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Global m-Education Market 2016-2020

Global m-Education Market 2016-2020

Market outlook of the global m-education market

Technavio's market research analyst predicts the global m-education market to grow at impressive CAGR of around 21% during the forecast period. Much of this growth can be attributed to the proliferation of mobile devices like tablets and smartphones. Additionally, the recent rise in the number of educational apps and platforms used on smartphones and tablets is a significant factor that augments market growth during the forecast period.

The growing popularity of education apps is the key driver for the growth of this market. These apps not only facilitate better learning for students but also help educators to manage student and administrative data. The ability of such apps to facilitate learning and to better manage data is expected to result in its increased adoption during the predicted period.

End-user segmentation and analysis of the global m-education market

Post-secondary education
K-12
Technavio market research analysts estimate the post-secondary education sector to account for a market share of nearly 51% by 2020. The rising need to enhance the standards of learning using m-education methodologies, so as to meet the growing requirements of the employment market is a significant factor that boosts growth in this segment during the forecast period.

Geographical segmentation and analysis of the m-education market

Americas
APAC
EMEA
In this market study, analysts have estimated the Americas to account for a market share of nearly 39% by 2020. The recent rise in online certification programs coupled with the students' growing desire to enhance their learning experience on domain-specific topics is expected to impel market growth in this region during the forecast period.

Competitive landscape and key vendors

This market is highly competitive and is primarily dominated by large players like Adobe and Blackboard. Since the large players in this market have been providing m-education products and services for a long time, the entry of new players is restricted. Also, the high cost of setting up an m-education infrastructure is another factor that impedes the entry of new players into the market.

The leading vendors in the market are -

Adobe
Blackboard
Desire2Learn
LearnCast
WizIQ
Other prominent vendors in the market include Aptara, Articulate, City and Guilds, Docebo, Edmodo, Haiku Learning, Saba Software, and Schoology.

Key questions answered in the report include

What will the market size and the growth rate be in 2020?
What are the key factors driving the global m-education market?
What are the key market trends impacting the growth of the m-education market?
What are the challenges to market growth?
Who are the key vendors in this market space?
What are the market opportunities and threats faced by the vendors in the global m-education market?
Trending factors influencing the market shares of the Americas, APAC, and EMEA?
What are the key outcomes of the five forces analysis of the m-education market?
Technavio also offers customization on reports based on specific client requirement.

Related reports:

Global Education Apps Market- Market Study 2015-2019
Global Digital Education Content Market 2015-2019
Global E-learning Market 2015-2019


Press Release

Technavio Announces the Publication of its Research Report – Global m-Education Market 2016-2020

Technavio recognizes the following companies as the key players in the Global m-Education Market: Adobe, Blackboard, Desire2Learn, LearnCast and WizIQ

Other Prominent Vendors in the market are: Aptara, Articulate, City and Guilds, Docebo, Edmodo, Haiku Learning, Saba Software, and Schoology.

Commenting on the report, an analyst from Technavio’s team said: “Emerging markets have huge potential to adopt m-education. India, China, and countries in the Middle East and Africa are amending their educational structure and policies to create a technology-driven learning environment. For instance, the Digital India Initiative is one of the key initiatives with long-term vision, and is expected to have a huge impact across the education sector in rural and urban areas. The plan fulfils its objective to bridge the digital divide and provides countrywide connectivity facilities that are affordable, offers high-quality services, and facilitates the launch of Internet-enabled devices like smartphones and tablets, across India.”

According to the report, education apps offer a learning platform that can help in quick and hassle-free learning of various topics. Realizing the huge untapped potential the education market represents, leading technology solutions vendors like Google and Microsoft developed various useful education apps for both free and paid subscription. These apps not just facilitated better learning for students, but also helped educators better manage student and administrative data using relevant communication and collaboration apps.

Further, the report states that the costs associated with the deployment of m-education infrastructure is high, which acts as a barrier to the implementation of evolving online learning technologies.

Companies Mentioned

Adobe, Blackboard, Desire2Learn, LearnCast, WizIQ, Aptara, Articulate, City and Guilds, Docebo, Edmodo, Haiku Learning, Saba Software, and Schoology.

  • Executive summary
    • Highlights
  • Scope of the report
    • Market overview
    • Top-vendor offerings
      • Table Product offerings
  • Market research methodology
    • Research methodology
    • Economic indicators
  • Introduction
    • Key market highlights
  • Market landscape
    • Market overview
      • Table M-education framework
    • M-education: Types of services
    • Market size and forecast
      • Table Global m-education market 2015-2020 ($ billions)
    • Five forces analysis
      • Table Five forces analysis
  • Market segmentation by end-user
    • Global m-education market segmentation by end-user 2015-2020
      • Table Global m-education market: Segmentation by end-user 2015
      • Table Global m-education market: Segmentation by end-user 2020
      • Table Global m-education market: Segmentation by end-user 2015-2020 ($ billions)
      • Table Global m-education market: Segmentation by end-user 2015-2020
    • Global m-education market by post-secondary education
      • Table Global m-education by higher education institutes 2015-2020 ($ billions)
    • Global m-education market by K-12 schools
      • Table Global m-education by K-12 schools 2015-2020 ($ billions)
  • Geographical segmentation
    • Global m-education market by geographical segmentation 2015-2020
      • Table Global m-education market by geographic segmentation 2015
      • Table Global m-education market by geographic segmentation 2020
      • Table Global m-education market by geographic segmentation 2015-2020 ($ billions)
      • Table Global m-education market by geographic segmentation 2015-2020
    • M-education market in Americas
      • Table M-education market in Americas 2015-2020 ($ billions)
    • M-education market in EMEA
      • Table M-education market in EMEA 2015-2020 ($ billions)
    • M-education market in APAC
      • Table M-education market in APAC 2015-2020 ($ billions)
  • Market growth drivers
    • Growth of education apps
    • Rise in adoption of tablets
      • Table Global education tablet revenue 2015-2020 ($ billions)
    • Integration of learning tools
    • Government initiatives
    • Emergence of virtual learning
  • Impact of drivers
    • Table Impact of drivers
  • Market challenges
    • High cost of infrastructure
    • Ineffective MDM implementation
      • Table Key features of Mobile device management (MDM)
    • Issues pertaining to security and privacy
    • Technical issues
  • Impact of drivers and challenges
    • Table Impact of drivers and challenges
  • Market trends
    • Growing popularity of game-based learning
      • Table Game-based learning market by educational institutions 2015-2019 ($ millions)
    • High potential in emerging markets
    • Increased demand for distance learning
    • Introduction of teacher-generated content
  • Vendor landscape
    • Competitive scenario
    • Market share analysis 2015
  • Key vendor analysis
    • Adobe Systems
      • Table Adobe Systems: Business segmentation by revenue 2014
    • Blackboard
      • Table Blackboard: Business segmentation
    • D2L
    • LearnCast
    • Wiz IQ
      • Table Wiz IQ: Product segmentation
  • Other prominent vendors
    • Aptara
    • Articulate
    • City & Guilds
    • Docebo
    • Edmodo
    • Haiku Learning
    • Saba Software
    • Schoology
  • Appendix
    • List of abbreviation
  • Explore Technavio

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