Market Research Logo

Games Software in Europe

Games Software in Europe

Summary

Games Software in Europe industry profile provides top-line qualitative and quantitative summary information including: market size (value 2013-17, and forecast to 2022). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.Essential resource for top-line data and analysis covering the Europe games software market. Includes market size data, textual and graphical analysis of market growth trends, leading companies and macroeconomic information.

Key Highlights

  • The games software market includes retail sales of games for domestic games consoles, handheld games consoles, mobile phones and other wireless devices; and games for PC and Mac desktop computers. Online games are excluded (e.g. Second Life). Console hardware sales are excluded. The market is valued at retail selling price (RSP) with any currency conversions calculated using constant 2017 annual average exchange rates.
  • The European games software market generated total revenues of $11,064.1m in 2017, representing a compound annual growth rate (CAGR) of 1.6% between 2013 and 2017.
  • Sales generated through music, video, book, stationery and entertainment software specialists were the most lucrative for the European games software market in 2017, with total revenues of $3,845.0m, equivalent to 34.8% of the market's overall value.
  • The UK is the largest games software market, accounting for 27.8% of market value in 2017. France is the second largest games software market in Europe, accounting for 17.8% of market value in 2017. Germany is the third largest, despite a higher absolute number of gamers compared to the UK.
Scope
  • Save time carrying out entry-level research by identifying the size, growth, and leading players in the games software market in Europe
  • Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the games software market in Europe
  • Leading company profiles reveal details of key games software market players’ global operations and financial performance
  • Add weight to presentations and pitches by understanding the future growth prospects of the Europe games software market with five year forecasts
Reasons to buy
  • What was the size of the Europe games software market by value in 2017?
  • What will be the size of the Europe games software market in 2022?
  • What factors are affecting the strength of competition in the Europe games software market?
  • How has the market performed over the last five years?
  • How large is Europe’s games software market in relation to its regional counterparts?


Executive Summary
Market value
Market value forecast
Geography segmentation
Market rivalry
Market Overview
Market definition
Market analysis
Market Data
Market value
Market Segmentation
Geography segmentation
Market distribution
Market Outlook
Market value forecast
Five Forces Analysis
Summary
Buyer power
Supplier power
New entrants
Threat of substitutes
Degree of rivalry
Leading Companies
Amazon.com, Inc.
Carrefour SA
GAME Digital plc
GameStop Corp.
Methodology
Industry associations
Related MarketLine research
Appendix
About MarketLine
List of Tables
Table 1: Europe games software market value: $ million, 2013-17
Table 2: Europe games software market geography segmentation: $ million, 2017
Table 3: Europe games software market distribution: % share, by value, 2017
Table 4: Europe games software market value forecast: $ million, 2017-22
Table 5: Amazon.com, Inc.: key facts
Table 6: Amazon.com, Inc.: key financials ($)
Table 7: Amazon.com, Inc.: key financial ratios
Table 8: Carrefour SA: key facts
Table 9: Carrefour SA: key financials ($)
Table 10: Carrefour SA: key financials (€)
Table 11: Carrefour SA: key financial ratios
Table 12: GAME Digital plc: key facts
Table 13: GAME Digital plc: key financials ($)
Table 14: GAME Digital plc: key financials (£)
Table 15: GAME Digital plc: key financial ratios
Table 16: GameStop Corp.: key facts
Table 17: GameStop Corp.: key financials ($)
Table 18: GameStop Corp.: key financial ratios
List of Figures
Figure 1: Europe games software market value: $ million, 2013-17
Figure 2: Europe games software market geography segmentation: % share, by value, 2017
Figure 3: Europe games software market distribution: % share, by value, 2017
Figure 4: Europe games software market value forecast: $ million, 2017-22
Figure 5: Forces driving competition in the games software market in Europe, 2017
Figure 6: Drivers of buyer power in the games software market in Europe, 2017
Figure 7: Drivers of supplier power in the games software market in Europe, 2017
Figure 8: Factors influencing the likelihood of new entrants in the games software market in Europe, 2017
Figure 9: Factors influencing the threat of substitutes in the games software market in Europe, 2017
Figure 10: Drivers of degree of rivalry in the games software market in Europe, 2017
Figure 11: Amazon.com, Inc.: revenues & profitability
Figure 12: Amazon.com, Inc.: assets & liabilities
Figure 13: Carrefour SA: revenues & profitability
Figure 14: Carrefour SA: assets & liabilities
Figure 15: GAME Digital plc: revenues & profitability
Figure 16: GAME Digital plc: assets & liabilities
Figure 17: GameStop Corp.: revenues & profitability
Figure 18: GameStop Corp.: assets & liabilities

Download our eBook: How to Succeed Using Market Research

Learn how to effectively navigate the market research process to help guide your organization on the journey to success.

Download eBook

Share this report