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Global Gesture Recognition Market for Emerging Applications 2016-2020

About Gesture Recognition Technology

Human-machine interaction has reduced the gap between the two and developed a more natural and intuitive interaction. Humans have come a long way from controlling machines through switches fitted on them to remote controls, and currently, through smartphones. In the future, it will be through natural gestures. Gesture control is by far the most natural form of controlling a device. Gesture recognition technology interprets human motions using computer algorithms. Human motions can be movements of hands, fingers, arms, head, or the entire body. Gestures are used as an input mechanism, aimed at replacing old-fashioned input mechanisms such as keyboards, mouse devices, remote controls, and various other forms of control devices.

Technavio’s analysts forecast the global gesture recognition market for emerging applications to grow at a CAGR of 52.46% during the period 2016-2020.

Covered in this report

The report covers the present scenario and the growth prospects of the global gesture recognition market for emerging applications for 2016-2020. To calculate the market size, Technavio considers the unit shipment of gesture recognition products in the following application segments: automotive and consumer electronic devices.The market is divided into the following segments based on geography:

  • Americas
  • APAC
  • EMEA
Technavio's report, Global Gesture Recognition Market for Emerging Applications 2016-2020, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.

Key vendors
  • Microsoft
  • Sony
  • eyeSight Technologies
  • PointGrab
  • Samsung
Market driver
  • Focus on human-machine interface in automotive sector
  • For a full, detailed list, view our report
Market challenge
  • Lack of gesture-recognition-compatible games
  • For a full, detailed list, view our report
Market trend
  • Increase in number of M&A
  • For a full, detailed list, view our report
Key questions answered in this report
  • What will the market size be in 2020 and what will the growth rate be?
  • What are the key market trends?
  • What is driving this market?
  • What are the challenges to market growth?
  • Who are the key vendors in this market space?
  • What are the market opportunities and threats faced by the key vendors?
  • What are the strengths and weaknesses of the key vendors?


Press Release

Technavio Announces the Publication of its Research Report – Global Gesture Recognition Market for Emerging Applications 2016-2020

Technavio recognizes the following companies as the key players in the global gesture recognition market for emerging applications: Microsoft, Sony, eyeSight Technologies, PointGrab, and Samsung.

Commenting on the report, an analyst from Technavio’s team said: “Increase in number of M&A is a key trend for this market. The high growth prospects of gesture recognition technology have compelled vendors across the supply chain to either form strategic partnership or acquire vendors operating in the global gesture recognition market. These strategic partnerships and M&A enable both OEMs, motion sensor vendors, and gesture recognition technology providers to derive maximum benefit out of the growing market. In the past five years, the collaborations among the supply chain members are rising to expand their market presence and increase their market share.”

According to the report, focus on human-machine interface in automotive sector is a key driver for this market. The automotive OEMs have always been involved in developing new forms of interaction between the driver and the vehicle to provide more efficient and intuitive interaction between the two. The automotive manufacturers are investing heavily in R&D for the development of onboard man/machine interaction based on gesture, touch, and voice. Since, voice and touch are already available in majority of the vehicles, the manufacturers are focusing on bringing gesture recognition technology on existing multimedia systems inside the vehicles. This will provide more intuitive experience by enabling the driver to control a number of vehicle functions through hands instead of using the buttons and screens on the central console. Also, it is expected to enhances driver and passenger safety.

Further, the report states that low value-addition of gesture recognition technology is a challenge to market growth. Gesture recognition technology can provide a new, exciting experience to users. However, currently its integrated into consumer electronic devices has failed to attract customers. Devices that still use 2D cameras require users to stand in front of it to perform gestures. Also, users always have to raise their hands to perform gestures in the air, which could be tiring. Moreover, there is latency in the devices because of low computing power.

Companies Mentioned

Microsoft, Sony, eyeSight Technologies, PointGrab, Samsung.

  • Executive summary
    • Highlights
  • Scope of the report
    • Base year
    • Definitions
      • Table Definitions
    • Market coverage
    • Market size calculation
    • Geographical segmentation
      • Table Key regions covered in the report
    • Vendor segmentation
      • Table Key vendors
    • Common currency conversion rates
      • Table Common currency conversion rates 2013-2015
  • Market research methodology
    • Research methodology
    • Economic indicators
  • Introduction
    • Key market highlights
    • How does it work?
    • History
  • Summary of key figures
    • Table Global gesture recognition market for emerging applications 2015-2020 (millions of units)
    • Table Global gesture recognition market for emerging applications 2015-2020 ($ million)
    • Table Global gesture recognition market for emerging applications: Segmentation by application 2015-2020 (%)
    • Table Global gesture recognition market for emerging applications: Segmentation by application 2015-2020
    • Table Global gesture recognition market for emerging applications: Segmentation by technology 2015-2020 (millions of units)
    • Table Global gesture recognition market for emerging applications: Segmentation by technology 2015-2020 ($ million)
    • Table Global gesture recognition market in consumer electronics by geography 2015-2020
    • Table Global gesture recognition market in automotive by geography 2015-2020
  • Cost of incorporating gesture recognition technology
    • Table Cost of incorporating gesture recognition technology ($)
  • Market landscape
    • Market overview
    • Market size and forecast
      • Table Global gesture recognition market for emerging applications 2015-2020 ($ million)
    • Market analysis
      • Table Global gesture recognition market for emerging applications 2015-2020
  • Five forces analysis
    • Five forces analysis for global gesture recognition market for gaming consoles
    • Five forces analysis for global gesture recognition market for smart TVs
    • Five forces analysis for global gesture recognition market for automotive
  • Market segmentation by technology
    • Table Global gesture recognition market for emerging applications by technology 2015
    • Table Contribution of 2D and 3D gesture recognition technology 2015-2020 ($ million)
    • Table Contribution of 2D and 3D gesture recognition technology 2015-2020 (millions of units)
  • Market segmentation by application
    • Table Global gesture recognition market for emerging applications by technology 2016
    • Table Global gesture recognition market for emerging applications: Segmentation by application 2015-2020 (millions of units)
    • Table Global gesture recognition market for emerging applications: Segmentation by application 2015-2020 ($ million)
  • Geographical segmentation
    • Global gesture recognition market in consumer electronics
      • Table Global gesture recognition market in consumer electronics by geography 2015-2020
    • Global gesture recognition market in automotive
      • Table Global gesture recognition market in automotive by geography 2015-2020
  • Market drivers
    • Focus on human-machine interface in automotive sector
    • User-friendliness of gesture recognition-enabled devices
    • Development of 3D cameras
    • Increased adoption of motion-control gaming
  • Impact of drivers
    • Table Impact of drivers
  • Market challenges
    • Lack of gesture-recognition-compatible games
    • Lack of standardization of gesture movements
    • Low value-addition of gesture recognition technology
    • Dependence on external lighting conditions
    • Fatigue caused by gesture recognition in users
    • Limited operating range of gesture-recognition-enabled devices
  • Impact of drivers and challenges
    • Table Impact of drivers and challenges
  • Market trends
    • Increase in number of M&A
    • Availability of multifunctional gaming consoles
    • Development of in-house gesture recognition technology
    • Power-free gesture recognition
    • Incorporation of gesture recognition by processor manufacturers
  • Vendor landscape
    • Competitive scenario
  • Key vendor analysis
    • Microsoft
    • Sony
    • eyeSight Technologies
    • PointGrab
    • Samsung
  • Appendix
    • List of abbreviation
  • Explore Technavio

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