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Global Education Hardware Market 2016-2020

About the Global Education Hardware Market

Over the years, there has been a significant increase in the adoption of technology in the education sector globally. With an increase in investment by educational institutions to build IT infrastructure, there has been a noteworthy influence on the way education is imparted. As a result, the traditional classroom structure is gradually being replaced by other modes of education such as blended learning and collaborative learning. Computing devices such as laptops are used for both academic as well as non-academic purposes. These solutions are incorporated in education systems to provide students with state-of-the-art education environment. Vendors are entering the market with the help of expertise in the fields of online content creation, delivery services, and software providers. Their ultimate goal is to deploy online learning into the classrooms. Vendors are continuously focusing on product innovations to reduce prices and enable mass adoption in education sector. In line with this, the education hardware employability is increasing.

Technavio’s analysts forecast the Global Education Hardware Market to grow at a CAGR of 14.69% during the period 2016-2020.

Covered in this report

The report covers the present scenario and the growth prospects of the Global Education Hardware Market for 2016-2020. When calculating revenue generated in the market, the following broad categories of products were considered:

  • Desktops
  • Laptops
  • Tablets
  • Interactive tables
  • Wireless slates
  • Stylus pens
  • Wrist-worn equipment
  • Head-gear
  • Projectors
  • Sound systems
  • DCs
  • 3-D printers
  • Others
The market is divided into the following segments based on geography:
  • APAC
  • Europe
  • North America
  • ROW
Technavio's report, Global Education Hardware Market 2016-2020, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.

Key vendors
  • Dell
  • HP
  • Promethean
  • Samsung
  • Seiko Epson
Other prominent vendors
  • AsusTek
  • Autodesk
  • Aver Information
  • BenQ
  • Califone International
  • C3 IT Xperts
  • Compaq
  • Elmo
  • EnvisionTEC
  • EOS
  • Fitbit
  • Garmin
  • Genee World
  • Graphene 3D lab
  • HCL Technologies
  • Hoganas
  • IPEVO
  • Jawbone
  • Ken-A-Vision
  • Microsoft
  • Mimio
  • Motorola Mobility
  • Optmoma
  • Organovo Holdings
  • Pathway Innovations and Technologies
  • Pebble
  • Ponoko
  • Positivo Informatica
  • QOMO HiteVision
  • Sharp
  • Sony
  • Smart Technologies
  • Speechi
  • TeamBoard
  • Toshiba
  • Turning Technologies
  • ViewSonic
  • Voxeljet
  • Wolfvision
Market driver
  • Collaborative classrooms
  • For a full, detailed list, view our report
Market challenge
  • Affordability issues
  • For a full, detailed list, view our report
Market trend
  • Inclusion of software services
  • For a full, detailed list, view our report
Key questions answered in this report
  • What will the market size be in 2020 and what will the growth rate be?
  • What are the key market trends?
  • What is driving this market?
  • What are the challenges to market growth?
  • Who are the key vendors in this market space?
  • What are the market opportunities and threats faced by the key vendors?
  • What are the strengths and weaknesses of the key vendors?


Press Release

Technavio Announces the Publication of its Research Report – Global Education Hardware Market 2016-2020

Technavio recognizes the following companies as the key players in the Global Education Hardware Market: Dell, HP, Promethean, Samsung, and Seiko Epson.

Other Prominent Vendors in the market are: AsusTek, Autodesk, Aver Information, BenQ, Califone International, C3 IT Xperts, Compaq, Elmo, EnvisionTEC, EOS, Fitbit, Garmin, Genee World, Graphene 3D lab, HCL Technologies, Hoganas, IPEVO, Jawbone, Ken-A-Vision, Microsoft, Mimio, Motorola Mobility, Optmoma, Organovo Holdings, Pathway Innovations and Technologies, Pebble, Ponoko, Positivo Informatica, QOMO HiteVision, Sharp, Sony, Smart Technologies, Speechi, TeamBoard, Toshiba, Turning Technologies, ViewSonic, Voxeljet, and Wolfvision.

Commenting on the report, an analyst from Technavio’s team said: “A key trend which is boosting market growth is the inclusion of software services. Software developers and providers have designed and developed numerous software for the education industry. Education-based software not only aims at enhancing the learning experience for students but also helps in the overall management of students and school activities. Multiple ed-tech providers have flourished globally, offering advanced tools to educational institutions. For instance, vendors such as SunGard, Blackboard, Eduware, and Smart Technologies are some of the prominent players that offer classroom collaboration, school enterprise resource planning, student information system, and content authoring tools.”

