Market Research Logo

Global Gaming Console Market 2017-2021

About Gaming Console

Gaming console is a specialized computer that is designed for interactive video gameplay and display services. A video game console functions like a PC, and it is built with the same components such as a CPU, a GPU, and RAM. Consumers play the game through a controller, which can be a handheld device with buttons, joysticks, or keypads. The video output and sound output are delivered through a TV or a similar audio-visual system.

Technavio’s analysts forecast the global gaming console market to decline at a CAGR of (1.23%) during the period 2017-2021.

Covered in this report

The report covers the present scenario and the growth prospects of the global gaming console market for 2017-2021. To calculate the market size, the report considers the revenue generated by the sales of gaming consoles. The report also presents the vendor landscape and a corresponding detailed analysis of the top four vendors in the market.

The market is divided into the following segments based on geography:

  • Americas
  • APAC
  • EMEA
Technavio's report, Global Gaming Console Market 2017-2021, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.

Key vendors
  • Microsoft
  • Nintendo
  • Sony
  • Razer
Other prominent vendors
  • NVIDIA
  • OUYA
  • Tommo
Market driver
  • Enhanced features of next-generation gaming consoles
  • For a full, detailed list, view our report
Market challenge
  • Low penetration of gaming consoles in the E-sports market
  • For a full, detailed list, view our report
Market trend
  • Vendors are manufacturing multipurpose gaming consoles
  • For a full, detailed list, view our report
Key questions answered in this report
  • What will the market size be in 2021 and what will the growth rate be?
  • What are the key market trends?
  • What is driving this market?
  • What are the challenges to market growth?
  • Who are the key vendors in this market space?


Press Release

Technavio Announces the Publication of its Research Report – Global Gaming Console Market 2017-2021

Technavio recognizes the following companies as the key players in the global gaming console market: Microsoft, Nintendo, Sony, and Razer.

Other Prominent Vendors in the market are: NVIDIA, OUYA, and Tommo.

Commenting on the report, an analyst from Technavio’s team said: “One trend in the market is vendors are manufacturing multipurpose gaming consoles. The demand for multifunctional devices is high in the present global gaming console market. An electronic device should not only serve as a source for gaming, but it should also have connectivity features. Multifunctional gaming consoles are not just gaming platforms; they can also be used to watch videos, listen to music, and browse the Internet.”

According to the report, one driver in the market is enhanced features of next-generation gaming consoles. Despite the fact that an average gamer uses gaming consoles for nearly a decade, the next generation of gaming consoles are released every five years (on an average). The major reason for this is the increased consumer demands as the consumers look forward to enriched audio and visual experience for gaming. The increasing disposable incomes have made the gamers able to afford high-end display and TV sets. The HD displays, along with HDMI and wireless network compatibility, have increased the expectations of the gamers.

Further, the report states that one challenge in the market is low penetration of gaming consoles in the E-sports market. In of revenue generation, the gaming console segment is the largest segment of the global gaming market. However, when it comes to E-sports, the impact of gaming consoles is limited. Apart from a small share of fighting and sports genres, in which the emphasis on one-on-one gaming is high, the penetration of gaming consoles is extremely low in E-sports. Compared with the popularity of gaming genres such as MOBA and FPS, the market share of console gaming is negligible as console gaming does not generate high viewership.

Companies Mentioned

Microsoft, Nintendo, Sony, Razer, NVIDIA, OUYA, and Tommo.

  • Executive summary
  • Scope of the report
  • Research Methodology
  • Introduction
    • Market outline
  • Market landscape
    • Market overview
      • Table Global gaming console market
    • Market size and forecast
      • Table Global gaming console market 2016-2021 ($ billions)
      • Table Global gaming console market 2016-2021 (millions of units)
    • Five forces analysis
      • Table Five forces analysis
  • Market segmentation by type
    • Global gaming console market by product type
      • Table Global gaming console market by product type 2016 and 2021 (% share of revenue)
    • Global TV gaming console market
      • Table Global TV gaming console market 2016-2021 ($ billions)
    • Global handheld gaming console market
      • Table Global handheld gaming console market 2016-2021 ($ billions)
  • Market segmentation by type of gamer
    • Global gaming console market by type of gamer
      • Table Global gaming console market segmentation by type of gamer in 2016 and 2021 (% share of revenue)
    • Global gaming console market by casual gamers
      • Table Global gaming market by casual gamers 2016-2021 (million gamers)
    • Global gaming console market by hardcore gamers
      • Table Global gaming console market by hardcore gamers 2016-2021 (million gamers)
      • Table Global gaming console market by the type of gamers in various regions 2016 (% share of revenue)
      • Table Number of gamers in various regions by the type of gamers 2016 (in millions)
    • Gaming console market in APAC by type of gamer
      • Table Gaming console market in APAC by the type of gamer 2016 (million gamers)
    • Gaming console market in Americas by type of gamer
      • Table Gaming console market in the Americas by the type of gamer 2016 (million gamers)
    • Gaming console market in EMEA by type of gamer
      • Table Gaming console market in EMEA by the type of gamer 2016 (million gamers)
  • Market segmentation by genre
    • Global gaming console market by genre
      • Table Global gaming console market by genre in 2016 and 2021 (% share of revenue)
    • Global gaming console market by adventure games
      • Table Global gaming console market by adventure games 2016-2021 ($ millions)
    • Global gaming console market by shooter games
      • Table Global gaming console market by shooter games 2016-2021 ($ millions)
    • Global gaming console market by fighting games
      • Table Global gaming console market by fighting games 2016-2021 ($ millions)
  • Geographical segmentation
    • Global gaming console market by geography
      • Table Global gaming console market by geography in 2016 and 2021 (% share of revenue)
    • Gaming console market in EMEA
      • Table Gaming console market in EMEA 2016-2021 ($ billions)
    • Gaming console market in Americas
      • Table Gaming console market in the Americas 2016-2021 ($ billions)
    • Gaming console market in APAC
      • Table Gaming console market in APAC 2016-2021 ($ billions)
  • Key leading countries
    • Top 10 countries in global gaming console market
      • Table Top 10 countries in the global gaming console market 2016 (% share of revenue)
      • Table Revenue of the top 10 countries in the global gaming console market 2016 ($ billions)
    • Gaming console market in US
      • Table Gaming console market in the US 2016-2021 ($ billions)
    • Gaming console market in China
      • Table Gaming console market in China 2016-2021 ($ billions)
  • Decision framework
  • Drivers and challenges
    • Market drivers
    • Market challenges
  • Market trends
  • Vendor landscape
    • Competitive scenario
    • Key leading vendors
    • Other prominent vendors
      • Table Other prominent vendors
  • Appendix
    • List of abbreviations
  • Explore Technavio

Download our eBook: How to Succeed Using Market Research

Learn how to effectively navigate the market research process to help guide your organization on the journey to success.

Download eBook

Share this report