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Global Games Consoles

Global Games Consoles

Summary

Global Games Consoles industry profile provides top-line qualitative and quantitative summary information including: market share, market size (value and volume 2013-17, and forecast to 2022). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.

synopsis

Essential resource for top-line data and analysis covering the Global games consoles market. Includes market size and segmentation data, textual and graphical analysis of market growth trends, leading companies and macroeconomic information.

Key Highlights

  • The games consoles market consists of the total revenues generated by Nintendo, Microsoft and Sony through the sale of their console platforms including both their respective home entertainment consoles and their handheld models.
  • The global games consoles market had total revenues of $10,555.4m in 2017, representing a compound annual rate of change (CARC) of -2% between 2013 and 2017.
  • Home Entertainment sales had the highest volume in the global games consoles market in 2017, with total sales of 33.7 million units, equivalent to 67.6% of the market's overall volume.
  • The highly anticipated release of the Nintendo Switch in March 2017, the Xbox One in November 2017 and the PlayStation 4 Pro in November 2016 were key drivers of the strong growth experienced in 2017.
Scope
  • Save time carrying out entry-level research by identifying the size, growth, major segments, and leading players in the games consoles market in the global
  • Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the globalgames consoles market
  • Leading company profiles reveal details of key games consoles market players’ global operations and financial performance
  • Add weight to presentations and pitches by understanding the future growth prospects of the Global games consoles market with five year forecasts by both value and volume
Reasons to buy
  • What was the size of the Global games consoles market by value in 2017?
  • What will be the size of the Global games consoles market in 2022?
  • What factors are affecting the strength of competition in the Global games consoles market?
  • How has the market performed over the last five years?
  • Who are the top competitiors in the global's games consoles market?


Executive Summary 2
Market value 2
Market value forecast 2
Market volume 2
Market volume forecast 2
Category segmentation 2
Geography segmentation 2
Market share 2
Market rivalry 2
Market Overview 7
Market definition 7
Market analysis 7
Market Data 9
Market value 9
Market volume 10
Market Segmentation 11
Category segmentation 11
Geography segmentation 12
Market share 13
Market Outlook 14
Market value forecast 14
Market volume forecast 15
Five Forces Analysis 16
Summary 16
Buyer power 17
Supplier power 19
New entrants 20
Threat of substitutes 22
Degree of rivalry 24
Leading Companies 25
Microsoft Corporation 25
Nintendo Co., Ltd. 28
Sony Interactive Entertainment Inc. 31
Methodology 32
Industry associations 33
Related MarketLine research 33
Appendix 34
About MarketLine 34
List of Tables
Table 1: Global games consoles market value: $ million, 2013-17
Table 2: Global games consoles market volume: thousand units, 2013-17
Table 3: Global games consoles market category segmentation: thousand units, 2017
Table 4: Global games consoles market geography segmentation: $ million, 2017
Table 5: Global games consoles market share: % share, by volume, 2017
Table 6: Global games consoles market value forecast: $ million, 2017-22
Table 7: Global games consoles market volume forecast: thousand units, 2017-22
Table 8: Microsoft Corporation: key facts
Table 9: Microsoft Corporation: key financials ($)
Table 10: Microsoft Corporation: key financial ratios
Table 11: Nintendo Co., Ltd.: key facts
Table 12: Nintendo Co., Ltd.: key financials ($)
Table 13: Nintendo Co., Ltd.: key financials (¥)
Table 14: Nintendo Co., Ltd.: key financial ratios
Table 15: Sony Interactive Entertainment Inc.: key facts
List of Figures
Figure 1: Global games consoles market value: $ million, 2013-17
Figure 2: Global games consoles market volume: thousand units, 2013-17
Figure 3: Global games consoles market category segmentation: % share, by volume, 2017
Figure 4: Global games consoles market geography segmentation: % share, by value, 2017
Figure 5: Global games consoles market share: % share, by volume, 2017
Figure 6: Global games consoles market value forecast: $ million, 2017-22
Figure 7: Global games consoles market volume forecast: thousand units, 2017-22
Figure 8: Forces driving competition in the global games consoles market, 2017
Figure 9: Drivers of buyer power in the global games consoles market, 2017
Figure 10: Drivers of supplier power in the global games consoles market, 2017
Figure 11: Factors influencing the likelihood of new entrants in the global games consoles market, 2017
Figure 12: Factors influencing the threat of substitutes in the global games consoles market, 2017
Figure 13: Drivers of degree of rivalry in the global games consoles market, 2017
Figure 14: Microsoft Corporation: revenues & profitability
Figure 15: Microsoft Corporation: assets & liabilities
Figure 16: Nintendo Co., Ltd.: revenues & profitability
Figure 17: Nintendo Co., Ltd.: assets & liabilities

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