According to the report, a key growth driver is the availability of collaborative classrooms. To prepare students with job-related skills while competing against other students, institutions have started relying on interactive and individualized learning experiences driven by new technologies. Many educational institutions have realized the benefits of digital learning and connectivity by adopting digital textbooks that help students visualize and interact with complex concepts. There are also apps and platforms that adapt to the level of individual student knowledge. Similarly, when it comes to collaboration among students and teacher-student communications, wearable and mobile technologies are powerful tools.

Further, the report states that one challenge that would restrict market growth is affordability. Despite offering many benefits, there is little investment by educational institutions as they have to work with limited budgets. "

Companies Mentioned

Dell, HP, Promethean, Samsung, Seiko Epson, AsusTek, Autodesk, Aver Information, BenQ, Califone International, C3 IT Xperts, Compaq, Elmo, EnvisionTEC, EOS, Fitbit, Garmin, Genee World, Graphene 3D lab, HCL Technologies, Hoganas, IPEVO, Jawbone, Ken-A-Vision, Microsoft, Mimio, Motorola Mobility, Optmoma, Organovo Holdings, Pathway Innovations and Technologies, Pebble, Ponoko, Positivo Informatica, QOMO HiteVision, Sharp, Sony, Smart Technologies, Speechi, TeamBoard, Toshiba, Turning Technologies, ViewSonic, Voxeljet, Wolfvision.

