $285.8m, equivalent to 34% of the market's overall value. The Netherlands has been affected by low birth rates for some time and this phenomenon has made itself felt. The percentage of children in the population has been shrinking and this has impacted sales of traditional toys like dolls and construction sets negatively.