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Toys & Games in Japan

Toys & Games in Japan

Summary

Toys & Games in Japan industry profile provides top-line qualitative and quantitative summary information including: market size (value 2013-17, and forecast to 2022). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.Essential resource for top-line data and analysis covering the Japan toys & games market. Includes market size data, textual and graphical analysis of market growth trends, leading companies and macroeconomic information.

Key Highlights

  • The toys & games market includes retail sales of action figures, activity toys, dolls, games, infant and baby toys, miniature models, plush toys, puzzles, ride-on model toys, and toy vehicles.
  • The Japanese toys & games market had total revenues of $5,303.2m in 2017, representing a compound annual growth rate (CAGR) of 0.6% between 2013 and 2017.
  • Online pure-play retailers account for the largest proportion of sales in the Japanese toys & games market in 2017, sales through this channel generated $1,217.1m, equivalent to 22.9% of the market's overall value.
  • Japan has a very large toys & games market, making up almost 15% of the Asia-Pacific market.
Scope
  • Save time carrying out entry-level research by identifying the size, growth, and leading players in the toys & games market in Japan
  • Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the toys & games market in Japan
  • Leading company profiles reveal details of key toys & games market players’ global operations and financial performance
  • Add weight to presentations and pitches by understanding the future growth prospects of the Japan toys & games market with five year forecasts
Reasons to buy
  • What was the size of the Japan toys & games market by value in 2017?
  • What will be the size of the Japan toys & games market in 2022?
  • What factors are affecting the strength of competition in the Japan toys & games market?
  • How has the market performed over the last five years?
  • How large is Japan’s toys & games market in relation to its regional counterparts?


Executive Summary
Market value
Market value forecast
Geography segmentation
Market rivalry
Market Overview
Market definition
Market analysis
Market Data
Market value
Market Segmentation
Geography segmentation
Market distribution
Market Outlook
Market value forecast
Five Forces Analysis
Summary
Buyer power
Supplier power
New entrants
Threat of substitutes
Degree of rivalry
Leading Companies
Amazon.com, Inc.
KIDDY LAND Co., Ltd.
Rakuten Inc
Macroeconomic Indicators
Country data
Methodology
Industry associations
Related MarketLine research
Appendix
About MarketLine
List of Tables
Table 1: Japan toys & games market value: $ million, 2013-17
Table 2: Japan toys & games market geography segmentation: $ million, 2017
Table 3: Japan toys & games market distribution: % share, by value, 2017
Table 4: Japan toys & games market value forecast: $ million, 2017-22
Table 5: Amazon.com, Inc.: key facts
Table 6: Amazon.com, Inc.: key financials ($)
Table 7: Amazon.com, Inc.: key financial ratios
Table 8: KIDDY LAND Co., Ltd.: key facts
Table 9: Rakuten Inc: key facts
Table 10: Rakuten Inc: key financials ($)
Table 11: Rakuten Inc: key financials (¥)
Table 12: Rakuten Inc: key financial ratios
Table 13: Japan size of population (million), 2013-17
Table 14: Japan gdp (constant 2005 prices, $ billion), 2013-17
Table 15: Japan gdp (current prices, $ billion), 2013-17
Table 16: Japan inflation, 2013-17
Table 17: Japan consumer price index (absolute), 2013-17
Table 18: Japan exchange rate, 2013-17
List of Figures
Figure 1: Japan toys & games market value: $ million, 2013-17
Figure 2: Japan toys & games market geography segmentation: % share, by value, 2017
Figure 3: Japan toys & games market distribution: % share, by value, 2017
Figure 4: Japan toys & games market value forecast: $ million, 2017-22
Figure 5: Forces driving competition in the toys & games market in Japan, 2017
Figure 6: Drivers of buyer power in the toys & games market in Japan, 2017
Figure 7: Drivers of supplier power in the toys & games market in Japan, 2017
Figure 8: Factors influencing the likelihood of new entrants in the toys & games market in Japan, 2017
Figure 9: Factors influencing the threat of substitutes in the toys & games market in Japan, 2017
Figure 10: Drivers of degree of rivalry in the toys & games market in Japan, 2017
Figure 11: Amazon.com, Inc.: revenues & profitability
Figure 12: Amazon.com, Inc.: assets & liabilities
Figure 13: Rakuten Inc: revenues & profitability
Figure 14: Rakuten Inc: assets & liabilities

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