  • Executive summary
    • Highlights
  • Scope of the report
    • Market overview
    • Top-vendor offerings
      • Table Product offerings
  • Market research methodology
    • Research methodology
    • Economic indicators
  • Introduction
    • Key market highlights
  • Market landscape
    • Market overview
    • Key education technology developments
      • Table Global digital classroom market 2015-2020 ($ billions)
      • Table Global e-learning market 2015-2020 ($ billions)
      • Table Benefits of e-learning
      • Table Global MOOCs market 2015-2020 ($ billions)
    • Market size and forecast
      • Table Global education hardware market 2015-2020 ($ billions)
    • Five forces analysis
      • Table Five forces analysis
  • Market segmentation by product
    • Global education hardware market by product
      • Table Global education hardware market by product
      • Table Global education hardware market by product 2015 (% share)
      • Table Global education hardware market by product 2020 (% share)
      • Table Global education hardware market by product 2015-2020 ($ billions)
      • Table Global education hardware market by product 2015-2020 (% share)
    • Global education PC market
      • Table Global education PC market 2015-2020 ($ billions)
      • Table Global education PC market 2015 (% share)
      • Table Global education PC market 2020 (% share)
      • Table Global education PC market 2015-2020 ($ billions)
      • Table Global education PC market 2015-2020 (% share)
    • Global education desktop market
      • Table Global education desktop market 2015-2020 ($ billions)
    • Global education laptop market
      • Table Global education laptop market 2015-2020 ($ billions)
    • Global education tablet market
      • Table Global education tablet market 2015-2020 ($ billions)
    • Global education interactive displays market
      • Table Global education interactive displays market 2015-2020 ($ billions)
      • Table Global education interactive displays market 2015 (% share)
      • Table Global education interactive displays market 2020 (% share)
      • Table Global education interactive displays market 2015-2020 ($ billions)
      • Table Global education interactive displays market 2015-2020 (% share)
    • Global education interactive tables market
      • Table Global education interactive tables market 2015-2020 ($ billions)
    • Global education IWBs market
      • Table Global education IWBs market 2015-2020 ($ billions)
    • Global education stylus pens market
      • Table Global education stylus pens market 2015-2020 ($ millions)
    • Global education wireless slates market
      • Table Global education wireless slates market 2015-2020 ($ millions)
    • Global education classroom wearables market
      • Table Global education classroom wearables market 2015-2020 ($ billions)
      • Table Global education classroom wearables market 2015 (% share)
      • Table Global education classroom wearables market 2020 (% share)
      • Table Global education classroom wearables market 2015-2020 ($ billions)
      • Table Global education classroom wearables market 2015-2020 (% share)
    • Global education wrist-worn equipment market
      • Table Global education wrist-worn equipment market 2015-2020 ($ billions)
    • Global education head gear market
      • Table Global education head gear market 2015-2020 ($ millions)
    • Global education classroom wearables market by others
      • Table Global education classroom wearables market by others 2015-2020 ($ millions)
    • Global education hardware market by others
      • Table Global education hardware market by others 2015-2020 ($ billions)
      • Table Global education hardware market by others 2015 (% share)
      • Table Global education hardware market by others 2020 (% share)
      • Table Global education hardware market by others 2015-2020 ($ billions)
      • Table Global education hardware market by others 2015-2020 (% share)
    • Global education projectors market
      • Table Global education projectors market 2015-2020 ($ billions)
    • Global education sound systems market
      • Table Global education sound systems market 2015-2020 ($ billions)
    • Global education DC market
      • Table Global education DC market 2015-2020 ($ billions)
    • Global education 3-D printers market
      • Table Global education 3-D printers market 2015-2020 ($ millions)
  • Geographical segmentation
    • Global education hardware market by geography
      • Table Global education hardware market by geography 2015 (% share)
      • Table Global education hardware market by geography 2020 (% share)
      • Table Global education hardware market by geography 2015-2020 ($ billions)
      • Table Global school notebook market by geography 2015-2020 (% share)
    • Education hardware market in North America
      • Table Education hardware market in North America 2015-2020 ($ billions)
    • Education hardware market in Europe
      • Table Education hardware market in Europe 2015-2020 ($ billions)
    • Education hardware market in APAC
      • Table Education hardware market in APAC 2015-2020 ($ billions)
    • Education hardware market in ROW
      • Table Education hardware market in ROW 2015-2020 ($ billions)
  • Market drivers
    • Flexibility in learning
      • Table Key features of adaptive learning
    • Need for experiential learning
      • Table Global simulation learning in higher education market 2015-2020 ($ millions)
    • Collaborative classrooms
    • Cloud computing
      • Table IT budget allocation for cloud computing for US 2013 and 2016 (%)
  • Impact of drivers
    • Table Impact of drivers
  • Market challenges
    • Affordability issues
    • Optimal utilization
    • Digital safety
    • Low product awareness
  • Impact of drivers and challenges
    • Table Impact of drivers and challenges
  • Market trends
    • Inclusion of software services
    • Product innovations
    • Focus on K-12 and pre K-12 segment
    • Growth in online content development
    • Gamified learning experience
  • Vendor landscape
    • Competitive scenario
    • Market vendor analysis 2015
    • Other prominent vendors
      • Table Other prominent vendors
  • Key vendor analysis
    • Dell
      • Table Dell: Product offering in education hardware market
    • HP
      • Table HP: Business segmentation by revenue 2015 (% share)
      • Table HP: Business segmentation by revenue 2014 and 2015 ($ billion)
      • Table HP: Geographical segmentation by revenue 2015 (% share)
    • Promethean
      • Table Promethean: Product offering in education hardware market
    • Samsung
      • Table Samsung: Business segmentation by revenue 2015 (% share)
      • Table Samsung: Product offering in education hardware market
    • Seiko Epson
      • Table Seiko Epson: Business segmentation by revenue 2015 (% share)
      • Table Seiko Epson: Business segmentation by revenue 2014 and 2015 ($ billion)
      • Table Seiko Epson: Geographical segmentation by revenue 2015 (% share)
  • Other prominent vendors
    • AsusTek Computer
    • Autodesk
    • Aver Information
    • BenQ
    • Califone International
    • C3 IT Xperts
    • Compaq
    • Elmo
    • EnvisionTEC
    • Fitbit
    • Garmin
    • Genee World
    • Graphene 3D Lab
    • HCL Technologies
    • Hoganas
    • IPEVO
    • Jawbone
    • Ken-A-Vision
    • Microsoft
    • Mimio
    • Motorola Mobility
    • Optoma
    • Organovo Holdings
    • Pathway Innovations and Technologies
    • Pebble
    • Ponoko
    • Positivo Informatica
    • QOMO HiteVision
    • Sharp
    • Sony
    • Smart Technologies
    • Speechi
    • TeamBoard
    • Toshiba
    • Turning Technologies
    • ViewSonic
    • Voxeljet
    • Wolfvision
  • Appendix
    • List of abbreviations
  • Explore Technavio

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