Global Higher Education Active Learning Platform Market 2016-2020
About Educational Technology
Educational technology is a means to enrich the learning experience. To that end, digital classrooms make use of advanced technological learning aids (such as interactive whiteboards and 3D printing) to boost student interactivity and to enhance knowledge retention. As a result, educational institutions have increased their budgets to include more collaboration, assessment, and enterprise resource planning systems in their delivery methods.
Technavio’s analysts forecast the global higher education active learning market to grow at a CAGR of 29.53% during the period 2016-2020.
Covered in this report
The report covers the present scenario and the growth prospects of the global higher education active learning market for 2016-2020. To calculate the market size, the report considers the revenue generated from the higher education segment.
The market is divided into the following segments based on geography:
Technavio Announces the Publication of its Research Report – Global Higher Education Active Learning Market 2016-2020
Technavio recognizes the following companies as the key players in the global higher education active learning market: Echo 360, Panopto, Turning Technologies, and YuJa.
Other Prominent Vendors in the market are: Barco, Blackboard, Saba, Dell, Elmo, i>clicker, Promethean World, Sonic Foundry, Tegrity, Tophatmonocle, and Via Response Technologies.
Commenting on the report, an analyst from Technavio’s team said: “Emerging 3D technologies which enhance active learning will be a key trend for market growth. Technologies such as augmented reality, virtual reality, and 3D printing are some of the technologies expected to impact users of active learning modes in the forecast period. Apart from innovation in learning design, 3D technologies offer the possibility for improving active learning with truly interactive activities. As the adoption of these technologies increases, higher education institutions will increasingly invest in software (such as active learning platforms, video content management solutions, and other technologies) to seamlessly integrate 3D content in their lectures.”
According to the report, emergence of active learning spaces will be a key driver for market growth. Apart from software and hardware, institutions are investing in active learning spaces, which ensure that there is interactivity between students and instructors. Thus, old spaces on campuses are being redesigned to enable a more interactive environment for students and instructors, keeping in mind the technologies that can be adopted for active learning.
Further, the report states that as the marker gains traction, vendors will have to increasingly adopt innovative customer support methods such as webinars regarding product releases and improved functionalities. The improvement in customer support will play a crucial role in helping key vendors attain a competitive advantage. Since it will require the vendors to incur significant costs, it will be a major challenge for vendors.
Echo 360, Panopto, Turning Technologies, YuJa, Barco, Blackboard, Saba, Dell, Elmo, i>clicker, Promethean World, Sonic Foundry, Tegrity, Tophatmonocle, Via Response Technologies.