Global Mobile Gaming Market 2022-2026

Global Mobile Gaming Market 2022-2026

Technavio has been monitoring the mobile gaming market and it is poised to grow by $ 66.43 bn during 2022-2026, accelerating at a CAGR of 12.26% during the forecast period. Our report on the mobile gaming market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.

The report offers an up-to-date analysis regarding the current global market scenario, latest trends and drivers, and the overall market environment. The market is driven by the popularity of multiplayer mobile games, rising adoption of AR games, and increasing number of strategic partnerships and acquisitions.

The mobile gaming market analysis includes the platform segment and geographic landscape.

Technavio's mobile gaming market is segmented as below:

By Platform

  • Online
  • Offline
By Geographical Landscape
  • APAC
  • North America
  • Europe
  • Middle East and Africa
  • South America
This study identifies the growth of free-to-play mobile games as one of the prime reasons driving the mobile gaming market growth during the next few years. Also, popularity of e-sports and emergence of mobile cloud video gaming will lead to sizable demand in the market.

Technavio presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters. Our report on mobile gaming market covers the following areas:
  • Mobile gaming market sizing
  • Mobile gaming market forecast
  • Mobile gaming market industry analysis
Technavio's robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading mobile gaming market vendors that include Activision Blizzard Inc., CyberAgent Inc., DeNA Co. Ltd., Electronic Arts Inc., Epic Games Inc., GungHo Online Entertainment Inc., Jam City Inc., Microsoft Corp., NetEase Inc., Niantic Inc., Nintendo Co. Ltd., Square Enix Holdings Co. Ltd., Supercell Oy, Tencent Holdings Ltd., The Walt Disney Co., Behold Studios, Larva Game Studios, Lilith Games, Modern Times Group MTG AB, NEXON America Inc., Rovio Entertainment Corp., Ubisoft Entertainment, ZeptoLab UK Ltd., and Zynga Inc.. Also, the mobile gaming market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage all forthcoming growth opportunities.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to an analysis of the key vendors.

Technavio presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive research - both primary and secondary. Technavio's market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast the accurate market growth.


