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Video Game Software Publishing in the US - Industry Market Research Report

Video Game Software Publishing in the US

The popularity of smartphone video games and established game series has boosted Video Game Software Publishing industry revenue over the past five years to 2018. Mobile video games have accounted for a considerable portion of industry growth due to the increasing number of smartphone owners. Companies are encouraging consumers to download games directly from the internet, raising the average industry profit margin due to lower distribution costs. Furthermore, internet platforms, have opened up a new market for publishers and significantly increased the number of operators. Wireless gaming networks and other platforms are changing how consumers play video games. Video game sales through new platforms, blockbuster releases and rereleases of previous hits, as well as higher disposable incomes, are forecast to boost industry revenue over the next five years to 2023.

Companies in this industry primarily publish video game software. These establishments produce and distribute video games, including design, documentation, installation and support services. Operators may design, develop and publish games, or may solely be involved in publishing.

This report covers the scope, size, disposition and growth of the industry including the key sensitivities and success factors. Also included are five year industry forecasts, growth rates and an analysis of the industry key players and their market shares.


  • About this Industry
  • Industry at a Glance
    • Table Key Statistics Snapshot
    • Table Revenue vs. employment growth
    • Table Products and services segmentation (2018)
    • Table Industry Structure
  • Industry Performance
    • Table Number of broadband connections
    • Table Industry revenue
    • Table Life Cycle Stage
  • Products & Markets
    • Table KEY BUYING INDUSTRIES
    • Table KEY SELLING INDUSTRIES
    • Table Products and services segmentation (2018)
    • Table Major market segmentation (2018)
    • Table Business Locations 2018
    • Table Distribution of establishments vs. population
  • Competitive Landscape
    • Table Sector vs. Industry Costs
    • Table Barriers to Entry checklist
  • Major Companies
    • Table Major players
    • Table Activision Blizzard Inc. (US industry-specific segment) - financial performance
    • Table Microsoft Corporation (US industry-specific segment) - financial performance
    • Table Electronic Arts Inc. (US industry-specific segment) - financial performance
    • Table Nintendo Co. Ltd. (US industry-specific segment) - financial performance
    • Table Sony Corporation (US industry-specific segment) - financial performance
  • Operating Conditions
    • Table Capital intensity
    • Table Tools of the Trade: Growth Strategies for Success
    • Table Volatility vs. growth
  • Key Statistics
    • Table Industry Data
    • Table Annual Change
    • Table Key Ratios
    • Table Industry Financial Ratios
  • Jargon & Glossary

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