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Global Mixed Reality Market in Education Sector 2017-2021

Global Mixed Reality Market in Education Sector 2017-2021

About Mixed Reality in Education Sector

Mixed reality is a combination of both AR and VR. It is the least known technology from AR and VR. mixed reality (MR) is superior to both AR and VR because it uses many types of technologies, including sensors, advanced optics, and next generation computing. It scans the physical environment of the user and creates a 3D map of the user's surrounding. This is carried out to identify where and how to place digital content in the space in the form of holograms.

Technavio’s analysts forecast the global mixed reality market in education sector to grow at a CAGR of 90.09% during the period 2017-2021.

Covered in this report

The report covers the present scenario and the growth prospects of the global mixed reality market in education sector for 2017-2021. To calculate the market size, the report considers revenue generated from the MR hardware (smart glasses, HMDS) and software (MR teaching modules, simulations) vendors.

The market is divided into the following segments based on geography:

  • Americas
  • APAC
  • EMEA
Technavio's report, Global Mixed Reality Market in Education Sector 2017-2021, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.

Key vendors
  • Design Intelligence
  • Microsoft
  • Pearson
  • zSpace
Other prominent vendors
  • Avegant
  • Acer
  • Google
  • HP
  • Lenovo
  • magic leap
  • Osterhout Design Group
Market driver
  • Increase in the number of mixed reality classrooms
  • For a full, detailed list, view our report
Market challenge
  • Increase in the number of substitutes
  • For a full, detailed list, view our report
Market trend
  • Increase in the number of technology partnerships
  • For a full, detailed list, view our report
Key questions answered in this report
  • What will the market size be in 2021 and what will the growth rate be?
  • What are the key market trends?
  • What is driving this market?
  • What are the challenges to market growth?
  • Who are the key vendors in this market space?


Press Release

Technavio Announces the Publication of its Research Report – Global Mixed Reality Market in Education Sector 2017-2021

Technavio recognizes the following companies as the key players in the global mixed reality market in education sector: Design Intelligence, Microsoft, Pearson, and zSpace.

Other Prominent Vendors in the market are: Avegant, Acer, Google, HP, Lenovo, magic leap, and Osterhout Design Group.

Commenting on the report, an analyst from Technavio’s team said: “One trend in the market is increase in the number of technology partnerships. With the growing popularity and adoption of MR in the education sector, many vendors are entering into strategic partnerships to provide schools and colleges with affordable and easy to access MR hardware and MR software solutions along with MR content such as simulations and apps.”

According to the report, one driver in the market is increase in the number of mixed reality classrooms. The concept of mixed reality labs in classrooms is gaining traction in the market. There are many vendors that emphasize on the inclusion of mixed reality labs in the market. One such vendor is zSpace. The company provides onsite MR labs to many K-12 schools. For instance, one such school working with zSpace is the Utica Community School. With the products provided by zSpace, students work in groups of two. The students work on zSpace's all in one desktop computer systems.

Further, the report states that one challenge in the market is increase in the number of substitutes. The concept of MR is gaining traction in the education sector. However, there are a lot of challenges associated with the growth of the market. Although the cost of MR headsets has come down in the past few years, there is still a doubt about the initial investment required. The initial investment associated with the adoption of MR in schools and colleges is very high and cannot be afforded by many of the schools and colleges due to the lack of funding. Moreover, due to its enterprise-led nature, it is less accessible to primary and secondary schools along with a few universities as it requires a lot of time for the implementation and creation of mixed reality applications and teaching content.

Companies Mentioned

Avegant, Acer, Google, HP, Lenovo, magic leap, and Osterhout Design Group.

  • Executive summary
  • Scope of the report
  • Research methodology
  • Introduction
    • Educational technology market
      • Table Ed Tech impact 2015-2022
  • Market outline
  • Market landscape
    • Global mixed reality market in education sector
      • Table Global mixed reality market in education sector 2016-2021 ($ millions)
    • Five forces analysis
      • Table Five forces analysis
  • Market segmentation by product
    • Global mixed reality market in education sector by product
      • Table Global mixed reality market in education sector by product 2016 (%)
      • Table Global mixed reality market in education sector by product 2021 (%)
      • Table Global mixed reality market in education sector by product 2016-2021 (%)
    • Global mixed reality hardware market in education sector
      • Table Global mixed reality hardware market in education sector 2016-2021 ($ millions)
    • Global mixed reality software market in education sector
      • Table Global mixed reality software market in education sector 2016-2021 ($ millions)
  • Market segmentation by end-user
    • Global mixed reality market in education sector by end-user
      • Table Global mixed reality market in education sector by end-user 2016 (%)
      • Table Global mixed reality market in education sector by end-user 2021 (%)
      • Table Global mixed reality market in education sector by end-user 2016-2021 (%)
    • Global mixed reality market in K-12 education sector
      • Table Global mixed reality market in K-12 education sector 2016-2021 ($ millions)
    • Global mixed reality market in higher education sector
      • Table Global mixed reality market in higher education sector 2016-2021 ($ millions)
  • Regional Landscape
    • Geographical segmentation
      • Table Global mixed reality market in education sector by geography– Market size and forecast (% revenue share)
    • Regional comparison
      • Table Regional comparison
    • Americas – Market size and forecast
      • Table Americas – Market size and forecast 2016-2021 ($ millions)
      • Table Americas – Year over year growth
      • Table Top 3 countries in the Americas
    • EMEA – Market size and forecast
      • Table EMEA – Market size and forecast 2016-2021 ($ millions)
      • Table EMEA – Year over year growth
      • Table Top 3 countries in EMEA
    • APAC – Market size and forecast
      • Table APAC – Market size and forecast 2016-2021 ($ millions)
      • Table APAC – Year over year growth
      • Table Top 3 countries in APAC
    • Market opportunity
  • Decision framework
  • Drivers and challenges
    • Market drivers
    • Market challenges
  • Market trends
    • Increase in the number of technology partnerships
    • Increase in MR development tools
    • Increased adoption in the medical training industry
  • Vendor landscape
    • Competitive landscape
      • Table Vendor Landscape
  • Key vendor analysis
    • Design Intelligence
    • Microsoft
      • Table Microsoft: MR applications
    • Pearson
      • Table Pearson: K-12 products and offerings
      • Table Pearson: Products and services for professionals
    • zSpace
      • Table zSpace: Software solutions
  • Other prominent vendors
  • Appendix
    • List of abbreviations
  • Explore Technavio

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