  • Executive Summary
    • Market overview
      • Table Executive Summary - Chart on Market Overview
      • Table Executive Summary - Data Table on Market Overview
      • Table Executive Summary - Chart on Global Market Characteristics
      • Table Executive Summary - Chart on Market by Geography
      • Table Executive Summary - Chart on Market Segmentation by Platform
      • Table Executive Summary - Chart on Incremental Growth
      • Table Executive Summary - Data Table on Incremental Growth
      • Table Executive Summary - Chart on Vendor Market Positioning
  • Market Landscape
    • Market ecosystem
      • Table Parent market
      • Table Market Characteristics
  • Market Sizing
    • Market definition
      • Table Offerings of vendors included in the market definition
    • Market segment analysis
      • Table Market segments
    • Market size 2021
    • Market outlook: Forecast for 2021-2026
      • Table Chart on Global - Market size and forecast 2021-2026 ($ billion)
      • Table Data Table on Global - Market size and forecast 2021-2026 ($ billion)
      • Table Chart on Global Market: Year-over-year growth 2021-2026 (%)
      • Table Data Table on Global Market: Year-over-year growth 2021-2026 (%)
  • Five Forces Analysis
    • Five forces summary
      • Table Five forces analysis - Comparison between 2021 and 2026
    • Bargaining power of buyers
      • Table Chart on Bargaining power of buyers - Impact of key factors 2021 and 2026
    • Bargaining power of suppliers
      • Table Bargaining power of suppliers - Impact of key factors in 2021 and 2026
    • Threat of new entrants
      • Table Threat of new entrants - Impact of key factors in 2021 and 2026
    • Threat of substitutes
      • Table Threat of substitutes - Impact of key factors in 2021 and 2026
    • Threat of rivalry
      • Table Threat of rivalry - Impact of key factors in 2021 and 2026
    • Market condition
      • Table Chart on Market condition - Five forces 2021 and 2026
  • Market Segmentation by Platform
    • Market segments
      • Table Chart on Platform - Market share 2021-2026 (%)
      • Table Data Table on Platform - Market share 2021-2026 (%)
    • Comparison by Platform
      • Table Chart on Comparison by Platform
      • Table Data Table on Comparison by Platform
    • Online - Market size and forecast 2021-2026
      • Table Chart on Online - Market size and forecast 2021-2026 ($ billion)
      • Table Data Table on Online - Market size and forecast 2021-2026 ($ billion)
      • Table Chart on Online - Year-over-year growth 2021-2026 (%)
      • Table Data Table on Online - Year-over-year growth 2021-2026 (%)
    • Offline - Market size and forecast 2021-2026
      • Table Chart on Offline - Market size and forecast 2021-2026 ($ billion)
      • Table Data Table on Offline - Market size and forecast 2021-2026 ($ billion)
      • Table Chart on Offline - Year-over-year growth 2021-2026 (%)
      • Table Data Table on Offline - Year-over-year growth 2021-2026 (%)
    • Market opportunity by Platform
      • Table Market opportunity by Platform ($ billion)
  • Customer Landscape
    • Customer landscape overview
      • Table Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
  • Geographic Landscape
    • Geographic segmentation
      • Table Chart on Market share by geography 2021-2026 (%)
      • Table Data Table on Market share by geography 2021-2026 (%)
    • Geographic comparison
      • Table Chart on Geographic comparison
      • Table Data Table on Geographic comparison
    • APAC - Market size and forecast 2021-2026
      • Table Chart on APAC - Market size and forecast 2021-2026 ($ billion)
      • Table Data Table on APAC - Market size and forecast 2021-2026 ($ billion)
      • Table Chart on APAC - Year-over-year growth 2021-2026 (%)
      • Table Data Table on APAC - Year-over-year growth 2021-2026 (%)
    • North America - Market size and forecast 2021-2026
      • Table Chart on North America - Market size and forecast 2021-2026 ($ billion)
      • Table Data Table on North America - Market size and forecast 2021-2026 ($ billion)
      • Table Chart on North America - Year-over-year growth 2021-2026 (%)
      • Table Data Table on North America - Year-over-year growth 2021-2026 (%)
    • Europe - Market size and forecast 2021-2026
      • Table Chart on Europe - Market size and forecast 2021-2026 ($ billion)
      • Table Data Table on Europe - Market size and forecast 2021-2026 ($ billion)
      • Table Chart on Europe - Year-over-year growth 2021-2026 (%)
      • Table Data Table on Europe - Year-over-year growth 2021-2026 (%)
    • Middle East and Africa - Market size and forecast 2021- 2026
      • Table Chart on Middle East and Africa - Market size and forecast 2021-2026 ($ billion)
      • Table Data Table on Middle East and Africa - Market size and forecast 2021-2026 ($ billion)
      • Table Chart on Middle East and Africa - Year-over-year growth 2021-2026 (%)
      • Table Data Table on Middle East and Africa - Year-over-year growth 2021-2026 (%)
    • South America - Market size and forecast 2021-2026
      • Table Chart on South America - Market size and forecast 2021-2026 ($ billion)
      • Table Data Table on South America - Market size and forecast 2021-2026 ($ billion)
      • Table Chart on South America - Year-over-year growth 2021-2026 (%)
      • Table Data Table on South America - Year-over-year growth 2021-2026 (%)
    • China - Market size and forecast 2021-2026
      • Table Chart on China - Market size and forecast 2021-2026 ($ billion)
