Toys & Games in China industry profile provides top-line qualitative and quantitative summary information including: market size (value 2013-17, and forecast to 2022). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.
Essential resource for top-line data and analysis covering the China toys & games market. Includes market size data, textual and graphical analysis of market growth trends, leading companies and macroeconomic information.
The toys & games market includes retail sales of action figures, activity toys, dolls, games, infant and baby toys, miniature models, plush toys, puzzles, ride-on model toys, and toy vehicles.
The Chinese toys & games market is expected to generate total revenues of $19.8bn in 2017, representing a compound annual growth rate (CAGR) of 16.4% between 2013 and 2017.
Sales generated through hypermarkets, supermarkets and hard discounters are expected to be the most lucrative for the Chinese toys & games market in 2017, with total revenues of $1.8bn, equivalent to 9.2% of the market's overall value
The removal of the one child policy will increase the demand for toys and games as some families expand.
Save time carrying out entry-level research by identifying the size, growth, and leading players in the toys & games market in China
Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the toys & games market in China
Leading company profiles reveal details of key toys & games market players’ global operations and financial performance
Add weight to presentations and pitches by understanding the future growth prospects of the China toys & games market with five year forecasts
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What was the size of the China toys & games market by value in 2017?
What will be the size of the China toys & games market in 2022?
What factors are affecting the strength of competition in the China toys & games market?
How has the market performed over the last five years?
How large is China’s toys & games market in relation to its regional counterparts?