Toys & Games: BRIC (Brazil, Russia, India, China) Industry Guide
The BRIC Toys & Games industry guide provides top-line qualitative and quantitative summary information including: market size (value 2010-14, and forecast to 2019). The guide also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.
Features and benefits
Save time carrying out entry-level research by identifying the size, growth, major segments, and leading players in the BRIC toys & games market
Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the BRIC toys & games market
Leading company profiles reveal details of key toys & games market players’ BRIC operations and financial performance
Add weight to presentations and pitches by understanding the future growth prospects of the BRIC toys & games market with five year forecasts
Compares data from Brazil, Russia, India, and China, alongside individual chapters on each country
Brazil, Russian Federation, India and China (BRIC) are the emerging and fast growing countries within the toys & games industry and had a total market value of $23,051.4 million in 2014. China was the fastest growing country with a CAGR of 16.3% over the 2010-14 period.
Within the toys & games industry, China is the leading country among the BRIC nations with market revenues of $12,338.5 million in 2014. This was followed by Russia, Brazil and India with a value of $4,703.4, $3,712.2, and $2,297.3 million, respectively.
China is expected to lead the toys & games industry in the BRIC nations with a value of $18,114.9 million in 2019, followed by Russia, Brazil, India with expected values of $6,876.8, $4,849.9 and $3,519.8 million, respectively.
Your key questions answered
What was the size of the BRIC toys & games market by value in 2014?
What will be the size of the BRIC toys & games market in 2019?
What factors are affecting the strength of competition in the BRIC toys & games market?
How has the market performed over the last five years?
What are the main segments that make up the BRIC toys & games market?