      • Table Data Table on China - Market size and forecast 2021-2026 ($ billion)
      • Table Chart on China - Year-over-year growth 2021-2026 (%)
      • Table Data Table on China - Year-over-year growth 2021-2026 (%)
    • US - Market size and forecast 2021-2026
      • Table Chart on US - Market size and forecast 2021-2026 ($ billion)
      • Table Data Table on US - Market size and forecast 2021-2026 ($ billion)
      • Table Chart on US - Year-over-year growth 2021-2026 (%)
      • Table Data Table on US - Year-over-year growth 2021-2026 (%)
    • Japan - Market size and forecast 2021-2026
      • Table Chart on Japan - Market size and forecast 2021-2026 ($ billion)
      • Table Data Table on Japan - Market size and forecast 2021-2026 ($ billion)
      • Table Chart on Japan - Year-over-year growth 2021-2026 (%)
      • Table Data Table on Japan - Year-over-year growth 2021-2026 (%)
    • South Korea - Market size and forecast 2021-2026
      • Table Chart on South Korea - Market size and forecast 2021-2026 ($ billion)
      • Table Data Table on South Korea - Market size and forecast 2021-2026 ($ billion)
      • Table Chart on South Korea - Year-over-year growth 2021-2026 (%)
      • Table Data Table on South Korea - Year-over-year growth 2021-2026 (%)
    • Germany - Market size and forecast 2021-2026
      • Table Chart on Germany - Market size and forecast 2021-2026 ($ billion)
      • Table Data Table on Germany - Market size and forecast 2021-2026 ($ billion)
      • Table Chart on Germany - Year-over-year growth 2021-2026 (%)
      • Table Data Table on Germany - Year-over-year growth 2021-2026 (%)
    • Market opportunity by geography
      • Table Market opportunity by geography ($ billion)
  • Drivers, Challenges, and Trends
    • Market drivers
      • Popularity of multiplayer mobile games
      • Rising adoption of AR games
      • Increasing number of strategic partnerships and acquisitions
    • Market challenges
      • Growth of alternative gaming platforms
      • Presence of government regulations related to release of games with loot boxes
      • Risk of cybercrimes in online mobile gaming
    • Impact of drivers and challenges
      • Table Impact of drivers and challenges in 2021 and 2026
    • Market trends
      • Growth of free-to-play mobile games
      • Popularity of e-sports
      • Emergence of mobile cloud video gaming
  • Vendor Landscape
    • Overview
    • Vendor landscape
      • Table Overview on Criticality of inputs and Factors of differentiation
    • Landscape disruption
      • Table Overview on factors of disruption
    • Industry risks
      • Table Impact of key risks on business
  • Vendor Analysis
    • Vendors covered
      • Table Vendors covered
    • Market positioning of vendors
      • Table Matrix on vendor position and classification
    • Activision Blizzard Inc.
      • Table Activision Blizzard Inc. - Overview
      • Table Activision Blizzard Inc. - Business segments
      • Table Activision Blizzard Inc. - Key offerings
      • Table Activision Blizzard Inc. - Segment focus
    • CyberAgent Inc.
      • Table CyberAgent Inc. - Overview
      • Table CyberAgent Inc. - Business segments
      • Table CyberAgent Inc. - Key offerings
      • Table CyberAgent Inc. - Segment focus
    • Electronic Arts Inc.
      • Table Electronic Arts Inc. - Overview
      • Table Electronic Arts Inc. - Product / Service
      • Table Electronic Arts Inc. - Key offerings
    • GungHo Online Entertainment Inc.
      • Table GungHo Online Entertainment Inc. - Overview
      • Table GungHo Online Entertainment Inc. - Product / Service
      • Table GungHo Online Entertainment Inc. - Key offerings
    • Microsoft Corp.
      • Table Microsoft Corp. - Overview
      • Table Microsoft Corp. - Business segments
      • Table Microsoft Corp. - Key news
      • Table Microsoft Corp. - Key offerings
      • Table Microsoft Corp. - Segment focus
    • NetEase Inc.
      • Table NetEase Inc. - Overview
      • Table NetEase Inc. - Product / Service
      • Table NetEase Inc. - Key offerings
    • Niantic Inc.
      • Table Niantic Inc. - Overview
      • Table Niantic Inc. - Product / Service
      • Table Niantic Inc. - Key offerings
    • Tencent Holdings Ltd.
      • Table Tencent Holdings Ltd. - Overview
      • Table Tencent Holdings Ltd. - Business segments
      • Table Tencent Holdings Ltd. - Key offerings
      • Table Tencent Holdings Ltd. - Segment focus
    • The Walt Disney Co.
      • Table The Walt Disney Co. - Overview
      • Table The Walt Disney Co. - Business segments
      • Table The Walt Disney Co. - Key offerings
      • Table The Walt Disney Co. - Segment focus
    • Ubisoft Entertainment
      • Table Ubisoft Entertainment - Overview
      • Table Ubisoft Entertainment - Business segments
      • Table Ubisoft Entertainment - Key news
      • Table Ubisoft Entertainment - Key offerings
      • Table Ubisoft Entertainment - Segment focus
  • Appendix
    • Scope of the report
      • Market definition
      • Objectives
      • Notes and caveats
    • Inclusions and exclusions checklist
      • Table Inclusions checklist
      • Table Exclusions checklist
    • Currency conversion rates for US$
      • Table Currency conversion rates for US$
    • Research methodology
      • Table Research methodology
      • Table Validation techniques employed for market sizing
      • Table Information sources
    • List of abbreviations
      • Table List of abbreviations

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