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Global Amusement Park Market 2018-2022

Global Amusement Park Market 2018-2022

About Amusement Park

Amusement parks comprise various fairground rides, games, shows, and other types of entertainment that cater to different age groups. Technavio’s analysts forecast the Global Amusement Park Market will register a CAGR of 8.2% by 2022. However, the market's year on year growth rate will gradually decrease over the next few years.

Covered in this report

The report covers the present scenario and the growth prospects of the global amusement park market. To calculate the market size, the report considers the revenue generated from various sources including tickets, hospitality, merchandising, and others.The market is divided into the following segments based on geography:

  • Americas
  • APAC
  • EMEA
Technavio's report, global amusement park market 2018-2022, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.

Key vendors
  • Cedar Fair Entertainment Company
  • Comcast
  • The Walt Disney Company
  • Merlin Entertainments
  • SeaWorld Parks & Entertainment
Market driver
  • Rise in number of baby-boomer visitors
  • For a full, detailed list, view our report
Market challenge
  • Seasonal nature of the industry
  • For a full, detailed list, view our report
Market trend
  • Introduction of virtual theme parks
  • For a full, detailed list, view our report
Key questions answered in this report
  • What will the market size be in 2022 and what will the growth rate be?
  • What are the key market trends?
  • What is driving this market?
  • What are the challenges to market growth?
  • Who are the key vendors in this market space?
  • What are the market opportunities and threats faced by the key vendors?
  • What are the strengths and weaknesses of the key vendors?


  • Executive summary
  • Scope of the report
  • Research methodology
  • Market landscape
    • Market ecosystem
      • Table Parent market
      • Table Global tourism market segments
    • Market characteristics
      • Table Market characteristics
    • Market segmentation analysis
      • Table Market segments
  • Market sizing
    • Market definition
      • Table Market definition - Inclusions and exclusions checklist
    • Market sizing 2017
      • Table Market size 2017
      • Table Validation techniques employed for market sizing 2017
    • Market size and forecast 2017-2022
      • Table Global amusement park market - Market size and forecast 2017-2022 ($ bn)
      • Table Global amusement park market - Year-over-year growth 2018-2022 (%)
  • Five forces analysis
    • Table Five forces analysis 2017
    • Table Five forces analysis 2022
    • Bargaining power of buyers
      • Table Bargaining power of buyers
    • Bargaining power of suppliers
      • Table Bargaining power of suppliers
    • Threat of new entrants
      • Table Threat of new entrants
    • Threat of substitutes
      • Table Threat of substitutes
    • Threat of rivalry
      • Table Threat of rivalry
    • Market condition
      • Table Market condition - Five forces 2017
  • Market segmentation by sources of revenue
    • Segmentation by sources of revenue
      • Table Sources of revenue - Market share 2017-2022 (%)
    • Comparison by sources of revenue
      • Table Comparison by sources of revenue
    • Tickets - Market size and forecast 2017-2022
      • Table Tickets - Market size and forecast 2017-2022 ($ bn)
      • Table Tickets- Year-over-year growth 2018-2022 (%)
    • Hospitality - Market size and forecast 2017-2022
      • Table Hospitality - Market size and forecast 2017-2022 ($ bn)
      • Table Hospitality - Year-over-year growth 2018-2022 (%)
    • Merchandising - Market size and forecast 2017- 2022
      • Table Merchandising - Market size and forecast 2017-2022 ($ bn)
      • Table Merchandising - Year-over-year growth 2018-2022 (%)
    • Others - Market size and forecast 2017-2022
      • Table Others - Market size and forecast 2017-2022 ($ bn)
      • Table Others - Year-over-year growth 2018-2022 (%)
    • Market opportunity by sources of revenue
      • Table Market opportunity by sources of revenue
  • Customer landscape
    • Table Customer landscape
  • Regional landscape
    • Geographical Segmentation
      • Table Global amusement park market - Market share by region 2017-2022 (%)
    • Regional comparison
      • Table Regional comparison
    • Americas - Market size and forecast 2017-2022
      • Table Americas - Market size and forecast 2017-2022 ($ bn)
      • Table Americas - Year-over-year growth 2018-2022 (%)
      • Table Top 3 countries in Americas
    • APAC - Market size and forecast 2017-2022
      • Table APAC - Market size and forecast 2017-2022 ($ bn)
      • Table APAC - Year-over-year growth 2018-2022 (%)
      • Table Top 3 countries in APAC
    • EMEA - Market size and forecast 2017-2022
      • Table EMEA - Market size and forecast 2017-2022 ($ bn)
      • Table EMEA - Year-over-year growth 2018-2022 (%)
      • Table Top 3 countries in EMEA
    • Market opportunity
      • Table Market opportunity
  • Decision framework
  • Drivers and challenges
    • Market drivers
    • Market challenges
  • Market trends
    • Rise in popularity of IoT-enabled theme parks
    • Rising adoption of mobile-ticketing apps
    • Introduction of virtual theme parks
  • Vendor landscape
    • Overview
      • Table Vendor landscape
    • Landscape disruption
      • Table Landscape disruption
    • Competitive scenario
  • Vendor analysis
    • Vendors covered
      • Table Vendors covered
    • Vendor classification
      • Table Vendor classification
    • Market positioning of vendors
      • Table Market positioning of vendors
    • Cedar Fair Entertainment Company
      • Table Cedar Fair Entertainment Company: Vendor overview
      • Table Cedar Fair Entertainment Company - Business segments
      • Table Cedar Fair Entertainment Company - Organizational developments
      • Table Cedar Fair Entertainment Company - Segment focus
      • Table Cedar Fair Entertainment Company - Key offerings
    • Comcast
      • Table Comcast: Vendor overview
      • Table Comcast - Business segments
      • Table Comcast - Organizational developments
      • Table Comcast - Geographical focus
      • Table Comcast - Segment focus
      • Table Comcast - Key offerings
    • The Walt Disney Company
      • Table The Walt Disney Company: Vendor overview
      • Table The Walt Disney Company - Business segments
      • Table The Walt Disney Company - Organizational developments
      • Table The Walt Disney Company - Geographical focus
      • Table The Walt Disney Company - Segment focus
      • Table The Walt Disney Company - Key offerings
    • Merlin Entertainments
      • Table Merlin Entertainments: Vendor overview
      • Table Merlin Entertainments - Business segments
      • Table Merlin Entertainments - Organizational developments
      • Table Merlin Entertainments - Geographical focus
      • Table Merlin Entertainments - Segment focus
      • Table Merlin Entertainments - Key offerings
    • SeaWorld Parks & Entertainment
      • Table SeaWorld Parks & Entertainment: Vendor overview
      • Table SeaWorld Parks & Entertainment - Organizational developments
      • Table SeaWorld Parks & Entertainment - Geographical focus
      • Table SeaWorld Parks & Entertainment - Segment focus
      • Table SeaWorld Parks & Entertainment - Key offerings
  • Appendix
    • List of abbreviations
  • Explore Technavio

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